/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include #include "dx_canvasbitmap.hxx" #include "dx_linepolypolygon.hxx" #include "dx_spritecanvas.hxx" #include "dx_spritedevicehelper.hxx" #include "dx_winstuff.hxx" using namespace ::com::sun::star; namespace dxcanvas { SpriteDeviceHelper::SpriteDeviceHelper() : DeviceHelper(), mpSpriteCanvas( nullptr ), mpBackBuffer(), mpSurfaceProxyManager(), mpRenderModule() { } void SpriteDeviceHelper::init( vcl::Window& rWindow, SpriteCanvas& rSpriteCanvas, const awt::Rectangle& rRect, bool /*bFullscreen*/ ) { // #i60490# ensure backbuffer has sensible minimal size const sal_Int32 w( std::max(sal_Int32(1),sal_Int32(rRect.Width))); const sal_Int32 h( std::max(sal_Int32(1),sal_Int32(rRect.Height))); rSpriteCanvas.setWindow( uno::Reference( VCLUnoHelper::GetInterface(&rWindow), uno::UNO_QUERY_THROW) ); const SystemEnvData *pData = rWindow.GetSystemData(); const HWND hWnd = reinterpret_cast(pData->hWnd); if( !IsWindow( hWnd ) ) throw lang::NoSupportException( "Passed window has invalid system window, or canvas out-of-process!" ); mpSpriteCanvas = &rSpriteCanvas; try { // setup directx rendermodule mpRenderModule = createRenderModule( rWindow ); } catch (...) { throw lang::NoSupportException( "Could not create DirectX device!", static_cast< ::cppu::OWeakObject* >(&rSpriteCanvas) ); } // create the surfaceproxy manager mpSurfaceProxyManager = ::canvas::createSurfaceProxyManager( mpRenderModule ); // #i60490# ensure backbuffer has sensible minimal size mpBackBuffer = std::make_shared( ::basegfx::B2ISize(w,h), mpSurfaceProxyManager, mpRenderModule, false); // Assumes: SystemChildWindow() has CS_OWNDC DeviceHelper::init(GetDC(mpRenderModule->getHWND()),rWindow.GetOutDev(), rSpriteCanvas); } void SpriteDeviceHelper::disposing() { // release all references mpBackBuffer.reset(); mpSurfaceProxyManager.reset(); mpRenderModule.reset(); mpSpriteCanvas = nullptr; DeviceHelper::disposing(); } uno::Reference< rendering::XBitmap > SpriteDeviceHelper::createCompatibleBitmap( const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/, const geometry::IntegerSize2D& size ) { if( !getDevice() ) return uno::Reference< rendering::XBitmap >(); // we're disposed DXSurfaceBitmapSharedPtr pBitmap = std::make_shared( ::basegfx::unotools::b2ISizeFromIntegerSize2D(size), mpSurfaceProxyManager, mpRenderModule, false); // create a 24bit RGB system memory surface return uno::Reference< rendering::XBitmap >(new CanvasBitmap(pBitmap,getDevice())); } uno::Reference< rendering::XVolatileBitmap > SpriteDeviceHelper::createVolatileBitmap( const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/, const geometry::IntegerSize2D& /*size*/ ) { return uno::Reference< rendering::XVolatileBitmap >(); } uno::Reference< rendering::XBitmap > SpriteDeviceHelper::createCompatibleAlphaBitmap( const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/, const geometry::IntegerSize2D& size ) { if( !getDevice() ) return uno::Reference< rendering::XBitmap >(); // we're disposed DXSurfaceBitmapSharedPtr pBitmap = std::make_shared( ::basegfx::unotools::b2ISizeFromIntegerSize2D(size), mpSurfaceProxyManager, mpRenderModule, true); // create a 32bit ARGB system memory surface return uno::Reference< rendering::XBitmap >(new CanvasBitmap(pBitmap,getDevice())); } uno::Reference< rendering::XVolatileBitmap > SpriteDeviceHelper::createVolatileAlphaBitmap( const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/, const geometry::IntegerSize2D& /*size*/ ) { return uno::Reference< rendering::XVolatileBitmap >(); } void SpriteDeviceHelper::destroyBuffers() { // TODO(F3): implement XBufferStrategy interface. For now, we // _always_ will have exactly one backbuffer } bool SpriteDeviceHelper::showBuffer( bool, bool ) { SAL_WARN("canvas.directx", "Not supposed to be called, handled by SpriteCanvas"); return false; } bool SpriteDeviceHelper::switchBuffer( bool, bool ) { SAL_WARN("canvas.directx", "Not supposed to be called, handled by SpriteCanvas"); return false; } uno::Any SpriteDeviceHelper::isAccelerated() const { return css::uno::Any(true); } void SpriteDeviceHelper::notifySizeUpdate( const awt::Rectangle& rBounds ) { // #i60490# ensure backbuffer has sensible minimal size const sal_Int32 x(rBounds.X); const sal_Int32 y(rBounds.Y); const sal_Int32 w(std::max(sal_Int32(1),sal_Int32(rBounds.Width))); const sal_Int32 h(std::max(sal_Int32(1),sal_Int32(rBounds.Height))); if( mpRenderModule ) mpRenderModule->resize(::basegfx::B2IRange(x,y,x+w,y+h)); resizeBackBuffer(::basegfx::B2ISize(w,h)); } void SpriteDeviceHelper::resizeBackBuffer( const ::basegfx::B2ISize& rNewSize ) { // disposed? if(!mpBackBuffer) return; mpBackBuffer->resize(rNewSize); mpBackBuffer->clear(); } HWND SpriteDeviceHelper::getHwnd() const { if( mpRenderModule ) return mpRenderModule->getHWND(); else return nullptr; } void SpriteDeviceHelper::dumpScreenContent() const { if( mpRenderModule ) mpRenderModule->screenShot(); } } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */