diff options
Diffstat (limited to 'vcl/source/gdi/print2.cxx')
-rw-r--r-- | vcl/source/gdi/print2.cxx | 1314 |
1 files changed, 1314 insertions, 0 deletions
diff --git a/vcl/source/gdi/print2.cxx b/vcl/source/gdi/print2.cxx new file mode 100644 index 000000000..89fec06ff --- /dev/null +++ b/vcl/source/gdi/print2.cxx @@ -0,0 +1,1314 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <utility> +#include <list> +#include <vector> + +#include <basegfx/polygon/b2dpolygontools.hxx> +#include <sal/log.hxx> +#include <officecfg/Office/Common.hxx> + +#include <vcl/virdev.hxx> +#include <vcl/metaact.hxx> +#include <vcl/gdimtf.hxx> +#include <vcl/print.hxx> +#include <vcl/svapp.hxx> +#include <vcl/bitmapaccess.hxx> + +#include "pdfwriter_impl.hxx" + +#define MAX_TILE_WIDTH 1024 +#define MAX_TILE_HEIGHT 1024 + +typedef ::std::pair< MetaAction*, int > Component; // MetaAction plus index in metafile + +namespace { + +// List of (intersecting) actions, plus overall bounds +struct ConnectedComponents +{ + ConnectedComponents() : + aComponentList(), + aBounds(), + aBgColor(COL_WHITE), + bIsSpecial(false), + bIsFullyTransparent(false) + {} + + ::std::list< Component > aComponentList; + tools::Rectangle aBounds; + Color aBgColor; + bool bIsSpecial; + bool bIsFullyTransparent; +}; + +} + +namespace { + +/** Determines whether the action can handle transparency correctly + (i.e. when painted on white background, does the action still look + correct)? + */ +bool DoesActionHandleTransparency( const MetaAction& rAct ) +{ + // MetaActionType::FLOATTRANSPARENT can contain a whole metafile, + // which is to be rendered with the given transparent gradient. We + // currently cannot emulate transparent painting on a white + // background reliably. + + // the remainder can handle printing itself correctly on a uniform + // white background. + switch( rAct.GetType() ) + { + case MetaActionType::Transparent: + case MetaActionType::BMPEX: + case MetaActionType::BMPEXSCALE: + case MetaActionType::BMPEXSCALEPART: + return true; + + default: + return false; + } +} + +bool doesRectCoverWithUniformColor( + tools::Rectangle const & rPrevRect, + tools::Rectangle const & rCurrRect, + OutputDevice const & rMapModeVDev) +{ + // shape needs to fully cover previous content, and have uniform + // color + return (rMapModeVDev.LogicToPixel(rCurrRect).IsInside(rPrevRect) && + rMapModeVDev.IsFillColor()); +} + +/** Check whether rCurrRect rectangle fully covers io_rPrevRect - if + yes, return true and update o_rBgColor + */ +bool checkRect( tools::Rectangle& io_rPrevRect, + Color& o_rBgColor, + const tools::Rectangle& rCurrRect, + OutputDevice const & rMapModeVDev ) +{ + bool bRet = doesRectCoverWithUniformColor(io_rPrevRect, rCurrRect, rMapModeVDev); + + if( bRet ) + { + io_rPrevRect = rCurrRect; + o_rBgColor = rMapModeVDev.GetFillColor(); + } + + return bRet; +} + +/** #107169# Convert BitmapEx to Bitmap with appropriately blended + color. Convert MetaTransparentAction to plain polygon, + appropriately colored + + @param o_rMtf + Add converted actions to this metafile +*/ +void ImplConvertTransparentAction( GDIMetaFile& o_rMtf, + const MetaAction& rAct, + const OutputDevice& rStateOutDev, + Color aBgColor ) +{ + if (rAct.GetType() == MetaActionType::Transparent) + { + const MetaTransparentAction* pTransAct = static_cast<const MetaTransparentAction*>(&rAct); + sal_uInt16 nTransparency( pTransAct->GetTransparence() ); + + // #i10613# Respect transparency for draw color + if (nTransparency) + { + o_rMtf.AddAction(new MetaPushAction(PushFlags::LINECOLOR|PushFlags::FILLCOLOR)); + + // assume white background for alpha blending + Color aLineColor(rStateOutDev.GetLineColor()); + aLineColor.SetRed(static_cast<sal_uInt8>((255*nTransparency + (100 - nTransparency) * aLineColor.GetRed()) / 100)); + aLineColor.SetGreen(static_cast<sal_uInt8>((255*nTransparency + (100 - nTransparency) * aLineColor.GetGreen()) / 100)); + aLineColor.SetBlue(static_cast<sal_uInt8>((255*nTransparency + (100 - nTransparency) * aLineColor.GetBlue()) / 100)); + o_rMtf.AddAction(new MetaLineColorAction(aLineColor, true)); + + Color aFillColor(rStateOutDev.GetFillColor()); + aFillColor.SetRed(static_cast<sal_uInt8>((255*nTransparency + (100 - nTransparency)*aFillColor.GetRed()) / 100)); + aFillColor.SetGreen(static_cast<sal_uInt8>((255*nTransparency + (100 - nTransparency)*aFillColor.GetGreen()) / 100)); + aFillColor.SetBlue(static_cast<sal_uInt8>((255*nTransparency + (100 - nTransparency)*aFillColor.GetBlue()) / 100)); + o_rMtf.AddAction(new MetaFillColorAction(aFillColor, true)); + } + + o_rMtf.AddAction(new MetaPolyPolygonAction(pTransAct->GetPolyPolygon())); + + if(nTransparency) + o_rMtf.AddAction(new MetaPopAction()); + } + else + { + BitmapEx aBmpEx; + + switch (rAct.GetType()) + { + case MetaActionType::BMPEX: + aBmpEx = static_cast<const MetaBmpExAction&>(rAct).GetBitmapEx(); + break; + + case MetaActionType::BMPEXSCALE: + aBmpEx = static_cast<const MetaBmpExScaleAction&>(rAct).GetBitmapEx(); + break; + + case MetaActionType::BMPEXSCALEPART: + aBmpEx = static_cast<const MetaBmpExScaleAction&>(rAct).GetBitmapEx(); + break; + + case MetaActionType::Transparent: + + default: + OSL_FAIL("Printer::GetPreparedMetafile impossible state reached"); + break; + } + + Bitmap aBmp(aBmpEx.GetBitmap()); + if (!aBmpEx.IsAlpha()) + { + // blend with mask + Bitmap::ScopedReadAccess pRA(aBmp); + + if (!pRA) + return; // what else should I do? + + Color aActualColor(aBgColor); + + if (pRA->HasPalette()) + aActualColor = pRA->GetBestPaletteColor(aBgColor); + + pRA.reset(); + + // did we get true white? + if (aActualColor.GetColorError(aBgColor)) + { + // no, create truecolor bitmap, then + aBmp.Convert(BmpConversion::N24Bit); + + // fill masked out areas white + aBmp.Replace(aBmpEx.GetMask(), aBgColor); + } + else + { + // fill masked out areas white + aBmp.Replace(aBmpEx.GetMask(), aActualColor); + } + } + else + { + // blend with alpha channel + aBmp.Convert(BmpConversion::N24Bit); + aBmp.Blend(aBmpEx.GetAlpha(), aBgColor); + } + + // add corresponding action + switch (rAct.GetType()) + { + case MetaActionType::BMPEX: + o_rMtf.AddAction(new MetaBmpAction( + static_cast<const MetaBmpExAction&>(rAct).GetPoint(), + aBmp)); + break; + case MetaActionType::BMPEXSCALE: + o_rMtf.AddAction(new MetaBmpScaleAction( + static_cast<const MetaBmpExScaleAction&>(rAct).GetPoint(), + static_cast<const MetaBmpExScaleAction&>(rAct).GetSize(), + aBmp)); + break; + case MetaActionType::BMPEXSCALEPART: + o_rMtf.AddAction(new MetaBmpScalePartAction( + static_cast<const MetaBmpExScalePartAction&>(rAct).GetDestPoint(), + static_cast<const MetaBmpExScalePartAction&>(rAct).GetDestSize(), + static_cast<const MetaBmpExScalePartAction&>(rAct).GetSrcPoint(), + static_cast<const MetaBmpExScalePartAction&>(rAct).GetSrcSize(), + aBmp)); + break; + default: + OSL_FAIL("Unexpected case"); + break; + } + } +} + +// #i10613# Extracted from ImplCheckRect::ImplCreate +// Returns true, if given action creates visible (i.e. non-transparent) output +bool ImplIsNotTransparent( const MetaAction& rAct, const OutputDevice& rOut ) +{ + const bool bLineTransparency( !rOut.IsLineColor() || rOut.GetLineColor().GetTransparency() == 255 ); + const bool bFillTransparency( !rOut.IsFillColor() || rOut.GetFillColor().GetTransparency() == 255 ); + bool bRet( false ); + + switch( rAct.GetType() ) + { + case MetaActionType::POINT: + if( !bLineTransparency ) + bRet = true; + break; + + case MetaActionType::LINE: + if( !bLineTransparency ) + bRet = true; + break; + + case MetaActionType::RECT: + if( !bLineTransparency || !bFillTransparency ) + bRet = true; + break; + + case MetaActionType::ROUNDRECT: + if( !bLineTransparency || !bFillTransparency ) + bRet = true; + break; + + case MetaActionType::ELLIPSE: + if( !bLineTransparency || !bFillTransparency ) + bRet = true; + break; + + case MetaActionType::ARC: + if( !bLineTransparency || !bFillTransparency ) + bRet = true; + break; + + case MetaActionType::PIE: + if( !bLineTransparency || !bFillTransparency ) + bRet = true; + break; + + case MetaActionType::CHORD: + if( !bLineTransparency || !bFillTransparency ) + bRet = true; + break; + + case MetaActionType::POLYLINE: + if( !bLineTransparency ) + bRet = true; + break; + + case MetaActionType::POLYGON: + if( !bLineTransparency || !bFillTransparency ) + bRet = true; + break; + + case MetaActionType::POLYPOLYGON: + if( !bLineTransparency || !bFillTransparency ) + bRet = true; + break; + + case MetaActionType::TEXT: + { + const MetaTextAction& rTextAct = static_cast<const MetaTextAction&>(rAct); + const OUString aString( rTextAct.GetText().copy(rTextAct.GetIndex(), rTextAct.GetLen()) ); + if (!aString.isEmpty()) + bRet = true; + } + break; + + case MetaActionType::TEXTARRAY: + { + const MetaTextArrayAction& rTextAct = static_cast<const MetaTextArrayAction&>(rAct); + const OUString aString( rTextAct.GetText().copy(rTextAct.GetIndex(), rTextAct.GetLen()) ); + if (!aString.isEmpty()) + bRet = true; + } + break; + + case MetaActionType::PIXEL: + case MetaActionType::BMP: + case MetaActionType::BMPSCALE: + case MetaActionType::BMPSCALEPART: + case MetaActionType::BMPEX: + case MetaActionType::BMPEXSCALE: + case MetaActionType::BMPEXSCALEPART: + case MetaActionType::MASK: + case MetaActionType::MASKSCALE: + case MetaActionType::MASKSCALEPART: + case MetaActionType::GRADIENT: + case MetaActionType::GRADIENTEX: + case MetaActionType::HATCH: + case MetaActionType::WALLPAPER: + case MetaActionType::Transparent: + case MetaActionType::FLOATTRANSPARENT: + case MetaActionType::EPS: + case MetaActionType::TEXTRECT: + case MetaActionType::STRETCHTEXT: + case MetaActionType::TEXTLINE: + // all other actions: generate non-transparent output + bRet = true; + break; + + default: + break; + } + + return bRet; +} + +// #i10613# Extracted from ImplCheckRect::ImplCreate +tools::Rectangle ImplCalcActionBounds( const MetaAction& rAct, const OutputDevice& rOut ) +{ + tools::Rectangle aActionBounds; + + switch( rAct.GetType() ) + { + case MetaActionType::PIXEL: + aActionBounds = tools::Rectangle( static_cast<const MetaPixelAction&>(rAct).GetPoint(), Size( 1, 1 ) ); + break; + + case MetaActionType::POINT: + aActionBounds = tools::Rectangle( static_cast<const MetaPointAction&>(rAct).GetPoint(), Size( 1, 1 ) ); + break; + + case MetaActionType::LINE: + { + const MetaLineAction& rMetaLineAction = static_cast<const MetaLineAction&>(rAct); + aActionBounds = tools::Rectangle( rMetaLineAction.GetStartPoint(), rMetaLineAction.GetEndPoint() ); + aActionBounds.Justify(); + const long nLineWidth(rMetaLineAction.GetLineInfo().GetWidth()); + if(nLineWidth) + { + const long nHalfLineWidth((nLineWidth + 1) / 2); + aActionBounds.AdjustLeft( -nHalfLineWidth ); + aActionBounds.AdjustTop( -nHalfLineWidth ); + aActionBounds.AdjustRight(nHalfLineWidth ); + aActionBounds.AdjustBottom(nHalfLineWidth ); + } + break; + } + + case MetaActionType::RECT: + aActionBounds = static_cast<const MetaRectAction&>(rAct).GetRect(); + break; + + case MetaActionType::ROUNDRECT: + aActionBounds = tools::Polygon( static_cast<const MetaRoundRectAction&>(rAct).GetRect(), + static_cast<const MetaRoundRectAction&>(rAct).GetHorzRound(), + static_cast<const MetaRoundRectAction&>(rAct).GetVertRound() ).GetBoundRect(); + break; + + case MetaActionType::ELLIPSE: + { + const tools::Rectangle& rRect = static_cast<const MetaEllipseAction&>(rAct).GetRect(); + aActionBounds = tools::Polygon( rRect.Center(), + rRect.GetWidth() >> 1, + rRect.GetHeight() >> 1 ).GetBoundRect(); + break; + } + + case MetaActionType::ARC: + aActionBounds = tools::Polygon( static_cast<const MetaArcAction&>(rAct).GetRect(), + static_cast<const MetaArcAction&>(rAct).GetStartPoint(), + static_cast<const MetaArcAction&>(rAct).GetEndPoint(), PolyStyle::Arc ).GetBoundRect(); + break; + + case MetaActionType::PIE: + aActionBounds = tools::Polygon( static_cast<const MetaPieAction&>(rAct).GetRect(), + static_cast<const MetaPieAction&>(rAct).GetStartPoint(), + static_cast<const MetaPieAction&>(rAct).GetEndPoint(), PolyStyle::Pie ).GetBoundRect(); + break; + + case MetaActionType::CHORD: + aActionBounds = tools::Polygon( static_cast<const MetaChordAction&>(rAct).GetRect(), + static_cast<const MetaChordAction&>(rAct).GetStartPoint(), + static_cast<const MetaChordAction&>(rAct).GetEndPoint(), PolyStyle::Chord ).GetBoundRect(); + break; + + case MetaActionType::POLYLINE: + { + const MetaPolyLineAction& rMetaPolyLineAction = static_cast<const MetaPolyLineAction&>(rAct); + aActionBounds = rMetaPolyLineAction.GetPolygon().GetBoundRect(); + const long nLineWidth(rMetaPolyLineAction.GetLineInfo().GetWidth()); + if(nLineWidth) + { + const long nHalfLineWidth((nLineWidth + 1) / 2); + aActionBounds.AdjustLeft( -nHalfLineWidth ); + aActionBounds.AdjustTop( -nHalfLineWidth ); + aActionBounds.AdjustRight(nHalfLineWidth ); + aActionBounds.AdjustBottom(nHalfLineWidth ); + } + break; + } + + case MetaActionType::POLYGON: + aActionBounds = static_cast<const MetaPolygonAction&>(rAct).GetPolygon().GetBoundRect(); + break; + + case MetaActionType::POLYPOLYGON: + aActionBounds = static_cast<const MetaPolyPolygonAction&>(rAct).GetPolyPolygon().GetBoundRect(); + break; + + case MetaActionType::BMP: + aActionBounds = tools::Rectangle( static_cast<const MetaBmpAction&>(rAct).GetPoint(), + rOut.PixelToLogic( static_cast<const MetaBmpAction&>(rAct).GetBitmap().GetSizePixel() ) ); + break; + + case MetaActionType::BMPSCALE: + aActionBounds = tools::Rectangle( static_cast<const MetaBmpScaleAction&>(rAct).GetPoint(), + static_cast<const MetaBmpScaleAction&>(rAct).GetSize() ); + break; + + case MetaActionType::BMPSCALEPART: + aActionBounds = tools::Rectangle( static_cast<const MetaBmpScalePartAction&>(rAct).GetDestPoint(), + static_cast<const MetaBmpScalePartAction&>(rAct).GetDestSize() ); + break; + + case MetaActionType::BMPEX: + aActionBounds = tools::Rectangle( static_cast<const MetaBmpExAction&>(rAct).GetPoint(), + rOut.PixelToLogic( static_cast<const MetaBmpExAction&>(rAct).GetBitmapEx().GetSizePixel() ) ); + break; + + case MetaActionType::BMPEXSCALE: + aActionBounds = tools::Rectangle( static_cast<const MetaBmpExScaleAction&>(rAct).GetPoint(), + static_cast<const MetaBmpExScaleAction&>(rAct).GetSize() ); + break; + + case MetaActionType::BMPEXSCALEPART: + aActionBounds = tools::Rectangle( static_cast<const MetaBmpExScalePartAction&>(rAct).GetDestPoint(), + static_cast<const MetaBmpExScalePartAction&>(rAct).GetDestSize() ); + break; + + case MetaActionType::MASK: + aActionBounds = tools::Rectangle( static_cast<const MetaMaskAction&>(rAct).GetPoint(), + rOut.PixelToLogic( static_cast<const MetaMaskAction&>(rAct).GetBitmap().GetSizePixel() ) ); + break; + + case MetaActionType::MASKSCALE: + aActionBounds = tools::Rectangle( static_cast<const MetaMaskScaleAction&>(rAct).GetPoint(), + static_cast<const MetaMaskScaleAction&>(rAct).GetSize() ); + break; + + case MetaActionType::MASKSCALEPART: + aActionBounds = tools::Rectangle( static_cast<const MetaMaskScalePartAction&>(rAct).GetDestPoint(), + static_cast<const MetaMaskScalePartAction&>(rAct).GetDestSize() ); + break; + + case MetaActionType::GRADIENT: + aActionBounds = static_cast<const MetaGradientAction&>(rAct).GetRect(); + break; + + case MetaActionType::GRADIENTEX: + aActionBounds = static_cast<const MetaGradientExAction&>(rAct).GetPolyPolygon().GetBoundRect(); + break; + + case MetaActionType::HATCH: + aActionBounds = static_cast<const MetaHatchAction&>(rAct).GetPolyPolygon().GetBoundRect(); + break; + + case MetaActionType::WALLPAPER: + aActionBounds = static_cast<const MetaWallpaperAction&>(rAct).GetRect(); + break; + + case MetaActionType::Transparent: + aActionBounds = static_cast<const MetaTransparentAction&>(rAct).GetPolyPolygon().GetBoundRect(); + break; + + case MetaActionType::FLOATTRANSPARENT: + aActionBounds = tools::Rectangle( static_cast<const MetaFloatTransparentAction&>(rAct).GetPoint(), + static_cast<const MetaFloatTransparentAction&>(rAct).GetSize() ); + break; + + case MetaActionType::EPS: + aActionBounds = tools::Rectangle( static_cast<const MetaEPSAction&>(rAct).GetPoint(), + static_cast<const MetaEPSAction&>(rAct).GetSize() ); + break; + + case MetaActionType::TEXT: + { + const MetaTextAction& rTextAct = static_cast<const MetaTextAction&>(rAct); + const OUString aString( rTextAct.GetText().copy(rTextAct.GetIndex(), rTextAct.GetLen()) ); + + if (!aString.isEmpty()) + { + const Point aPtLog( rTextAct.GetPoint() ); + + // #105987# Use API method instead of Impl* methods + // #107490# Set base parameter equal to index parameter + rOut.GetTextBoundRect( aActionBounds, rTextAct.GetText(), rTextAct.GetIndex(), + rTextAct.GetIndex(), rTextAct.GetLen() ); + aActionBounds.Move( aPtLog.X(), aPtLog.Y() ); + } + } + break; + + case MetaActionType::TEXTARRAY: + { + const MetaTextArrayAction& rTextAct = static_cast<const MetaTextArrayAction&>(rAct); + const OUString aString( rTextAct.GetText().copy(rTextAct.GetIndex(), rTextAct.GetLen()) ); + + if( !aString.isEmpty() ) + { + // #105987# ImplLayout takes everything in logical coordinates + std::unique_ptr<SalLayout> pSalLayout = rOut.ImplLayout( rTextAct.GetText(), rTextAct.GetIndex(), + rTextAct.GetLen(), rTextAct.GetPoint(), + 0, rTextAct.GetDXArray() ); + if( pSalLayout ) + { + tools::Rectangle aBoundRect( const_cast<OutputDevice&>(rOut).ImplGetTextBoundRect( *pSalLayout ) ); + aActionBounds = rOut.PixelToLogic( aBoundRect ); + } + } + } + break; + + case MetaActionType::TEXTRECT: + aActionBounds = static_cast<const MetaTextRectAction&>(rAct).GetRect(); + break; + + case MetaActionType::STRETCHTEXT: + { + const MetaStretchTextAction& rTextAct = static_cast<const MetaStretchTextAction&>(rAct); + const OUString aString( rTextAct.GetText().copy(rTextAct.GetIndex(), rTextAct.GetLen()) ); + + // #i16195# Literate copy from TextArray action, the + // semantics for the ImplLayout call are copied from the + // OutDev::DrawStretchText() code. Unfortunately, also in + // this case, public outdev methods such as GetTextWidth() + // don't provide enough info. + if( !aString.isEmpty() ) + { + // #105987# ImplLayout takes everything in logical coordinates + std::unique_ptr<SalLayout> pSalLayout = rOut.ImplLayout( rTextAct.GetText(), rTextAct.GetIndex(), + rTextAct.GetLen(), rTextAct.GetPoint(), + rTextAct.GetWidth() ); + if( pSalLayout ) + { + tools::Rectangle aBoundRect( const_cast<OutputDevice&>(rOut).ImplGetTextBoundRect( *pSalLayout ) ); + aActionBounds = rOut.PixelToLogic( aBoundRect ); + } + } + } + break; + + case MetaActionType::TEXTLINE: + OSL_FAIL("MetaActionType::TEXTLINE not supported"); + break; + + default: + break; + } + + if( !aActionBounds.IsEmpty() ) + { + // fdo#40421 limit current action's output to clipped area + if( rOut.IsClipRegion() ) + return rOut.LogicToPixel( + rOut.GetClipRegion().GetBoundRect().Intersection( aActionBounds ) ); + else + return rOut.LogicToPixel( aActionBounds ); + } + else + return tools::Rectangle(); +} + +} // end anon namespace + +bool OutputDevice::RemoveTransparenciesFromMetaFile( const GDIMetaFile& rInMtf, GDIMetaFile& rOutMtf, + long nMaxBmpDPIX, long nMaxBmpDPIY, + bool bReduceTransparency, bool bTransparencyAutoMode, + bool bDownsampleBitmaps, + const Color& rBackground + ) +{ + MetaAction* pCurrAct; + bool bTransparent( false ); + + rOutMtf.Clear(); + + if(!bReduceTransparency || bTransparencyAutoMode) + bTransparent = rInMtf.HasTransparentActions(); + + // #i10613# Determine set of connected components containing transparent objects. These are + // then processed as bitmaps, the original actions are removed from the metafile. + if( !bTransparent ) + { + // nothing transparent -> just copy + rOutMtf = rInMtf; + } + else + { + // #i10613# + // This works as follows: we want a number of distinct sets of + // connected components, where each set contains metafile + // actions that are intersecting (note: there are possibly + // more actions contained as are directly intersecting, + // because we can only produce rectangular bitmaps later + // on. Thus, each set of connected components is the smallest + // enclosing, axis-aligned rectangle that completely bounds a + // number of intersecting metafile actions, plus any action + // that would otherwise be cut in two). Therefore, we + // iteratively add metafile actions from the original metafile + // to this connected components list (aCCList), by checking + // each element's bounding box against intersection with the + // metaaction at hand. + // All those intersecting elements are removed from aCCList + // and collected in a temporary list (aCCMergeList). After all + // elements have been checked, the aCCMergeList elements are + // merged with the metaaction at hand into one resulting + // connected component, with one big bounding box, and + // inserted into aCCList again. + // The time complexity of this algorithm is O(n^3), where n is + // the number of metafile actions, and it finds all distinct + // regions of rectangle-bounded connected components. This + // algorithm was designed by AF. + + // STAGE 1: Detect background + + // Receives uniform background content, and is _not_ merged + // nor checked for intersection against other aCCList elements + ConnectedComponents aBackgroundComponent; + + // Read the configuration value of minimal object area where transparency will be removed + double fReduceTransparencyMinArea = officecfg::Office::Common::VCL::ReduceTransparencyMinArea::get() / 100.0; + SAL_WARN_IF(fReduceTransparencyMinArea > 1.0, "vcl", + "Value of ReduceTransparencyMinArea config option is too high"); + SAL_WARN_IF(fReduceTransparencyMinArea < 0.0, "vcl", + "Value of ReduceTransparencyMinArea config option is too low"); + fReduceTransparencyMinArea = std::clamp(fReduceTransparencyMinArea, 0.0, 1.0); + + // create an OutputDevice to record mapmode changes and the like + ScopedVclPtrInstance< VirtualDevice > aMapModeVDev; + aMapModeVDev->mnDPIX = mnDPIX; + aMapModeVDev->mnDPIY = mnDPIY; + aMapModeVDev->EnableOutput(false); + + int nLastBgAction, nActionNum; + + // weed out page-filling background objects (if they are + // uniformly coloured). Keeping them outside the other + // connected components often prevents whole-page bitmap + // generation. + bool bStillBackground=true; // true until first non-bg action + nActionNum=0; nLastBgAction=-1; + pCurrAct=const_cast<GDIMetaFile&>(rInMtf).FirstAction(); + if( rBackground != COL_TRANSPARENT ) + { + aBackgroundComponent.aBgColor = rBackground; + aBackgroundComponent.aBounds = GetBackgroundComponentBounds(); + } + while( pCurrAct && bStillBackground ) + { + switch( pCurrAct->GetType() ) + { + case MetaActionType::RECT: + { + if( !checkRect( + aBackgroundComponent.aBounds, + aBackgroundComponent.aBgColor, + static_cast<const MetaRectAction*>(pCurrAct)->GetRect(), + *aMapModeVDev) ) + bStillBackground=false; // incomplete occlusion of background + else + nLastBgAction=nActionNum; // this _is_ background + break; + } + case MetaActionType::POLYGON: + { + const tools::Polygon aPoly( + static_cast<const MetaPolygonAction*>(pCurrAct)->GetPolygon()); + if( !basegfx::utils::isRectangle( + aPoly.getB2DPolygon()) || + !checkRect( + aBackgroundComponent.aBounds, + aBackgroundComponent.aBgColor, + aPoly.GetBoundRect(), + *aMapModeVDev) ) + bStillBackground=false; // incomplete occlusion of background + else + nLastBgAction=nActionNum; // this _is_ background + break; + } + case MetaActionType::POLYPOLYGON: + { + const tools::PolyPolygon aPoly( + static_cast<const MetaPolyPolygonAction*>(pCurrAct)->GetPolyPolygon()); + if( aPoly.Count() != 1 || + !basegfx::utils::isRectangle( + aPoly[0].getB2DPolygon()) || + !checkRect( + aBackgroundComponent.aBounds, + aBackgroundComponent.aBgColor, + aPoly.GetBoundRect(), + *aMapModeVDev) ) + bStillBackground=false; // incomplete occlusion of background + else + nLastBgAction=nActionNum; // this _is_ background + break; + } + case MetaActionType::WALLPAPER: + { + if( !checkRect( + aBackgroundComponent.aBounds, + aBackgroundComponent.aBgColor, + static_cast<const MetaWallpaperAction*>(pCurrAct)->GetRect(), + *aMapModeVDev) ) + bStillBackground=false; // incomplete occlusion of background + else + nLastBgAction=nActionNum; // this _is_ background + break; + } + default: + { + if( ImplIsNotTransparent( *pCurrAct, + *aMapModeVDev ) ) + bStillBackground=false; // non-transparent action, possibly + // not uniform + else + // extend current bounds (next uniform action + // needs to fully cover this area) + aBackgroundComponent.aBounds.Union( + ImplCalcActionBounds(*pCurrAct, *aMapModeVDev) ); + break; + } + } + + // execute action to get correct MapModes etc. + pCurrAct->Execute( aMapModeVDev.get() ); + + pCurrAct=const_cast<GDIMetaFile&>(rInMtf).NextAction(); + ++nActionNum; + } + + aMapModeVDev->ClearStack(); // clean up aMapModeVDev + + // fast-forward until one after the last background action + // (need to reconstruct map mode vdev state) + nActionNum=0; + pCurrAct=const_cast<GDIMetaFile&>(rInMtf).FirstAction(); + while( pCurrAct && nActionNum<=nLastBgAction ) + { + // up to and including last ink-generating background + // action go to background component + aBackgroundComponent.aComponentList.emplace_back( + pCurrAct, nActionNum ); + + // execute action to get correct MapModes etc. + pCurrAct->Execute( aMapModeVDev.get() ); + pCurrAct=const_cast<GDIMetaFile&>(rInMtf).NextAction(); + ++nActionNum; + } + + // STAGE 2: Generate connected components list + + ::std::vector<ConnectedComponents> aCCList; // contains distinct sets of connected components as elements. + + // iterate over all actions (start where background action + // search left off) + for( ; + pCurrAct; + pCurrAct=const_cast<GDIMetaFile&>(rInMtf).NextAction(), ++nActionNum ) + { + // execute action to get correct MapModes etc. + pCurrAct->Execute( aMapModeVDev.get() ); + + // cache bounds of current action + const tools::Rectangle aBBCurrAct( ImplCalcActionBounds(*pCurrAct, *aMapModeVDev) ); + + // accumulate collected bounds here, initialize with current action + tools::Rectangle aTotalBounds( aBBCurrAct ); // thus, aTotalComponents.aBounds is empty + // for non-output-generating actions + bool bTreatSpecial( false ); + ConnectedComponents aTotalComponents; + + // STAGE 2.1: Search for intersecting cc entries + + // if aBBCurrAct is empty, it will intersect with no + // aCCList member. Thus, we can save the check. + // Furthermore, this ensures that non-output-generating + // actions get their own aCCList entry, which is necessary + // when copying them to the output metafile (see stage 4 + // below). + + // #107169# Wholly transparent objects need + // not be considered for connected components, + // too. Just put each of them into a separate + // component. + aTotalComponents.bIsFullyTransparent = !ImplIsNotTransparent(*pCurrAct, *aMapModeVDev); + + if( !aBBCurrAct.IsEmpty() && + !aTotalComponents.bIsFullyTransparent ) + { + if( !aBackgroundComponent.aComponentList.empty() && + !aBackgroundComponent.aBounds.IsInside(aTotalBounds) ) + { + // it seems the background is not large enough. to + // be on the safe side, combine with this component. + aTotalBounds.Union( aBackgroundComponent.aBounds ); + + // extract all aCurr actions to aTotalComponents + aTotalComponents.aComponentList.splice( aTotalComponents.aComponentList.end(), + aBackgroundComponent.aComponentList ); + + if( aBackgroundComponent.bIsSpecial ) + bTreatSpecial = true; + } + + bool bSomeComponentsChanged; + + // now, this is unfortunate: since changing anyone of + // the aCCList elements (e.g. by merging or addition + // of an action) might generate new intersection with + // other aCCList elements, have to repeat the whole + // element scanning, until nothing changes anymore. + // Thus, this loop here makes us O(n^3) in the worst + // case. + do + { + // only loop here if 'intersects' branch below was hit + bSomeComponentsChanged = false; + + // iterate over all current members of aCCList + for( auto aCurrCC=aCCList.begin(); aCurrCC != aCCList.end(); ) + { + // first check if current element's bounds are + // empty. This ensures that empty actions are not + // merged into one component, as a matter of fact, + // they have no position. + + // #107169# Wholly transparent objects need + // not be considered for connected components, + // too. Just put each of them into a separate + // component. + if( !aCurrCC->aBounds.IsEmpty() && + !aCurrCC->bIsFullyTransparent && + aCurrCC->aBounds.IsOver( aTotalBounds ) ) + { + // union the intersecting aCCList element into aTotalComponents + + // calc union bounding box + aTotalBounds.Union( aCurrCC->aBounds ); + + // extract all aCurr actions to aTotalComponents + aTotalComponents.aComponentList.splice( aTotalComponents.aComponentList.end(), + aCurrCC->aComponentList ); + + if( aCurrCC->bIsSpecial ) + bTreatSpecial = true; + + // remove and delete aCurrCC element from list (we've now merged its content) + aCurrCC = aCCList.erase( aCurrCC ); + + // at least one component changed, need to rescan everything + bSomeComponentsChanged = true; + } + else + { + ++aCurrCC; + } + } + } + while( bSomeComponentsChanged ); + } + + // STAGE 2.2: Determine special state for cc element + + // now test whether the whole connected component must be + // treated specially (i.e. rendered as a bitmap): if the + // added action is the very first action, or all actions + // before it are completely transparent, the connected + // component need not be treated specially, not even if + // the added action contains transparency. This is because + // painting of transparent objects on _white background_ + // works without alpha compositing (you just calculate the + // color). Note that for the test "all objects before me + // are transparent" no sorting is necessary, since the + // added metaaction pCurrAct is always in the order the + // metafile is painted. Generally, the order of the + // metaactions in the ConnectedComponents are not + // guaranteed to be the same as in the metafile. + if( bTreatSpecial ) + { + // prev component(s) special -> this one, too + aTotalComponents.bIsSpecial = true; + } + else if(!pCurrAct->IsTransparent()) + { + // added action and none of prev components special -> + // this one normal, too + aTotalComponents.bIsSpecial = false; + } + else + { + // added action is special and none of prev components + // special -> do the detailed tests + + // can the action handle transparency correctly + // (i.e. when painted on white background, does the + // action still look correct)? + if( !DoesActionHandleTransparency( *pCurrAct ) ) + { + // no, action cannot handle its transparency on + // a printer device, render to bitmap + aTotalComponents.bIsSpecial = true; + } + else + { + // yes, action can handle its transparency, so + // check whether we're on white background + if( aTotalComponents.aComponentList.empty() ) + { + // nothing between pCurrAct and page + // background -> don't be special + aTotalComponents.bIsSpecial = false; + } + else + { + // #107169# Fixes above now ensure that _no_ + // object in the list is fully transparent. Thus, + // if the component list is not empty above, we + // must assume that we have to treat this + // component special. + + // there are non-transparent objects between + // pCurrAct and the empty sheet of paper -> be + // special, then + aTotalComponents.bIsSpecial = true; + } + } + } + + // STAGE 2.3: Add newly generated CC list element + + // set new bounds and add action to list + aTotalComponents.aBounds = aTotalBounds; + aTotalComponents.aComponentList.emplace_back( + pCurrAct, nActionNum ); + + // add aTotalComponents as a new entry to aCCList + aCCList.push_back( aTotalComponents ); + + SAL_WARN_IF( aTotalComponents.aComponentList.empty(), "vcl", + "Printer::GetPreparedMetaFile empty component" ); + SAL_WARN_IF( aTotalComponents.aBounds.IsEmpty() && (aTotalComponents.aComponentList.size() != 1), "vcl", + "Printer::GetPreparedMetaFile non-output generating actions must be solitary"); + SAL_WARN_IF( aTotalComponents.bIsFullyTransparent && (aTotalComponents.aComponentList.size() != 1), "vcl", + "Printer::GetPreparedMetaFile fully transparent actions must be solitary"); + } + + // well now, we've got the list of disjunct connected + // components. Now we've got to create a map, which contains + // the corresponding aCCList element for every + // metaaction. Later on, we always process the complete + // metafile for each bitmap to be generated, but switch on + // output only for actions contained in the then current + // aCCList element. This ensures correct mapmode and attribute + // settings for all cases. + + // maps mtf actions to CC list entries + ::std::vector< const ConnectedComponents* > aCCList_MemberMap( rInMtf.GetActionSize() ); + + // iterate over all aCCList members and their contained metaactions + for (auto const& currentItem : aCCList) + { + for (auto const& currentAction : currentItem.aComponentList) + { + // set pointer to aCCList element for corresponding index + aCCList_MemberMap[ currentAction.second ] = ¤tItem; + } + } + + // STAGE 3.1: Output background mtf actions (if there are any) + + for (auto & component : aBackgroundComponent.aComponentList) + { + // simply add this action (above, we inserted the actions + // starting at index 0 up to and including nLastBgAction) + rOutMtf.AddAction( component.first ); + } + + // STAGE 3.2: Generate banded bitmaps for special regions + + Point aPageOffset; + Size aTmpSize( GetOutputSizePixel() ); + if( meOutDevType == OUTDEV_PDF ) + { + auto pPdfWriter = static_cast<vcl::PDFWriterImpl*>(this); + aTmpSize = LogicToPixel(pPdfWriter->getCurPageSize(), MapMode(MapUnit::MapPoint)); + + // also add error code to PDFWriter + pPdfWriter->insertError(vcl::PDFWriter::Warning_Transparency_Converted); + } + else if( meOutDevType == OUTDEV_PRINTER ) + { + Printer* pThis = dynamic_cast<Printer*>(this); + assert(pThis); + aPageOffset = pThis->GetPageOffsetPixel(); + aPageOffset = Point( 0, 0 ) - aPageOffset; + aTmpSize = pThis->GetPaperSizePixel(); + } + const tools::Rectangle aOutputRect( aPageOffset, aTmpSize ); + bool bTiling = dynamic_cast<Printer*>(this) != nullptr; + + // iterate over all aCCList members and generate bitmaps for the special ones + for (auto & currentItem : aCCList) + { + if( currentItem.bIsSpecial ) + { + tools::Rectangle aBoundRect( currentItem.aBounds ); + aBoundRect.Intersection( aOutputRect ); + + const double fBmpArea( static_cast<double>(aBoundRect.GetWidth()) * aBoundRect.GetHeight() ); + const double fOutArea( static_cast<double>(aOutputRect.GetWidth()) * aOutputRect.GetHeight() ); + + // check if output doesn't exceed given size + if( bReduceTransparency && bTransparencyAutoMode && ( fBmpArea > ( fReduceTransparencyMinArea * fOutArea ) ) ) + { + // output normally. Therefore, we simply clear the + // special attribute, as everything non-special is + // copied to rOutMtf further below. + currentItem.bIsSpecial = false; + } + else + { + // create new bitmap action first + if( aBoundRect.GetWidth() && aBoundRect.GetHeight() ) + { + Point aDstPtPix( aBoundRect.TopLeft() ); + Size aDstSzPix; + + ScopedVclPtrInstance<VirtualDevice> aMapVDev; // here, we record only mapmode information + aMapVDev->EnableOutput(false); + + ScopedVclPtrInstance<VirtualDevice> aPaintVDev; // into this one, we render. + aPaintVDev->SetBackground( aBackgroundComponent.aBgColor ); + + rOutMtf.AddAction( new MetaPushAction( PushFlags::MAPMODE ) ); + rOutMtf.AddAction( new MetaMapModeAction() ); + + aPaintVDev->SetDrawMode( GetDrawMode() ); + + while( aDstPtPix.Y() <= aBoundRect.Bottom() ) + { + aDstPtPix.setX( aBoundRect.Left() ); + aDstSzPix = bTiling ? Size( MAX_TILE_WIDTH, MAX_TILE_HEIGHT ) : aBoundRect.GetSize(); + + if( ( aDstPtPix.Y() + aDstSzPix.Height() - 1 ) > aBoundRect.Bottom() ) + aDstSzPix.setHeight( aBoundRect.Bottom() - aDstPtPix.Y() + 1 ); + + while( aDstPtPix.X() <= aBoundRect.Right() ) + { + if( ( aDstPtPix.X() + aDstSzPix.Width() - 1 ) > aBoundRect.Right() ) + aDstSzPix.setWidth( aBoundRect.Right() - aDstPtPix.X() + 1 ); + + if( !tools::Rectangle( aDstPtPix, aDstSzPix ).Intersection( aBoundRect ).IsEmpty() && + aPaintVDev->SetOutputSizePixel( aDstSzPix ) ) + { + aPaintVDev->Push(); + aMapVDev->Push(); + + aMapVDev->mnDPIX = aPaintVDev->mnDPIX = mnDPIX; + aMapVDev->mnDPIY = aPaintVDev->mnDPIY = mnDPIY; + + aPaintVDev->EnableOutput(false); + + // iterate over all actions + for( pCurrAct=const_cast<GDIMetaFile&>(rInMtf).FirstAction(), nActionNum=0; + pCurrAct; + pCurrAct=const_cast<GDIMetaFile&>(rInMtf).NextAction(), ++nActionNum ) + { + // enable output only for + // actions that are members of + // the current aCCList element + // (currentItem) + if( aCCList_MemberMap[nActionNum] == ¤tItem ) + aPaintVDev->EnableOutput(); + + // but process every action + const MetaActionType nType( pCurrAct->GetType() ); + + if( MetaActionType::MAPMODE == nType ) + { + pCurrAct->Execute( aMapVDev.get() ); + + MapMode aMtfMap( aMapVDev->GetMapMode() ); + const Point aNewOrg( aMapVDev->PixelToLogic( aDstPtPix ) ); + + aMtfMap.SetOrigin( Point( -aNewOrg.X(), -aNewOrg.Y() ) ); + aPaintVDev->SetMapMode( aMtfMap ); + } + else if( ( MetaActionType::PUSH == nType ) || MetaActionType::POP == nType ) + { + pCurrAct->Execute( aMapVDev.get() ); + pCurrAct->Execute( aPaintVDev.get() ); + } + else if( MetaActionType::GRADIENT == nType ) + { + MetaGradientAction* pGradientAction = static_cast<MetaGradientAction*>(pCurrAct); + Printer* pPrinter = dynamic_cast< Printer* >(this); + if( pPrinter ) + pPrinter->DrawGradientEx( aPaintVDev.get(), pGradientAction->GetRect(), pGradientAction->GetGradient() ); + else + DrawGradient( pGradientAction->GetRect(), pGradientAction->GetGradient() ); + } + else + { + pCurrAct->Execute( aPaintVDev.get() ); + } + + Application::Reschedule( true ); + } + + const bool bOldMap = mbMap; + mbMap = aPaintVDev->mbMap = false; + + Bitmap aBandBmp( aPaintVDev->GetBitmap( Point(), aDstSzPix ) ); + + // scale down bitmap, if requested + if( bDownsampleBitmaps ) + { + aBandBmp = GetDownsampledBitmap( aDstSzPix, + Point(), aBandBmp.GetSizePixel(), + aBandBmp, nMaxBmpDPIX, nMaxBmpDPIY ); + } + + rOutMtf.AddAction( new MetaCommentAction( "PRNSPOOL_TRANSPARENTBITMAP_BEGIN" ) ); + rOutMtf.AddAction( new MetaBmpScaleAction( aDstPtPix, aDstSzPix, aBandBmp ) ); + rOutMtf.AddAction( new MetaCommentAction( "PRNSPOOL_TRANSPARENTBITMAP_END" ) ); + + aPaintVDev->mbMap = true; + mbMap = bOldMap; + aMapVDev->Pop(); + aPaintVDev->Pop(); + } + + // overlapping bands to avoid missing lines (e.g. PostScript) + aDstPtPix.AdjustX(aDstSzPix.Width() ); + } + + // overlapping bands to avoid missing lines (e.g. PostScript) + aDstPtPix.AdjustY(aDstSzPix.Height() ); + } + + rOutMtf.AddAction( new MetaPopAction() ); + } + } + } + } + + aMapModeVDev->ClearStack(); // clean up aMapModeVDev + + // STAGE 4: Copy actions to output metafile + + // iterate over all actions and duplicate the ones not in a + // special aCCList member into rOutMtf + for( pCurrAct=const_cast<GDIMetaFile&>(rInMtf).FirstAction(), nActionNum=0; + pCurrAct; + pCurrAct=const_cast<GDIMetaFile&>(rInMtf).NextAction(), ++nActionNum ) + { + const ConnectedComponents* pCurrAssociatedComponent = aCCList_MemberMap[nActionNum]; + + // NOTE: This relies on the fact that map-mode or draw + // mode changing actions are solitary aCCList elements and + // have empty bounding boxes, see comment on stage 2.1 + // above + if( pCurrAssociatedComponent && + (pCurrAssociatedComponent->aBounds.IsEmpty() || + !pCurrAssociatedComponent->bIsSpecial) ) + { + // #107169# Treat transparent bitmaps special, if they + // are the first (or sole) action in their bounds + // list. Note that we previously ensured that no + // fully-transparent objects are before us here. + if( DoesActionHandleTransparency( *pCurrAct ) && + pCurrAssociatedComponent->aComponentList.begin()->first == pCurrAct ) + { + // convert actions, where masked-out parts are of + // given background color + ImplConvertTransparentAction(rOutMtf, + *pCurrAct, + *aMapModeVDev, + aBackgroundComponent.aBgColor); + } + else + { + // simply add this action + rOutMtf.AddAction( pCurrAct ); + } + + pCurrAct->Execute(aMapModeVDev.get()); + } + } + + rOutMtf.SetPrefMapMode( rInMtf.GetPrefMapMode() ); + rOutMtf.SetPrefSize( rInMtf.GetPrefSize() ); + +#if OSL_DEBUG_LEVEL > 1 + // iterate over all aCCList members and generate rectangles for the bounding boxes + rOutMtf.AddAction( new MetaFillColorAction( COL_WHITE, false ) ); + for(auto const& aCurr:aCCList) + { + if( aCurr.bIsSpecial ) + rOutMtf.AddAction( new MetaLineColorAction( COL_RED, true) ); + else + rOutMtf.AddAction( new MetaLineColorAction( COL_BLUE, true) ); + + rOutMtf.AddAction( new MetaRectAction( aMapModeVDev->PixelToLogic( aCurr.aBounds ) ) ); + } +#endif + } + return bTransparent; +} + +void Printer::DrawGradientEx( OutputDevice* pOut, const tools::Rectangle& rRect, const Gradient& rGradient ) +{ + const PrinterOptions& rPrinterOptions = GetPrinterOptions(); + + if( rPrinterOptions.IsReduceGradients() ) + { + if( PrinterGradientMode::Stripes == rPrinterOptions.GetReducedGradientMode() ) + { + if( !rGradient.GetSteps() || ( rGradient.GetSteps() > rPrinterOptions.GetReducedGradientStepCount() ) ) + { + Gradient aNewGradient( rGradient ); + + aNewGradient.SetSteps( rPrinterOptions.GetReducedGradientStepCount() ); + pOut->DrawGradient( rRect, aNewGradient ); + } + else + pOut->DrawGradient( rRect, rGradient ); + } + else + { + const Color& rStartColor = rGradient.GetStartColor(); + const Color& rEndColor = rGradient.GetEndColor(); + const long nR = ( ( static_cast<long>(rStartColor.GetRed()) * rGradient.GetStartIntensity() ) / 100 + + ( static_cast<long>(rEndColor.GetRed()) * rGradient.GetEndIntensity() ) / 100 ) >> 1; + const long nG = ( ( static_cast<long>(rStartColor.GetGreen()) * rGradient.GetStartIntensity() ) / 100 + + ( static_cast<long>(rEndColor.GetGreen()) * rGradient.GetEndIntensity() ) / 100 ) >> 1; + const long nB = ( ( static_cast<long>(rStartColor.GetBlue()) * rGradient.GetStartIntensity() ) / 100 + + ( static_cast<long>(rEndColor.GetBlue()) * rGradient.GetEndIntensity() ) / 100 ) >> 1; + const Color aColor( static_cast<sal_uInt8>(nR), static_cast<sal_uInt8>(nG), static_cast<sal_uInt8>(nB) ); + + pOut->Push( PushFlags::LINECOLOR | PushFlags::FILLCOLOR ); + pOut->SetLineColor( aColor ); + pOut->SetFillColor( aColor ); + pOut->DrawRect( rRect ); + pOut->Pop(); + } + } + else + pOut->DrawGradient( rRect, rGradient ); +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |