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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+
+#include <svx/deflt3d.hxx>
+#include <svx/strings.hrc>
+#include <svx/dialmgr.hxx>
+#include <svx/globl3d.hxx>
+#include <svx/lathe3d.hxx>
+#include <svx/svdopath.hxx>
+#include <svx/svdmodel.hxx>
+#include <svx/svx3ditems.hxx>
+#include <svx/xlineit0.hxx>
+#include <sdr/properties/e3dlatheproperties.hxx>
+#include <sdr/contact/viewcontactofe3dlathe.hxx>
+#include <basegfx/polygon/b2dpolypolygontools.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <rtl/ustrbuf.hxx>
+
+
+// DrawContact section
+std::unique_ptr<sdr::contact::ViewContact> E3dLatheObj::CreateObjectSpecificViewContact()
+{
+ return std::make_unique<sdr::contact::ViewContactOfE3dLathe>(*this);
+}
+
+std::unique_ptr<sdr::properties::BaseProperties> E3dLatheObj::CreateObjectSpecificProperties()
+{
+ return std::make_unique<sdr::properties::E3dLatheProperties>(*this);
+}
+
+// Constructor from 3D polygon, scale is the conversion factor for the coordinates
+E3dLatheObj::E3dLatheObj(
+ SdrModel& rSdrModel,
+ const E3dDefaultAttributes& rDefault,
+ const basegfx::B2DPolyPolygon& rPoly2D)
+: E3dCompoundObject(rSdrModel),
+ maPolyPoly2D(rPoly2D)
+{
+ // since the old class PolyPolygon3D did mirror the given PolyPolygons in Y, do the same here
+ basegfx::B2DHomMatrix aMirrorY;
+ aMirrorY.scale(1.0, -1.0);
+ maPolyPoly2D.transform(aMirrorY);
+
+ // Set Defaults
+ SetDefaultAttributes(rDefault);
+
+ // Superfluous items removed, in particular to prevent duplicate
+ // start and end points
+ maPolyPoly2D.removeDoublePoints();
+
+ if(maPolyPoly2D.count())
+ {
+ const basegfx::B2DPolygon rPoly(maPolyPoly2D.getB2DPolygon(0));
+ sal_uInt32 nSegCnt(rPoly.count());
+
+ if(nSegCnt && !rPoly.isClosed())
+ {
+ nSegCnt -= 1;
+ }
+
+ GetProperties().SetObjectItemDirect(makeSvx3DVerticalSegmentsItem(nSegCnt));
+ }
+}
+
+E3dLatheObj::E3dLatheObj(SdrModel& rSdrModel)
+: E3dCompoundObject(rSdrModel)
+{
+ // Set Defaults
+ const E3dDefaultAttributes aDefault;
+
+ SetDefaultAttributes(aDefault);
+}
+
+E3dLatheObj::~E3dLatheObj()
+{
+}
+
+void E3dLatheObj::SetDefaultAttributes(const E3dDefaultAttributes& rDefault)
+{
+ GetProperties().SetObjectItemDirect(Svx3DSmoothNormalsItem(rDefault.GetDefaultLatheSmoothed()));
+ GetProperties().SetObjectItemDirect(Svx3DSmoothLidsItem(rDefault.GetDefaultLatheSmoothFrontBack()));
+ GetProperties().SetObjectItemDirect(Svx3DCharacterModeItem(rDefault.GetDefaultLatheCharacterMode()));
+ GetProperties().SetObjectItemDirect(Svx3DCloseFrontItem(rDefault.GetDefaultLatheCloseFront()));
+ GetProperties().SetObjectItemDirect(Svx3DCloseBackItem(rDefault.GetDefaultLatheCloseBack()));
+}
+
+sal_uInt16 E3dLatheObj::GetObjIdentifier() const
+{
+ return E3D_LATHEOBJ_ID;
+}
+
+E3dLatheObj* E3dLatheObj::CloneSdrObject(SdrModel& rTargetModel) const
+{
+ return CloneHelper< E3dLatheObj >(rTargetModel);
+}
+
+E3dLatheObj& E3dLatheObj::operator=(const E3dLatheObj& rObj)
+{
+ if( this == &rObj )
+ return *this;
+ E3dCompoundObject::operator=(rObj);
+
+ maPolyPoly2D = rObj.maPolyPoly2D;
+
+ return *this;
+}
+
+// Convert the object to group object consisting of n polygons
+
+SdrObjectUniquePtr E3dLatheObj::DoConvertToPolyObj(bool /*bBezier*/, bool /*bAddText*/) const
+{
+ return nullptr;
+}
+
+// Set Local parameters set to re-create geometry
+
+void E3dLatheObj::SetPolyPoly2D(const basegfx::B2DPolyPolygon& rNew)
+{
+ if(maPolyPoly2D != rNew)
+ {
+ maPolyPoly2D = rNew;
+ maPolyPoly2D.removeDoublePoints();
+
+ if(maPolyPoly2D.count())
+ {
+ const basegfx::B2DPolygon rPoly(maPolyPoly2D.getB2DPolygon(0));
+ sal_uInt32 nSegCnt(rPoly.count());
+
+ if(nSegCnt && !rPoly.isClosed())
+ {
+ nSegCnt -= 1;
+ }
+
+ GetProperties().SetObjectItemDirect(makeSvx3DVerticalSegmentsItem(nSegCnt));
+ }
+
+ ActionChanged();
+ }
+}
+
+// Get the name of the object (singular)
+
+OUString E3dLatheObj::TakeObjNameSingul() const
+{
+ OUStringBuffer sName(SvxResId(STR_ObjNameSingulLathe3d));
+
+ OUString aName(GetName());
+ if (!aName.isEmpty())
+ {
+ sName.append(' ');
+ sName.append('\'');
+ sName.append(aName);
+ sName.append('\'');
+ }
+ return sName.makeStringAndClear();
+}
+
+// Get the name of the object (plural)
+
+OUString E3dLatheObj::TakeObjNamePlural() const
+{
+ return SvxResId(STR_ObjNamePluralLathe3d);
+}
+
+bool E3dLatheObj::IsBreakObjPossible()
+{
+ return true;
+}
+
+std::unique_ptr<SdrAttrObj,SdrObjectFreeOp> E3dLatheObj::GetBreakObj()
+{
+ // create PathObj
+ basegfx::B3DPolyPolygon aLathePoly3D(basegfx::utils::createB3DPolyPolygonFromB2DPolyPolygon(maPolyPoly2D));
+ basegfx::B2DPolyPolygon aTransPoly(TransformToScreenCoor(aLathePoly3D));
+ std::unique_ptr<SdrPathObj,SdrObjectFreeOp> pPathObj(new SdrPathObj(getSdrModelFromSdrObject(), OBJ_PLIN, aTransPoly));
+
+ // Set Attribute
+ SfxItemSet aSet(GetObjectItemSet());
+
+ // Enable lines to guarantee that the object becomes visible
+ aSet.Put(XLineStyleItem(css::drawing::LineStyle_SOLID));
+
+ pPathObj->SetMergedItemSet(aSet);
+
+ return std::unique_ptr<SdrAttrObj,SdrObjectFreeOp>(pPathObj.release());
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */