diff options
Diffstat (limited to 'vcl/opengl/shaders/diffTextureFragmentShader.glsl')
-rw-r--r-- | vcl/opengl/shaders/diffTextureFragmentShader.glsl | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/vcl/opengl/shaders/diffTextureFragmentShader.glsl b/vcl/opengl/shaders/diffTextureFragmentShader.glsl new file mode 100644 index 000000000..8c50ddf98 --- /dev/null +++ b/vcl/opengl/shaders/diffTextureFragmentShader.glsl @@ -0,0 +1,30 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +#version 130 + +/*precision mediump float;*/ +varying vec2 tex_coord; +varying vec2 mask_coord; +uniform sampler2D texture; /* white background */ +uniform sampler2D mask; /* black background */ + +void main() +{ + float alpha; + vec4 texel0, texel1; + texel0 = texture2D(texture, tex_coord); + texel1 = texture2D(mask, mask_coord); + alpha = 1.0 - abs(texel0.r - texel1.r); + if(alpha > 0.0) + gl_FragColor = texel1 / alpha; + gl_FragColor.a = alpha; +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |