From 940b4d1848e8c70ab7642901a68594e8016caffc Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sat, 27 Apr 2024 18:51:28 +0200 Subject: Adding upstream version 1:7.0.4. Signed-off-by: Daniel Baumann --- slideshow/source/inc/animationnode.hxx | 160 +++++++++++++++++++++++++++++++++ 1 file changed, 160 insertions(+) create mode 100644 slideshow/source/inc/animationnode.hxx (limited to 'slideshow/source/inc/animationnode.hxx') diff --git a/slideshow/source/inc/animationnode.hxx b/slideshow/source/inc/animationnode.hxx new file mode 100644 index 000000000..34eca1da9 --- /dev/null +++ b/slideshow/source/inc/animationnode.hxx @@ -0,0 +1,160 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ +#ifndef INCLUDED_SLIDESHOW_SOURCE_INC_ANIMATIONNODE_HXX +#define INCLUDED_SLIDESHOW_SOURCE_INC_ANIMATIONNODE_HXX + +#include "disposable.hxx" + +#include +#include + + +namespace slideshow { +namespace internal { + +class AnimationNode; +typedef ::std::shared_ptr< AnimationNode > AnimationNodeSharedPtr; + +/** This interface is used to mirror every XAnimateNode object + in the presentation core. +*/ +class AnimationNode : public Disposable +{ +public: + /** The current state of this AnimationNode + */ + enum NodeState { + /// Invalid state, node is disposed or otherwise invalid + INVALID =0, + /// Unresolved start time + UNRESOLVED =1, + /// Resolved start time, node will start eventually + RESOLVED =2, + /// Node is active + ACTIVE =4, + /// Node is frozen (no longer active, but changes remain in place) + FROZEN =8, + /// Node has completed an active lifecycle, + /// and any effect is removed from the document + ENDED =16 + }; + + /** Query the corresponding XAnimationNode. + */ + virtual css::uno::Reference< css::animations::XAnimationNode > + getXAnimationNode() const = 0; + + /** Init this node + + If this node is not in state INVALID, init() sets up the + node state and schedules necessary events. + If this node has children, they have their init() called, too. + You will call this method whenever a slide is going to be + shown. + + @return true, if init was successful; state has changed to UNRESOLVED + */ + virtual bool init() = 0; + + /** Resolve node start time + + Nodes can have unresolved start times, i.e. indefinite + start time for container nodes, or child nodes whose + parent has not yet started. Calling this method fixes + the node's start time. This does not mean that this + node immediately starts its animations, that is only + the case for begin=0.0. The node will change its state + to RESOLVED. + + @return true, if a start event was successfully scheduled. + */ + virtual bool resolve() = 0; + + /** Immediately start this node + + This method starts the animation on this node, without + begin timeout. The node will change its state to ACTIVE. + */ + virtual void activate() = 0; + + /** Immediately stop this node + + This method stops the animation on this node. The node + will change its state to either ENDED or FROZEN, + depending on XAnimationNode attributes. + */ + virtual void deactivate() = 0; + + /** End the animation on this node + + This method force-ends animation on this node. Parents + may call this for their children, if their active + duration ends. An ended animation will no longer have + any effect on the shape attributes. The node will + change its state to ENDED. + */ + virtual void end() = 0; + + /** Query node state + + @return the current state of this animation node. + */ + virtual NodeState getState() const = 0; + + /** Register a deactivating listener + + This method registers another AnimationNode as an + deactivating listener, which gets notified via a + notifyDeactivating() call. The node calls all + registered listener, when it leaves the ACTIVE state. + + @param rNotifee AnimationNode to notify + */ + virtual bool registerDeactivatingListener( + const AnimationNodeSharedPtr& rNotifee ) = 0; + + /** Called to notify another AnimationNode's deactivation + + @param rNotifier The instance who calls this method. + */ + virtual void notifyDeactivating( + const AnimationNodeSharedPtr& rNotifier ) = 0; + + /** Called by the container to remove the animation effect + to make the painted shape correct if it restart because + of repeat or rewind ( fill mode is AnimationFill::REMOVE ) + to start state. + */ + virtual void removeEffect() = 0; + + /** Query node whether it has an animation pending. + + @return true, if this node (or at least one of its children) + has an animation pending. Used to determine if the main + sequence is actually empty, or contains effects + */ + virtual bool hasPendingAnimation() const = 0; +}; + +} // namespace internal +} // namespace presentation + +#endif // INCLUDED_SLIDESHOW_SOURCE_INC_ANIMATIONNODE_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ -- cgit v1.2.3