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-rw-r--r--vcl/source/bitmap/bitmap.cxx892
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diff --git a/vcl/source/bitmap/bitmap.cxx b/vcl/source/bitmap/bitmap.cxx
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+++ b/vcl/source/bitmap/bitmap.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <osl/diagnose.h>
+#include <tools/helpers.hxx>
+#include <vcl/bitmap.hxx>
+#include <vcl/bitmapaccess.hxx>
+#include <vcl/outdev.hxx>
+
+#include <svdata.hxx>
+#include <salinst.hxx>
+#include <salbmp.hxx>
+#include <bitmapwriteaccess.hxx>
+
+#include <algorithm>
+#include <memory>
+
+Bitmap::Bitmap()
+{
+}
+
+Bitmap::Bitmap(const Bitmap& rBitmap)
+ : mxSalBmp(rBitmap.mxSalBmp)
+ , maPrefMapMode(rBitmap.maPrefMapMode)
+ , maPrefSize(rBitmap.maPrefSize)
+{
+}
+
+Bitmap::Bitmap(std::shared_ptr<SalBitmap> const & pSalBitmap)
+ : mxSalBmp(pSalBitmap)
+ , maPrefMapMode(MapMode(MapUnit::MapPixel))
+ , maPrefSize(mxSalBmp->GetSize())
+{
+}
+
+Bitmap::Bitmap( const Size& rSizePixel, sal_uInt16 nBitCount, const BitmapPalette* pPal )
+{
+ if (rSizePixel.Width() && rSizePixel.Height())
+ {
+ BitmapPalette aPal;
+ BitmapPalette* pRealPal = nullptr;
+
+ if( nBitCount <= 8 )
+ {
+ if( !pPal )
+ {
+ if( 1 == nBitCount )
+ {
+ aPal.SetEntryCount( 2 );
+ aPal[ 0 ] = COL_BLACK;
+ aPal[ 1 ] = COL_WHITE;
+ }
+ else if( ( 4 == nBitCount ) || ( 8 == nBitCount ) )
+ {
+ aPal.SetEntryCount( 1 << nBitCount );
+ aPal[ 0 ] = COL_BLACK;
+ aPal[ 1 ] = COL_BLUE;
+ aPal[ 2 ] = COL_GREEN;
+ aPal[ 3 ] = COL_CYAN;
+ aPal[ 4 ] = COL_RED;
+ aPal[ 5 ] = COL_MAGENTA;
+ aPal[ 6 ] = COL_BROWN;
+ aPal[ 7 ] = COL_GRAY;
+ aPal[ 8 ] = COL_LIGHTGRAY;
+ aPal[ 9 ] = COL_LIGHTBLUE;
+ aPal[ 10 ] = COL_LIGHTGREEN;
+ aPal[ 11 ] = COL_LIGHTCYAN;
+ aPal[ 12 ] = COL_LIGHTRED;
+ aPal[ 13 ] = COL_LIGHTMAGENTA;
+ aPal[ 14 ] = COL_YELLOW;
+ aPal[ 15 ] = COL_WHITE;
+
+ // Create dither palette
+ if( 8 == nBitCount )
+ {
+ sal_uInt16 nActCol = 16;
+
+ for( sal_uInt16 nB = 0; nB < 256; nB += 51 )
+ for( sal_uInt16 nG = 0; nG < 256; nG += 51 )
+ for( sal_uInt16 nR = 0; nR < 256; nR += 51 )
+ aPal[ nActCol++ ] = BitmapColor( static_cast<sal_uInt8>(nR), static_cast<sal_uInt8>(nG), static_cast<sal_uInt8>(nB) );
+
+ // Set standard Office colors
+ aPal[ nActCol++ ] = BitmapColor( 0, 184, 255 );
+ }
+ }
+ }
+ else
+ pRealPal = const_cast<BitmapPalette*>(pPal);
+ }
+
+ mxSalBmp = ImplGetSVData()->mpDefInst->CreateSalBitmap();
+ mxSalBmp->Create( rSizePixel, nBitCount, pRealPal ? *pRealPal : aPal );
+ }
+}
+
+Bitmap::~Bitmap()
+{
+}
+
+const BitmapPalette& Bitmap::GetGreyPalette( int nEntries )
+{
+ // Create greyscale palette with 2, 4, 16 or 256 entries
+ switch (nEntries)
+ {
+ case 2:
+ {
+ static const BitmapPalette aGreyPalette2 = [] {
+ BitmapPalette aPalette(2);
+ aPalette[0] = BitmapColor(0, 0, 0);
+ aPalette[1] = BitmapColor(255, 255, 255);
+ return aPalette;
+ }();
+
+ return aGreyPalette2;
+ }
+ case 4:
+ {
+ static const BitmapPalette aGreyPalette4 = [] {
+ BitmapPalette aPalette(4);
+ aPalette[0] = BitmapColor(0, 0, 0);
+ aPalette[1] = BitmapColor(85, 85, 85);
+ aPalette[2] = BitmapColor(170, 170, 170);
+ aPalette[3] = BitmapColor(255, 255, 255);
+ return aPalette;
+ }();
+
+ return aGreyPalette4;
+ }
+ case 16:
+ {
+ static const BitmapPalette aGreyPalette16 = [] {
+ sal_uInt8 cGrey = 0;
+ sal_uInt8 const cGreyInc = 17;
+
+ BitmapPalette aPalette(16);
+
+ for (sal_uInt16 i = 0; i < 16; ++i, cGrey += cGreyInc)
+ aPalette[i] = BitmapColor(cGrey, cGrey, cGrey);
+
+ return aPalette;
+ }();
+
+ return aGreyPalette16;
+ }
+ case 256:
+ {
+ static const BitmapPalette aGreyPalette256 = [] {
+ BitmapPalette aPalette(256);
+
+ for (sal_uInt16 i = 0; i < 256; ++i)
+ aPalette[i] = BitmapColor(static_cast<sal_uInt8>(i), static_cast<sal_uInt8>(i),
+ static_cast<sal_uInt8>(i));
+
+ return aPalette;
+ }();
+
+ return aGreyPalette256;
+ }
+ }
+ OSL_FAIL("Bitmap::GetGreyPalette: invalid entry count (2/4/16/256 allowed)");
+ return GetGreyPalette(2);
+}
+
+bool BitmapPalette::IsGreyPaletteAny() const
+{
+ const int nEntryCount = GetEntryCount();
+ if( !nEntryCount ) // NOTE: an empty palette means 1:1 mapping
+ return true;
+ // See above: only certain entry values will result in a valid call to GetGreyPalette
+ if( nEntryCount == 2 || nEntryCount == 4 || nEntryCount == 16 || nEntryCount == 256 )
+ {
+ const BitmapPalette& rGreyPalette = Bitmap::GetGreyPalette( nEntryCount );
+ if( rGreyPalette == *this )
+ return true;
+ }
+
+ bool bRet = false;
+ // TODO: is it worth to compare the entries for the general case?
+ if (nEntryCount == 2)
+ {
+ const BitmapColor& rCol0(maBitmapColor[0]);
+ const BitmapColor& rCol1(maBitmapColor[1]);
+ bRet = rCol0.GetRed() == rCol0.GetGreen() && rCol0.GetRed() == rCol0.GetBlue() &&
+ rCol1.GetRed() == rCol1.GetGreen() && rCol1.GetRed() == rCol1.GetBlue();
+ }
+ return bRet;
+}
+
+bool BitmapPalette::IsGreyPalette8Bit() const
+{
+ const int nEntryCount = GetEntryCount();
+ if( !nEntryCount ) // NOTE: an empty palette means 1:1 mapping
+ return true;
+ if( nEntryCount != 256 )
+ return false;
+ for (sal_uInt16 i = 0; i < 256; ++i)
+ {
+ if( maBitmapColor[i] != BitmapColor(i, i, i))
+ return false;
+ }
+ return true;
+}
+
+Bitmap& Bitmap::operator=( const Bitmap& rBitmap )
+{
+ if (this == &rBitmap)
+ return *this;
+
+ maPrefSize = rBitmap.maPrefSize;
+ maPrefMapMode = rBitmap.maPrefMapMode;
+ mxSalBmp = rBitmap.mxSalBmp;
+
+ return *this;
+}
+
+Bitmap& Bitmap::operator=( Bitmap&& rBitmap ) noexcept
+{
+ maPrefSize = std::move(rBitmap.maPrefSize);
+ maPrefMapMode = std::move(rBitmap.maPrefMapMode);
+ mxSalBmp = std::move(rBitmap.mxSalBmp);
+
+ return *this;
+}
+
+bool Bitmap::operator==( const Bitmap& rBmp ) const
+{
+ if (rBmp.mxSalBmp == mxSalBmp) // Includes both are nullptr
+ return true;
+ if (!rBmp.mxSalBmp || !mxSalBmp)
+ return false;
+ if (rBmp.mxSalBmp->GetSize() != mxSalBmp->GetSize() ||
+ rBmp.mxSalBmp->GetBitCount() != mxSalBmp->GetBitCount())
+ return false;
+ BitmapChecksum aChecksum1, aChecksum2;
+ rBmp.mxSalBmp->GetChecksum(aChecksum1);
+ mxSalBmp->GetChecksum(aChecksum2);
+ // If the bitmaps can't calculate a checksum, best to regard them as different.
+ if (aChecksum1 == 0 || aChecksum2 == 0)
+ return false;
+ return aChecksum1 == aChecksum2;
+}
+
+void Bitmap::SetEmpty()
+{
+ maPrefMapMode = MapMode();
+ maPrefSize = Size();
+ mxSalBmp.reset();
+}
+
+Size Bitmap::GetSizePixel() const
+{
+ return( mxSalBmp ? mxSalBmp->GetSize() : Size() );
+}
+
+sal_uInt16 Bitmap::GetBitCount() const
+{
+ if (!mxSalBmp)
+ return 0;
+
+ sal_uInt16 nBitCount = mxSalBmp->GetBitCount();
+ if (nBitCount <= 1)
+ return 1;
+ if (nBitCount <= 4)
+ return 4;
+ if (nBitCount <= 8)
+ return 8;
+ if (nBitCount <= 24)
+ return 24;
+ if (nBitCount <= 32)
+ return 32;
+ return 0;
+}
+
+bool Bitmap::HasGreyPaletteAny() const
+{
+ const sal_uInt16 nBitCount = GetBitCount();
+ bool bRet = nBitCount == 1;
+
+ ScopedInfoAccess pIAcc(const_cast<Bitmap&>(*this));
+
+ if( pIAcc )
+ {
+ bRet = pIAcc->HasPalette() && pIAcc->GetPalette().IsGreyPaletteAny();
+ }
+
+ return bRet;
+}
+
+bool Bitmap::HasGreyPalette8Bit() const
+{
+ bool bRet = false;
+ ScopedInfoAccess pIAcc(const_cast<Bitmap&>(*this));
+
+ if( pIAcc )
+ {
+ bRet = pIAcc->HasPalette() && pIAcc->GetPalette().IsGreyPalette8Bit();
+ }
+
+ return bRet;
+}
+
+BitmapChecksum Bitmap::GetChecksum() const
+{
+ BitmapChecksum nRet = 0;
+
+ if( mxSalBmp )
+ {
+ mxSalBmp->GetChecksum(nRet);
+
+ if (!nRet)
+ {
+ // nRet == 0 => probably, we were not able to acquire
+ // the buffer in SalBitmap::updateChecksum;
+ // so, we need to update the imp bitmap for this bitmap instance
+ // as we do in BitmapInfoAccess::ImplCreate
+ std::shared_ptr<SalBitmap> xNewImpBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap());
+ if (xNewImpBmp->Create(*mxSalBmp, GetBitCount()))
+ {
+ Bitmap* pThis = const_cast<Bitmap*>(this);
+ pThis->mxSalBmp = xNewImpBmp;
+ mxSalBmp->GetChecksum(nRet);
+ }
+ }
+ }
+
+ return nRet;
+}
+
+void Bitmap::ImplMakeUnique()
+{
+ if (mxSalBmp && mxSalBmp.use_count() > 1)
+ {
+ std::shared_ptr<SalBitmap> xOldImpBmp = mxSalBmp;
+ mxSalBmp = ImplGetSVData()->mpDefInst->CreateSalBitmap();
+ (void)mxSalBmp->Create(*xOldImpBmp);
+ }
+}
+
+void Bitmap::ReassignWithSize(const Bitmap& rBitmap)
+{
+ const Size aOldSizePix(GetSizePixel());
+ const Size aNewSizePix(rBitmap.GetSizePixel());
+ const MapMode aOldMapMode(maPrefMapMode);
+ Size aNewPrefSize;
+
+ if ((aOldSizePix != aNewSizePix) && aOldSizePix.Width() && aOldSizePix.Height())
+ {
+ aNewPrefSize.setWidth(FRound(maPrefSize.Width() * aNewSizePix.Width() / aOldSizePix.Width()));
+ aNewPrefSize.setHeight(FRound(maPrefSize.Height() * aNewSizePix.Height() / aOldSizePix.Height()));
+ }
+ else
+ {
+ aNewPrefSize = maPrefSize;
+ }
+
+ *this = rBitmap;
+
+ maPrefSize = aNewPrefSize;
+ maPrefMapMode = aOldMapMode;
+}
+
+
+void Bitmap::ImplSetSalBitmap(const std::shared_ptr<SalBitmap>& xImpBmp)
+{
+ mxSalBmp = xImpBmp;
+}
+
+BitmapInfoAccess* Bitmap::AcquireInfoAccess()
+{
+ std::unique_ptr<BitmapInfoAccess> pInfoAccess(new BitmapInfoAccess( *this ));
+
+ if( !*pInfoAccess )
+ {
+ return nullptr;
+ }
+
+ return pInfoAccess.release();
+}
+
+BitmapReadAccess* Bitmap::AcquireReadAccess()
+{
+ std::unique_ptr<BitmapReadAccess> pReadAccess(new BitmapReadAccess( *this ));
+
+ if( !*pReadAccess )
+ {
+ return nullptr;
+ }
+
+ return pReadAccess.release();
+}
+
+BitmapWriteAccess* Bitmap::AcquireWriteAccess()
+{
+ std::unique_ptr<BitmapWriteAccess> pWriteAccess(new BitmapWriteAccess( *this ));
+
+ if( !*pWriteAccess )
+ {
+ return nullptr;
+ }
+
+ return pWriteAccess.release();
+}
+
+void Bitmap::ReleaseAccess( BitmapInfoAccess* pBitmapAccess )
+{
+ delete pBitmapAccess;
+}
+
+bool Bitmap::Crop( const tools::Rectangle& rRectPixel )
+{
+ const Size aSizePix( GetSizePixel() );
+ tools::Rectangle aRect( rRectPixel );
+ bool bRet = false;
+
+ aRect.Intersection( tools::Rectangle( Point(), aSizePix ) );
+
+ if( !aRect.IsEmpty() && aSizePix != aRect.GetSize())
+ {
+ ScopedReadAccess pReadAcc(*this);
+
+ if( pReadAcc )
+ {
+ const tools::Rectangle aNewRect( Point(), aRect.GetSize() );
+ Bitmap aNewBmp( aNewRect.GetSize(), GetBitCount(), &pReadAcc->GetPalette() );
+ BitmapScopedWriteAccess pWriteAcc(aNewBmp);
+
+ if( pWriteAcc )
+ {
+ const long nOldX = aRect.Left();
+ const long nOldY = aRect.Top();
+ const long nNewWidth = aNewRect.GetWidth();
+ const long nNewHeight = aNewRect.GetHeight();
+
+ for( long nY = 0, nY2 = nOldY; nY < nNewHeight; nY++, nY2++ )
+ {
+ Scanline pScanline = pWriteAcc->GetScanline(nY);
+ Scanline pScanlineRead = pReadAcc->GetScanline(nY2);
+ for( long nX = 0, nX2 = nOldX; nX < nNewWidth; nX++, nX2++ )
+ pWriteAcc->SetPixelOnData( pScanline, nX, pReadAcc->GetPixelFromData( pScanlineRead, nX2 ) );
+ }
+
+ pWriteAcc.reset();
+ bRet = true;
+ }
+
+ pReadAcc.reset();
+
+ if( bRet )
+ ReassignWithSize( aNewBmp );
+ }
+ }
+
+ return bRet;
+};
+
+bool Bitmap::CopyPixel( const tools::Rectangle& rRectDst,
+ const tools::Rectangle& rRectSrc, const Bitmap* pBmpSrc )
+{
+ const Size aSizePix( GetSizePixel() );
+ tools::Rectangle aRectDst( rRectDst );
+ bool bRet = false;
+
+ aRectDst.Intersection( tools::Rectangle( Point(), aSizePix ) );
+
+ if( !aRectDst.IsEmpty() )
+ {
+ if( pBmpSrc && ( pBmpSrc->mxSalBmp != mxSalBmp ) )
+ {
+ Bitmap* pSrc = const_cast<Bitmap*>(pBmpSrc);
+ const Size aCopySizePix( pSrc->GetSizePixel() );
+ tools::Rectangle aRectSrc( rRectSrc );
+ const sal_uInt16 nSrcBitCount = pBmpSrc->GetBitCount();
+ const sal_uInt16 nDstBitCount = GetBitCount();
+
+ if( nSrcBitCount > nDstBitCount )
+ {
+ int nNextIndex = 0;
+
+ if (nSrcBitCount == 24)
+ Convert( BmpConversion::N24Bit );
+ else if (nSrcBitCount == 8)
+ {
+ Convert( BmpConversion::N8BitColors );
+ nNextIndex = 16;
+ }
+ else if (nSrcBitCount == 4)
+ {
+ Convert( BmpConversion::N4BitColors );
+ nNextIndex = 2;
+ }
+
+ if( nNextIndex )
+ {
+ ScopedReadAccess pSrcAcc(*pSrc);
+ BitmapScopedWriteAccess pDstAcc(*this);
+
+ if( pSrcAcc && pDstAcc )
+ {
+ const int nSrcCount = pDstAcc->GetPaletteEntryCount();
+ const int nDstCount = 1 << nDstBitCount;
+
+ for (int i = 0; ( i < nSrcCount ) && ( nNextIndex < nSrcCount ); ++i)
+ {
+ const BitmapColor& rSrcCol = pSrcAcc->GetPaletteColor( static_cast<sal_uInt16>(i) );
+
+ bool bFound = false;
+
+ for (int j = 0; j < nDstCount; ++j)
+ {
+ if( rSrcCol == pDstAcc->GetPaletteColor( static_cast<sal_uInt16>(j) ) )
+ {
+ bFound = true;
+ break;
+ }
+ }
+
+ if( !bFound )
+ pDstAcc->SetPaletteColor( static_cast<sal_uInt16>(nNextIndex++), rSrcCol );
+ }
+ }
+ }
+ }
+
+ aRectSrc.Intersection( tools::Rectangle( Point(), aCopySizePix ) );
+
+ if( !aRectSrc.IsEmpty() )
+ {
+ ScopedReadAccess pReadAcc(*pSrc);
+
+ if( pReadAcc )
+ {
+ BitmapScopedWriteAccess pWriteAcc(*this);
+
+ if( pWriteAcc )
+ {
+ const long nWidth = std::min( aRectSrc.GetWidth(), aRectDst.GetWidth() );
+ const long nHeight = std::min( aRectSrc.GetHeight(), aRectDst.GetHeight() );
+ const long nSrcEndX = aRectSrc.Left() + nWidth;
+ const long nSrcEndY = aRectSrc.Top() + nHeight;
+ long nDstY = aRectDst.Top();
+
+ if( pReadAcc->HasPalette() && pWriteAcc->HasPalette() )
+ {
+ const sal_uInt16 nCount = pReadAcc->GetPaletteEntryCount();
+ std::unique_ptr<sal_uInt8[]> pMap(new sal_uInt8[ nCount ]);
+
+ // Create index map for the color table, as the bitmap should be copied
+ // retaining it's color information relatively well
+ for( sal_uInt16 i = 0; i < nCount; i++ )
+ pMap[ i ] = static_cast<sal_uInt8>(pWriteAcc->GetBestPaletteIndex( pReadAcc->GetPaletteColor( i ) ));
+
+ for( long nSrcY = aRectSrc.Top(); nSrcY < nSrcEndY; nSrcY++, nDstY++ )
+ {
+ Scanline pScanline = pWriteAcc->GetScanline(nDstY);
+ Scanline pScanlineRead = pReadAcc->GetScanline(nSrcY);
+ for( long nSrcX = aRectSrc.Left(), nDstX = aRectDst.Left(); nSrcX < nSrcEndX; nSrcX++, nDstX++ )
+ pWriteAcc->SetPixelOnData( pScanline, nDstX, BitmapColor( pMap[ pReadAcc->GetIndexFromData( pScanlineRead, nSrcX ) ] ));
+ }
+ }
+ else if( pReadAcc->HasPalette() )
+ {
+ for( long nSrcY = aRectSrc.Top(); nSrcY < nSrcEndY; nSrcY++, nDstY++ )
+ {
+ Scanline pScanline = pWriteAcc->GetScanline(nDstY);
+ Scanline pScanlineRead = pReadAcc->GetScanline(nSrcY);
+ for( long nSrcX = aRectSrc.Left(), nDstX = aRectDst.Left(); nSrcX < nSrcEndX; nSrcX++, nDstX++ )
+ pWriteAcc->SetPixelOnData( pScanline, nDstX, pReadAcc->GetPaletteColor( pReadAcc->GetIndexFromData( pScanlineRead, nSrcX ) ) );
+ }
+ }
+ else
+ for( long nSrcY = aRectSrc.Top(); nSrcY < nSrcEndY; nSrcY++, nDstY++ )
+ {
+ Scanline pScanline = pWriteAcc->GetScanline(nDstY);
+ Scanline pScanlineRead = pReadAcc->GetScanline(nSrcY);
+ for( long nSrcX = aRectSrc.Left(), nDstX = aRectDst.Left(); nSrcX < nSrcEndX; nSrcX++, nDstX++ )
+ pWriteAcc->SetPixelOnData( pScanline, nDstX, pReadAcc->GetPixelFromData( pScanlineRead, nSrcX ) );
+ }
+
+ pWriteAcc.reset();
+ bRet = ( nWidth > 0 ) && ( nHeight > 0 );
+ }
+
+ pReadAcc.reset();
+ }
+ }
+ }
+ else
+ {
+ tools::Rectangle aRectSrc( rRectSrc );
+
+ aRectSrc.Intersection( tools::Rectangle( Point(), aSizePix ) );
+
+ if( !aRectSrc.IsEmpty() && ( aRectSrc != aRectDst ) )
+ {
+ BitmapScopedWriteAccess pWriteAcc(*this);
+
+ if( pWriteAcc )
+ {
+ const long nWidth = std::min( aRectSrc.GetWidth(), aRectDst.GetWidth() );
+ const long nHeight = std::min( aRectSrc.GetHeight(), aRectDst.GetHeight() );
+ const long nSrcX = aRectSrc.Left();
+ const long nSrcY = aRectSrc.Top();
+ const long nSrcEndX1 = nSrcX + nWidth - 1;
+ const long nSrcEndY1 = nSrcY + nHeight - 1;
+ const long nDstX = aRectDst.Left();
+ const long nDstY = aRectDst.Top();
+ const long nDstEndX1 = nDstX + nWidth - 1;
+ const long nDstEndY1 = nDstY + nHeight - 1;
+
+ if( ( nDstX <= nSrcX ) && ( nDstY <= nSrcY ) )
+ {
+ for( long nY = nSrcY, nYN = nDstY; nY <= nSrcEndY1; nY++, nYN++ )
+ {
+ Scanline pScanline = pWriteAcc->GetScanline(nYN);
+ Scanline pScanlineSrc = pWriteAcc->GetScanline(nY);
+ for( long nX = nSrcX, nXN = nDstX; nX <= nSrcEndX1; nX++, nXN++ )
+ pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) );
+ }
+ }
+ else if( ( nDstX <= nSrcX ) && ( nDstY >= nSrcY ) )
+ {
+ for( long nY = nSrcEndY1, nYN = nDstEndY1; nY >= nSrcY; nY--, nYN-- )
+ {
+ Scanline pScanline = pWriteAcc->GetScanline(nYN);
+ Scanline pScanlineSrc = pWriteAcc->GetScanline(nY);
+ for( long nX = nSrcX, nXN = nDstX; nX <= nSrcEndX1; nX++, nXN++ )
+ pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) );
+ }
+ }
+ else if( ( nDstX >= nSrcX ) && ( nDstY <= nSrcY ) )
+ {
+ for( long nY = nSrcY, nYN = nDstY; nY <= nSrcEndY1; nY++, nYN++ )
+ {
+ Scanline pScanline = pWriteAcc->GetScanline(nYN);
+ Scanline pScanlineSrc = pWriteAcc->GetScanline(nY);
+ for( long nX = nSrcEndX1, nXN = nDstEndX1; nX >= nSrcX; nX--, nXN-- )
+ pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) );
+ }
+ }
+ else
+ {
+ for( long nY = nSrcEndY1, nYN = nDstEndY1; nY >= nSrcY; nY--, nYN-- )
+ {
+ Scanline pScanline = pWriteAcc->GetScanline(nYN);
+ Scanline pScanlineSrc = pWriteAcc->GetScanline(nY);
+ for( long nX = nSrcEndX1, nXN = nDstEndX1; nX >= nSrcX; nX--, nXN-- )
+ pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) );
+ }
+ }
+
+ pWriteAcc.reset();
+ bRet = true;
+ }
+ }
+ }
+ }
+
+ return bRet;
+}
+
+bool Bitmap::CopyPixel_AlphaOptimized( const tools::Rectangle& rRectDst, const tools::Rectangle& rRectSrc,
+ const Bitmap* pBmpSrc )
+{
+ // Note: this code is copied from Bitmap::CopyPixel but avoids any palette lookups
+ // This optimization is possible because the palettes of AlphaMasks are always identical (8bit GreyPalette, see ctor)
+ const Size aSizePix( GetSizePixel() );
+ tools::Rectangle aRectDst( rRectDst );
+ bool bRet = false;
+
+ aRectDst.Intersection( tools::Rectangle( Point(), aSizePix ) );
+
+ if( !aRectDst.IsEmpty() )
+ {
+ if( pBmpSrc && ( pBmpSrc->mxSalBmp != mxSalBmp ) )
+ {
+ Bitmap* pSrc = const_cast<Bitmap*>(pBmpSrc);
+ const Size aCopySizePix( pSrc->GetSizePixel() );
+ tools::Rectangle aRectSrc( rRectSrc );
+
+ aRectSrc.Intersection( tools::Rectangle( Point(), aCopySizePix ) );
+
+ if( !aRectSrc.IsEmpty() )
+ {
+ ScopedReadAccess pReadAcc(*pSrc);
+
+ if( pReadAcc )
+ {
+ BitmapScopedWriteAccess pWriteAcc(*this);
+
+ if( pWriteAcc )
+ {
+ const long nWidth = std::min( aRectSrc.GetWidth(), aRectDst.GetWidth() );
+ const long nHeight = std::min( aRectSrc.GetHeight(), aRectDst.GetHeight() );
+ const long nSrcEndX = aRectSrc.Left() + nWidth;
+ const long nSrcEndY = aRectSrc.Top() + nHeight;
+ long nDstY = aRectDst.Top();
+
+ for( long nSrcY = aRectSrc.Top(); nSrcY < nSrcEndY; nSrcY++, nDstY++)
+ {
+ Scanline pScanline = pWriteAcc->GetScanline(nDstY);
+ Scanline pScanlineRead = pReadAcc->GetScanline(nSrcY);
+ for( long nSrcX = aRectSrc.Left(), nDstX = aRectDst.Left(); nSrcX < nSrcEndX; nSrcX++, nDstX++ )
+ pWriteAcc->SetPixelOnData( pScanline, nDstX, pReadAcc->GetPixelFromData( pScanlineRead, nSrcX ) );
+ }
+
+ pWriteAcc.reset();
+ bRet = ( nWidth > 0 ) && ( nHeight > 0 );
+ }
+
+ pReadAcc.reset();
+ }
+ }
+ }
+ else
+ {
+ tools::Rectangle aRectSrc( rRectSrc );
+
+ aRectSrc.Intersection( tools::Rectangle( Point(), aSizePix ) );
+
+ if( !aRectSrc.IsEmpty() && ( aRectSrc != aRectDst ) )
+ {
+ BitmapScopedWriteAccess pWriteAcc(*this);
+
+ if( pWriteAcc )
+ {
+ const long nWidth = std::min( aRectSrc.GetWidth(), aRectDst.GetWidth() );
+ const long nHeight = std::min( aRectSrc.GetHeight(), aRectDst.GetHeight() );
+ const long nSrcX = aRectSrc.Left();
+ const long nSrcY = aRectSrc.Top();
+ const long nSrcEndX1 = nSrcX + nWidth - 1;
+ const long nSrcEndY1 = nSrcY + nHeight - 1;
+ const long nDstX = aRectDst.Left();
+ const long nDstY = aRectDst.Top();
+ const long nDstEndX1 = nDstX + nWidth - 1;
+ const long nDstEndY1 = nDstY + nHeight - 1;
+
+ if( ( nDstX <= nSrcX ) && ( nDstY <= nSrcY ) )
+ {
+ for( long nY = nSrcY, nYN = nDstY; nY <= nSrcEndY1; nY++, nYN++ )
+ {
+ Scanline pScanline = pWriteAcc->GetScanline(nYN);
+ Scanline pScanlineSrc = pWriteAcc->GetScanline(nY);
+ for( long nX = nSrcX, nXN = nDstX; nX <= nSrcEndX1; nX++, nXN++ )
+ pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) );
+ }
+ }
+ else if( ( nDstX <= nSrcX ) && ( nDstY >= nSrcY ) )
+ {
+ for( long nY = nSrcEndY1, nYN = nDstEndY1; nY >= nSrcY; nY--, nYN-- )
+ {
+ Scanline pScanline = pWriteAcc->GetScanline(nYN);
+ Scanline pScanlineSrc = pWriteAcc->GetScanline(nY);
+ for( long nX = nSrcX, nXN = nDstX; nX <= nSrcEndX1; nX++, nXN++ )
+ pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) );
+ }
+ }
+ else if( ( nDstX >= nSrcX ) && ( nDstY <= nSrcY ) )
+ {
+ for( long nY = nSrcY, nYN = nDstY; nY <= nSrcEndY1; nY++, nYN++ )
+ {
+ Scanline pScanline = pWriteAcc->GetScanline(nYN);
+ Scanline pScanlineSrc = pWriteAcc->GetScanline(nY);
+ for( long nX = nSrcEndX1, nXN = nDstEndX1; nX >= nSrcX; nX--, nXN-- )
+ pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) );
+ }
+ }
+ else
+ {
+ for( long nY = nSrcEndY1, nYN = nDstEndY1; nY >= nSrcY; nY--, nYN-- )
+ {
+ Scanline pScanline = pWriteAcc->GetScanline(nYN);
+ Scanline pScanlineSrc = pWriteAcc->GetScanline(nY);
+ for( long nX = nSrcEndX1, nXN = nDstEndX1; nX >= nSrcX; nX--, nXN-- )
+ pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) );
+ }
+ }
+
+ pWriteAcc.reset();
+ bRet = true;
+ }
+ }
+ }
+ }
+
+ return bRet;
+
+}
+
+bool Bitmap::Expand( sal_uLong nDX, sal_uLong nDY, const Color* pInitColor )
+{
+ bool bRet = false;
+
+ if( nDX || nDY )
+ {
+ const Size aSizePixel( GetSizePixel() );
+ const long nWidth = aSizePixel.Width();
+ const long nHeight = aSizePixel.Height();
+ const Size aNewSize( nWidth + nDX, nHeight + nDY );
+ ScopedReadAccess pReadAcc(*this);
+
+ if( pReadAcc )
+ {
+ BitmapPalette aBmpPal( pReadAcc->GetPalette() );
+ Bitmap aNewBmp( aNewSize, GetBitCount(), &aBmpPal );
+ BitmapScopedWriteAccess pWriteAcc(aNewBmp);
+
+ if( pWriteAcc )
+ {
+ BitmapColor aColor;
+ const long nNewX = nWidth;
+ const long nNewY = nHeight;
+ const long nNewWidth = pWriteAcc->Width();
+ const long nNewHeight = pWriteAcc->Height();
+ long nX;
+ long nY;
+
+ if( pInitColor )
+ aColor = pWriteAcc->GetBestMatchingColor( *pInitColor );
+
+ for( nY = 0; nY < nHeight; nY++ )
+ {
+ pWriteAcc->CopyScanline( nY, *pReadAcc );
+
+ if( pInitColor && nDX )
+ {
+ Scanline pScanline = pWriteAcc->GetScanline(nY);
+ for( nX = nNewX; nX < nNewWidth; nX++ )
+ pWriteAcc->SetPixelOnData( pScanline, nX, aColor );
+ }
+ }
+
+ if( pInitColor && nDY )
+ for( nY = nNewY; nY < nNewHeight; nY++ )
+ {
+ Scanline pScanline = pWriteAcc->GetScanline(nY);
+ for( nX = 0; nX < nNewWidth; nX++ )
+ pWriteAcc->SetPixelOnData( pScanline, nX, aColor );
+ }
+
+ pWriteAcc.reset();
+ bRet = true;
+ }
+
+ pReadAcc.reset();
+
+ if (bRet)
+ ReassignWithSize(aNewBmp);
+ }
+ }
+
+ return bRet;
+}
+
+Bitmap Bitmap::CreateDisplayBitmap( OutputDevice* pDisplay ) const
+{
+ Bitmap aDispBmp( *this );
+
+ SalGraphics* pDispGraphics = pDisplay->GetGraphics();
+
+ if( mxSalBmp && pDispGraphics )
+ {
+ std::shared_ptr<SalBitmap> xImpDispBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap());
+ if (xImpDispBmp->Create(*mxSalBmp, pDispGraphics))
+ aDispBmp.ImplSetSalBitmap(xImpDispBmp);
+ }
+
+ return aDispBmp;
+}
+
+bool Bitmap::GetSystemData( BitmapSystemData& rData ) const
+{
+ return mxSalBmp && mxSalBmp->GetSystemData(rData);
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */