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Diffstat (limited to 'svx/source/svdraw/svdoedge.cxx')
-rw-r--r-- | svx/source/svdraw/svdoedge.cxx | 2625 |
1 files changed, 2625 insertions, 0 deletions
diff --git a/svx/source/svdraw/svdoedge.cxx b/svx/source/svdraw/svdoedge.cxx new file mode 100644 index 000000000..f4dd1c994 --- /dev/null +++ b/svx/source/svdraw/svdoedge.cxx @@ -0,0 +1,2625 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <svx/dialmgr.hxx> +#include <svx/strings.hrc> + +#include <basegfx/matrix/b2dhommatrix.hxx> +#include <basegfx/polygon/b2dpolygon.hxx> +#include <svl/hint.hxx> +#include <rtl/ustrbuf.hxx> + +#include <sdr/contact/viewcontactofsdredgeobj.hxx> +#include <sdr/properties/connectorproperties.hxx> +#include <svx/sdrhittesthelper.hxx> +#include <svx/svddrag.hxx> +#include <svx/svddrgmt.hxx> +#include <svx/svdhdl.hxx> +#include <svx/svdmodel.hxx> +#include <svx/svdoedge.hxx> +#include <svx/svdopath.hxx> +#include <svx/svdpage.hxx> +#include <svx/svdpagv.hxx> +#include <svx/svdtrans.hxx> +#include <svx/svdview.hxx> +#include <svx/sxekitm.hxx> +#include <svx/sxelditm.hxx> +#include <svx/sxenditm.hxx> +#include <svx/xpoly.hxx> +#include <vcl/ptrstyle.hxx> + +void SdrObjConnection::ResetVars() +{ + pObj=nullptr; + nConId=0; + bBestConn=true; + bBestVertex=true; + bAutoVertex=false; + bAutoCorner=false; +} + +bool SdrObjConnection::TakeGluePoint(SdrGluePoint& rGP) const +{ + bool bRet = false; + if (pObj!=nullptr) { // one object has to be docked already! + if (bAutoVertex) { + rGP=pObj->GetVertexGluePoint(nConId); + bRet = true; + } else if (bAutoCorner) { + rGP=pObj->GetCornerGluePoint(nConId); + bRet = true; + } else { + const SdrGluePointList* pGPL=pObj->GetGluePointList(); + if (pGPL!=nullptr) { + sal_uInt16 nNum=pGPL->FindGluePoint(nConId); + if (nNum!=SDRGLUEPOINT_NOTFOUND) { + rGP=(*pGPL)[nNum]; + bRet = true; + } + } + } + } + if (bRet) { + Point aPt(rGP.GetAbsolutePos(*pObj)); + aPt+=aObjOfs; + rGP.SetPos(aPt); + } + return bRet; +} + +Point& SdrEdgeInfoRec::ImpGetLineOffsetPoint(SdrEdgeLineCode eLineCode) +{ + switch (eLineCode) { + case SdrEdgeLineCode::Obj1Line2 : return aObj1Line2; + case SdrEdgeLineCode::Obj1Line3 : return aObj1Line3; + case SdrEdgeLineCode::Obj2Line2 : return aObj2Line2; + case SdrEdgeLineCode::Obj2Line3 : return aObj2Line3; + case SdrEdgeLineCode::MiddleLine: return aMiddleLine; + } // switch + return aMiddleLine; +} + +sal_uInt16 SdrEdgeInfoRec::ImpGetPolyIdx(SdrEdgeLineCode eLineCode, const XPolygon& rXP) const +{ + switch (eLineCode) { + case SdrEdgeLineCode::Obj1Line2 : return 1; + case SdrEdgeLineCode::Obj1Line3 : return 2; + case SdrEdgeLineCode::Obj2Line2 : return rXP.GetPointCount()-3; + case SdrEdgeLineCode::Obj2Line3 : return rXP.GetPointCount()-4; + case SdrEdgeLineCode::MiddleLine: return nMiddleLine; + } // switch + return 0; +} + +bool SdrEdgeInfoRec::ImpIsHorzLine(SdrEdgeLineCode eLineCode, const XPolygon& rXP) const +{ + sal_uInt16 nIdx=ImpGetPolyIdx(eLineCode,rXP); + bool bHorz=nAngle1==0 || nAngle1==18000; + if (eLineCode==SdrEdgeLineCode::Obj2Line2 || eLineCode==SdrEdgeLineCode::Obj2Line3) { + nIdx=rXP.GetPointCount()-nIdx; + bHorz=nAngle2==0 || nAngle2==18000; + } + if ((nIdx & 1)==1) bHorz=!bHorz; + return bHorz; +} + +void SdrEdgeInfoRec::ImpSetLineOffset(SdrEdgeLineCode eLineCode, const XPolygon& rXP, long nVal) +{ + Point& rPt=ImpGetLineOffsetPoint(eLineCode); + if (ImpIsHorzLine(eLineCode,rXP)) rPt.setY(nVal ); + else rPt.setX(nVal ); +} + +long SdrEdgeInfoRec::ImpGetLineOffset(SdrEdgeLineCode eLineCode, const XPolygon& rXP) const +{ + const Point& rPt = const_cast<SdrEdgeInfoRec*>(this)->ImpGetLineOffsetPoint(eLineCode); + if (ImpIsHorzLine(eLineCode,rXP)) + return rPt.Y(); + else + return rPt.X(); +} + + +// BaseProperties section + +std::unique_ptr<sdr::properties::BaseProperties> SdrEdgeObj::CreateObjectSpecificProperties() +{ + return std::make_unique<sdr::properties::ConnectorProperties>(*this); +} + + +// DrawContact section + +std::unique_ptr<sdr::contact::ViewContact> SdrEdgeObj::CreateObjectSpecificViewContact() +{ + return std::make_unique<sdr::contact::ViewContactOfSdrEdgeObj>(*this); +} + + +SdrEdgeObj::SdrEdgeObj(SdrModel& rSdrModel) +: SdrTextObj(rSdrModel), + nNotifyingCount(0), + bEdgeTrackDirty(false), + bEdgeTrackUserDefined(false), + // Default is to allow default connects + mbSuppressDefaultConnect(false), + mbBoundRectCalculationRunning(false), + mbSuppressed(false) +{ + bClosedObj=false; + bIsEdge=true; + pEdgeTrack.reset(new XPolygon); +} + +SdrEdgeObj::~SdrEdgeObj() +{ + SdrEdgeObj::DisconnectFromNode(true); + SdrEdgeObj::DisconnectFromNode(false); +} + +void SdrEdgeObj::handlePageChange(SdrPage* pOldPage, SdrPage* pNewPage) +{ + // call parent + SdrTextObj::handlePageChange(pOldPage, pNewPage); + + if(nullptr != GetConnection(true).GetObject() || nullptr != GetConnection(false).GetObject()) + { + // check broadcasters; when we are not inserted we do not need broadcasters + // TTTT not yet added, but keep hint to do this here + // mpCon1->ownerPageChange(); + // mpCon2->ownerPageChange(); + } +} + +void SdrEdgeObj::ImpSetAttrToEdgeInfo() +{ + const SfxItemSet& rSet = GetObjectItemSet(); + SdrEdgeKind eKind = rSet.Get(SDRATTR_EDGEKIND).GetValue(); + sal_Int32 nVal1 = rSet.Get(SDRATTR_EDGELINE1DELTA).GetValue(); + sal_Int32 nVal2 = rSet.Get(SDRATTR_EDGELINE2DELTA).GetValue(); + sal_Int32 nVal3 = rSet.Get(SDRATTR_EDGELINE3DELTA).GetValue(); + + if(eKind == SdrEdgeKind::OrthoLines || eKind == SdrEdgeKind::Bezier) + { + sal_Int32 nVals[3] = { nVal1, nVal2, nVal3 }; + sal_uInt16 n = 0; + + if(aEdgeInfo.nObj1Lines >= 2 && n < 3) + { + aEdgeInfo.ImpSetLineOffset(SdrEdgeLineCode::Obj1Line2, *pEdgeTrack, nVals[n]); + n++; + } + + if(aEdgeInfo.nObj1Lines >= 3 && n < 3) + { + aEdgeInfo.ImpSetLineOffset(SdrEdgeLineCode::Obj1Line3, *pEdgeTrack, nVals[n]); + n++; + } + + if(aEdgeInfo.nMiddleLine != 0xFFFF && n < 3) + { + aEdgeInfo.ImpSetLineOffset(SdrEdgeLineCode::MiddleLine, *pEdgeTrack, nVals[n]); + n++; + } + + if(aEdgeInfo.nObj2Lines >= 3 && n < 3) + { + aEdgeInfo.ImpSetLineOffset(SdrEdgeLineCode::Obj2Line3, *pEdgeTrack, nVals[n]); + n++; + } + + if(aEdgeInfo.nObj2Lines >= 2 && n < 3) + { + aEdgeInfo.ImpSetLineOffset(SdrEdgeLineCode::Obj2Line2, *pEdgeTrack, nVals[n]); + n++; + } + } + else if(eKind == SdrEdgeKind::ThreeLines) + { + bool bHor1 = aEdgeInfo.nAngle1 == 0 || aEdgeInfo.nAngle1 == 18000; + bool bHor2 = aEdgeInfo.nAngle2 == 0 || aEdgeInfo.nAngle2 == 18000; + + if(bHor1) + { + aEdgeInfo.aObj1Line2.setX( nVal1 ); + } + else + { + aEdgeInfo.aObj1Line2.setY( nVal1 ); + } + + if(bHor2) + { + aEdgeInfo.aObj2Line2.setX( nVal2 ); + } + else + { + aEdgeInfo.aObj2Line2.setY( nVal2 ); + } + } + + ImpDirtyEdgeTrack(); +} + +void SdrEdgeObj::ImpSetEdgeInfoToAttr() +{ + const SfxItemSet& rSet = GetObjectItemSet(); + SdrEdgeKind eKind = rSet.Get(SDRATTR_EDGEKIND).GetValue(); + sal_Int32 nValCnt = rSet.Get(SDRATTR_EDGELINEDELTACOUNT).GetValue(); + sal_Int32 nVal1 = rSet.Get(SDRATTR_EDGELINE1DELTA).GetValue(); + sal_Int32 nVal2 = rSet.Get(SDRATTR_EDGELINE2DELTA).GetValue(); + sal_Int32 nVal3 = rSet.Get(SDRATTR_EDGELINE3DELTA).GetValue(); + sal_Int32 nVals[3] = { nVal1, nVal2, nVal3 }; + sal_uInt16 n = 0; + + if(eKind == SdrEdgeKind::OrthoLines || eKind == SdrEdgeKind::Bezier) + { + if(aEdgeInfo.nObj1Lines >= 2 && n < 3) + { + nVals[n] = aEdgeInfo.ImpGetLineOffset(SdrEdgeLineCode::Obj1Line2, *pEdgeTrack); + n++; + } + + if(aEdgeInfo.nObj1Lines >= 3 && n < 3) + { + nVals[n] = aEdgeInfo.ImpGetLineOffset(SdrEdgeLineCode::Obj1Line3, *pEdgeTrack); + n++; + } + + if(aEdgeInfo.nMiddleLine != 0xFFFF && n < 3) + { + nVals[n] = aEdgeInfo.ImpGetLineOffset(SdrEdgeLineCode::MiddleLine, *pEdgeTrack); + n++; + } + + if(aEdgeInfo.nObj2Lines >= 3 && n < 3) + { + nVals[n] = aEdgeInfo.ImpGetLineOffset(SdrEdgeLineCode::Obj2Line3, *pEdgeTrack); + n++; + } + + if(aEdgeInfo.nObj2Lines >= 2 && n < 3) + { + nVals[n] = aEdgeInfo.ImpGetLineOffset(SdrEdgeLineCode::Obj2Line2, *pEdgeTrack); + n++; + } + } + else if(eKind == SdrEdgeKind::ThreeLines) + { + bool bHor1 = aEdgeInfo.nAngle1 == 0 || aEdgeInfo.nAngle1 == 18000; + bool bHor2 = aEdgeInfo.nAngle2 == 0 || aEdgeInfo.nAngle2 == 18000; + + n = 2; + nVals[0] = bHor1 ? aEdgeInfo.aObj1Line2.X() : aEdgeInfo.aObj1Line2.Y(); + nVals[1] = bHor2 ? aEdgeInfo.aObj2Line2.X() : aEdgeInfo.aObj2Line2.Y(); + } + + if(n != nValCnt || nVals[0] != nVal1 || nVals[1] != nVal2 || nVals[2] != nVal3) + { + // Here no more notifying is necessary, just local changes are OK. + if(n != nValCnt) + { + GetProperties().SetObjectItemDirect(SdrEdgeLineDeltaCountItem(n)); + } + + if(nVals[0] != nVal1) + { + GetProperties().SetObjectItemDirect(makeSdrEdgeLine1DeltaItem(nVals[0])); + } + + if(nVals[1] != nVal2) + { + GetProperties().SetObjectItemDirect(makeSdrEdgeLine2DeltaItem(nVals[1])); + } + + if(nVals[2] != nVal3) + { + GetProperties().SetObjectItemDirect(makeSdrEdgeLine3DeltaItem(nVals[2])); + } + + if(n < 3) + { + GetProperties().ClearObjectItemDirect(SDRATTR_EDGELINE3DELTA); + } + + if(n < 2) + { + GetProperties().ClearObjectItemDirect(SDRATTR_EDGELINE2DELTA); + } + + if(n < 1) + { + GetProperties().ClearObjectItemDirect(SDRATTR_EDGELINE1DELTA); + } + } +} + +void SdrEdgeObj::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const +{ + // #i54102# allow rotation, mirror and shear + rInfo.bRotateFreeAllowed = true; + rInfo.bRotate90Allowed = true; + rInfo.bMirrorFreeAllowed = true; + rInfo.bMirror45Allowed = true; + rInfo.bMirror90Allowed = true; + rInfo.bTransparenceAllowed = false; + rInfo.bShearAllowed = true; + rInfo.bEdgeRadiusAllowed = false; + bool bCanConv=!HasText() || ImpCanConvTextToCurve(); + rInfo.bCanConvToPath=bCanConv; + rInfo.bCanConvToPoly=bCanConv; + rInfo.bCanConvToContour = (rInfo.bCanConvToPoly || LineGeometryUsageIsNecessary()); +} + +sal_uInt16 SdrEdgeObj::GetObjIdentifier() const +{ + return sal_uInt16(OBJ_EDGE); +} + +const tools::Rectangle& SdrEdgeObj::GetCurrentBoundRect() const +{ + if(bEdgeTrackDirty) + { + const_cast<SdrEdgeObj*>(this)->ImpRecalcEdgeTrack(); + } + + return SdrTextObj::GetCurrentBoundRect(); +} + +const tools::Rectangle& SdrEdgeObj::GetSnapRect() const +{ + if(bEdgeTrackDirty) + { + const_cast<SdrEdgeObj*>(this)->ImpRecalcEdgeTrack(); + } + + return SdrTextObj::GetSnapRect(); +} + +void SdrEdgeObj::RecalcSnapRect() +{ + maSnapRect=pEdgeTrack->GetBoundRect(); +} + +void SdrEdgeObj::TakeUnrotatedSnapRect(tools::Rectangle& rRect) const +{ + rRect=GetSnapRect(); +} + +SdrGluePoint SdrEdgeObj::GetVertexGluePoint(sal_uInt16 nNum) const +{ + Point aPt; + sal_uInt16 nPointCount=pEdgeTrack->GetPointCount(); + if (nPointCount>0) + { + Point aOfs = GetSnapRect().Center(); + if (nNum==2 && GetConnectedNode(true)==nullptr) aPt=(*pEdgeTrack)[0]; + else if (nNum==3 && GetConnectedNode(false)==nullptr) aPt=(*pEdgeTrack)[nPointCount-1]; + else { + if ((nPointCount & 1) ==1) { + aPt=(*pEdgeTrack)[nPointCount/2]; + } else { + Point aPt1((*pEdgeTrack)[nPointCount/2-1]); + Point aPt2((*pEdgeTrack)[nPointCount/2]); + aPt1+=aPt2; + aPt1.setX( aPt1.X() / 2 ); + aPt1.setY( aPt1.Y() / 2 ); + aPt=aPt1; + } + } + aPt-=aOfs; + } + SdrGluePoint aGP(aPt); + aGP.SetPercent(false); + return aGP; +} + +SdrGluePoint SdrEdgeObj::GetCornerGluePoint(sal_uInt16 nNum) const +{ + return GetVertexGluePoint(nNum); +} + +const SdrGluePointList* SdrEdgeObj::GetGluePointList() const +{ + return nullptr; // no user defined glue points for connectors +} + +SdrGluePointList* SdrEdgeObj::ForceGluePointList() +{ + return nullptr; // no user defined glue points for connectors +} + +void SdrEdgeObj::ConnectToNode(bool bTail1, SdrObject* pObj) +{ + SdrObjConnection& rCon=GetConnection(bTail1); + DisconnectFromNode(bTail1); + if (pObj!=nullptr) { + pObj->AddListener(*this); + rCon.pObj=pObj; + + // #i120437# If connection is set, reset bEdgeTrackUserDefined + bEdgeTrackUserDefined = false; + + ImpDirtyEdgeTrack(); + } +} + +void SdrEdgeObj::DisconnectFromNode(bool bTail1) +{ + SdrObjConnection& rCon=GetConnection(bTail1); + if (rCon.pObj!=nullptr) { + rCon.pObj->RemoveListener(*this); + rCon.pObj=nullptr; + } +} + +SdrObject* SdrEdgeObj::GetConnectedNode(bool bTail1) const +{ + SdrObject* pObj(GetConnection(bTail1).pObj); + + if(nullptr != pObj + && (pObj->getSdrPageFromSdrObject() != getSdrPageFromSdrObject() || !pObj->IsInserted())) + { + pObj = nullptr; + } + + return pObj; +} + +bool SdrEdgeObj::CheckNodeConnection(bool bTail1) const +{ + bool bRet = false; + const SdrObjConnection& rCon=GetConnection(bTail1); + sal_uInt16 nPointCount=pEdgeTrack->GetPointCount(); + + if(nullptr != rCon.pObj && rCon.pObj->getSdrPageFromSdrObject() == getSdrPageFromSdrObject() && 0 != nPointCount) + { + const SdrGluePointList* pGPL=rCon.pObj->GetGluePointList(); + sal_uInt16 nGluePointCnt=pGPL==nullptr ? 0 : pGPL->GetCount(); + sal_uInt16 nGesAnz=nGluePointCnt+8; + Point aTail(bTail1 ? (*pEdgeTrack)[0] : (*pEdgeTrack)[sal_uInt16(nPointCount-1)]); + for (sal_uInt16 i=0; i<nGesAnz && !bRet; i++) { + if (i<nGluePointCnt) { // UserDefined + bRet=aTail==(*pGPL)[i].GetAbsolutePos(*rCon.pObj); + } else if (i<nGluePointCnt+4) { // Vertex + SdrGluePoint aPt(rCon.pObj->GetVertexGluePoint(i-nGluePointCnt)); + bRet=aTail==aPt.GetAbsolutePos(*rCon.pObj); + } else { // Corner + SdrGluePoint aPt(rCon.pObj->GetCornerGluePoint(i-nGluePointCnt-4)); + bRet=aTail==aPt.GetAbsolutePos(*rCon.pObj); + } + } + } + return bRet; +} + +void SdrEdgeObj::ImpSetTailPoint(bool bTail1, const Point& rPt) +{ + sal_uInt16 nPointCount=pEdgeTrack->GetPointCount(); + if (nPointCount==0) { + (*pEdgeTrack)[0]=rPt; + (*pEdgeTrack)[1]=rPt; + } else if (nPointCount==1) { + if (!bTail1) (*pEdgeTrack)[1]=rPt; + else { (*pEdgeTrack)[1]=(*pEdgeTrack)[0]; (*pEdgeTrack)[0]=rPt; } + } else { + if (!bTail1) (*pEdgeTrack)[sal_uInt16(nPointCount-1)]=rPt; + else (*pEdgeTrack)[0]=rPt; + } + ImpRecalcEdgeTrack(); + SetRectsDirty(); +} + +void SdrEdgeObj::ImpDirtyEdgeTrack() +{ + if ( !bEdgeTrackUserDefined || !getSdrModelFromSdrObject().isLocked() ) + bEdgeTrackDirty = true; +} + +void SdrEdgeObj::ImpUndirtyEdgeTrack() +{ + if (bEdgeTrackDirty && getSdrModelFromSdrObject().isLocked()) + { + ImpRecalcEdgeTrack(); + } +} + +void SdrEdgeObj::ImpRecalcEdgeTrack() +{ + // #i120437# if bEdgeTrackUserDefined, do not recalculate + if(bEdgeTrackUserDefined) + { + return; + } + + // #i120437# also not when model locked during import, but remember + if(getSdrModelFromSdrObject().isLocked()) + { + mbSuppressed = true; + return; + } + + // #i110649# + if(mbBoundRectCalculationRunning) + { + // This object is involved into another ImpRecalcEdgeTrack() call + // from another SdrEdgeObj. Do not calculate again to avoid loop. + // Also, do not change bEdgeTrackDirty so that it gets recalculated + // later at the first non-looping call. + } + else + { + // To not run in a depth loop, use a coloring algorithm on + // SdrEdgeObj BoundRect calculations + mbBoundRectCalculationRunning = true; + + if(mbSuppressed) + { + // #i123048# If layouting was ever suppressed, it needs to be done once + // and the attr need to be set at EdgeInfo, else these attr *will be lost* + // in the following call to ImpSetEdgeInfoToAttr() since they were never + // set before (!) + *pEdgeTrack=ImpCalcEdgeTrack(*pEdgeTrack,aCon1,aCon2,&aEdgeInfo); + ImpSetAttrToEdgeInfo(); + mbSuppressed = false; + } + + tools::Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetCurrentBoundRect(); + SetRectsDirty(); + *pEdgeTrack=ImpCalcEdgeTrack(*pEdgeTrack,aCon1,aCon2,&aEdgeInfo); + ImpSetEdgeInfoToAttr(); // copy values from aEdgeInfo into the pool + bEdgeTrackDirty=false; + + // Only redraw here, no object change + ActionChanged(); + + SendUserCall(SdrUserCallType::Resize,aBoundRect0); + + mbBoundRectCalculationRunning = false; + } +} + +SdrEscapeDirection SdrEdgeObj::ImpCalcEscAngle(SdrObject const * pObj, const Point& rPt) +{ + if (pObj==nullptr) return SdrEscapeDirection::ALL; + tools::Rectangle aR(pObj->GetSnapRect()); + long dxl=rPt.X()-aR.Left(); + long dyo=rPt.Y()-aR.Top(); + long dxr=aR.Right()-rPt.X(); + long dyu=aR.Bottom()-rPt.Y(); + bool bxMitt=std::abs(dxl-dxr)<2; + bool byMitt=std::abs(dyo-dyu)<2; + long dx=std::min(dxl,dxr); + long dy=std::min(dyo,dyu); + bool bDiag=std::abs(dx-dy)<2; + if (bxMitt && byMitt) return SdrEscapeDirection::ALL; // in the center + if (bDiag) { // diagonally + SdrEscapeDirection nRet=SdrEscapeDirection::SMART; + if (byMitt) nRet|=SdrEscapeDirection::VERT; + if (bxMitt) nRet|=SdrEscapeDirection::HORZ; + if (dxl<dxr) { // left + if (dyo<dyu) nRet|=SdrEscapeDirection::LEFT | SdrEscapeDirection::TOP; + else nRet|=SdrEscapeDirection::LEFT | SdrEscapeDirection::BOTTOM; + } else { // right + if (dyo<dyu) nRet|=SdrEscapeDirection::RIGHT | SdrEscapeDirection::TOP; + else nRet|=SdrEscapeDirection::RIGHT | SdrEscapeDirection::BOTTOM; + } + return nRet; + } + if (dx<dy) { // horizontal + if (bxMitt) return SdrEscapeDirection::HORZ; + if (dxl<dxr) return SdrEscapeDirection::LEFT; + else return SdrEscapeDirection::RIGHT; + } else { // vertical + if (byMitt) return SdrEscapeDirection::VERT; + if (dyo<dyu) return SdrEscapeDirection::TOP; + else return SdrEscapeDirection::BOTTOM; + } +} + +XPolygon SdrEdgeObj::ImpCalcObjToCenter(const Point& rStPt, long nEscAngle, const tools::Rectangle& rRect, const Point& rMeeting) +{ + XPolygon aXP; + aXP.Insert(XPOLY_APPEND,rStPt,PolyFlags::Normal); + bool bRts=nEscAngle==0; + bool bObn=nEscAngle==9000; + bool bLks=nEscAngle==18000; + bool bUnt=nEscAngle==27000; + + Point aP1(rStPt); // mandatory difference first,... + if (bLks) aP1.setX(rRect.Left() ); + if (bRts) aP1.setX(rRect.Right() ); + if (bObn) aP1.setY(rRect.Top() ); + if (bUnt) aP1.setY(rRect.Bottom() ); + + Point aP2(aP1); // ...now increase to Meeting height, if necessary + if (bLks && rMeeting.X()<=aP2.X()) aP2.setX(rMeeting.X() ); + if (bRts && rMeeting.X()>=aP2.X()) aP2.setX(rMeeting.X() ); + if (bObn && rMeeting.Y()<=aP2.Y()) aP2.setY(rMeeting.Y() ); + if (bUnt && rMeeting.Y()>=aP2.Y()) aP2.setY(rMeeting.Y() ); + aXP.Insert(XPOLY_APPEND,aP2,PolyFlags::Normal); + + Point aP3(aP2); + if ((bLks && rMeeting.X()>aP2.X()) || (bRts && rMeeting.X()<aP2.X())) { // around + if (rMeeting.Y()<aP2.Y()) { + aP3.setY(rRect.Top() ); + if (rMeeting.Y()<aP3.Y()) aP3.setY(rMeeting.Y() ); + } else { + aP3.setY(rRect.Bottom() ); + if (rMeeting.Y()>aP3.Y()) aP3.setY(rMeeting.Y() ); + } + aXP.Insert(XPOLY_APPEND,aP3,PolyFlags::Normal); + if (aP3.Y()!=rMeeting.Y()) { + aP3.setX(rMeeting.X() ); + aXP.Insert(XPOLY_APPEND,aP3,PolyFlags::Normal); + } + } + if ((bObn && rMeeting.Y()>aP2.Y()) || (bUnt && rMeeting.Y()<aP2.Y())) { // around + if (rMeeting.X()<aP2.X()) { + aP3.setX(rRect.Left() ); + if (rMeeting.X()<aP3.X()) aP3.setX(rMeeting.X() ); + } else { + aP3.setX(rRect.Right() ); + if (rMeeting.X()>aP3.X()) aP3.setX(rMeeting.X() ); + } + aXP.Insert(XPOLY_APPEND,aP3,PolyFlags::Normal); + if (aP3.X()!=rMeeting.X()) { + aP3.setY(rMeeting.Y() ); + aXP.Insert(XPOLY_APPEND,aP3,PolyFlags::Normal); + } + } +#ifdef DBG_UTIL + if (aXP.GetPointCount()>4) { + OSL_FAIL("SdrEdgeObj::ImpCalcObjToCenter(): Polygon has more than 4 points!"); + } +#endif + return aXP; +} + +XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const XPolygon& rTrack0, SdrObjConnection& rCon1, SdrObjConnection& rCon2, SdrEdgeInfoRec* pInfo) const +{ + Point aPt1,aPt2; + SdrGluePoint aGP1,aGP2; + SdrEscapeDirection nEsc1=SdrEscapeDirection::ALL,nEsc2=SdrEscapeDirection::ALL; + tools::Rectangle aBoundRect1; + tools::Rectangle aBoundRect2; + tools::Rectangle aBewareRect1; + tools::Rectangle aBewareRect2; + // first, get the old corner points + if (rTrack0.GetPointCount()!=0) { + aPt1=rTrack0[0]; + sal_uInt16 nSiz=rTrack0.GetPointCount(); + nSiz--; + aPt2=rTrack0[nSiz]; + } else { + if (!aOutRect.IsEmpty()) { + aPt1=aOutRect.TopLeft(); + aPt2=aOutRect.BottomRight(); + } + } + + // #i54102# To allow interactive preview, do also if not inserted + const bool bCon1(nullptr != rCon1.pObj && rCon1.pObj->getSdrPageFromSdrObject() == getSdrPageFromSdrObject()); + const bool bCon2(nullptr != rCon2.pObj && rCon2.pObj->getSdrPageFromSdrObject() == getSdrPageFromSdrObject()); + const SfxItemSet& rSet = GetObjectItemSet(); + + if (bCon1) + { + if (rCon1.pObj==static_cast<SdrObject const *>(this)) + { + // check, just in case + aBoundRect1=aOutRect; + } + else + { + aBoundRect1 = rCon1.pObj->GetCurrentBoundRect(); + } + + aBoundRect1.Move(rCon1.aObjOfs.X(),rCon1.aObjOfs.Y()); + aBewareRect1=aBoundRect1; + sal_Int32 nH = rSet.Get(SDRATTR_EDGENODE1HORZDIST).GetValue(); + sal_Int32 nV = rSet.Get(SDRATTR_EDGENODE1VERTDIST).GetValue(); + aBewareRect1.AdjustLeft( -nH ); + aBewareRect1.AdjustRight(nH ); + aBewareRect1.AdjustTop( -nV ); + aBewareRect1.AdjustBottom(nV ); + } + else + { + aBoundRect1=tools::Rectangle(aPt1,aPt1); + aBoundRect1.Move(rCon1.aObjOfs.X(),rCon1.aObjOfs.Y()); + aBewareRect1=aBoundRect1; + } + + if (bCon2) + { + if (rCon2.pObj==static_cast<SdrObject const *>(this)) + { // check, just in case + aBoundRect2=aOutRect; + } + else + { + aBoundRect2 = rCon2.pObj->GetCurrentBoundRect(); + } + + aBoundRect2.Move(rCon2.aObjOfs.X(),rCon2.aObjOfs.Y()); + aBewareRect2=aBoundRect2; + sal_Int32 nH = rSet.Get(SDRATTR_EDGENODE2HORZDIST).GetValue(); + sal_Int32 nV = rSet.Get(SDRATTR_EDGENODE2VERTDIST).GetValue(); + aBewareRect2.AdjustLeft( -nH ); + aBewareRect2.AdjustRight(nH ); + aBewareRect2.AdjustTop( -nV ); + aBewareRect2.AdjustBottom(nV ); + } + else + { + aBoundRect2=tools::Rectangle(aPt2,aPt2); + aBoundRect2.Move(rCon2.aObjOfs.X(),rCon2.aObjOfs.Y()); + aBewareRect2=aBoundRect2; + } + + XPolygon aBestXP; + sal_uIntPtr nBestQual=0xFFFFFFFF; + SdrEdgeInfoRec aBestInfo; + bool bAuto1=bCon1 && rCon1.bBestVertex; + bool bAuto2=bCon2 && rCon2.bBestVertex; + if (bAuto1) rCon1.bAutoVertex=true; + if (bAuto2) rCon2.bAutoVertex=true; + sal_uInt16 nBestAuto1=0; + sal_uInt16 nBestAuto2=0; + sal_uInt16 nCount1=bAuto1 ? 4 : 1; + sal_uInt16 nCount2=bAuto2 ? 4 : 1; + + for (sal_uInt16 nNum1=0; nNum1<nCount1; nNum1++) + { + if (bAuto1) rCon1.nConId=nNum1; + if (bCon1 && rCon1.TakeGluePoint(aGP1)) + { + aPt1=aGP1.GetPos(); + nEsc1=aGP1.GetEscDir(); + if (nEsc1==SdrEscapeDirection::SMART) nEsc1=ImpCalcEscAngle(rCon1.pObj,aPt1-rCon1.aObjOfs); + } + for (sal_uInt16 nNum2=0; nNum2<nCount2; nNum2++) + { + if (bAuto2) rCon2.nConId=nNum2; + if (bCon2 && rCon2.TakeGluePoint(aGP2)) + { + aPt2=aGP2.GetPos(); + nEsc2=aGP2.GetEscDir(); + if (nEsc2==SdrEscapeDirection::SMART) nEsc2=ImpCalcEscAngle(rCon2.pObj,aPt2-rCon2.aObjOfs); + } + for (long nA1=0; nA1<36000; nA1+=9000) + { + SdrEscapeDirection nE1 = nA1==0 ? SdrEscapeDirection::RIGHT : nA1==9000 ? SdrEscapeDirection::TOP : nA1==18000 ? SdrEscapeDirection::LEFT : nA1==27000 ? SdrEscapeDirection::BOTTOM : SdrEscapeDirection::SMART; + for (long nA2=0; nA2<36000; nA2+=9000) + { + SdrEscapeDirection nE2 = nA2==0 ? SdrEscapeDirection::RIGHT : nA2==9000 ? SdrEscapeDirection::TOP : nA2==18000 ? SdrEscapeDirection::LEFT : nA2==27000 ? SdrEscapeDirection::BOTTOM : SdrEscapeDirection::SMART; + if ((nEsc1&nE1) && (nEsc2&nE2)) + { + sal_uIntPtr nQual=0; + SdrEdgeInfoRec aInfo; + if (pInfo!=nullptr) aInfo=*pInfo; + XPolygon aXP(ImpCalcEdgeTrack(aPt1,nA1,aBoundRect1,aBewareRect1,aPt2,nA2,aBoundRect2,aBewareRect2,&nQual,&aInfo)); + if (nQual<nBestQual) + { + aBestXP=aXP; + nBestQual=nQual; + aBestInfo=aInfo; + nBestAuto1=nNum1; + nBestAuto2=nNum2; + } + } + } + } + } + } + if (bAuto1) rCon1.nConId=nBestAuto1; + if (bAuto2) rCon2.nConId=nBestAuto2; + if (pInfo!=nullptr) *pInfo=aBestInfo; + return aBestXP; +} + +XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const Point& rPt1, long nAngle1, const tools::Rectangle& rBoundRect1, const tools::Rectangle& rBewareRect1, + const Point& rPt2, long nAngle2, const tools::Rectangle& rBoundRect2, const tools::Rectangle& rBewareRect2, + sal_uIntPtr* pnQuality, SdrEdgeInfoRec* pInfo) const +{ + SdrEdgeKind eKind=GetObjectItem(SDRATTR_EDGEKIND).GetValue(); + bool bRts1=nAngle1==0; + bool bObn1=nAngle1==9000; + bool bLks1=nAngle1==18000; + bool bUnt1=nAngle1==27000; + bool bHor1=bLks1 || bRts1; + bool bVer1=bObn1 || bUnt1; + bool bRts2=nAngle2==0; + bool bObn2=nAngle2==9000; + bool bLks2=nAngle2==18000; + bool bUnt2=nAngle2==27000; + bool bHor2=bLks2 || bRts2; + bool bVer2=bObn2 || bUnt2; + bool bInfo=pInfo!=nullptr; + if (bInfo) { + pInfo->nAngle1=nAngle1; + pInfo->nAngle2=nAngle2; + pInfo->nObj1Lines=1; + pInfo->nObj2Lines=1; + pInfo->nMiddleLine=0xFFFF; + } + Point aPt1(rPt1); + Point aPt2(rPt2); + tools::Rectangle aBoundRect1 (rBoundRect1 ); + tools::Rectangle aBoundRect2 (rBoundRect2 ); + tools::Rectangle aBewareRect1(rBewareRect1); + tools::Rectangle aBewareRect2(rBewareRect2); + Point aMeeting((aPt1.X()+aPt2.X()+1)/2,(aPt1.Y()+aPt2.Y()+1)/2); + if (eKind==SdrEdgeKind::OneLine) { + XPolygon aXP(2); + aXP[0]=rPt1; + aXP[1]=rPt2; + if (pnQuality!=nullptr) { + *pnQuality=std::abs(rPt1.X()-rPt2.X())+std::abs(rPt1.Y()-rPt2.Y()); + } + return aXP; + } else if (eKind==SdrEdgeKind::ThreeLines) { + XPolygon aXP(4); + aXP[0]=rPt1; + aXP[1]=rPt1; + aXP[2]=rPt2; + aXP[3]=rPt2; + if (bRts1) aXP[1].setX(aBewareRect1.Right() ); //+=500; + if (bObn1) aXP[1].setY(aBewareRect1.Top() ); //-=500; + if (bLks1) aXP[1].setX(aBewareRect1.Left() ); //-=500; + if (bUnt1) aXP[1].setY(aBewareRect1.Bottom() ); //+=500; + if (bRts2) aXP[2].setX(aBewareRect2.Right() ); //+=500; + if (bObn2) aXP[2].setY(aBewareRect2.Top() ); //-=500; + if (bLks2) aXP[2].setX(aBewareRect2.Left() ); //-=500; + if (bUnt2) aXP[2].setY(aBewareRect2.Bottom() ); //+=500; + if (pnQuality!=nullptr) { + long nQ=std::abs(aXP[1].X()-aXP[0].X())+std::abs(aXP[1].Y()-aXP[0].Y()); + nQ+=std::abs(aXP[2].X()-aXP[1].X())+std::abs(aXP[2].Y()-aXP[1].Y()); + nQ+=std::abs(aXP[3].X()-aXP[2].X())+std::abs(aXP[3].Y()-aXP[2].Y()); + *pnQuality=nQ; + } + if (bInfo) { + pInfo->nObj1Lines=2; + pInfo->nObj2Lines=2; + if (bHor1) { + aXP[1].AdjustX(pInfo->aObj1Line2.X() ); + } else { + aXP[1].AdjustY(pInfo->aObj1Line2.Y() ); + } + if (bHor2) { + aXP[2].AdjustX(pInfo->aObj2Line2.X() ); + } else { + aXP[2].AdjustY(pInfo->aObj2Line2.Y() ); + } + } + return aXP; + } + sal_uInt16 nIntersections=0; + { + Point aC1(aBewareRect1.Center()); + Point aC2(aBewareRect2.Center()); + if (aBewareRect1.Left()<=aBewareRect2.Right() && aBewareRect1.Right()>=aBewareRect2.Left()) { + // overlapping on the x axis + long n1=std::max(aBewareRect1.Left(),aBewareRect2.Left()); + long n2=std::min(aBewareRect1.Right(),aBewareRect2.Right()); + aMeeting.setX((n1+n2+1)/2 ); + } else { + // otherwise the center point of the empty space + if (aC1.X()<aC2.X()) { + aMeeting.setX((aBewareRect1.Right()+aBewareRect2.Left()+1)/2 ); + } else { + aMeeting.setX((aBewareRect1.Left()+aBewareRect2.Right()+1)/2 ); + } + } + if (aBewareRect1.Top()<=aBewareRect2.Bottom() && aBewareRect1.Bottom()>=aBewareRect2.Top()) { + // overlapping on the x axis + long n1=std::max(aBewareRect1.Top(),aBewareRect2.Top()); + long n2=std::min(aBewareRect1.Bottom(),aBewareRect2.Bottom()); + aMeeting.setY((n1+n2+1)/2 ); + } else { + // otherwise the center point of the empty space + if (aC1.Y()<aC2.Y()) { + aMeeting.setY((aBewareRect1.Bottom()+aBewareRect2.Top()+1)/2 ); + } else { + aMeeting.setY((aBewareRect1.Top()+aBewareRect2.Bottom()+1)/2 ); + } + } + // Here, there are three cases: + // 1. both go into the same direction + // 2. both go into opposite directions + // 3. one is vertical, the other is horizontal + long nXMin=std::min(aBewareRect1.Left(),aBewareRect2.Left()); + long nXMax=std::max(aBewareRect1.Right(),aBewareRect2.Right()); + long nYMin=std::min(aBewareRect1.Top(),aBewareRect2.Top()); + long nYMax=std::max(aBewareRect1.Bottom(),aBewareRect2.Bottom()); + bool bBewareOverlap=aBewareRect1.Right()>aBewareRect2.Left() && aBewareRect1.Left()<aBewareRect2.Right() && + aBewareRect1.Bottom()>aBewareRect2.Top() && aBewareRect1.Top()<aBewareRect2.Bottom(); + unsigned nMainCase=3; + if (nAngle1==nAngle2) nMainCase=1; + else if ((bHor1 && bHor2) || (bVer1 && bVer2)) nMainCase=2; + if (nMainCase==1) { // case 1 (both go in one direction) is possible + if (bVer1) aMeeting.setX((aPt1.X()+aPt2.X()+1)/2 ); // Here, this is better than + if (bHor1) aMeeting.setY((aPt1.Y()+aPt2.Y()+1)/2 ); // using center point of empty space + // bX1Ok means that the vertical exiting Obj1 doesn't conflict with Obj2, ... + bool bX1Ok=aPt1.X()<=aBewareRect2.Left() || aPt1.X()>=aBewareRect2.Right(); + bool bX2Ok=aPt2.X()<=aBewareRect1.Left() || aPt2.X()>=aBewareRect1.Right(); + bool bY1Ok=aPt1.Y()<=aBewareRect2.Top() || aPt1.Y()>=aBewareRect2.Bottom(); + bool bY2Ok=aPt2.Y()<=aBewareRect1.Top() || aPt2.Y()>=aBewareRect1.Bottom(); + if (bLks1 && (bY1Ok || aBewareRect1.Left()<aBewareRect2.Right()) && (bY2Ok || aBewareRect2.Left()<aBewareRect1.Right())) { + aMeeting.setX(nXMin ); + } + if (bRts1 && (bY1Ok || aBewareRect1.Right()>aBewareRect2.Left()) && (bY2Ok || aBewareRect2.Right()>aBewareRect1.Left())) { + aMeeting.setX(nXMax ); + } + if (bObn1 && (bX1Ok || aBewareRect1.Top()<aBewareRect2.Bottom()) && (bX2Ok || aBewareRect2.Top()<aBewareRect1.Bottom())) { + aMeeting.setY(nYMin ); + } + if (bUnt1 && (bX1Ok || aBewareRect1.Bottom()>aBewareRect2.Top()) && (bX2Ok || aBewareRect2.Bottom()>aBewareRect1.Top())) { + aMeeting.setY(nYMax ); + } + } else if (nMainCase==2) { + // case 2: + if (bHor1) { // both horizontal + /* 9 sub-cases: + (legend: line exits to the left (-|), right (|-)) + + 2.1: Facing; overlap only on y axis + * * * + |--| * + * * * + + 2.2, 2.3: Facing, offset vertically; no overlap on either + axis + |- * * * * * + * -| * * -| * + * * * , * * * + + 2.4, 2.5: One below the other; overlap only on y axis + * |- * * * * + * -| * * -| * + * * * , * |- * + + 2.6, 2.7: Not facing, offset vertically; no overlap on either + axis + * * |- * * * + * -| * * -| * + * * * , * * |- + + 2.8: Not facing; overlap only on y axis + * * * + * -| |- + * * * + + 2.9: The objects's BewareRects overlap on x and y axis + + These cases, with some modifications are also valid for + horizontal line exits. + Cases 2.1 through 2.7 are covered well enough with the + default meetings. Only for cases 2.8 and 2.9 do we determine + special meeting points here. + */ + + // normalization; be aR1 the one exiting to the right, + // be aR2 the one exiting to the left + tools::Rectangle aBewR1(bRts1 ? aBewareRect1 : aBewareRect2); + tools::Rectangle aBewR2(bRts1 ? aBewareRect2 : aBewareRect1); + tools::Rectangle aBndR1(bRts1 ? aBoundRect1 : aBoundRect2); + tools::Rectangle aBndR2(bRts1 ? aBoundRect2 : aBoundRect1); + if (aBewR1.Bottom()>aBewR2.Top() && aBewR1.Top()<aBewR2.Bottom()) { + // overlap on y axis; cases 2.1, 2.8, 2.9 + if (aBewR1.Right()>aBewR2.Left()) { + /* Cases 2.8, 2.9: + Case 2.8: always going around on the outside + (bDirect=false). + + Case 2.9 could also be a direct connection (in the + case that the BewareRects overlap only slightly and + the BoundRects don't overlap at all and if the + line exits would otherwise violate the respective + other object's BewareRect). + */ + bool bCase29Direct = false; + bool bCase29=aBewR1.Right()>aBewR2.Left(); + if (aBndR1.Right()<=aBndR2.Left()) { // case 2.9 without BoundRect overlap + if ((aPt1.Y()>aBewareRect2.Top() && aPt1.Y()<aBewareRect2.Bottom()) || + (aPt2.Y()>aBewareRect1.Top() && aPt2.Y()<aBewareRect1.Bottom())) { + bCase29Direct = true; + } + } + if (!bCase29Direct) { + bool bObenLang=std::abs(nYMin-aMeeting.Y())<=std::abs(nYMax-aMeeting.Y()); + if (bObenLang) { + aMeeting.setY(nYMin ); + } else { + aMeeting.setY(nYMax ); + } + if (bCase29) { + // now make sure that the surrounded object + // isn't traversed + if ((aBewR1.Center().Y()<aBewR2.Center().Y()) != bObenLang) { + aMeeting.setX(aBewR2.Right() ); + } else { + aMeeting.setX(aBewR1.Left() ); + } + } + } else { + // We need a direct connection (3-line Z connection), + // because we have to violate the BewareRects. + // Use rule of three to scale down the BewareRects. + long nWant1=aBewR1.Right()-aBndR1.Right(); // distance at Obj1 + long nWant2=aBndR2.Left()-aBewR2.Left(); // distance at Obj2 + long nSpace=aBndR2.Left()-aBndR1.Right(); // available space + long nGet1=BigMulDiv(nWant1,nSpace,nWant1+nWant2); + long nGet2=nSpace-nGet1; + if (bRts1) { // revert normalization + aBewareRect1.AdjustRight(nGet1-nWant1 ); + aBewareRect2.AdjustLeft( -(nGet2-nWant2) ); + } else { + aBewareRect2.AdjustRight(nGet1-nWant1 ); + aBewareRect1.AdjustLeft( -(nGet2-nWant2) ); + } + nIntersections++; // lower quality + } + } + } + } else if (bVer1) { // both horizontal + tools::Rectangle aBewR1(bUnt1 ? aBewareRect1 : aBewareRect2); + tools::Rectangle aBewR2(bUnt1 ? aBewareRect2 : aBewareRect1); + tools::Rectangle aBndR1(bUnt1 ? aBoundRect1 : aBoundRect2); + tools::Rectangle aBndR2(bUnt1 ? aBoundRect2 : aBoundRect1); + if (aBewR1.Right()>aBewR2.Left() && aBewR1.Left()<aBewR2.Right()) { + // overlap on y axis; cases 2.1, 2.8, 2.9 + if (aBewR1.Bottom()>aBewR2.Top()) { + /* Cases 2.8, 2.9 + Case 2.8 always going around on the outside (bDirect=false). + + Case 2.9 could also be a direct connection (in the + case that the BewareRects overlap only slightly and + the BoundRects don't overlap at all and if the + line exits would otherwise violate the respective + other object's BewareRect). + */ + bool bCase29Direct = false; + bool bCase29=aBewR1.Bottom()>aBewR2.Top(); + if (aBndR1.Bottom()<=aBndR2.Top()) { // case 2.9 without BoundRect overlap + if ((aPt1.X()>aBewareRect2.Left() && aPt1.X()<aBewareRect2.Right()) || + (aPt2.X()>aBewareRect1.Left() && aPt2.X()<aBewareRect1.Right())) { + bCase29Direct = true; + } + } + if (!bCase29Direct) { + bool bLinksLang=std::abs(nXMin-aMeeting.X())<=std::abs(nXMax-aMeeting.X()); + if (bLinksLang) { + aMeeting.setX(nXMin ); + } else { + aMeeting.setX(nXMax ); + } + if (bCase29) { + // now make sure that the surrounded object + // isn't traversed + if ((aBewR1.Center().X()<aBewR2.Center().X()) != bLinksLang) { + aMeeting.setY(aBewR2.Bottom() ); + } else { + aMeeting.setY(aBewR1.Top() ); + } + } + } else { + // We need a direct connection (3-line Z connection), + // because we have to violate the BewareRects. + // Use rule of three to scale down the BewareRects. + long nWant1=aBewR1.Bottom()-aBndR1.Bottom(); // difference at Obj1 + long nWant2=aBndR2.Top()-aBewR2.Top(); // difference at Obj2 + long nSpace=aBndR2.Top()-aBndR1.Bottom(); // available space + long nGet1=BigMulDiv(nWant1,nSpace,nWant1+nWant2); + long nGet2=nSpace-nGet1; + if (bUnt1) { // revert normalization + aBewareRect1.AdjustBottom(nGet1-nWant1 ); + aBewareRect2.AdjustTop( -(nGet2-nWant2) ); + } else { + aBewareRect2.AdjustBottom(nGet1-nWant1 ); + aBewareRect1.AdjustTop( -(nGet2-nWant2) ); + } + nIntersections++; // lower quality + } + } + } + } + } else if (nMainCase==3) { // case 3: one horizontal, the other vertical + /* legend: + The line exits to the: + -| left + + |- right + + _|_ top + + T bottom + + * . * . * -- no overlap, at most might touch + . . . . . -- overlap + * . |- . * -- same height + . . . . . -- overlap + * . * . * -- no overlap, at most might touch + + Overall, there are 96 possible constellations, some of these can't even + be unambiguously assigned to a certain case/method of handling. + + + 3.1: All those constellations that are covered reasonably well + by the default MeetingPoint (20+12). + + T T T . _|_ _|_ . T T T these 12 * . * T * * . * . * * T * . * * . * . * + . . . . _|_ _|_ . . . . constellations . . . . . . . . . T . . . . . T . . . . + * . |- . * * . -| . * are covered * . |- . _|_ * . |- . T _|_ . -| . * T . -| . * + . . . . T T . . . . only in . . . . _|_ . . . . . _|_ . . . . . . . . . + _|__|__|_ . T T . _|__|__|_ part: * . * _|_ * * . * . * * _|_ * . * * . * . * + + The last 16 of these cases can be excluded, if the objects face each other openly. + + + 3.2: The objects face each other openly, thus a connection using only two lines is possible (4+20); + This case is priority #1. + * . * . T T . * . * these 20 * . * T * * T * . * * . * . * * . * . * + . . . . . . . . . . constellations . . . T T T T . . . . . . . . . . . . . + * . |- . * * . -| . * are covered * . |-_|__|_ _|__|_-| . * * . |- T T T T -| . * + . . . . . . . . . . only in . . . _|__|_ _|__|_ . . . . . . . . . . . . . + * . * . _|_ _|_ . * . * part: * . * _|_ * * _|_ * . * * . * . * * . * . * + + 3.3: The line exits point away from the other object or miss its back (52+4). + _|__|__|__|_ * * _|__|__|__|_ * . . . * * . * . * these 4 * . * . * * . * . * + _|__|__|__|_ . . _|__|__|__|_ T T T . . . . T T T constellations . . . T . . T . . . + _|__|_ |- . * * . -| _|__|_ T T |- . * * . -| T T are covered * . |- . * * . -| . * + _|__|__|_ . . . . _|__|__|_ T T T T . . T T T T only in . . . _|_ . . _|_ . . . + * . * . * * . * . * T T T T * * T T T T part: * . * . * * . * . * + */ + + // case 3.2 + tools::Rectangle aTmpR1(aBewareRect1); + tools::Rectangle aTmpR2(aBewareRect2); + if (bBewareOverlap) { + // overlapping BewareRects: use BoundRects for checking for case 3.2 + aTmpR1=aBoundRect1; + aTmpR2=aBoundRect2; + } + if ((((bRts1 && aTmpR1.Right ()<=aPt2.X()) || (bLks1 && aTmpR1.Left()>=aPt2.X())) && + ((bUnt2 && aTmpR2.Bottom()<=aPt1.Y()) || (bObn2 && aTmpR2.Top ()>=aPt1.Y()))) || + (((bRts2 && aTmpR2.Right ()<=aPt1.X()) || (bLks2 && aTmpR2.Left()>=aPt1.X())) && + ((bUnt1 && aTmpR1.Bottom()<=aPt2.Y()) || (bObn1 && aTmpR1.Top ()>=aPt2.Y())))) { + // case 3.2 applies: connector with only 2 lines + if (bHor1) { + aMeeting.setX(aPt2.X() ); + aMeeting.setY(aPt1.Y() ); + } else { + aMeeting.setX(aPt1.X() ); + aMeeting.setY(aPt2.Y() ); + } + // in the case of overlapping BewareRects: + aBewareRect1=aTmpR1; + aBewareRect2=aTmpR2; + } else if ((((bRts1 && aBewareRect1.Right ()>aBewareRect2.Left ()) || + (bLks1 && aBewareRect1.Left ()<aBewareRect2.Right ())) && + ((bUnt2 && aBewareRect2.Bottom()>aBewareRect1.Top ()) || + (bObn2 && aBewareRect2.Top ()<aBewareRect1.Bottom()))) || + (((bRts2 && aBewareRect2.Right ()>aBewareRect1.Left ()) || + (bLks2 && aBewareRect2.Left ()<aBewareRect1.Right ())) && + ((bUnt1 && aBewareRect1.Bottom()>aBewareRect2.Top ()) || + (bObn1 && aBewareRect1.Top ()<aBewareRect2.Bottom())))) { + // case 3.3 + if (bRts1 || bRts2) { aMeeting.setX(nXMax ); } + if (bLks1 || bLks2) { aMeeting.setX(nXMin ); } + if (bUnt1 || bUnt2) { aMeeting.setY(nYMax ); } + if (bObn1 || bObn2) { aMeeting.setY(nYMin ); } + } + } + } + + XPolygon aXP1(ImpCalcObjToCenter(aPt1,nAngle1,aBewareRect1,aMeeting)); + XPolygon aXP2(ImpCalcObjToCenter(aPt2,nAngle2,aBewareRect2,aMeeting)); + sal_uInt16 nXP1Cnt=aXP1.GetPointCount(); + sal_uInt16 nXP2Cnt=aXP2.GetPointCount(); + if (bInfo) { + pInfo->nObj1Lines=nXP1Cnt; if (nXP1Cnt>1) pInfo->nObj1Lines--; + pInfo->nObj2Lines=nXP2Cnt; if (nXP2Cnt>1) pInfo->nObj2Lines--; + } + Point aEP1(aXP1[nXP1Cnt-1]); + Point aEP2(aXP2[nXP2Cnt-1]); + bool bInsMeetingPoint=aEP1.X()!=aEP2.X() && aEP1.Y()!=aEP2.Y(); + bool bHorzE1=aEP1.Y()==aXP1[nXP1Cnt-2].Y(); // is last line of XP1 horizontal? + bool bHorzE2=aEP2.Y()==aXP2[nXP2Cnt-2].Y(); // is last line of XP2 horizontal? + if (aEP1==aEP2 && ((bHorzE1 && bHorzE2 && aEP1.Y()==aEP2.Y()) || (!bHorzE1 && !bHorzE2 && aEP1.X()==aEP2.X()))) { + // special casing 'I' connectors + nXP1Cnt--; aXP1.Remove(nXP1Cnt,1); + nXP2Cnt--; aXP2.Remove(nXP2Cnt,1); + } + if (bInsMeetingPoint) { + aXP1.Insert(XPOLY_APPEND,aMeeting,PolyFlags::Normal); + if (bInfo) { + // Inserting a MeetingPoint adds 2 new lines, + // either might become the center line. + if (pInfo->nObj1Lines==pInfo->nObj2Lines) { + pInfo->nObj1Lines++; + pInfo->nObj2Lines++; + } else { + if (pInfo->nObj1Lines>pInfo->nObj2Lines) { + pInfo->nObj2Lines++; + pInfo->nMiddleLine=nXP1Cnt-1; + } else { + pInfo->nObj1Lines++; + pInfo->nMiddleLine=nXP1Cnt; + } + } + } + } else if (bInfo && aEP1!=aEP2 && nXP1Cnt+nXP2Cnt>=4) { + // By connecting both ends, another line is added, this becomes the center line. + pInfo->nMiddleLine=nXP1Cnt-1; + } + sal_uInt16 nNum=aXP2.GetPointCount(); + if (aXP1[nXP1Cnt-1]==aXP2[nXP2Cnt-1] && nXP1Cnt>1 && nXP2Cnt>1) nNum--; + while (nNum>0) { + nNum--; + aXP1.Insert(XPOLY_APPEND,aXP2[nNum],PolyFlags::Normal); + } + sal_uInt16 nPointCount=aXP1.GetPointCount(); + char cForm; + if (bInfo || pnQuality!=nullptr) { + if (nPointCount==2) cForm='I'; + else if (nPointCount==3) cForm='L'; + else if (nPointCount==4) { // Z or U + if (nAngle1==nAngle2) cForm='U'; + else cForm='Z'; + } else if (nPointCount==6) { // S or C or ... + if (nAngle1!=nAngle2) { + // For type S, line 2 has the same direction as line 4. + // For type C, the opposite is true. + Point aP1(aXP1[1]); + Point aP2(aXP1[2]); + Point aP3(aXP1[3]); + Point aP4(aXP1[4]); + if (aP1.Y()==aP2.Y()) { // else both lines are horizontal + if ((aP1.X()<aP2.X())==(aP3.X()<aP4.X())) cForm='S'; + else cForm='C'; + } else { // else both lines are vertical + if ((aP1.Y()<aP2.Y())==(aP3.Y()<aP4.Y())) cForm='S'; + else cForm='C'; + } + } else cForm='4'; // else is case 3 with 5 lines + } else cForm='?'; + // more shapes: + if (bInfo) { + if (cForm=='I' || cForm=='L' || cForm=='Z' || cForm=='U') { + pInfo->nObj1Lines=1; + pInfo->nObj2Lines=1; + if (cForm=='Z' || cForm=='U') { + pInfo->nMiddleLine=1; + } else { + pInfo->nMiddleLine=0xFFFF; + } + } else if (cForm=='S' || cForm=='C') { + pInfo->nObj1Lines=2; + pInfo->nObj2Lines=2; + pInfo->nMiddleLine=2; + } + } + } + else + { + cForm = 0; + } + if (pnQuality!=nullptr) { + sal_uIntPtr nQual=0; + sal_uIntPtr nQual0=nQual; // prevent overruns + bool bOverflow = false; + Point aPt0(aXP1[0]); + for (sal_uInt16 nPntNum=1; nPntNum<nPointCount; nPntNum++) { + Point aPt1b(aXP1[nPntNum]); + nQual+=std::abs(aPt1b.X()-aPt0.X())+std::abs(aPt1b.Y()-aPt0.Y()); + if (nQual<nQual0) bOverflow = true; + nQual0=nQual; + aPt0=aPt1b; + } + + sal_uInt16 nTmp=nPointCount; + if (cForm=='Z') { + nTmp=2; // Z shape with good quality (nTmp=2 instead of 4) + sal_uIntPtr n1=std::abs(aXP1[1].X()-aXP1[0].X())+std::abs(aXP1[1].Y()-aXP1[0].Y()); + sal_uIntPtr n2=std::abs(aXP1[2].X()-aXP1[1].X())+std::abs(aXP1[2].Y()-aXP1[1].Y()); + sal_uIntPtr n3=std::abs(aXP1[3].X()-aXP1[2].X())+std::abs(aXP1[3].Y()-aXP1[2].Y()); + // try to make lines lengths similar + sal_uIntPtr nBesser=0; + n1+=n3; + n3=n2/4; + if (n1>=n2) nBesser=6; + else if (n1>=3*n3) nBesser=4; + else if (n1>=2*n3) nBesser=2; + if (aXP1[0].Y()!=aXP1[1].Y()) nBesser++; // vertical starting line gets a plus (for H/V-Prio) + if (nQual>nBesser) nQual-=nBesser; else nQual=0; + } + if (nTmp>=3) { + nQual0=nQual; + nQual+=static_cast<sal_uIntPtr>(nTmp)*0x01000000; + if (nQual<nQual0 || nTmp>15) bOverflow = true; + } + if (nPointCount>=2) { // check exit angle again + Point aP1(aXP1[1]); aP1-=aXP1[0]; + Point aP2(aXP1[nPointCount-2]); aP2-=aXP1[nPointCount-1]; + long nAng1=0; if (aP1.X()<0) nAng1=18000; if (aP1.Y()>0) nAng1=27000; + if (aP1.Y()<0) nAng1=9000; + if (aP1.X()!=0 && aP1.Y()!=0) nAng1=1; // slant?! + long nAng2=0; if (aP2.X()<0) nAng2=18000; if (aP2.Y()>0) nAng2=27000; + if (aP2.Y()<0) nAng2=9000; + if (aP2.X()!=0 && aP2.Y()!=0) nAng2=1; // slant?! + if (nAng1!=nAngle1) nIntersections++; + if (nAng2!=nAngle2) nIntersections++; + } + + // For the quality check, use the original Rects and at the same time + // check whether one them was scaled down for the calculation of the + // Edges (e. g. case 2.9) + aBewareRect1=rBewareRect1; + aBewareRect2=rBewareRect2; + + for (sal_uInt16 i=0; i<nPointCount; i++) { + Point aPt1b(aXP1[i]); + bool b1=aPt1b.X()>aBewareRect1.Left() && aPt1b.X()<aBewareRect1.Right() && + aPt1b.Y()>aBewareRect1.Top() && aPt1b.Y()<aBewareRect1.Bottom(); + bool b2=aPt1b.X()>aBewareRect2.Left() && aPt1b.X()<aBewareRect2.Right() && + aPt1b.Y()>aBewareRect2.Top() && aPt1b.Y()<aBewareRect2.Bottom(); + sal_uInt16 nInt0=nIntersections; + if (i==0 || i==nPointCount-1) { + if (b1 && b2) nIntersections++; + } else { + if (b1) nIntersections++; + if (b2) nIntersections++; + } + // check for overlaps + if (i>0 && nInt0==nIntersections) { + if (aPt0.Y()==aPt1b.Y()) { // horizontal line + if (aPt0.Y()>aBewareRect1.Top() && aPt0.Y()<aBewareRect1.Bottom() && + ((aPt0.X()<=aBewareRect1.Left() && aPt1b.X()>=aBewareRect1.Right()) || + (aPt1b.X()<=aBewareRect1.Left() && aPt0.X()>=aBewareRect1.Right()))) nIntersections++; + if (aPt0.Y()>aBewareRect2.Top() && aPt0.Y()<aBewareRect2.Bottom() && + ((aPt0.X()<=aBewareRect2.Left() && aPt1b.X()>=aBewareRect2.Right()) || + (aPt1b.X()<=aBewareRect2.Left() && aPt0.X()>=aBewareRect2.Right()))) nIntersections++; + } else { // vertical line + if (aPt0.X()>aBewareRect1.Left() && aPt0.X()<aBewareRect1.Right() && + ((aPt0.Y()<=aBewareRect1.Top() && aPt1b.Y()>=aBewareRect1.Bottom()) || + (aPt1b.Y()<=aBewareRect1.Top() && aPt0.Y()>=aBewareRect1.Bottom()))) nIntersections++; + if (aPt0.X()>aBewareRect2.Left() && aPt0.X()<aBewareRect2.Right() && + ((aPt0.Y()<=aBewareRect2.Top() && aPt1b.Y()>=aBewareRect2.Bottom()) || + (aPt1b.Y()<=aBewareRect2.Top() && aPt0.Y()>=aBewareRect2.Bottom()))) nIntersections++; + } + } + aPt0=aPt1b; + } + if (nPointCount<=1) nIntersections++; + nQual0=nQual; + nQual+=static_cast<sal_uIntPtr>(nIntersections)*0x10000000; + if (nQual<nQual0 || nIntersections>15) bOverflow = true; + + if (bOverflow || nQual==0xFFFFFFFF) nQual=0xFFFFFFFE; + *pnQuality=nQual; + } + if (bInfo) { // now apply line offsets to aXP1 + if (pInfo->nMiddleLine!=0xFFFF) { + sal_uInt16 nIdx=pInfo->ImpGetPolyIdx(SdrEdgeLineCode::MiddleLine,aXP1); + if (pInfo->ImpIsHorzLine(SdrEdgeLineCode::MiddleLine,aXP1)) { + aXP1[nIdx].AdjustY(pInfo->aMiddleLine.Y() ); + aXP1[nIdx+1].AdjustY(pInfo->aMiddleLine.Y() ); + } else { + aXP1[nIdx].AdjustX(pInfo->aMiddleLine.X() ); + aXP1[nIdx+1].AdjustX(pInfo->aMiddleLine.X() ); + } + } + if (pInfo->nObj1Lines>=2) { + sal_uInt16 nIdx=pInfo->ImpGetPolyIdx(SdrEdgeLineCode::Obj1Line2,aXP1); + if (pInfo->ImpIsHorzLine(SdrEdgeLineCode::Obj1Line2,aXP1)) { + aXP1[nIdx].AdjustY(pInfo->aObj1Line2.Y() ); + aXP1[nIdx+1].AdjustY(pInfo->aObj1Line2.Y() ); + } else { + aXP1[nIdx].AdjustX(pInfo->aObj1Line2.X() ); + aXP1[nIdx+1].AdjustX(pInfo->aObj1Line2.X() ); + } + } + if (pInfo->nObj1Lines>=3) { + sal_uInt16 nIdx=pInfo->ImpGetPolyIdx(SdrEdgeLineCode::Obj1Line3,aXP1); + if (pInfo->ImpIsHorzLine(SdrEdgeLineCode::Obj1Line3,aXP1)) { + aXP1[nIdx].AdjustY(pInfo->aObj1Line3.Y() ); + aXP1[nIdx+1].AdjustY(pInfo->aObj1Line3.Y() ); + } else { + aXP1[nIdx].AdjustX(pInfo->aObj1Line3.X() ); + aXP1[nIdx+1].AdjustX(pInfo->aObj1Line3.X() ); + } + } + if (pInfo->nObj2Lines>=2) { + sal_uInt16 nIdx=pInfo->ImpGetPolyIdx(SdrEdgeLineCode::Obj2Line2,aXP1); + if (pInfo->ImpIsHorzLine(SdrEdgeLineCode::Obj2Line2,aXP1)) { + aXP1[nIdx].AdjustY(pInfo->aObj2Line2.Y() ); + aXP1[nIdx+1].AdjustY(pInfo->aObj2Line2.Y() ); + } else { + aXP1[nIdx].AdjustX(pInfo->aObj2Line2.X() ); + aXP1[nIdx+1].AdjustX(pInfo->aObj2Line2.X() ); + } + } + if (pInfo->nObj2Lines>=3) { + sal_uInt16 nIdx=pInfo->ImpGetPolyIdx(SdrEdgeLineCode::Obj2Line3,aXP1); + if (pInfo->ImpIsHorzLine(SdrEdgeLineCode::Obj2Line3,aXP1)) { + aXP1[nIdx].AdjustY(pInfo->aObj2Line3.Y() ); + aXP1[nIdx+1].AdjustY(pInfo->aObj2Line3.Y() ); + } else { + aXP1[nIdx].AdjustX(pInfo->aObj2Line3.X() ); + aXP1[nIdx+1].AdjustX(pInfo->aObj2Line3.X() ); + } + } + } + // make the connector a bezier curve, if appropriate + if (eKind==SdrEdgeKind::Bezier && nPointCount>2) { + Point* pPt1=&aXP1[0]; + Point* pPt2=&aXP1[1]; + Point* pPt3=&aXP1[nPointCount-2]; + Point* pPt4=&aXP1[nPointCount-1]; + long dx1=pPt2->X()-pPt1->X(); + long dy1=pPt2->Y()-pPt1->Y(); + long dx2=pPt3->X()-pPt4->X(); + long dy2=pPt3->Y()-pPt4->Y(); + if (cForm=='L') { // nPointCount==3 + aXP1.SetFlags(1,PolyFlags::Control); + Point aPt3(*pPt2); + aXP1.Insert(2,aPt3,PolyFlags::Control); + nPointCount=aXP1.GetPointCount(); + pPt2=&aXP1[1]; + pPt3=&aXP1[nPointCount-2]; + pPt2->AdjustX( -(dx1/3) ); + pPt2->AdjustY( -(dy1/3) ); + pPt3->AdjustX( -(dx2/3) ); + pPt3->AdjustY( -(dy2/3) ); + } else if (nPointCount>=4 && nPointCount<=6) { // Z or U or ... + // To all others, the end points of the original lines become control + // points for now. Thus, we need to do some more work for nPointCount>4! + aXP1.SetFlags(1,PolyFlags::Control); + aXP1.SetFlags(nPointCount-2,PolyFlags::Control); + // distance x1.5 + pPt2->AdjustX(dx1/2 ); + pPt2->AdjustY(dy1/2 ); + pPt3->AdjustX(dx2/2 ); + pPt3->AdjustY(dy2/2 ); + if (nPointCount==5) { + // add a control point before and after center + Point aCenter(aXP1[2]); + long dx1b=aCenter.X()-aXP1[1].X(); + long dy1b=aCenter.Y()-aXP1[1].Y(); + long dx2b=aCenter.X()-aXP1[3].X(); + long dy2b=aCenter.Y()-aXP1[3].Y(); + aXP1.Insert(2,aCenter,PolyFlags::Control); + aXP1.SetFlags(3,PolyFlags::Symmetric); + aXP1.Insert(4,aCenter,PolyFlags::Control); + aXP1[2].AdjustX( -(dx1b/2) ); + aXP1[2].AdjustY( -(dy1b/2) ); + aXP1[3].AdjustX( -((dx1b+dx2b)/4) ); + aXP1[3].AdjustY( -((dy1b+dy2b)/4) ); + aXP1[4].AdjustX( -(dx2b/2) ); + aXP1[4].AdjustY( -(dy2b/2) ); + } + if (nPointCount==6) { + Point aPt1b(aXP1[2]); + Point aPt2b(aXP1[3]); + aXP1.Insert(2,aPt1b,PolyFlags::Control); + aXP1.Insert(5,aPt2b,PolyFlags::Control); + long dx=aPt1b.X()-aPt2b.X(); + long dy=aPt1b.Y()-aPt2b.Y(); + aXP1[3].AdjustX( -(dx/2) ); + aXP1[3].AdjustY( -(dy/2) ); + aXP1.SetFlags(3,PolyFlags::Symmetric); + aXP1.Remove(4,1); // because it's identical with aXP1[3] + } + } + } + return aXP1; +} + +/* +There could be a maximum of 64 different developments with 5 lines, a +maximum of 32 developments with 4 lines, a maximum of 16 developments with +3 lines, a maximum of 8 developments with 2 lines. +This gives us a total of 124 possibilities. +Normalized for the 1st exit angle to the right, there remain 31 possibilities. +Now, normalizing away the vertical mirroring, we get to a total of 16 +characteristic developments with 1 through 5 lines: + +1 line (type "I") -- + +2 lines (type "L") __| + +3 lines (type "U") __ (type "Z") _ + __| _| + _ _ +4 lines #1 _| #2 | | #3 |_ #4 | | + _| _| _| _| + Of these, #1 is implausible, #2 is a rotated version of #3. This leaves + #2 (from now on referred to as 4.1) and #4 (from now on referred to as 4.2). + _ _ +5 lines #1 _| #2 _| #3 ___ #4 _ + _| _| _| _| _| |_ + _ _ _ + #5 |_ #6 |_ #7 _| | #8 ____ + _| _| _| |_ _| + Of these, 5.1, 5.2, 5.4 and 5.5 are implausible, 5.7 is a reversed version + of 5.3. This leaves 5.3 (type "4"), 5.6 (type "S") and 5.8 (type "C"). + +We now have discerned the 9 basic types to cover all 400 possible constellations +of object positions and exit angles. 4 of the 9 types have got a center +line (CL). The number of object margins per object varies between 0 and 3: + + CL O1 O2 Note +"I": n 0 0 +"L": n 0 0 +"U": n 0-1 0-1 +"Z": y 0 0 +4.2: y 0 1 = U+1, respectively 1+U +4.4: n 0-2 0-2 = Z+1 +"4": y 0 2 = Z+2 +"S": y 1 1 = 1+Z+1 +"C": n 0-3 0-3 = 1+U+1 +*/ + +void SdrEdgeObj::Notify(SfxBroadcaster& rBC, const SfxHint& rHint) +{ + const SfxHintId nId = rHint.GetId(); + bool bDataChg=nId==SfxHintId::DataChanged; + bool bDying=nId==SfxHintId::Dying; + bool bObj1=aCon1.pObj!=nullptr && aCon1.pObj->GetBroadcaster()==&rBC; + bool bObj2=aCon2.pObj!=nullptr && aCon2.pObj->GetBroadcaster()==&rBC; + if (bDying && (bObj1 || bObj2)) { + // catch Dying, so AttrObj doesn't start broadcasting + // about an alleged change of template + if (bObj1) aCon1.pObj=nullptr; + if (bObj2) aCon2.pObj=nullptr; + return; + } + if ( bObj1 || bObj2 ) + { + bEdgeTrackUserDefined = false; + } + SdrTextObj::Notify(rBC,rHint); + if (nNotifyingCount==0) { // a locking flag + nNotifyingCount++; + const SdrHint* pSdrHint = ( rHint.GetId() == SfxHintId::ThisIsAnSdrHint ? static_cast<const SdrHint*>(&rHint) : nullptr ); + + if (bDataChg) { // StyleSheet changed + ImpSetAttrToEdgeInfo(); // when changing templates, copy values from Pool to aEdgeInfo + } + if (bDataChg || + (bObj1 && aCon1.pObj->getSdrPageFromSdrObject() == getSdrPageFromSdrObject()) || + (bObj2 && aCon2.pObj->getSdrPageFromSdrObject() == getSdrPageFromSdrObject()) || + (pSdrHint && pSdrHint->GetKind()==SdrHintKind::ObjectRemoved)) + { + // broadcasting only, if on the same page + tools::Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetCurrentBoundRect(); + ImpDirtyEdgeTrack(); + + // only redraw here, object hasn't actually changed + ActionChanged(); + + SendUserCall(SdrUserCallType::Resize,aBoundRect0); + } + nNotifyingCount--; + } +} + +/** updates edges that are connected to the edges of this object + as if the connected objects sent a repaint broadcast +*/ +void SdrEdgeObj::Reformat() +{ + if( nullptr != aCon1.pObj ) + { + SfxHint aHint( SfxHintId::DataChanged ); + Notify( *const_cast<SfxBroadcaster*>(aCon1.pObj->GetBroadcaster()), aHint ); + } + + if( nullptr != aCon2.pObj ) + { + SfxHint aHint( SfxHintId::DataChanged ); + Notify( *const_cast<SfxBroadcaster*>(aCon2.pObj->GetBroadcaster()), aHint ); + } +} + +SdrEdgeObj* SdrEdgeObj::CloneSdrObject(SdrModel& rTargetModel) const +{ + return CloneHelper< SdrEdgeObj >(rTargetModel); +} + +SdrEdgeObj& SdrEdgeObj::operator=(const SdrEdgeObj& rObj) +{ + if( this == &rObj ) + return *this; + SdrTextObj::operator=(rObj); + *pEdgeTrack =*rObj.pEdgeTrack; + bEdgeTrackDirty=rObj.bEdgeTrackDirty; + aCon1 =rObj.aCon1; + aCon2 =rObj.aCon2; + aCon1.pObj=nullptr; + aCon2.pObj=nullptr; + aEdgeInfo=rObj.aEdgeInfo; + return *this; +} + +OUString SdrEdgeObj::TakeObjNameSingul() const +{ + OUStringBuffer sName(SvxResId(STR_ObjNameSingulEDGE)); + + OUString aName(GetName()); + if (!aName.isEmpty()) + { + sName.append(' '); + sName.append('\''); + sName.append(aName); + sName.append('\''); + } + return sName.makeStringAndClear(); +} + +OUString SdrEdgeObj::TakeObjNamePlural() const +{ + return SvxResId(STR_ObjNamePluralEDGE); +} + +basegfx::B2DPolyPolygon SdrEdgeObj::TakeXorPoly() const +{ + basegfx::B2DPolyPolygon aPolyPolygon; + + if (bEdgeTrackDirty) + { + const_cast<SdrEdgeObj*>(this)->ImpRecalcEdgeTrack(); + } + + if(pEdgeTrack) + { + aPolyPolygon.append(pEdgeTrack->getB2DPolygon()); + } + + return aPolyPolygon; +} + +void SdrEdgeObj::SetEdgeTrackPath( const basegfx::B2DPolyPolygon& rPoly ) +{ + if ( !rPoly.count() ) + { + bEdgeTrackDirty = true; + bEdgeTrackUserDefined = false; + } + else + { + *pEdgeTrack = XPolygon( rPoly.getB2DPolygon( 0 ) ); + bEdgeTrackDirty = false; + bEdgeTrackUserDefined = true; + + // #i110629# also set aRect and maSnapeRect depending on pEdgeTrack + const tools::Rectangle aPolygonBounds(pEdgeTrack->GetBoundRect()); + maRect = aPolygonBounds; + maSnapRect = aPolygonBounds; + } +} + +basegfx::B2DPolyPolygon SdrEdgeObj::GetEdgeTrackPath() const +{ + basegfx::B2DPolyPolygon aPolyPolygon; + + if (bEdgeTrackDirty) + const_cast<SdrEdgeObj*>(this)->ImpRecalcEdgeTrack(); + + aPolyPolygon.append( pEdgeTrack->getB2DPolygon() ); + + return aPolyPolygon; +} + +sal_uInt32 SdrEdgeObj::GetHdlCount() const +{ + SdrEdgeKind eKind=GetObjectItem(SDRATTR_EDGEKIND).GetValue(); + sal_uInt32 nHdlCnt(0); + sal_uInt32 nPointCount(pEdgeTrack->GetPointCount()); + + if(nPointCount) + { + nHdlCnt = 2; + if ((eKind==SdrEdgeKind::OrthoLines || eKind==SdrEdgeKind::Bezier) && nPointCount >= 4) + { + sal_uInt32 nO1(aEdgeInfo.nObj1Lines > 0 ? aEdgeInfo.nObj1Lines - 1 : 0); + sal_uInt32 nO2(aEdgeInfo.nObj2Lines > 0 ? aEdgeInfo.nObj2Lines - 1 : 0); + sal_uInt32 nM(aEdgeInfo.nMiddleLine != 0xFFFF ? 1 : 0); + nHdlCnt += nO1 + nO2 + nM; + } + else if (eKind==SdrEdgeKind::ThreeLines && nPointCount == 4) + { + if(GetConnectedNode(true)) + nHdlCnt++; + + if(GetConnectedNode(false)) + nHdlCnt++; + } + } + + return nHdlCnt; +} + +void SdrEdgeObj::AddToHdlList(SdrHdlList& rHdlList) const +{ + sal_uInt32 nPointCount(pEdgeTrack->GetPointCount()); + if (nPointCount==0) + return; + + { + std::unique_ptr<SdrHdl> pHdl(new ImpEdgeHdl((*pEdgeTrack)[0],SdrHdlKind::Poly)); + if (aCon1.pObj!=nullptr && aCon1.bBestVertex) pHdl->Set1PixMore(); + pHdl->SetPointNum(0); + rHdlList.AddHdl(std::move(pHdl)); + } + { + std::unique_ptr<SdrHdl> pHdl(new ImpEdgeHdl((*pEdgeTrack)[sal_uInt16(nPointCount-1)],SdrHdlKind::Poly)); + if (aCon2.pObj!=nullptr && aCon2.bBestVertex) pHdl->Set1PixMore(); + pHdl->SetPointNum(1); + rHdlList.AddHdl(std::move(pHdl)); + } + { + SdrEdgeKind eKind=GetObjectItem(SDRATTR_EDGEKIND).GetValue(); + if ((eKind==SdrEdgeKind::OrthoLines || eKind==SdrEdgeKind::Bezier) && nPointCount >= 4) + { + sal_uInt32 nO1(aEdgeInfo.nObj1Lines > 0 ? aEdgeInfo.nObj1Lines - 1 : 0); + sal_uInt32 nO2(aEdgeInfo.nObj2Lines > 0 ? aEdgeInfo.nObj2Lines - 1 : 0); + sal_uInt32 nM(aEdgeInfo.nMiddleLine != 0xFFFF ? 1 : 0); + for(sal_uInt32 i = 0; i < (nO1 + nO2 + nM); ++i) + { + sal_Int32 nPt(0); + sal_uInt32 nNum = i; + std::unique_ptr<ImpEdgeHdl> pHdl(new ImpEdgeHdl(Point(),SdrHdlKind::Poly)); + if (nNum<nO1) { + nPt=nNum+1; + if (nNum==0) pHdl->SetLineCode(SdrEdgeLineCode::Obj1Line2); + if (nNum==1) pHdl->SetLineCode(SdrEdgeLineCode::Obj1Line3); + } else { + nNum=nNum-nO1; + if (nNum<nO2) { + nPt=nPointCount-3-nNum; + if (nNum==0) pHdl->SetLineCode(SdrEdgeLineCode::Obj2Line2); + if (nNum==1) pHdl->SetLineCode(SdrEdgeLineCode::Obj2Line3); + } else { + nNum=nNum-nO2; + if (nNum<nM) { + nPt=aEdgeInfo.nMiddleLine; + pHdl->SetLineCode(SdrEdgeLineCode::MiddleLine); + } + } + } + if (nPt>0) { + Point aPos((*pEdgeTrack)[static_cast<sal_uInt16>(nPt)]); + aPos+=(*pEdgeTrack)[static_cast<sal_uInt16>(nPt)+1]; + aPos.setX( aPos.X() / 2 ); + aPos.setY( aPos.Y() / 2 ); + pHdl->SetPos(aPos); + pHdl->SetPointNum(i + 2); + rHdlList.AddHdl(std::move(pHdl)); + } + } + } + else if (eKind==SdrEdgeKind::ThreeLines && nPointCount == 4) + { + if(GetConnectedNode(true)) + { + Point aPos((*pEdgeTrack)[1]); + std::unique_ptr<ImpEdgeHdl> pHdl(new ImpEdgeHdl(aPos,SdrHdlKind::Poly)); + pHdl->SetLineCode(SdrEdgeLineCode::Obj1Line2); + pHdl->SetPointNum(2); + rHdlList.AddHdl(std::move(pHdl)); + } + if(GetConnectedNode(false)) + { + Point aPos((*pEdgeTrack)[2]); + std::unique_ptr<ImpEdgeHdl> pHdl(new ImpEdgeHdl(aPos,SdrHdlKind::Poly)); + pHdl->SetLineCode(SdrEdgeLineCode::Obj2Line2); + pHdl->SetPointNum(3); + rHdlList.AddHdl(std::move(pHdl)); + } + } + } +} + +bool SdrEdgeObj::hasSpecialDrag() const +{ + return true; +} + +SdrObjectUniquePtr SdrEdgeObj::getFullDragClone() const +{ + // use Clone operator + SdrEdgeObj* pRetval(CloneSdrObject(getSdrModelFromSdrObject())); + + // copy connections for clone, SdrEdgeObj::operator= does not do this + pRetval->ConnectToNode(true, GetConnectedNode(true)); + pRetval->ConnectToNode(false, GetConnectedNode(false)); + + return SdrObjectUniquePtr(pRetval); +} + +bool SdrEdgeObj::beginSpecialDrag(SdrDragStat& rDrag) const +{ + if(!rDrag.GetHdl()) + return false; + + rDrag.SetEndDragChangesAttributes(true); + + if(rDrag.GetHdl()->GetPointNum() < 2) + { + rDrag.SetNoSnap(); + } + + return true; +} + +bool SdrEdgeObj::applySpecialDrag(SdrDragStat& rDragStat) +{ + SdrEdgeObj* pOriginalEdge = dynamic_cast< SdrEdgeObj* >(rDragStat.GetHdl()->GetObj()); + const bool bOriginalEdgeModified(pOriginalEdge == this); + + if(!bOriginalEdgeModified && pOriginalEdge) + { + // copy connections when clone is modified. This is needed because + // as preparation to this modification the data from the original object + // was copied to the clone using the operator=. As can be seen there, + // that operator does not copy the connections (for good reason) + ConnectToNode(true, pOriginalEdge->GetConnection(true).GetObject()); + ConnectToNode(false, pOriginalEdge->GetConnection(false).GetObject()); + } + + if(rDragStat.GetHdl()->GetPointNum() < 2) + { + // start or end point connector drag + const bool bDragA(0 == rDragStat.GetHdl()->GetPointNum()); + const Point aPointNow(rDragStat.GetNow()); + + rDragStat.SetEndDragChangesGeoAndAttributes(true); + + if(rDragStat.GetPageView()) + { + SdrObjConnection* pDraggedOne(bDragA ? &aCon1 : &aCon2); + + // clear connection + DisconnectFromNode(bDragA); + + // look for new connection + ImpFindConnector(aPointNow, *rDragStat.GetPageView(), *pDraggedOne, pOriginalEdge); + + if(pDraggedOne->pObj) + { + // if found, officially connect to it; ImpFindConnector only + // sets pObj hard + SdrObject* pNewConnection = pDraggedOne->pObj; + pDraggedOne->pObj = nullptr; + ConnectToNode(bDragA, pNewConnection); + } + + if(rDragStat.GetView() && !bOriginalEdgeModified) + { + // show IA helper, but only do this during IA, so not when the original + // Edge gets modified in the last call + rDragStat.GetView()->SetConnectMarker(*pDraggedOne); + } + } + + if(pEdgeTrack) + { + // change pEdgeTrack to modified position + if(bDragA) + { + (*pEdgeTrack)[0] = aPointNow; + } + else + { + (*pEdgeTrack)[sal_uInt16(pEdgeTrack->GetPointCount()-1)] = aPointNow; + } + } + + // reset edge info's offsets, this is an end point drag + aEdgeInfo.aObj1Line2 = Point(); + aEdgeInfo.aObj1Line3 = Point(); + aEdgeInfo.aObj2Line2 = Point(); + aEdgeInfo.aObj2Line3 = Point(); + aEdgeInfo.aMiddleLine = Point(); + } + else + { + // control point connector drag + const ImpEdgeHdl* pEdgeHdl = static_cast<const ImpEdgeHdl*>(rDragStat.GetHdl()); + const SdrEdgeLineCode eLineCode = pEdgeHdl->GetLineCode(); + const Point aDist(rDragStat.GetNow() - rDragStat.GetStart()); + sal_Int32 nDist(pEdgeHdl->IsHorzDrag() ? aDist.X() : aDist.Y()); + + nDist += aEdgeInfo.ImpGetLineOffset(eLineCode, *pEdgeTrack); + aEdgeInfo.ImpSetLineOffset(eLineCode, *pEdgeTrack, nDist); + } + + // force recalculation of EdgeTrack + *pEdgeTrack = ImpCalcEdgeTrack(*pEdgeTrack, aCon1, aCon2, &aEdgeInfo); + bEdgeTrackDirty=false; + + // save EdgeInfos and mark object as user modified + ImpSetEdgeInfoToAttr(); + bEdgeTrackUserDefined = false; + + SetRectsDirty(); + + if(bOriginalEdgeModified && rDragStat.GetView()) + { + // hide connect marker helper again when original gets changed. + // This happens at the end of the interaction + rDragStat.GetView()->HideConnectMarker(); + } + + return true; +} + +OUString SdrEdgeObj::getSpecialDragComment(const SdrDragStat& rDrag) const +{ + const bool bCreateComment(rDrag.GetView() && this == rDrag.GetView()->GetCreateObj()); + + if(bCreateComment) + { + return OUString(); + } + else + { + return ImpGetDescriptionStr(STR_DragEdgeTail); + } +} + + +basegfx::B2DPolygon SdrEdgeObj::ImplAddConnectorOverlay(SdrDragMethod& rDragMethod, bool bTail1, bool bTail2, bool bDetail) const +{ + basegfx::B2DPolygon aResult; + + if(bDetail) + { + SdrObjConnection aMyCon1(aCon1); + SdrObjConnection aMyCon2(aCon2); + + if (bTail1) + { + const basegfx::B2DPoint aTemp(rDragMethod.getCurrentTransformation() * basegfx::B2DPoint(aMyCon1.aObjOfs.X(), aMyCon1.aObjOfs.Y())); + aMyCon1.aObjOfs.setX( basegfx::fround(aTemp.getX()) ); + aMyCon1.aObjOfs.setY( basegfx::fround(aTemp.getY()) ); + } + + if (bTail2) + { + const basegfx::B2DPoint aTemp(rDragMethod.getCurrentTransformation() * basegfx::B2DPoint(aMyCon2.aObjOfs.X(), aMyCon2.aObjOfs.Y())); + aMyCon2.aObjOfs.setX( basegfx::fround(aTemp.getX()) ); + aMyCon2.aObjOfs.setY( basegfx::fround(aTemp.getY()) ); + } + + SdrEdgeInfoRec aInfo(aEdgeInfo); + XPolygon aXP(ImpCalcEdgeTrack(*pEdgeTrack, aMyCon1, aMyCon2, &aInfo)); + + if(aXP.GetPointCount()) + { + aResult = aXP.getB2DPolygon(); + } + } + else + { + Point aPt1((*pEdgeTrack)[0]); + Point aPt2((*pEdgeTrack)[sal_uInt16(pEdgeTrack->GetPointCount() - 1)]); + + if (aCon1.pObj && (aCon1.bBestConn || aCon1.bBestVertex)) + aPt1 = aCon1.pObj->GetSnapRect().Center(); + + if (aCon2.pObj && (aCon2.bBestConn || aCon2.bBestVertex)) + aPt2 = aCon2.pObj->GetSnapRect().Center(); + + if (bTail1) + { + const basegfx::B2DPoint aTemp(rDragMethod.getCurrentTransformation() * basegfx::B2DPoint(aPt1.X(), aPt1.Y())); + aPt1.setX( basegfx::fround(aTemp.getX()) ); + aPt1.setY( basegfx::fround(aTemp.getY()) ); + } + + if (bTail2) + { + const basegfx::B2DPoint aTemp(rDragMethod.getCurrentTransformation() * basegfx::B2DPoint(aPt2.X(), aPt2.Y())); + aPt2.setX( basegfx::fround(aTemp.getX()) ); + aPt2.setY( basegfx::fround(aTemp.getY()) ); + } + + aResult.append(basegfx::B2DPoint(aPt1.X(), aPt1.Y())); + aResult.append(basegfx::B2DPoint(aPt2.X(), aPt2.Y())); + } + + return aResult; +} + +bool SdrEdgeObj::BegCreate(SdrDragStat& rDragStat) +{ + rDragStat.SetNoSnap(); + pEdgeTrack->SetPointCount(2); + (*pEdgeTrack)[0]=rDragStat.GetStart(); + (*pEdgeTrack)[1]=rDragStat.GetNow(); + if (rDragStat.GetPageView()!=nullptr) { + ImpFindConnector(rDragStat.GetStart(),*rDragStat.GetPageView(),aCon1,this); + ConnectToNode(true,aCon1.pObj); + } + *pEdgeTrack=ImpCalcEdgeTrack(*pEdgeTrack,aCon1,aCon2,&aEdgeInfo); + return true; +} + +bool SdrEdgeObj::MovCreate(SdrDragStat& rDragStat) +{ + sal_uInt16 nMax=pEdgeTrack->GetPointCount(); + (*pEdgeTrack)[nMax-1]=rDragStat.GetNow(); + if (rDragStat.GetPageView()!=nullptr) { + ImpFindConnector(rDragStat.GetNow(),*rDragStat.GetPageView(),aCon2,this); + rDragStat.GetView()->SetConnectMarker(aCon2); + } + SetBoundRectDirty(); + bSnapRectDirty=true; + ConnectToNode(false,aCon2.pObj); + *pEdgeTrack=ImpCalcEdgeTrack(*pEdgeTrack,aCon1,aCon2,&aEdgeInfo); + bEdgeTrackDirty=false; + return true; +} + +bool SdrEdgeObj::EndCreate(SdrDragStat& rDragStat, SdrCreateCmd eCmd) +{ + bool bOk=(eCmd==SdrCreateCmd::ForceEnd || rDragStat.GetPointCount()>=2); + if (bOk) { + ConnectToNode(true,aCon1.pObj); + ConnectToNode(false,aCon2.pObj); + if (rDragStat.GetView()!=nullptr) { + rDragStat.GetView()->HideConnectMarker(); + } + ImpSetEdgeInfoToAttr(); // copy values from aEdgeInfo into the pool + } + SetRectsDirty(); + return bOk; +} + +bool SdrEdgeObj::BckCreate(SdrDragStat& rDragStat) +{ + if (rDragStat.GetView()!=nullptr) { + rDragStat.GetView()->HideConnectMarker(); + } + return false; +} + +void SdrEdgeObj::BrkCreate(SdrDragStat& rDragStat) +{ + if (rDragStat.GetView()!=nullptr) { + rDragStat.GetView()->HideConnectMarker(); + } +} + +basegfx::B2DPolyPolygon SdrEdgeObj::TakeCreatePoly(const SdrDragStat& /*rStatDrag*/) const +{ + basegfx::B2DPolyPolygon aRetval; + aRetval.append(pEdgeTrack->getB2DPolygon()); + return aRetval; +} + +PointerStyle SdrEdgeObj::GetCreatePointer() const +{ + return PointerStyle::DrawConnect; +} + +bool SdrEdgeObj::ImpFindConnector(const Point& rPt, const SdrPageView& rPV, SdrObjConnection& rCon, const SdrEdgeObj* pThis, OutputDevice* pOut) +{ + rCon.ResetVars(); + if (pOut==nullptr) pOut=rPV.GetView().GetFirstOutputDevice(); + if (pOut==nullptr) return false; + SdrObjList* pOL=rPV.GetObjList(); + const SdrLayerIDSet& rVisLayer=rPV.GetVisibleLayers(); + // sensitive area of connectors is twice as large as the one of the handles + sal_uInt16 nMarkHdSiz=rPV.GetView().GetMarkHdlSizePixel(); + Size aHalfConSiz(nMarkHdSiz,nMarkHdSiz); + aHalfConSiz=pOut->PixelToLogic(aHalfConSiz); + tools::Rectangle aMouseRect(rPt,rPt); + aMouseRect.AdjustLeft( -(aHalfConSiz.Width()) ); + aMouseRect.AdjustTop( -(aHalfConSiz.Height()) ); + aMouseRect.AdjustRight(aHalfConSiz.Width() ); + aMouseRect.AdjustBottom(aHalfConSiz.Height() ); + sal_uInt16 nBoundHitTol=static_cast<sal_uInt16>(aHalfConSiz.Width())/2; if (nBoundHitTol==0) nBoundHitTol=1; + size_t no=pOL->GetObjCount(); + bool bFnd = false; + SdrObjConnection aTestCon; + + while (no>0 && !bFnd) { + // issue: group objects on different layers return LayerID=0! + no--; + SdrObject* pObj=pOL->GetObj(no); + if (rVisLayer.IsSet(pObj->GetLayer()) && pObj->IsVisible() && // only visible objects + (pThis==nullptr || pObj!=static_cast<SdrObject const *>(pThis))) // don't connect it to itself + { + tools::Rectangle aObjBound(pObj->GetCurrentBoundRect()); + if (aObjBound.IsOver(aMouseRect)) { + aTestCon.ResetVars(); + bool bEdge=dynamic_cast<const SdrEdgeObj *>(pObj) != nullptr; // no BestCon for Edge + // User-defined connectors have absolute priority. + // After those come Vertex, Corner and center (Best), all prioritized equally. + // Finally, a HitTest for the object. + const SdrGluePointList* pGPL=pObj->GetGluePointList(); + sal_uInt16 nGluePointCnt=pGPL==nullptr ? 0 : pGPL->GetCount(); + sal_uInt16 nGesAnz=nGluePointCnt+9; + bool bUserFnd = false; + sal_uIntPtr nBestDist=0xFFFFFFFF; + for (sal_uInt16 i=0; i<nGesAnz; i++) + { + bool bUser=i<nGluePointCnt; + bool bVertex=i>=nGluePointCnt+0 && i<nGluePointCnt+4; + bool bCorner=i>=nGluePointCnt+4 && i<nGluePointCnt+8; + bool bCenter=i==nGluePointCnt+8; + bool bOk = false; + Point aConPos; + sal_uInt16 nConNum=i; + if (bUser) { + const SdrGluePoint& rGP=(*pGPL)[nConNum]; + aConPos=rGP.GetAbsolutePos(*pObj); + nConNum=rGP.GetId(); + bOk = true; + } else if (bVertex && !bUserFnd) { + nConNum=nConNum-nGluePointCnt; + SdrGluePoint aPt(pObj->GetVertexGluePoint(nConNum)); + aConPos=aPt.GetAbsolutePos(*pObj); + bOk = true; + } else if (bCorner && !bUserFnd) { + nConNum-=nGluePointCnt+4; + i+=3; + } + else if (bCenter && !bUserFnd && !bEdge) + { + // Suppress default connect at object center + if(!pThis || !pThis->GetSuppressDefaultConnect()) + { + // not the edges! + nConNum=0; + aConPos=aObjBound.Center(); + bOk = true; + } + } + if (bOk && aMouseRect.IsInside(aConPos)) { + if (bUser) bUserFnd = true; + bFnd = true; + sal_uIntPtr nDist=static_cast<sal_uIntPtr>(std::abs(aConPos.X()-rPt.X()))+static_cast<sal_uIntPtr>(std::abs(aConPos.Y()-rPt.Y())); + if (nDist<nBestDist) { + nBestDist=nDist; + aTestCon.pObj=pObj; + aTestCon.nConId=nConNum; + aTestCon.bAutoCorner=bCorner; + aTestCon.bAutoVertex=bVertex; + aTestCon.bBestConn=false; // bCenter; + aTestCon.bBestVertex=bCenter; + } + } + } + // if no connector is hit, try HitTest again, for BestConnector (=bCenter) + if(!bFnd && + !bEdge && + SdrObjectPrimitiveHit(*pObj, rPt, nBoundHitTol, rPV, &rVisLayer, false)) + { + // Suppress default connect at object inside bound + if(!pThis || !pThis->GetSuppressDefaultConnect()) + { + bFnd = true; + aTestCon.pObj=pObj; + aTestCon.bBestConn=true; + } + } + if (bFnd) { + aMouseRect.AdjustLeft( -nBoundHitTol ); + aMouseRect.AdjustTop( -nBoundHitTol ); + aMouseRect.AdjustRight(nBoundHitTol ); + aMouseRect.AdjustBottom(nBoundHitTol ); + } + + } + } + } + rCon=aTestCon; + return bFnd; +} + +void SdrEdgeObj::NbcSetSnapRect(const tools::Rectangle& rRect) +{ + const tools::Rectangle aOld(GetSnapRect()); + + if(aOld != rRect) + { + if (maRect.IsEmpty() && 0 == pEdgeTrack->GetPointCount()) + { + // #i110629# When initializing, do not scale on empty Rectangle; this + // will mirror the underlying text object (!) + maRect = rRect; + maSnapRect = rRect; + } + else + { + long nMulX = rRect.Right() - rRect.Left(); + long nDivX = aOld.Right() - aOld.Left(); + long nMulY = rRect.Bottom() - rRect.Top(); + long nDivY = aOld.Bottom() - aOld.Top(); + if ( nDivX == 0 ) { nMulX = 1; nDivX = 1; } + if ( nDivY == 0 ) { nMulY = 1; nDivY = 1; } + Fraction aX(nMulX, nDivX); + Fraction aY(nMulY, nDivY); + NbcResize(aOld.TopLeft(), aX, aY); + NbcMove(Size(rRect.Left() - aOld.Left(), rRect.Top() - aOld.Top())); + } + } +} + +void SdrEdgeObj::NbcMove(const Size& rSiz) +{ + SdrTextObj::NbcMove(rSiz); + MoveXPoly(*pEdgeTrack,rSiz); +} + +void SdrEdgeObj::NbcResize(const Point& rRefPnt, const Fraction& aXFact, const Fraction& aYFact) +{ + SdrTextObj::NbcResize(rRefPnt,aXFact,aXFact); + ResizeXPoly(*pEdgeTrack,rRefPnt,aXFact,aYFact); + + // if resize is not from paste, forget user distances + if (!getSdrModelFromSdrObject().IsPasteResize()) + { + aEdgeInfo.aObj1Line2 = Point(); + aEdgeInfo.aObj1Line3 = Point(); + aEdgeInfo.aObj2Line2 = Point(); + aEdgeInfo.aObj2Line3 = Point(); + aEdgeInfo.aMiddleLine = Point(); + } +} + +// #i54102# added rotation support +void SdrEdgeObj::NbcRotate(const Point& rRef, long nAngle, double sn, double cs) +{ + if(bEdgeTrackUserDefined) + { + // #i120437# special handling when track is imported, apply + // transformation directly to imported track. + SdrTextObj::NbcRotate(rRef, nAngle, sn, cs); + RotateXPoly(*pEdgeTrack, rRef, sn, cs); + } + else + { + // handle start and end point if not connected + const bool bCon1(nullptr != aCon1.pObj && aCon1.pObj->getSdrPageFromSdrObject() == getSdrPageFromSdrObject()); + const bool bCon2(nullptr != aCon2.pObj && aCon2.pObj->getSdrPageFromSdrObject() == getSdrPageFromSdrObject()); + + if(!bCon1 && pEdgeTrack) + { + RotatePoint((*pEdgeTrack)[0],rRef,sn,cs); + ImpDirtyEdgeTrack(); + } + + if(!bCon2 && pEdgeTrack) + { + sal_uInt16 nPointCount = pEdgeTrack->GetPointCount(); + RotatePoint((*pEdgeTrack)[sal_uInt16(nPointCount-1)],rRef,sn,cs); + ImpDirtyEdgeTrack(); + } + } +} + +// #i54102# added mirror support +void SdrEdgeObj::NbcMirror(const Point& rRef1, const Point& rRef2) +{ + if(bEdgeTrackUserDefined) + { + // #i120437# special handling when track is imported, apply + // transformation directly to imported track. + SdrTextObj::NbcMirror(rRef1, rRef2); + MirrorXPoly(*pEdgeTrack, rRef1, rRef2); + } + else + { + // handle start and end point if not connected + const bool bCon1(nullptr != aCon1.pObj && aCon1.pObj->getSdrPageFromSdrObject() == getSdrPageFromSdrObject()); + const bool bCon2(nullptr != aCon2.pObj && aCon2.pObj->getSdrPageFromSdrObject() == getSdrPageFromSdrObject()); + + if(!bCon1 && pEdgeTrack) + { + MirrorPoint((*pEdgeTrack)[0],rRef1,rRef2); + ImpDirtyEdgeTrack(); + } + + if(!bCon2 && pEdgeTrack) + { + sal_uInt16 nPointCount = pEdgeTrack->GetPointCount(); + MirrorPoint((*pEdgeTrack)[sal_uInt16(nPointCount-1)],rRef1,rRef2); + ImpDirtyEdgeTrack(); + } + } +} + +// #i54102# added shear support +void SdrEdgeObj::NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) +{ + if(bEdgeTrackUserDefined) + { + // #i120437# special handling when track is imported, apply + // transformation directly to imported track. + SdrTextObj::NbcShear(rRef, nAngle, tn, bVShear); + ShearXPoly(*pEdgeTrack, rRef, tn, bVShear); + } + else + { + // handle start and end point if not connected + const bool bCon1(nullptr != aCon1.pObj && aCon1.pObj->getSdrPageFromSdrObject() == getSdrPageFromSdrObject()); + const bool bCon2(nullptr != aCon2.pObj && aCon2.pObj->getSdrPageFromSdrObject() == getSdrPageFromSdrObject()); + + if(!bCon1 && pEdgeTrack) + { + ShearPoint((*pEdgeTrack)[0],rRef,tn,bVShear); + ImpDirtyEdgeTrack(); + } + + if(!bCon2 && pEdgeTrack) + { + sal_uInt16 nPointCount = pEdgeTrack->GetPointCount(); + ShearPoint((*pEdgeTrack)[sal_uInt16(nPointCount-1)],rRef,tn,bVShear); + ImpDirtyEdgeTrack(); + } + } +} + +SdrObjectUniquePtr SdrEdgeObj::DoConvertToPolyObj(bool bBezier, bool bAddText) const +{ + basegfx::B2DPolyPolygon aPolyPolygon; + aPolyPolygon.append(pEdgeTrack->getB2DPolygon()); + SdrObjectUniquePtr pRet = ImpConvertMakeObj(aPolyPolygon, false, bBezier); + + if(bAddText) + { + pRet = ImpConvertAddText(std::move(pRet), bBezier); + } + + return pRet; +} + +sal_uInt32 SdrEdgeObj::GetSnapPointCount() const +{ + return 2; +} + +Point SdrEdgeObj::GetSnapPoint(sal_uInt32 i) const +{ + const_cast<SdrEdgeObj*>(this)->ImpUndirtyEdgeTrack(); + sal_uInt16 nCount=pEdgeTrack->GetPointCount(); + if (i==0) return (*pEdgeTrack)[0]; + else return (*pEdgeTrack)[nCount-1]; +} + +bool SdrEdgeObj::IsPolyObj() const +{ + return false; +} + +sal_uInt32 SdrEdgeObj::GetPointCount() const +{ + return 0; +} + +Point SdrEdgeObj::GetPoint(sal_uInt32 i) const +{ + const_cast<SdrEdgeObj*>(this)->ImpUndirtyEdgeTrack(); + sal_uInt16 nCount=pEdgeTrack->GetPointCount(); + if (0 == i) + return (*pEdgeTrack)[0]; + else + return (*pEdgeTrack)[nCount-1]; +} + +void SdrEdgeObj::NbcSetPoint(const Point& rPnt, sal_uInt32 i) +{ + // TODO: Need an implementation to connect differently. + ImpUndirtyEdgeTrack(); + sal_uInt16 nCount=pEdgeTrack->GetPointCount(); + if (0 == i) + (*pEdgeTrack)[0]=rPnt; + if (1 == i) + (*pEdgeTrack)[nCount-1]=rPnt; + SetEdgeTrackDirty(); + SetRectsDirty(); +} + +SdrEdgeObjGeoData::SdrEdgeObjGeoData() + : pEdgeTrack(new XPolygon) + , bEdgeTrackDirty(false) + , bEdgeTrackUserDefined(false) +{ +} + +SdrEdgeObjGeoData::~SdrEdgeObjGeoData() +{ +} + +SdrObjGeoData* SdrEdgeObj::NewGeoData() const +{ + return new SdrEdgeObjGeoData; +} + +void SdrEdgeObj::SaveGeoData(SdrObjGeoData& rGeo) const +{ + SdrTextObj::SaveGeoData(rGeo); + SdrEdgeObjGeoData& rEGeo=static_cast<SdrEdgeObjGeoData&>(rGeo); + rEGeo.aCon1 =aCon1; + rEGeo.aCon2 =aCon2; + *rEGeo.pEdgeTrack =*pEdgeTrack; + rEGeo.bEdgeTrackDirty=bEdgeTrackDirty; + rEGeo.bEdgeTrackUserDefined=bEdgeTrackUserDefined; + rEGeo.aEdgeInfo =aEdgeInfo; +} + +void SdrEdgeObj::RestGeoData(const SdrObjGeoData& rGeo) +{ + SdrTextObj::RestGeoData(rGeo); + const SdrEdgeObjGeoData& rEGeo=static_cast<const SdrEdgeObjGeoData&>(rGeo); + if (aCon1.pObj!=rEGeo.aCon1.pObj) { + if (aCon1.pObj!=nullptr) aCon1.pObj->RemoveListener(*this); + aCon1=rEGeo.aCon1; + if (aCon1.pObj!=nullptr) aCon1.pObj->AddListener(*this); + } + else + aCon1=rEGeo.aCon1; + + if (aCon2.pObj!=rEGeo.aCon2.pObj) { + if (aCon2.pObj!=nullptr) aCon2.pObj->RemoveListener(*this); + aCon2=rEGeo.aCon2; + if (aCon2.pObj!=nullptr) aCon2.pObj->AddListener(*this); + } + else + aCon2=rEGeo.aCon2; + + *pEdgeTrack =*rEGeo.pEdgeTrack; + bEdgeTrackDirty=rEGeo.bEdgeTrackDirty; + bEdgeTrackUserDefined=rEGeo.bEdgeTrackUserDefined; + aEdgeInfo =rEGeo.aEdgeInfo; +} + +Point SdrEdgeObj::GetTailPoint( bool bTail ) const +{ + if( pEdgeTrack && pEdgeTrack->GetPointCount()!=0) + { + const XPolygon& rTrack0 = *pEdgeTrack; + if(bTail) + { + return rTrack0[0]; + } + else + { + const sal_uInt16 nSiz = rTrack0.GetPointCount() - 1; + return rTrack0[nSiz]; + } + } + else + { + if(bTail) + return aOutRect.TopLeft(); + else + return aOutRect.BottomRight(); + } + +} + +void SdrEdgeObj::SetTailPoint( bool bTail, const Point& rPt ) +{ + ImpSetTailPoint( bTail, rPt ); + SetChanged(); +} + +/** this method is used by the api to set a glue point for a connection + nId == -1 : The best default point is automatically chosen + 0 <= nId <= 3 : One of the default points is chosen + nId >= 4 : A user defined glue point is chosen +*/ +void SdrEdgeObj::setGluePointIndex( bool bTail, sal_Int32 nIndex /* = -1 */ ) +{ + tools::Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetCurrentBoundRect(); + + SdrObjConnection& rConn1 = GetConnection( bTail ); + + rConn1.SetAutoVertex( nIndex >= 0 && nIndex <= 3 ); + rConn1.SetBestConnection( nIndex < 0 ); + rConn1.SetBestVertex( nIndex < 0 ); + + if( nIndex > 3 ) + { + nIndex -= 3; // the start api index is 0, whereas the implementation in svx starts from 1 + + // for user defined glue points we have + // to get the id for this index first + const SdrGluePointList* pList = rConn1.GetObject() ? rConn1.GetObject()->GetGluePointList() : nullptr; + if( pList == nullptr || SDRGLUEPOINT_NOTFOUND == pList->FindGluePoint(static_cast<sal_uInt16>(nIndex)) ) + return; + } + else if( nIndex < 0 ) + { + nIndex = 0; + } + + rConn1.SetConnectorId( static_cast<sal_uInt16>(nIndex) ); + + SetChanged(); + SetRectsDirty(); + ImpRecalcEdgeTrack(); +} + +/** this method is used by the api to return a glue point id for a connection. + See setGluePointId for possible return values */ +sal_Int32 SdrEdgeObj::getGluePointIndex( bool bTail ) +{ + SdrObjConnection& rConn1 = GetConnection( bTail ); + sal_Int32 nId = -1; + if( !rConn1.IsBestConnection() ) + { + nId = rConn1.GetConnectorId(); + if( !rConn1.IsAutoVertex() ) + nId += 3; // the start api index is 0, whereas the implementation in svx starts from 1 + } + return nId; +} + +// Implementation was missing; edge track needs to be invalidated additionally. +void SdrEdgeObj::NbcSetAnchorPos(const Point& rPnt) +{ + // call parent functionality + SdrTextObj::NbcSetAnchorPos(rPnt); + + // Additionally, invalidate edge track + ImpDirtyEdgeTrack(); +} + +bool SdrEdgeObj::TRGetBaseGeometry(basegfx::B2DHomMatrix& rMatrix, basegfx::B2DPolyPolygon& rPolyPolygon) const +{ + // use base method from SdrObject, it's not rotatable and + // a call to GetSnapRect() is used. That's what we need for Connector. + return SdrObject::TRGetBaseGeometry(rMatrix, rPolyPolygon); +} + +void SdrEdgeObj::TRSetBaseGeometry(const basegfx::B2DHomMatrix& rMatrix, const basegfx::B2DPolyPolygon& rPolyPolygon) +{ + // where appropriate take care for existing connections. For now, just use the + // implementation from SdrObject. + SdrObject::TRSetBaseGeometry(rMatrix, rPolyPolygon); +} + +// for geometry access +::basegfx::B2DPolygon SdrEdgeObj::getEdgeTrack() const +{ + if(bEdgeTrackDirty) + { + const_cast< SdrEdgeObj* >(this)->ImpRecalcEdgeTrack(); + } + + if(pEdgeTrack) + { + return pEdgeTrack->getB2DPolygon(); + } + else + { + return ::basegfx::B2DPolygon(); + } +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |