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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <sal/log.hxx>
+#include <vcl/bitmapaccess.hxx>
+#include <tools/link.hxx>
+#include <tools/poly.hxx>
+#include <tools/helpers.hxx>
+#include <vcl/gdimtf.hxx>
+#include <vcl/metaact.hxx>
+#include <vcl/virdev.hxx>
+#include "impvect.hxx"
+#include <array>
+#include <memory>
+
+#define VECT_POLY_MAX 8192
+
+#define VECT_FREE_INDEX 0
+#define VECT_CONT_INDEX 1
+#define VECT_DONE_INDEX 2
+
+#define VECT_POLY_INLINE_INNER 1UL
+#define VECT_POLY_INLINE_OUTER 2UL
+#define VECT_POLY_OUTLINE_INNER 4UL
+#define VECT_POLY_OUTLINE_OUTER 8UL
+
+static void VECT_MAP( const std::unique_ptr<long []> & pMapIn, const std::unique_ptr<long []>& pMapOut, long nVal )
+{
+ pMapIn[nVal] = (nVal * 4) + 1;
+ pMapOut[nVal] = pMapIn[nVal] + 5;
+}
+static constexpr long BACK_MAP( long _def_nVal )
+{
+ return ((_def_nVal + 2) >> 2) - 1;
+}
+static void VECT_PROGRESS( const Link<long, void>* pProgress, long _def_nVal )
+{
+ if(pProgress)
+ pProgress->Call(_def_nVal);
+}
+
+namespace {
+
+class ImplVectMap;
+class ImplChain;
+
+}
+
+namespace ImplVectorizer
+{
+ static ImplVectMap* ImplExpand( BitmapReadAccess* pRAcc, const Color& rColor );
+ static void ImplCalculate( ImplVectMap* pMap, tools::PolyPolygon& rPolyPoly, sal_uInt8 cReduce );
+ static bool ImplGetChain( ImplVectMap* pMap, const Point& rStartPt, ImplChain& rChain );
+ static bool ImplIsUp( ImplVectMap const * pMap, long nY, long nX );
+ static void ImplLimitPolyPoly( tools::PolyPolygon& rPolyPoly );
+}
+
+namespace {
+
+struct ChainMove { long nDX; long nDY; };
+
+}
+
+static const ChainMove aImplMove[ 8 ] = {
+ { 1, 0 },
+ { 0, -1 },
+ { -1, 0 },
+ { 0, 1 },
+ { 1, -1 },
+ { -1, -1 },
+ { -1, 1 },
+ { 1, 1 }
+ };
+
+static const ChainMove aImplMoveInner[ 8 ] = {
+ { 0, 1 },
+ { 1, 0 },
+ { 0, -1 },
+ { -1, 0 },
+ { 0, 1 },
+ { 1, 0 },
+ { 0, -1 },
+ { -1, 0 }
+ };
+
+static const ChainMove aImplMoveOuter[ 8 ] = {
+ { 0, -1 },
+ { -1, 0 },
+ { 0, 1 },
+ { 1, 0 },
+ { -1, 0 },
+ { 0, 1 },
+ { 1, 0 },
+ { 0, -1 }
+ };
+
+namespace {
+
+struct ImplColorSet
+{
+ BitmapColor maColor;
+ sal_uInt16 mnIndex = 0;
+ bool mbSet = false;
+};
+
+}
+
+static bool ImplColorSetCmpFnc( const ImplColorSet& lhs, const ImplColorSet& rhs)
+{
+ if( lhs.mbSet && rhs.mbSet )
+ {
+ const sal_uInt8 cLum1 = lhs.maColor.GetLuminance();
+ const sal_uInt8 cLum2 = rhs.maColor.GetLuminance();
+ return cLum1 < cLum2;
+ }
+ return lhs.mbSet > rhs.mbSet;
+}
+
+namespace {
+
+class ImplPointArray
+{
+ std::unique_ptr<Point[]> mpArray;
+ sal_uLong mnSize;
+ sal_uLong mnRealSize;
+
+public:
+
+ ImplPointArray();
+
+ void ImplSetSize( sal_uLong nSize );
+ sal_uLong ImplGetRealSize() const { return mnRealSize; }
+ void ImplSetRealSize( sal_uLong nRealSize ) { mnRealSize = nRealSize; }
+ void ImplCreatePoly( tools::Polygon& rPoly ) const;
+
+ inline Point& operator[]( sal_uLong nPos );
+ inline const Point& operator[]( sal_uLong nPos ) const;
+
+};
+
+}
+
+ImplPointArray::ImplPointArray() :
+ mnSize ( 0 ),
+ mnRealSize ( 0 )
+
+{
+}
+
+void ImplPointArray::ImplSetSize( sal_uLong nSize )
+{
+ const sal_uLong nTotal = nSize * sizeof( Point );
+
+ mnSize = nSize;
+ mnRealSize = 0;
+
+ mpArray = std::make_unique<Point[]>( nTotal );
+}
+
+inline Point& ImplPointArray::operator[]( sal_uLong nPos )
+{
+ SAL_WARN_IF( nPos >= mnSize, "vcl", "ImplPointArray::operator[]: nPos out of range!" );
+ return mpArray[ nPos ];
+}
+
+inline const Point& ImplPointArray::operator[]( sal_uLong nPos ) const
+{
+ SAL_WARN_IF( nPos >= mnSize, "vcl", "ImplPointArray::operator[]: nPos out of range!" );
+ return mpArray[ nPos ];
+}
+
+void ImplPointArray::ImplCreatePoly( tools::Polygon& rPoly ) const
+{
+ rPoly = tools::Polygon( sal::static_int_cast<sal_uInt16>(mnRealSize), mpArray.get() );
+}
+
+namespace {
+
+class ImplVectMap
+{
+private:
+
+ Scanline mpBuf;
+ Scanline* mpScan;
+ long mnWidth;
+ long mnHeight;
+
+public:
+
+ ImplVectMap( long nWidth, long nHeight );
+ ~ImplVectMap();
+
+ long Width() const { return mnWidth; }
+ long Height() const { return mnHeight; }
+
+ inline void Set( long nY, long nX, sal_uInt8 cVal );
+ inline sal_uInt8 Get( long nY, long nX ) const;
+
+ inline bool IsFree( long nY, long nX ) const;
+ inline bool IsCont( long nY, long nX ) const;
+ inline bool IsDone( long nY, long nX ) const;
+
+};
+
+}
+
+ImplVectMap::ImplVectMap( long nWidth, long nHeight ) :
+ mpBuf ( static_cast<Scanline>(rtl_allocateZeroMemory(nWidth * nHeight)) ),
+ mpScan ( static_cast<Scanline*>(std::malloc(nHeight * sizeof(Scanline))) ),
+ mnWidth ( nWidth ),
+ mnHeight( nHeight )
+{
+ const long nWidthAl = ( nWidth >> 2 ) + 1;
+ Scanline pTmp = mpBuf;
+
+ for( long nY = 0; nY < nHeight; pTmp += nWidthAl )
+ mpScan[ nY++ ] = pTmp;
+}
+
+ImplVectMap::~ImplVectMap()
+{
+ std::free( mpBuf );
+ std::free( mpScan );
+}
+
+inline void ImplVectMap::Set( long nY, long nX, sal_uInt8 cVal )
+{
+ const sal_uInt8 cShift = sal::static_int_cast<sal_uInt8>(6 - ( ( nX & 3 ) << 1 ));
+ auto & rPixel = mpScan[ nY ][ nX >> 2 ];
+ rPixel = (rPixel & ~( 3 << cShift ) ) | ( cVal << cShift );
+}
+
+inline sal_uInt8 ImplVectMap::Get( long nY, long nX ) const
+{
+ return sal::static_int_cast<sal_uInt8>( ( ( mpScan[ nY ][ nX >> 2 ] ) >> ( 6 - ( ( nX & 3 ) << 1 ) ) ) & 3 );
+}
+
+inline bool ImplVectMap::IsFree( long nY, long nX ) const
+{
+ return( VECT_FREE_INDEX == Get( nY, nX ) );
+}
+
+inline bool ImplVectMap::IsCont( long nY, long nX ) const
+{
+ return( VECT_CONT_INDEX == Get( nY, nX ) );
+}
+
+inline bool ImplVectMap::IsDone( long nY, long nX ) const
+{
+ return( VECT_DONE_INDEX == Get( nY, nX ) );
+}
+
+namespace {
+
+class ImplChain
+{
+private:
+
+ tools::Polygon maPoly;
+ Point maStartPt;
+ sal_uLong mnArraySize;
+ sal_uLong mnCount;
+ std::unique_ptr<sal_uInt8[]>
+ mpCodes;
+
+ void ImplGetSpace();
+
+ void ImplPostProcess( const ImplPointArray& rArr );
+
+ ImplChain(const ImplChain&) = delete;
+ ImplChain& operator=(const ImplChain&) = delete;
+
+public:
+
+ ImplChain();
+
+ void ImplBeginAdd( const Point& rStartPt );
+ inline void ImplAdd( sal_uInt8 nCode );
+ void ImplEndAdd( sal_uLong nTypeFlag );
+
+ const tools::Polygon& ImplGetPoly() const { return maPoly; }
+};
+
+}
+
+ImplChain::ImplChain() :
+ mnArraySize ( 1024 ),
+ mnCount ( 0 ),
+ mpCodes ( new sal_uInt8[mnArraySize] )
+{
+}
+
+void ImplChain::ImplGetSpace()
+{
+ const sal_uLong nOldArraySize = mnArraySize;
+ sal_uInt8* pNewCodes;
+
+ mnArraySize = mnArraySize << 1;
+ pNewCodes = new sal_uInt8[ mnArraySize ];
+ memcpy( pNewCodes, mpCodes.get(), nOldArraySize );
+ mpCodes.reset( pNewCodes );
+}
+
+void ImplChain::ImplBeginAdd( const Point& rStartPt )
+{
+ maPoly = tools::Polygon();
+ maStartPt = rStartPt;
+ mnCount = 0;
+}
+
+inline void ImplChain::ImplAdd( sal_uInt8 nCode )
+{
+ if( mnCount == mnArraySize )
+ ImplGetSpace();
+
+ mpCodes[ mnCount++ ] = nCode;
+}
+
+void ImplChain::ImplEndAdd( sal_uLong nFlag )
+{
+ if( mnCount )
+ {
+ ImplPointArray aArr;
+
+ if( nFlag & VECT_POLY_INLINE_INNER )
+ {
+ long nFirstX, nFirstY;
+ long nLastX, nLastY;
+
+ nFirstX = nLastX = maStartPt.X();
+ nFirstY = nLastY = maStartPt.Y();
+ aArr.ImplSetSize( mnCount << 1 );
+
+ sal_uInt16 nPolyPos;
+ sal_uLong i;
+ for( i = 0, nPolyPos = 0; i < ( mnCount - 1 ); i++ )
+ {
+ const sal_uInt8 cMove = mpCodes[ i ];
+ const sal_uInt8 cNextMove = mpCodes[ i + 1 ];
+ const ChainMove& rMove = aImplMove[ cMove ];
+ const ChainMove& rMoveInner = aImplMoveInner[ cMove ];
+// Point& rPt = aArr[ nPolyPos ];
+ bool bDone = true;
+
+ nLastX += rMove.nDX;
+ nLastY += rMove.nDY;
+
+ if( cMove < 4 )
+ {
+ if( ( cMove == 0 && cNextMove == 3 ) ||
+ ( cMove == 3 && cNextMove == 2 ) ||
+ ( cMove == 2 && cNextMove == 1 ) ||
+ ( cMove == 1 && cNextMove == 0 ) )
+ {
+ }
+ else if( cMove == 2 && cNextMove == 3 )
+ {
+ aArr[ nPolyPos ].setX( nLastX );
+ aArr[ nPolyPos++ ].setY( nLastY - 1 );
+
+ aArr[ nPolyPos ].setX( nLastX - 1 );
+ aArr[ nPolyPos++ ].setY( nLastY - 1 );
+
+ aArr[ nPolyPos ].setX( nLastX - 1 );
+ aArr[ nPolyPos++ ].setY( nLastY );
+ }
+ else if( cMove == 3 && cNextMove == 0 )
+ {
+ aArr[ nPolyPos ].setX( nLastX - 1 );
+ aArr[ nPolyPos++ ].setY( nLastY );
+
+ aArr[ nPolyPos ].setX( nLastX - 1 );
+ aArr[ nPolyPos++ ].setY( nLastY + 1 );
+
+ aArr[ nPolyPos ].setX( nLastX );
+ aArr[ nPolyPos++ ].setY( nLastY + 1 );
+ }
+ else if( cMove == 0 && cNextMove == 1 )
+ {
+ aArr[ nPolyPos ].setX( nLastX );
+ aArr[ nPolyPos++ ].setY( nLastY + 1 );
+
+ aArr[ nPolyPos ].setX( nLastX + 1 );
+ aArr[ nPolyPos++ ].setY( nLastY + 1 );
+
+ aArr[ nPolyPos ].setX( nLastX + 1 );
+ aArr[ nPolyPos++ ].setY( nLastY );
+ }
+ else if( cMove == 1 && cNextMove == 2 )
+ {
+ aArr[ nPolyPos ].setX( nLastX + 1 );
+ aArr[ nPolyPos++ ].setY( nLastY + 1 );
+
+ aArr[ nPolyPos ].setX( nLastX + 1 );
+ aArr[ nPolyPos++ ].setY( nLastY - 1 );
+
+ aArr[ nPolyPos ].setX( nLastX );
+ aArr[ nPolyPos++ ].setY( nLastY - 1 );
+ }
+ else
+ bDone = false;
+ }
+ else if( cMove == 7 && cNextMove == 0 )
+ {
+ aArr[ nPolyPos ].setX( nLastX - 1 );
+ aArr[ nPolyPos++ ].setY( nLastY );
+
+ aArr[ nPolyPos ].setX( nLastX );
+ aArr[ nPolyPos++ ].setY( nLastY + 1 );
+ }
+ else if( cMove == 4 && cNextMove == 1 )
+ {
+ aArr[ nPolyPos ].setX( nLastX );
+ aArr[ nPolyPos++ ].setY( nLastY + 1 );
+
+ aArr[ nPolyPos ].setX( nLastX + 1 );
+ aArr[ nPolyPos++ ].setY( nLastY );
+ }
+ else
+ bDone = false;
+
+ if( !bDone )
+ {
+ aArr[ nPolyPos ].setX( nLastX + rMoveInner.nDX );
+ aArr[ nPolyPos++ ].setY( nLastY + rMoveInner.nDY );
+ }
+ }
+
+ aArr[ nPolyPos ].setX( nFirstX + 1 );
+ aArr[ nPolyPos++ ].setY( nFirstY + 1 );
+ aArr.ImplSetRealSize( nPolyPos );
+ }
+ else if( nFlag & VECT_POLY_INLINE_OUTER )
+ {
+ long nFirstX, nFirstY;
+ long nLastX, nLastY;
+
+ nFirstX = nLastX = maStartPt.X();
+ nFirstY = nLastY = maStartPt.Y();
+ aArr.ImplSetSize( mnCount << 1 );
+
+ sal_uInt16 nPolyPos;
+ sal_uLong i;
+ for( i = 0, nPolyPos = 0; i < ( mnCount - 1 ); i++ )
+ {
+ const sal_uInt8 cMove = mpCodes[ i ];
+ const sal_uInt8 cNextMove = mpCodes[ i + 1 ];
+ const ChainMove& rMove = aImplMove[ cMove ];
+ const ChainMove& rMoveOuter = aImplMoveOuter[ cMove ];
+// Point& rPt = aArr[ nPolyPos ];
+ bool bDone = true;
+
+ nLastX += rMove.nDX;
+ nLastY += rMove.nDY;
+
+ if( cMove < 4 )
+ {
+ if( ( cMove == 0 && cNextMove == 1 ) ||
+ ( cMove == 1 && cNextMove == 2 ) ||
+ ( cMove == 2 && cNextMove == 3 ) ||
+ ( cMove == 3 && cNextMove == 0 ) )
+ {
+ }
+ else if( cMove == 0 && cNextMove == 3 )
+ {
+ aArr[ nPolyPos ].setX( nLastX );
+ aArr[ nPolyPos++ ].setY( nLastY - 1 );
+
+ aArr[ nPolyPos ].setX( nLastX + 1 );
+ aArr[ nPolyPos++ ].setY( nLastY - 1 );
+
+ aArr[ nPolyPos ].setX( nLastX + 1 );
+ aArr[ nPolyPos++ ].setY( nLastY );
+ }
+ else if( cMove == 3 && cNextMove == 2 )
+ {
+ aArr[ nPolyPos ].setX( nLastX + 1 );
+ aArr[ nPolyPos++ ].setY( nLastY );
+
+ aArr[ nPolyPos ].setX( nLastX + 1 );
+ aArr[ nPolyPos++ ].setY( nLastY + 1 );
+
+ aArr[ nPolyPos ].setX( nLastX );
+ aArr[ nPolyPos++ ].setY( nLastY + 1 );
+ }
+ else if( cMove == 2 && cNextMove == 1 )
+ {
+ aArr[ nPolyPos ].setX( nLastX );
+ aArr[ nPolyPos++ ].setY( nLastY + 1 );
+
+ aArr[ nPolyPos ].setX( nLastX - 1 );
+ aArr[ nPolyPos++ ].setY( nLastY + 1 );
+
+ aArr[ nPolyPos ].setX( nLastX - 1 );
+ aArr[ nPolyPos++ ].setY( nLastY );
+ }
+ else if( cMove == 1 && cNextMove == 0 )
+ {
+ aArr[ nPolyPos ].setX( nLastX - 1 );
+ aArr[ nPolyPos++ ].setY( nLastY );
+
+ aArr[ nPolyPos ].setX( nLastX - 1 );
+ aArr[ nPolyPos++ ].setY( nLastY - 1 );
+
+ aArr[ nPolyPos ].setX( nLastX );
+ aArr[ nPolyPos++ ].setY( nLastY - 1 );
+ }
+ else
+ bDone = false;
+ }
+ else if( cMove == 7 && cNextMove == 3 )
+ {
+ aArr[ nPolyPos ].setX( nLastX );
+ aArr[ nPolyPos++ ].setY( nLastY - 1 );
+
+ aArr[ nPolyPos ].setX( nLastX + 1 );
+ aArr[ nPolyPos++ ].setY( nLastY );
+ }
+ else if( cMove == 6 && cNextMove == 2 )
+ {
+ aArr[ nPolyPos ].setX( nLastX + 1 );
+ aArr[ nPolyPos++ ].setY( nLastY );
+
+ aArr[ nPolyPos ].setX( nLastX );
+ aArr[ nPolyPos++ ].setY( nLastY + 1 );
+ }
+ else
+ bDone = false;
+
+ if( !bDone )
+ {
+ aArr[ nPolyPos ].setX( nLastX + rMoveOuter.nDX );
+ aArr[ nPolyPos++ ].setY( nLastY + rMoveOuter.nDY );
+ }
+ }
+
+ aArr[ nPolyPos ].setX( nFirstX - 1 );
+ aArr[ nPolyPos++ ].setY( nFirstY - 1 );
+ aArr.ImplSetRealSize( nPolyPos );
+ }
+ else
+ {
+ long nLastX = maStartPt.X(), nLastY = maStartPt.Y();
+
+ aArr.ImplSetSize( mnCount + 1 );
+ aArr[ 0 ] = Point( nLastX, nLastY );
+
+ for( sal_uLong i = 0; i < mnCount; )
+ {
+ const ChainMove& rMove = aImplMove[ mpCodes[ i ] ];
+ nLastX += rMove.nDX;
+ nLastY += rMove.nDY;
+ aArr[ ++i ] = Point( nLastX, nLastY );
+ }
+
+ aArr.ImplSetRealSize( mnCount + 1 );
+ }
+
+ ImplPostProcess( aArr );
+ }
+ else
+ maPoly.SetSize( 0 );
+}
+
+void ImplChain::ImplPostProcess( const ImplPointArray& rArr )
+{
+ ImplPointArray aNewArr1;
+ ImplPointArray aNewArr2;
+ Point* pLast;
+ Point* pLeast;
+ sal_uLong nNewPos;
+ sal_uLong nCount = rArr.ImplGetRealSize();
+ sal_uLong n;
+
+ // pass 1
+ aNewArr1.ImplSetSize( nCount );
+ pLast = &( aNewArr1[ 0 ] );
+ pLast->setX( BACK_MAP( rArr[ 0 ].X() ) );
+ pLast->setY( BACK_MAP( rArr[ 0 ].Y() ) );
+
+ for( n = nNewPos = 1; n < nCount; )
+ {
+ const Point& rPt = rArr[ n++ ];
+ const long nX = BACK_MAP( rPt.X() );
+ const long nY = BACK_MAP( rPt.Y() );
+
+ if( nX != pLast->X() || nY != pLast->Y() )
+ {
+ pLast = pLeast = &( aNewArr1[ nNewPos++ ] );
+ pLeast->setX( nX );
+ pLeast->setY( nY );
+ }
+ }
+
+ nCount = nNewPos;
+ aNewArr1.ImplSetRealSize( nCount );
+
+ // pass 2
+ aNewArr2.ImplSetSize( nCount );
+ pLast = &( aNewArr2[ 0 ] );
+ *pLast = aNewArr1[ 0 ];
+
+ for( n = nNewPos = 1; n < nCount; )
+ {
+ pLeast = &( aNewArr1[ n++ ] );
+
+ if( pLeast->X() == pLast->X() )
+ {
+ while( n < nCount && aNewArr1[ n ].X() == pLast->X() )
+ pLeast = &( aNewArr1[ n++ ] );
+ }
+ else if( pLeast->Y() == pLast->Y() )
+ {
+ while( n < nCount && aNewArr1[ n ].Y() == pLast->Y() )
+ pLeast = &( aNewArr1[ n++ ] );
+ }
+
+ pLast = pLeast;
+ aNewArr2[ nNewPos++ ] = *pLast;
+ }
+
+ aNewArr2.ImplSetRealSize( nNewPos );
+ aNewArr2.ImplCreatePoly( maPoly );
+}
+
+namespace ImplVectorizer {
+
+bool ImplVectorize( const Bitmap& rColorBmp, GDIMetaFile& rMtf,
+ sal_uInt8 cReduce, const Link<long,void>* pProgress )
+{
+ bool bRet = false;
+
+ VECT_PROGRESS( pProgress, 0 );
+
+ std::unique_ptr<Bitmap> xBmp(new Bitmap( rColorBmp ));
+ Bitmap::ScopedReadAccess pRAcc(*xBmp);
+
+ if( pRAcc )
+ {
+ tools::PolyPolygon aPolyPoly;
+ double fPercent = 0.0;
+ double fPercentStep_2 = 0.0;
+ const long nWidth = pRAcc->Width();
+ const long nHeight = pRAcc->Height();
+ const sal_uInt16 nColorCount = pRAcc->GetPaletteEntryCount();
+ sal_uInt16 n;
+ std::array<ImplColorSet, 256> aColorSet;
+
+ rMtf.Clear();
+
+ // get used palette colors and sort them from light to dark colors
+ for( n = 0; n < nColorCount; n++ )
+ {
+ aColorSet[ n ].mnIndex = n;
+ aColorSet[ n ].maColor = pRAcc->GetPaletteColor( n );
+ }
+
+ for( long nY = 0; nY < nHeight; nY++ )
+ {
+ Scanline pScanlineRead = pRAcc->GetScanline( nY );
+ for( long nX = 0; nX < nWidth; nX++ )
+ aColorSet[ pRAcc->GetIndexFromData( pScanlineRead, nX ) ].mbSet = true;
+ }
+
+ std::sort( aColorSet.begin(), aColorSet.end(), ImplColorSetCmpFnc );
+
+ for( n = 0; n < 256; n++ )
+ if( !aColorSet[ n ].mbSet )
+ break;
+
+ if( n )
+ fPercentStep_2 = 45.0 / n;
+
+ fPercent += 10.0;
+ VECT_PROGRESS( pProgress, FRound( fPercent ) );
+
+ for( sal_uInt16 i = 0; i < n; i++ )
+ {
+ const BitmapColor aBmpCol( pRAcc->GetPaletteColor( aColorSet[ i ].mnIndex ) );
+ const Color aFindColor( aBmpCol.GetRed(), aBmpCol.GetGreen(), aBmpCol.GetBlue() );
+ std::unique_ptr<ImplVectMap> xMap(ImplExpand( pRAcc.get(), aFindColor ));
+
+ fPercent += fPercentStep_2;
+ VECT_PROGRESS( pProgress, FRound( fPercent ) );
+
+ if( xMap )
+ {
+ aPolyPoly.Clear();
+ ImplCalculate( xMap.get(), aPolyPoly, cReduce );
+ xMap.reset();
+
+ if( aPolyPoly.Count() )
+ {
+ ImplLimitPolyPoly( aPolyPoly );
+
+ aPolyPoly.Optimize( PolyOptimizeFlags::EDGES );
+
+ if( aPolyPoly.Count() )
+ {
+ rMtf.AddAction( new MetaLineColorAction( aFindColor, true ) );
+ rMtf.AddAction( new MetaFillColorAction( aFindColor, true ) );
+ rMtf.AddAction( new MetaPolyPolygonAction( aPolyPoly ) );
+ }
+ }
+ }
+
+ fPercent += fPercentStep_2;
+ VECT_PROGRESS( pProgress, FRound( fPercent ) );
+ }
+
+ if( rMtf.GetActionSize() )
+ {
+ MapMode aMap( MapUnit::Map100thMM );
+ ScopedVclPtrInstance< VirtualDevice > aVDev;
+ const Size aLogSize1( aVDev->PixelToLogic( Size( 1, 1 ), aMap ) );
+
+ rMtf.SetPrefMapMode( aMap );
+ rMtf.SetPrefSize( Size( nWidth + 2, nHeight + 2 ) );
+ rMtf.Move( 1, 1 );
+ rMtf.Scale( aLogSize1.Width(), aLogSize1.Height() );
+ bRet = true;
+ }
+ }
+
+ pRAcc.reset();
+ xBmp.reset();
+ VECT_PROGRESS( pProgress, 100 );
+
+ return bRet;
+}
+
+void ImplLimitPolyPoly( tools::PolyPolygon& rPolyPoly )
+{
+ if( rPolyPoly.Count() > VECT_POLY_MAX )
+ {
+ tools::PolyPolygon aNewPolyPoly;
+ long nReduce = 0;
+ sal_uInt16 nNewCount;
+
+ do
+ {
+ aNewPolyPoly.Clear();
+ nReduce++;
+
+ for( sal_uInt16 i = 0, nCount = rPolyPoly.Count(); i < nCount; i++ )
+ {
+ const tools::Rectangle aBound( rPolyPoly[ i ].GetBoundRect() );
+
+ if( aBound.GetWidth() > nReduce && aBound.GetHeight() > nReduce )
+ {
+ if( rPolyPoly[ i ].GetSize() )
+ aNewPolyPoly.Insert( rPolyPoly[ i ] );
+ }
+ }
+
+ nNewCount = aNewPolyPoly.Count();
+ }
+ while( nNewCount > VECT_POLY_MAX );
+
+ rPolyPoly = aNewPolyPoly;
+ }
+}
+
+ImplVectMap* ImplExpand( BitmapReadAccess* pRAcc, const Color& rColor )
+{
+ ImplVectMap* pMap = nullptr;
+
+ if( pRAcc && pRAcc->Width() && pRAcc->Height() )
+ {
+ const long nOldWidth = pRAcc->Width();
+ const long nOldHeight = pRAcc->Height();
+ const long nNewWidth = ( nOldWidth << 2 ) + 4;
+ const long nNewHeight = ( nOldHeight << 2 ) + 4;
+ const BitmapColor aTest( pRAcc->GetBestMatchingColor( rColor ) );
+ std::unique_ptr<long[]> pMapIn(new long[ std::max( nOldWidth, nOldHeight ) ]);
+ std::unique_ptr<long[]> pMapOut(new long[ std::max( nOldWidth, nOldHeight ) ]);
+ long nX, nY, nTmpX, nTmpY;
+
+ pMap = new ImplVectMap( nNewWidth, nNewHeight );
+
+ for( nX = 0; nX < nOldWidth; nX++ )
+ VECT_MAP( pMapIn, pMapOut, nX );
+
+ for( nY = 0, nTmpY = 5; nY < nOldHeight; nY++, nTmpY += 4 )
+ {
+ Scanline pScanlineRead = pRAcc->GetScanline( nY );
+ for( nX = 0; nX < nOldWidth; )
+ {
+ if( pRAcc->GetPixelFromData( pScanlineRead, nX ) == aTest )
+ {
+ nTmpX = pMapIn[ nX++ ];
+ nTmpY -= 3;
+
+ pMap->Set( nTmpY++, nTmpX, VECT_CONT_INDEX );
+ pMap->Set( nTmpY++, nTmpX, VECT_CONT_INDEX );
+ pMap->Set( nTmpY++, nTmpX, VECT_CONT_INDEX );
+ pMap->Set( nTmpY, nTmpX, VECT_CONT_INDEX );
+
+ while( nX < nOldWidth && pRAcc->GetPixelFromData( pScanlineRead, nX ) == aTest )
+ nX++;
+
+ nTmpX = pMapOut[ nX - 1 ];
+ nTmpY -= 3;
+
+ pMap->Set( nTmpY++, nTmpX, VECT_CONT_INDEX );
+ pMap->Set( nTmpY++, nTmpX, VECT_CONT_INDEX );
+ pMap->Set( nTmpY++, nTmpX, VECT_CONT_INDEX );
+ pMap->Set( nTmpY, nTmpX, VECT_CONT_INDEX );
+ }
+ else
+ nX++;
+ }
+ }
+
+ for( nY = 0; nY < nOldHeight; nY++ )
+ VECT_MAP( pMapIn, pMapOut, nY );
+
+ for( nX = 0, nTmpX = 5; nX < nOldWidth; nX++, nTmpX += 4 )
+ {
+ for( nY = 0; nY < nOldHeight; )
+ {
+ if( pRAcc->GetPixel( nY, nX ) == aTest )
+ {
+ nTmpX -= 3;
+ nTmpY = pMapIn[ nY++ ];
+
+ pMap->Set( nTmpY, nTmpX++, VECT_CONT_INDEX );
+ pMap->Set( nTmpY, nTmpX++, VECT_CONT_INDEX );
+ pMap->Set( nTmpY, nTmpX++, VECT_CONT_INDEX );
+ pMap->Set( nTmpY, nTmpX, VECT_CONT_INDEX );
+
+ while( nY < nOldHeight && pRAcc->GetPixel( nY, nX ) == aTest )
+ nY++;
+
+ nTmpX -= 3;
+ nTmpY = pMapOut[ nY - 1 ];
+
+ pMap->Set( nTmpY, nTmpX++, VECT_CONT_INDEX );
+ pMap->Set( nTmpY, nTmpX++, VECT_CONT_INDEX );
+ pMap->Set( nTmpY, nTmpX++, VECT_CONT_INDEX );
+ pMap->Set( nTmpY, nTmpX, VECT_CONT_INDEX );
+ }
+ else
+ nY++;
+ }
+ }
+ }
+
+ return pMap;
+}
+
+void ImplCalculate( ImplVectMap* pMap, tools::PolyPolygon& rPolyPoly, sal_uInt8 cReduce )
+{
+ const long nWidth = pMap->Width(), nHeight= pMap->Height();
+
+ for( long nY = 0; nY < nHeight; nY++ )
+ {
+ long nX = 0;
+ bool bInner = true;
+
+ while( nX < nWidth )
+ {
+ // skip free
+ while( ( nX < nWidth ) && pMap->IsFree( nY, nX ) )
+ nX++;
+
+ if( nX == nWidth )
+ break;
+
+ if( pMap->IsCont( nY, nX ) )
+ {
+ // new contour
+ ImplChain aChain;
+ const Point aStartPt( nX++, nY );
+
+ // get chain code
+ aChain.ImplBeginAdd( aStartPt );
+ ImplGetChain( pMap, aStartPt, aChain );
+
+ aChain.ImplEndAdd( bInner ? VECT_POLY_OUTLINE_INNER : VECT_POLY_OUTLINE_OUTER );
+
+ const tools::Polygon& rPoly = aChain.ImplGetPoly();
+
+ if( rPoly.GetSize() > 2 )
+ {
+ if( cReduce )
+ {
+ const tools::Rectangle aBound( rPoly.GetBoundRect() );
+
+ if( aBound.GetWidth() > cReduce && aBound.GetHeight() > cReduce )
+ rPolyPoly.Insert( rPoly );
+ }
+ else
+ rPolyPoly.Insert( rPoly );
+ }
+
+ // skip rest of detected contour
+ while( pMap->IsCont( nY, nX ) )
+ nX++;
+ }
+ else
+ {
+ // process done segment
+ const long nStartSegX = nX++;
+
+ while( pMap->IsDone( nY, nX ) )
+ nX++;
+
+ if( ( ( nX - nStartSegX ) == 1 ) || ( ImplIsUp( pMap, nY, nStartSegX ) != ImplIsUp( pMap, nY, nX - 1 ) ) )
+ bInner = !bInner;
+ }
+ }
+ }
+}
+
+bool ImplGetChain( ImplVectMap* pMap, const Point& rStartPt, ImplChain& rChain )
+{
+ long nActX = rStartPt.X();
+ long nActY = rStartPt.Y();
+ sal_uLong nFound;
+ sal_uLong nLastDir = 0;
+ sal_uLong nDir;
+
+ do
+ {
+ nFound = 0;
+
+ // first try last direction
+ long nTryX = nActX + aImplMove[ nLastDir ].nDX;
+ long nTryY = nActY + aImplMove[ nLastDir ].nDY;
+
+ if( pMap->IsCont( nTryY, nTryX ) )
+ {
+ rChain.ImplAdd( static_cast<sal_uInt8>(nLastDir) );
+ nActY = nTryY;
+ nActX = nTryX;
+ pMap->Set( nActY, nActX, VECT_DONE_INDEX );
+ nFound = 1;
+ }
+ else
+ {
+ // try other directions
+ for( nDir = 0; nDir < 8; nDir++ )
+ {
+ // we already tried nLastDir
+ if( nDir != nLastDir )
+ {
+ nTryX = nActX + aImplMove[ nDir ].nDX;
+ nTryY = nActY + aImplMove[ nDir ].nDY;
+
+ if( pMap->IsCont( nTryY, nTryX ) )
+ {
+ rChain.ImplAdd( static_cast<sal_uInt8>(nDir) );
+ nActY = nTryY;
+ nActX = nTryX;
+ pMap->Set( nActY, nActX, VECT_DONE_INDEX );
+ nFound = 1;
+ nLastDir = nDir;
+ break;
+ }
+ }
+ }
+ }
+ }
+ while( nFound );
+
+ return true;
+}
+
+bool ImplIsUp( ImplVectMap const * pMap, long nY, long nX )
+{
+ if( pMap->IsDone( nY - 1, nX ) )
+ return true;
+ else if( pMap->IsDone( nY + 1, nX ) )
+ return false;
+ else if( pMap->IsDone( nY - 1, nX - 1 ) || pMap->IsDone( nY - 1, nX + 1 ) )
+ return true;
+ else
+ return false;
+}
+
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */