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Diffstat (limited to 'svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx')
-rw-r--r-- | svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx | 180 |
1 files changed, 180 insertions, 0 deletions
diff --git a/svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx new file mode 100644 index 000000000..8f8925201 --- /dev/null +++ b/svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx @@ -0,0 +1,180 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <sdr/primitive2d/sdrgrafprimitive2d.hxx> +#include <drawinglayer/primitive2d/graphicprimitive2d.hxx> +#include <basegfx/polygon/b2dpolygontools.hxx> +#include <sdr/primitive2d/sdrdecompositiontools.hxx> +#include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx> +#include <basegfx/polygon/b2dpolygon.hxx> + +namespace drawinglayer::primitive2d +{ + void SdrGrafPrimitive2D::create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& /*aViewInformation*/) const + { + Primitive2DContainer aRetval; + + // create unit outline polygon + const basegfx::B2DPolygon& aUnitOutline(basegfx::utils::createUnitPolygon()); + + // add fill, but only when graphic is transparent + if(!getSdrLFSTAttribute().getFill().isDefault() && isTransparent()) + { + basegfx::B2DPolyPolygon aTransformed(aUnitOutline); + + aTransformed.transform(getTransform()); + aRetval.push_back( + createPolyPolygonFillPrimitive( + aTransformed, + getSdrLFSTAttribute().getFill(), + getSdrLFSTAttribute().getFillFloatTransGradient())); + } + + // add graphic content + if(255 != getGraphicAttr().GetTransparency()) + { + // standard graphic fill + const Primitive2DReference xGraphicContentPrimitive( + new GraphicPrimitive2D( + getTransform(), + getGraphicObject(), + getGraphicAttr())); + aRetval.push_back(xGraphicContentPrimitive); + } + + // add line + if(!getSdrLFSTAttribute().getLine().isDefault()) + { + // if line width is given, polygon needs to be grown by half of it to make the + // outline to be outside of the bitmap + if(0.0 != getSdrLFSTAttribute().getLine().getWidth()) + { + // decompose to get scale + basegfx::B2DVector aScale, aTranslate; + double fRotate, fShearX; + getTransform().decompose(aScale, aTranslate, fRotate, fShearX); + + // create expanded range (add relative half line width to unit rectangle) + double fHalfLineWidth(getSdrLFSTAttribute().getLine().getWidth() * 0.5); + double fScaleX(0.0 != aScale.getX() ? fHalfLineWidth / fabs(aScale.getX()) : 1.0); + double fScaleY(0.0 != aScale.getY() ? fHalfLineWidth / fabs(aScale.getY()) : 1.0); + const basegfx::B2DRange aExpandedRange(-fScaleX, -fScaleY, 1.0 + fScaleX, 1.0 + fScaleY); + basegfx::B2DPolygon aExpandedUnitOutline(basegfx::utils::createPolygonFromRect(aExpandedRange)); + + aExpandedUnitOutline.transform(getTransform()); + aRetval.push_back( + createPolygonLinePrimitive( + aExpandedUnitOutline, + getSdrLFSTAttribute().getLine(), + attribute::SdrLineStartEndAttribute())); + } + else + { + basegfx::B2DPolygon aTransformed(aUnitOutline); + + aTransformed.transform(getTransform()); + aRetval.push_back( + createPolygonLinePrimitive( + aTransformed, + getSdrLFSTAttribute().getLine(), + attribute::SdrLineStartEndAttribute())); + } + } + + // Soft edges should be before text, since text is not affected by soft edges + if (!aRetval.empty() && getSdrLFSTAttribute().getSoftEdgeRadius()) + { + aRetval = createEmbeddedSoftEdgePrimitive( + aRetval, getSdrLFSTAttribute().getSoftEdgeRadius()); + } + + // add text + if(!getSdrLFSTAttribute().getText().isDefault()) + { + aRetval.push_back( + createTextPrimitive( + basegfx::B2DPolyPolygon(aUnitOutline), + getTransform(), + getSdrLFSTAttribute().getText(), + getSdrLFSTAttribute().getLine(), + false, + false)); + } + + // tdf#132199: put glow before shadow, to have shadow of the glow, not the opposite + if (!aRetval.empty() && !getSdrLFSTAttribute().getGlow().isDefault()) + { + // glow + aRetval = createEmbeddedGlowPrimitive(aRetval, getSdrLFSTAttribute().getGlow()); + } + + // add shadow + if(!getSdrLFSTAttribute().getShadow().isDefault()) + { + aRetval = createEmbeddedShadowPrimitive( + aRetval, + getSdrLFSTAttribute().getShadow(), + getTransform()); + } + + rContainer.insert(rContainer.end(), aRetval.begin(), aRetval.end()); + } + + SdrGrafPrimitive2D::SdrGrafPrimitive2D( + const basegfx::B2DHomMatrix& rTransform, + const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute, + const GraphicObject& rGraphicObject, + const GraphicAttr& rGraphicAttr) + : BufferedDecompositionPrimitive2D(), + maTransform(rTransform), + maSdrLFSTAttribute(rSdrLFSTAttribute), + maGraphicObject(rGraphicObject), + maGraphicAttr(rGraphicAttr) + { + // reset some values from GraphicAttr which are part of transformation already + maGraphicAttr.SetRotation(0); + } + + bool SdrGrafPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const + { + if(BufferedDecompositionPrimitive2D::operator==(rPrimitive)) + { + const SdrGrafPrimitive2D& rCompare = static_cast<const SdrGrafPrimitive2D&>(rPrimitive); + + return (getTransform() == rCompare.getTransform() + && getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute() + && getGraphicObject() == rCompare.getGraphicObject() + && getGraphicAttr() == rCompare.getGraphicAttr()); + } + + return false; + } + + bool SdrGrafPrimitive2D::isTransparent() const + { + return ((0 != getGraphicAttr().GetTransparency()) + || (getGraphicObject().IsTransparent())); + } + + // provide unique ID + ImplPrimitive2DIDBlock(SdrGrafPrimitive2D, PRIMITIVE2D_ID_SDRGRAFPRIMITIVE2D) + +} // end of namespace + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |