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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#pragma once
+
+#include <set>
+#include <vector>
+#include "swdllapi.h"
+#include "SwNumberTreeTypes.hxx"
+
+class SwNumberTreeNode;
+
+bool SwNumberTreeNodeLessThan (const SwNumberTreeNode * pA,
+ const SwNumberTreeNode * pB);
+
+struct compSwNumberTreeNodeLessThan
+{
+ bool operator()(const SwNumberTreeNode * pA,
+ const SwNumberTreeNode * pB) const
+ { return SwNumberTreeNodeLessThan(pA, pB); }
+};
+
+/**
+ A tree of numbered nodes.
+
+ Simple example:
+
+ <pre>
+ 1. kshdkjfs
+ 1.1. lskjf
+ 2. sdfjlksaf
+ 3. fkaoslk
+ 3.1. lfjlaskf
+ 3.2. jaslkjflsf
+ 3.2.1. hkljhkjhk
+
+ + R
+ + 1 kshdkjfs
+ | + 1 lskjf
+ + 2 sdfjlksaf
+ + 3 fkaoslk
+ + 1 lfjlaskf
+ + 2 jaslkjflsf
+ + 1 hkljhkjhk
+ </pre>
+
+ The root contains the nodes of the first level. Each node A of the
+ first level contains those nodes of the second level that have the
+ same first level number as A and so on for the subsidiary levels.
+
+ The numbering label of a node A is resolved by concatenating the
+ numbers of the nodes on the path from the root to A.
+
+ ------------------------------------------
+
+ Phantoms
+
+ A phantom is an auxiliary node that is used to emulate numberings
+ starting with nodes not at top level. The phantom contains the
+ number for the level but is not considered part of the numbering.
+
+ Constraint 1: A phantom is always the first child node.
+ Constraint 2: At each node there is at most one child that is a phantom.
+ Constraint 3: A phantom is the smallest of all numbering nodes.
+
+ Uncounted Phantoms
+
+ 0.1. dljflskjlasf
+ 5. abcdagaha
+ 5.1.
+
+ + R (nStart = 5)
+ + 0 (phantom, not counted)
+ | + 1 dljflskjlasf
+ + 5 abcdagaha
+ + 1
+
+ The phantom gets numbered with 0. The first non-phantom node gets
+ numbered with the start value.
+
+ -----------------------------------------
+
+ Counted Phantoms
+
+ 5.1. lgkjjgklg
+ 6. lkjfalskjflsaf
+ 6.1. ljdflaksjflkjasflkjsf
+
+ + R (nStart = 5)
+ + 5 (phantom, counted)
+ | + 1 lgkjjgklg
+ + 6 lkjfalskjflsaf
+ + 1 ljdflaksjflkjasflkjsf
+
+ The phantom gets numbered with the start value.
+*/
+class SAL_DLLPUBLIC_RTTI SwNumberTreeNode
+{
+protected:
+ typedef std::set<SwNumberTreeNode *, compSwNumberTreeNodeLessThan>
+ tSwNumberTreeChildren;
+
+public:
+ SwNumberTreeNode();
+
+ virtual ~SwNumberTreeNode();
+
+ /**
+ Add a child.
+
+ @param pChild child to add
+ @param nDepth depth in which to add the child
+ */
+ void AddChild( SwNumberTreeNode* pChild,
+ const int nDepth );
+
+ /**
+ Remove a child.
+
+ @param pChild child to be removed
+ */
+ void RemoveChild( SwNumberTreeNode* pChild );
+
+ /**
+ Remove this child from the tree.
+ */
+ void RemoveMe();
+
+ /**
+ Returns the parent of this node.
+
+ @return the parent
+ */
+ SwNumberTreeNode* GetParent() const
+ {
+ return mpParent;
+ }
+
+ /**
+ Returns number of this node.
+
+ @param bValidate validate the number?
+
+ @return number of this node
+ */
+ SwNumberTree::tSwNumTreeNumber GetNumber( bool bValidate = true ) const;
+
+ bool IsContinueingPreviousSubTree() const { return mbContinueingPreviousSubTree;}
+
+ /**
+ Returns level numbers of this node.
+
+ @return level numbers of this node
+ */
+ SwNumberTree::tNumberVector GetNumberVector() const;
+
+ /**
+ Return if numbering is restarted at this node.
+ */
+ virtual bool IsRestart() const = 0;
+
+ /**
+ Return start value.
+
+ @return start value
+ */
+ virtual SwNumberTree::tSwNumTreeNumber GetStartValue() const = 0;
+
+ /**
+ Return if this node is counted.
+
+ @retval true this node is counted
+ @retval false this node is NOT counted
+ */
+ virtual bool IsCounted() const;
+
+ /**
+ Return if this node is counted continuous.
+
+ @retval true This node is counted continuous.
+ @retval false else
+ */
+ virtual bool IsContinuous() const = 0;
+
+ /**
+ Return if a node is first non-phantom child of this node.
+
+ @param pNode the node to check
+
+ @retval true pNode is first child of this node
+ @retval false else
+ */
+ bool IsFirst(const SwNumberTreeNode * pNode) const;
+
+ /**
+ Return if this node if the first non-phantom node in the tree.
+
+ @retval true this node is the first non-phantom node in the tree
+ @retval false else
+ */
+ bool IsFirst() const;
+
+ /**
+ Return if this node is a phantom.
+
+ @retval true this node is a phantom
+ @retval false this node is NOT a phantom
+ */
+ bool IsPhantom() const { return mbPhantom;}
+
+ /** set level of this node
+
+ precondition: node is already member of a list tree
+ */
+ void SetLevelInListTree( const int nLevel );
+
+ /**
+ Return level of this node.
+
+ The level of this node is the length of the path from the root
+ to this node.
+
+ @return the level of this node
+ */
+ int GetLevelInListTree() const;
+
+ /**
+ Returns if this node is less than another node.
+
+ @param rTreeNode node to compare with
+
+ @attention A phantom node is considered the least element with
+ respect to lessThan.
+
+ @retval true this node is less than rTreeNode
+ @retval false else
+ */
+ virtual bool LessThan(const SwNumberTreeNode & rTreeNode) const;
+
+ /**
+ Invalidate this node and all its descendants.
+
+ All iterators holding the last valid node in the according list
+ of children are set to the end of this list, thereby stating all
+ children in the list are invalid.
+ #i83479# - made public
+ */
+ void InvalidateTree() const;
+
+ /**
+ Notifies all invalid children of this node.
+ #i83479# - made public
+ */
+ void NotifyInvalidChildren();
+
+ /**
+ Notifies the node.
+
+ Calls Invalidate(this) on parent.
+ */
+ void InvalidateMe();
+
+ /**
+ Validates this node.
+
+ Calls Validate(this) on parent.
+ */
+ void ValidateMe();
+
+ /** Notifies all invalid siblings of this node. */
+ void NotifyInvalidSiblings();
+
+ /** notification of all nodes in the list tree on certain list level */
+ void NotifyNodesOnListLevel( const int nListLevel );
+
+ /** Invalidation and notification of complete numbering tree
+
+ #i64010#
+ Usage: on <IsCounted()> state change it's needed to invalidate the
+ complete numbering tree due to wide influence of this change.
+ */
+ void InvalidateAndNotifyTree()
+ {
+ if ( GetRoot() )
+ {
+ GetRoot()->InvalidateTree();
+ GetRoot()->Notify();
+ }
+ }
+
+ /**
+ Returns the greatest descendant of the root that is smaller than
+ this node, aka the predecessor of this node.
+
+ @return the predecessor
+ */
+ SwNumberTreeNode* GetPred( bool bSibling = false ) const;
+
+ /** determines the node, which is preceding the node
+
+ #i81002#
+ The search for the preceding node is performed for the tree below the
+ <this> node. To search the complete tree, the method has been called for
+ the root of the tree.
+ */
+ const SwNumberTreeNode* GetPrecedingNodeOf( const SwNumberTreeNode& rNode ) const;
+
+#ifdef DBG_UTIL
+ /**
+ Sanity check.
+
+ @param bRecursive descend to children
+
+ @retval true the structure of this node is sane
+ @retval false else
+ */
+ void IsSane(bool bRecursive) const;
+#endif // DBG_UTIL
+
+protected:
+ /** the children */
+ tSwNumberTreeChildren mChildren;
+
+ /**
+ Returns the root node of the tree this node is part of.
+
+ Important note: method call <GetRoot()->GetRoot()> returns NULL.
+
+ @return the root
+ */
+ SwNumberTreeNode* GetRoot() const;
+
+ /**
+ Return if the notification is not disabled on global conditions
+
+ @retval true Notification enabled in general.
+ @retval false else
+ */
+ virtual bool IsNotificationEnabled() const = 0;
+
+ /**
+ Returns how many children this node has got.
+
+ @return number of children
+ */
+ tSwNumberTreeChildren::size_type GetChildCount() const;
+
+ // #i64010# - made pure virtual
+ virtual bool HasCountedChildren() const = 0;
+
+ // #i64010#
+ virtual bool IsCountedForNumbering() const = 0;
+
+ // method called before this tree node has been added to the list tree
+ virtual void PreAdd() = 0;
+ // method called after this tree node has been removed from the list tree
+ virtual void PostRemove() = 0;
+
+#ifdef DBG_UTIL
+ /** Sanity check with loop detection.
+
+ @param bRecursive descend to children
+ @param rParents vector for recording path
+ */
+ void IsSane(bool bRecursive, std::vector<const SwNumberTreeNode *> rParents) const;
+#endif // DBG_UTIL
+
+ /** he parent node */
+ SwNumberTreeNode * mpParent;
+
+ /** the number of the node */
+ mutable SwNumberTree::tSwNumTreeNumber mnNumber;
+
+ // boolean indicating, that a node of a not counted parent node is continuing
+ // the numbering of parent's previous node sub tree.
+ // Example:
+ // 1. kshdkjfs
+ // 1.1. lskjf
+ // sdfjlksaf <-- not counted parent node
+ // 1.2. lfjlaskf <-- <mbContinueingPreviousSubTree = true>
+ mutable bool mbContinueingPreviousSubTree;
+
+ /**
+ true this node is a phantom
+ false this node is NOT a phantom
+ */
+ bool mbPhantom;
+
+ /**
+ Iterator to the last valid element. All children that are less
+ than or equal to the referenced child are valid. All children
+ greater than the referenced child are invalid.
+ */
+ mutable tSwNumberTreeChildren::const_iterator mItLastValid;
+
+ SwNumberTreeNode(const SwNumberTreeNode& );
+ SwNumberTreeNode& operator=( const SwNumberTreeNode& );
+
+ /**
+ Calls GetNumberVector_ on parent and adds number of this node
+ at the end.
+
+ @param rVector return value
+ @param bValidate validate the number?
+ */
+ void GetNumberVector_( SwNumberTree::tNumberVector& rVector,
+ bool bValidate = true ) const;
+
+ /**
+ Invalidates a child.
+
+ Calls SetLastValid for the preceding sibling of the child and
+ notifies all invalid children.
+
+ @param pChild the child to invalidate
+ */
+ void Invalidate( SwNumberTreeNode const * pChild );
+
+ /** Invalidation of all children
+
+ Usage: on <IsCounted()> state change the children have to be invalidated
+ */
+ void InvalidateChildren()
+ {
+ SetLastValid( mChildren.end() );
+ }
+
+ /**
+ Set the last valid child of this node.
+
+ @param aItLastValid iterator pointing to the new last valid child
+ @param bValidating - true always set the last valid node to
+ aItLastValid
+ - false only set if aItLastValid is preceding
+ the current last valid node
+ */
+ void SetLastValid(const tSwNumberTreeChildren::const_iterator& aItLastValid,
+ bool bValidating = false) const;
+
+ /**
+ Return if this node is notifiable.
+
+ @attention If a not is not notifiable a notify request is *not*
+ forwarded to its descendants.
+
+ @retval true This node is notifiable.
+ @retval false else
+ */
+ virtual bool IsNotifiable() const = 0;
+
+ /**
+ Notifies the node.
+
+ Called when the number of the node got invalid.
+ */
+ virtual void NotifyNode() = 0;
+
+ /** Notifies this node (NotifyNode) and all descendants.*/
+ void Notify();
+
+ /** notification of children nodes on certain depth */
+ void NotifyChildrenOnDepth( const int nDepth );
+
+ /**
+ Returns if a child A this node is valid.
+
+ A is valid if aItLastValid in parent refers to a node
+ greater than of equal to A.
+
+ @param pChild child to be tested
+
+ @retval true this node is valid
+ @retval false this node is NOT valid
+ */
+ bool IsValid(const SwNumberTreeNode * pChild) const;
+
+ /**
+ Returns if this node is valid.
+
+ @retval true this node is valid
+ @retval false else
+ */
+ bool IsValid() const;
+
+ /**
+ Validates a child.
+
+ @param pNode child to be validated
+
+ @attention All invalid children preceding pNode are validated, too.
+ */
+ void Validate(const SwNumberTreeNode * pNode) const;
+
+ /**
+ Validates a child using hierarchical numbering.
+
+ @param pNode child to be validated
+
+ @attention All invalid children preceding pNode are validated, too.
+ */
+ void ValidateHierarchical(const SwNumberTreeNode * pNode) const;
+
+ /**
+ Validates a child using continuous numbering.
+
+ @param pNode child to be validated
+
+ @attention All invalid children preceding pNode are validated, too.
+ */
+ void ValidateContinuous(const SwNumberTreeNode * pNode) const;
+
+ /**
+ Creates a new node of the same class.
+
+ @return the new node
+ */
+ virtual SwNumberTreeNode * Create() const = 0;
+
+ /**
+ Creates a phantom.
+
+ @return the created phantom
+ */
+ SwNumberTreeNode * CreatePhantom();
+
+ /**
+ Return if phantoms are counted.
+ */
+ virtual bool IsCountPhantoms() const = 0;
+
+ /** Return if all descendants of this node are phantoms. */
+ bool HasOnlyPhantoms() const;
+
+ bool HasPhantomCountedParent() const;
+
+ /**
+ HB, OD : return node, if it isn't a phantom, otherwise return first
+ non-phantom descendant.
+ Returns the first child of this node that is NOT a phantom.
+
+ @return the first non phantom child
+ */
+ SwNumberTreeNode* GetFirstNonPhantomChild();
+
+ /**
+ Removes recursively phantoms that have no children.
+
+ The resulting tree has no phantoms that either have no children or
+ whose descendancy consist entirely of phantoms.
+ */
+ void ClearObsoletePhantoms();
+
+ tSwNumberTreeChildren::const_iterator GetIterator(const SwNumberTreeNode * pChild) const;
+
+ /**
+ Moves all children to a given destination node.
+
+ @param pDest the destination node
+ */
+ void MoveChildren(SwNumberTreeNode * pDest);
+
+ /** Moves all children of this node that are greater than a given node
+ to the destination node.
+
+ distinguish between node for comparing, whose children are greater,
+ and the destination node.
+
+ @param _rCompareNode
+ input parameter - reference to the node, which is used to determine
+ the greater children
+
+ @param _rDestNode
+ input parameter - reference to the node, which is the destination for
+ the greater children
+ */
+ void MoveGreaterChildren( SwNumberTreeNode& _rCompareNode,
+ SwNumberTreeNode& _rDestNode );
+
+ /**
+ Returns the last descendant of a node, if it has children.
+
+ @return last descendant of the node
+ */
+ SwNumberTreeNode* GetLastDescendant() const;
+
+};
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */