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Diffstat (limited to '')
-rw-r--r-- | vcl/opengl/shaders/combinedFragmentShader.glsl | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/vcl/opengl/shaders/combinedFragmentShader.glsl b/vcl/opengl/shaders/combinedFragmentShader.glsl new file mode 100644 index 000000000..2515b174f --- /dev/null +++ b/vcl/opengl/shaders/combinedFragmentShader.glsl @@ -0,0 +1,44 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +#version 130 + +varying float fade_factor; // 0->1 fade factor used for AA +varying float multiply; + +#ifdef USE_VERTEX_COLORS +varying vec4 vertex_color; +#endif + +uniform vec4 color; + +#define TYPE_NORMAL 0 +#define TYPE_LINE 1 + +uniform int type; + +void main() +{ +#ifdef USE_VERTEX_COLORS + vec4 result = vertex_color; +#else + vec4 result = color; +#endif + + if (type == TYPE_LINE) + { + float dist = (1.0 - abs(fade_factor)) * multiply; + float alpha = clamp(dist, 0.0, 1.0); + result.a = result.a * alpha; + } + + gl_FragColor = result; +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |