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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <svx/viewpt3d.hxx>
+
+Viewport3D::Viewport3D() :
+ aVRP(0, 0, 5),
+ aVPN(0, 0, 1),
+ aVUV(0, 1, 1),
+ aPRP(0, 0, 2),
+ eProjection(ProjectionType::Perspective),
+ aDeviceRect(Point(0,0), Size(-1,-1)),
+ aViewPoint (0, 0, 5000),
+ bTfValid(false)
+{
+ aViewWin.X = -1; aViewWin.Y = -1;
+ aViewWin.W = 2; aViewWin.H = 2;
+}
+
+// Set ViewWindow (in View coordinates)
+
+void Viewport3D::SetViewWindow(double fX, double fY, double fW, double fH)
+{
+ aViewWin.X = fX;
+ aViewWin.Y = fY;
+ if ( fW > 0 ) aViewWin.W = fW;
+ else aViewWin.W = 1.0;
+ if ( fH > 0 ) aViewWin.H = fH;
+ else aViewWin.H = 1.0;
+}
+
+// Returns observer position (PRP) in world coordinates
+
+const basegfx::B3DPoint& Viewport3D::GetViewPoint()
+{
+ // Calculate View transformations matrix
+ if ( !bTfValid )
+ {
+ double fV, fXupVp, fYupVp;
+ aViewPoint = aVRP + aVPN * aPRP.getZ();
+
+ // Reset to Identity matrix
+ aViewTf.identity();
+
+ // shift in the origin
+ aViewTf.translate(-aVRP.getX(), -aVRP.getY(), -aVRP.getZ());
+
+ // fV = Length of the projection of aVPN on the yz plane:
+ fV = aVPN.getYZLength();
+
+ if ( fV != 0 )
+ {
+ basegfx::B3DHomMatrix aTemp;
+ const double fSin(aVPN.getY() / fV);
+ const double fCos(aVPN.getZ() / fV);
+ aTemp.set(2, 2, fCos);
+ aTemp.set(1, 1, fCos);
+ aTemp.set(2, 1, fSin);
+ aTemp.set(1, 2, -fSin);
+ aViewTf *= aTemp;
+ }
+
+ {
+ basegfx::B3DHomMatrix aTemp;
+ const double fSin(-aVPN.getX());
+ const double fCos(fV);
+ aTemp.set(2, 2, fCos);
+ aTemp.set(0, 0, fCos);
+ aTemp.set(0, 2, fSin);
+ aTemp.set(2, 0, -fSin);
+ aViewTf *= aTemp;
+ }
+
+ // Convert X- and Y- coordinates of the view up vector to the
+ // (preliminary) view coordinate system.
+ fXupVp = aViewTf.get(0, 0) * aVUV.getX() + aViewTf.get(0, 1) * aVUV.getY() + aViewTf.get(0, 2) * aVUV.getZ();
+ fYupVp = aViewTf.get(1, 0) * aVUV.getX() + aViewTf.get(1, 1) * aVUV.getY() + aViewTf.get(1, 2) * aVUV.getZ();
+ fV = sqrt(fXupVp * fXupVp + fYupVp * fYupVp);
+
+ if ( fV != 0 )
+ {
+ basegfx::B3DHomMatrix aTemp;
+ const double fSin(fXupVp / fV);
+ const double fCos(fYupVp / fV);
+ aTemp.set(1, 1, fCos);
+ aTemp.set(0, 0, fCos);
+ aTemp.set(1, 0, fSin);
+ aTemp.set(0, 1, -fSin);
+ aViewTf *= aTemp;
+ }
+
+ bTfValid = true;
+ }
+ return aViewPoint;
+}
+
+void Viewport3D::SetDeviceWindow(const tools::Rectangle& rRect)
+{
+ aDeviceRect = rRect;
+}
+
+// Set View Reference Point
+
+void Viewport3D::SetVRP(const basegfx::B3DPoint& rNewVRP)
+{
+ aVRP = rNewVRP;
+ bTfValid = false;
+}
+
+// Set View Plane Normal
+
+void Viewport3D::SetVPN(const basegfx::B3DVector& rNewVPN)
+{
+ aVPN = rNewVPN;
+ aVPN.normalize();
+ bTfValid = false;
+}
+
+// Set View Up Vector
+
+void Viewport3D::SetVUV(const basegfx::B3DVector& rNewVUV)
+{
+ aVUV = rNewVUV;
+ bTfValid = false;
+}
+
+// Set Center Of Projection
+
+void Viewport3D::SetPRP(const basegfx::B3DPoint& rNewPRP)
+{
+ aPRP = rNewPRP;
+ aPRP.setX(0.0);
+ aPRP.setY(0.0);
+ bTfValid = false;
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */