From 940b4d1848e8c70ab7642901a68594e8016caffc Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sat, 27 Apr 2024 18:51:28 +0200 Subject: Adding upstream version 1:7.0.4. Signed-off-by: Daniel Baumann --- sdext/source/presenter/PresenterSprite.hxx | 75 ++++++++++++++++++++++++++++++ 1 file changed, 75 insertions(+) create mode 100644 sdext/source/presenter/PresenterSprite.hxx (limited to 'sdext/source/presenter/PresenterSprite.hxx') diff --git a/sdext/source/presenter/PresenterSprite.hxx b/sdext/source/presenter/PresenterSprite.hxx new file mode 100644 index 000000000..386d6a4f2 --- /dev/null +++ b/sdext/source/presenter/PresenterSprite.hxx @@ -0,0 +1,75 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_SDEXT_SOURCE_PRESENTER_PRESENTERSPRITE_HXX +#define INCLUDED_SDEXT_SOURCE_PRESENTER_PRESENTERSPRITE_HXX + +#include +#include + +namespace sdext::presenter { + +/** A wrapper around a css::rendering::XCustomSprite that allows + not only setting values like size, location, and transformation but also + provides read access to them. + It also handles the showing and hiding of a sprite. This includes not + to show the sprite when its size is not yet defined (results in a crash) + and hiding a sprite before disposing it (results in zombie sprites.) +*/ +class PresenterSprite final +{ +public: + PresenterSprite(); + ~PresenterSprite(); + PresenterSprite(const PresenterSprite&) = delete; + PresenterSprite& operator=(const PresenterSprite&) = delete; + + /** The given sprite canvas is used as factory to create the sprite that + is wrapped by objects of this class. + It is also used to call updateScreen() at (wrapped by the Update() method). + */ + void SetFactory ( + const css::uno::Reference& rxSpriteFactory); + + css::uno::Reference GetCanvas(); + + void Show(); + void Hide(); + + void Resize (const css::geometry::RealSize2D& rSize); + void MoveTo (const css::geometry::RealPoint2D& rLocation); + + void Update(); + +private: + css::uno::Reference mxSpriteFactory; + css::uno::Reference mxSprite; + css::geometry::RealSize2D maSize; + css::geometry::RealPoint2D maLocation; + bool mbIsVisible; + + void ProvideSprite(); + void DisposeSprite(); +}; + +} + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ -- cgit v1.2.3