/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include "tp_3D_SceneGeometry.hxx" #include #include #include #include #include #include #include #include namespace chart { using namespace ::com::sun::star; namespace { void lcl_SetMetricFieldLimits(weld::MetricSpinButton& rField, sal_Int64 nLimit) { rField.set_range(-1*nLimit, nLimit, FieldUnit::DEGREE); } } ThreeD_SceneGeometry_TabPage::ThreeD_SceneGeometry_TabPage(weld::Container* pParent, const uno::Reference< beans::XPropertySet > & xSceneProperties, ControllerLockHelper & rControllerLockHelper) : m_xSceneProperties( xSceneProperties ) , m_nXRotation(0) , m_nYRotation(0) , m_nZRotation(0) , m_bAngleChangePending( false ) , m_bPerspectiveChangePending( false ) , m_rControllerLockHelper( rControllerLockHelper ) , m_xBuilder(Application::CreateBuilder(pParent, "modules/schart/ui/tp_3D_SceneGeometry.ui")) , m_xContainer(m_xBuilder->weld_container("tp_3DSceneGeometry")) , m_xCbxRightAngledAxes(m_xBuilder->weld_check_button("CBX_RIGHT_ANGLED_AXES")) , m_xMFXRotation(m_xBuilder->weld_metric_spin_button("MTR_FLD_X_ROTATION", FieldUnit::DEGREE)) , m_xMFYRotation(m_xBuilder->weld_metric_spin_button("MTR_FLD_Y_ROTATION", FieldUnit::DEGREE)) , m_xFtZRotation(m_xBuilder->weld_label("FT_Z_ROTATION")) , m_xMFZRotation(m_xBuilder->weld_metric_spin_button("MTR_FLD_Z_ROTATION", FieldUnit::DEGREE)) , m_xCbxPerspective(m_xBuilder->weld_check_button("CBX_PERSPECTIVE")) , m_xMFPerspective(m_xBuilder->weld_metric_spin_button("MTR_FLD_PERSPECTIVE", FieldUnit::PERCENT)) { double fXAngle, fYAngle, fZAngle; ThreeDHelper::getRotationAngleFromDiagram( m_xSceneProperties, fXAngle, fYAngle, fZAngle ); fXAngle = basegfx::rad2deg(fXAngle); fYAngle = basegfx::rad2deg(fYAngle); fZAngle = basegfx::rad2deg(fZAngle); OSL_ENSURE( fZAngle>=-90 && fZAngle<=90, "z angle is out of valid range" ); lcl_SetMetricFieldLimits( *m_xMFZRotation, 90 ); m_nXRotation = NormAngle180( ::basegfx::fround(fXAngle * pow(10.0, m_xMFXRotation->get_digits()))); m_nYRotation = NormAngle180( ::basegfx::fround(-1.0 * fYAngle * pow(10.0, m_xMFYRotation->get_digits()))); m_nZRotation = NormAngle180( ::basegfx::fround(-1.0 * fZAngle * pow(10.0, m_xMFZRotation->get_digits()))); m_xMFXRotation->set_value(m_nXRotation, FieldUnit::DEGREE); m_xMFYRotation->set_value(m_nYRotation, FieldUnit::DEGREE); m_xMFZRotation->set_value(m_nZRotation, FieldUnit::DEGREE); const int nTimeout = 4*EDIT_UPDATEDATA_TIMEOUT; m_aAngleTimer.SetTimeout(nTimeout); m_aAngleTimer.SetInvokeHandler( LINK( this, ThreeD_SceneGeometry_TabPage, AngleChanged ) ); Link aAngleEditedLink( LINK( this, ThreeD_SceneGeometry_TabPage, AngleEdited )); m_xMFXRotation->connect_value_changed( aAngleEditedLink ); m_xMFYRotation->connect_value_changed( aAngleEditedLink ); m_xMFZRotation->connect_value_changed( aAngleEditedLink ); drawing::ProjectionMode aProjectionMode = drawing::ProjectionMode_PERSPECTIVE; m_xSceneProperties->getPropertyValue( "D3DScenePerspective" ) >>= aProjectionMode; m_xCbxPerspective->set_active( aProjectionMode == drawing::ProjectionMode_PERSPECTIVE ); m_xCbxPerspective->connect_toggled( LINK( this, ThreeD_SceneGeometry_TabPage, PerspectiveToggled )); sal_Int32 nPerspectivePercentage = 20; m_xSceneProperties->getPropertyValue( "Perspective" ) >>= nPerspectivePercentage; m_xMFPerspective->set_value(nPerspectivePercentage, FieldUnit::PERCENT); m_aPerspectiveTimer.SetTimeout(nTimeout); m_aPerspectiveTimer.SetInvokeHandler( LINK( this, ThreeD_SceneGeometry_TabPage, PerspectiveChanged ) ); m_xMFPerspective->connect_value_changed( LINK( this, ThreeD_SceneGeometry_TabPage, PerspectiveEdited ) ); m_xMFPerspective->set_sensitive( m_xCbxPerspective->get_active() ); //RightAngledAxes uno::Reference< chart2::XDiagram > xDiagram( m_xSceneProperties, uno::UNO_QUERY ); if (ChartTypeHelper::isSupportingRightAngledAxes(DiagramHelper::getChartTypeByIndex(xDiagram, 0))) { bool bRightAngledAxes = false; m_xSceneProperties->getPropertyValue( "RightAngledAxes" ) >>= bRightAngledAxes; m_xCbxRightAngledAxes->connect_toggled( LINK( this, ThreeD_SceneGeometry_TabPage, RightAngledAxesToggled )); m_xCbxRightAngledAxes->set_active( bRightAngledAxes ); RightAngledAxesToggled(*m_xCbxRightAngledAxes); } else { m_xCbxRightAngledAxes->set_sensitive(false); } } ThreeD_SceneGeometry_TabPage::~ThreeD_SceneGeometry_TabPage() { } void ThreeD_SceneGeometry_TabPage::commitPendingChanges() { ControllerLockHelperGuard aGuard( m_rControllerLockHelper ); if( m_bAngleChangePending ) applyAnglesToModel(); if( m_bPerspectiveChangePending ) applyPerspectiveToModel(); } void ThreeD_SceneGeometry_TabPage::applyAnglesToModel() { ControllerLockHelperGuard aGuard( m_rControllerLockHelper ); double fXAngle = 0.0, fYAngle = 0.0, fZAngle = 0.0; if (m_xMFZRotation->get_sensitive()) m_nZRotation = m_xMFZRotation->get_value(FieldUnit::DEGREE); fXAngle = double(m_nXRotation)/pow(10.0,m_xMFXRotation->get_digits()); fYAngle = double(-1.0*m_nYRotation)/pow(10.0,m_xMFYRotation->get_digits()); fZAngle = double(-1.0*m_nZRotation)/pow(10.0,m_xMFZRotation->get_digits()); fXAngle = basegfx::deg2rad(fXAngle); fYAngle = basegfx::deg2rad(fYAngle); fZAngle = basegfx::deg2rad(fZAngle); ThreeDHelper::setRotationAngleToDiagram( m_xSceneProperties, fXAngle, fYAngle, fZAngle ); m_bAngleChangePending = false; m_aAngleTimer.Stop(); } IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, AngleEdited, weld::MetricSpinButton&, void) { m_nXRotation = m_xMFXRotation->get_value(FieldUnit::DEGREE); m_nYRotation = m_xMFYRotation->get_value(FieldUnit::DEGREE); m_bAngleChangePending = true; m_aAngleTimer.Start(); } IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, AngleChanged, Timer *, void) { applyAnglesToModel(); } void ThreeD_SceneGeometry_TabPage::applyPerspectiveToModel() { ControllerLockHelperGuard aGuard( m_rControllerLockHelper ); drawing::ProjectionMode aMode = m_xCbxPerspective->get_active() ? drawing::ProjectionMode_PERSPECTIVE : drawing::ProjectionMode_PARALLEL; try { m_xSceneProperties->setPropertyValue( "D3DScenePerspective" , uno::Any( aMode )); m_xSceneProperties->setPropertyValue( "Perspective" , uno::Any( static_cast(m_xMFPerspective->get_value(FieldUnit::PERCENT)) )); } catch( const uno::Exception & ) { DBG_UNHANDLED_EXCEPTION("chart2"); } m_bPerspectiveChangePending = false; m_aPerspectiveTimer.Stop(); } IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, PerspectiveEdited, weld::MetricSpinButton&, void) { m_bPerspectiveChangePending = true; m_aPerspectiveTimer.Start(); } IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, PerspectiveChanged, Timer *, void) { applyPerspectiveToModel(); } IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, PerspectiveToggled, weld::ToggleButton&, void) { m_xMFPerspective->set_sensitive(m_xCbxPerspective->get_active()); applyPerspectiveToModel(); } IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, RightAngledAxesToggled, weld::ToggleButton&, void) { ControllerLockHelperGuard aGuard( m_rControllerLockHelper ); bool bEnableZ = !m_xCbxRightAngledAxes->get_active(); m_xFtZRotation->set_sensitive( bEnableZ ); m_xMFZRotation->set_sensitive( bEnableZ ); if (!bEnableZ) { m_nXRotation = m_xMFXRotation->get_value(FieldUnit::DEGREE); m_nYRotation = m_xMFYRotation->get_value(FieldUnit::DEGREE); m_nZRotation = m_xMFZRotation->get_value(FieldUnit::DEGREE); m_xMFXRotation->set_value(static_cast(ThreeDHelper::getValueClippedToRange(static_cast(m_nXRotation), ThreeDHelper::getXDegreeAngleLimitForRightAngledAxes())), FieldUnit::DEGREE); m_xMFYRotation->set_value(static_cast(ThreeDHelper::getValueClippedToRange(static_cast(m_nYRotation), ThreeDHelper::getYDegreeAngleLimitForRightAngledAxes())), FieldUnit::DEGREE); m_xMFZRotation->set_text(""); lcl_SetMetricFieldLimits( *m_xMFXRotation, static_cast(ThreeDHelper::getXDegreeAngleLimitForRightAngledAxes())); lcl_SetMetricFieldLimits( *m_xMFYRotation, static_cast(ThreeDHelper::getYDegreeAngleLimitForRightAngledAxes())); } else { lcl_SetMetricFieldLimits( *m_xMFXRotation, 180 ); lcl_SetMetricFieldLimits( *m_xMFYRotation, 180 ); m_xMFXRotation->set_value(m_nXRotation, FieldUnit::DEGREE); m_xMFYRotation->set_value(m_nYRotation, FieldUnit::DEGREE); m_xMFZRotation->set_value(m_nZRotation, FieldUnit::DEGREE); } ThreeDHelper::switchRightAngledAxes( m_xSceneProperties, m_xCbxRightAngledAxes->get_active() ); } } //namespace chart /* vim:set shiftwidth=4 softtabstop=4 expandtab: */