/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_CHART2_SOURCE_INC_COMMONCONVERTERS_HXX #define INCLUDED_CHART2_SOURCE_INC_COMMONCONVERTERS_HXX #include #include #include #include #include #include #include #include #include #include #include #include "charttoolsdllapi.hxx" namespace com::sun::star::awt { struct Rectangle; } namespace com::sun::star::chart2::data { class XDataSequence; } namespace com::sun::star::drawing { struct PolyPolygonBezierCoords; } namespace chart { /** diverse methods for class conversions; e.g. ::basegfx::B3DHomMatrix to HomogenMatrix and operations e.g drawing::Position3D + drawing::Direction3D */ /** ::basegfx::B3DHomMatrix -> HomogenMatrix */ OOO_DLLPUBLIC_CHARTTOOLS css::drawing::HomogenMatrix B3DHomMatrixToHomogenMatrix( const ::basegfx::B3DHomMatrix& rM ); /** HomogenMatrix -> ::basegfx::B3DHomMatrix */ OOO_DLLPUBLIC_CHARTTOOLS ::basegfx::B3DHomMatrix HomogenMatrixToB3DHomMatrix( const css::drawing::HomogenMatrix& rHM ); /** ::basegfx::B3DHomMatrix -> B2DHomMatrix */ OOO_DLLPUBLIC_CHARTTOOLS ::basegfx::B2DHomMatrix IgnoreZ( const ::basegfx::B3DHomMatrix& rM ); /** B2DHomMatrix <-> HomogenMatrix3 */ OOO_DLLPUBLIC_CHARTTOOLS css::drawing::HomogenMatrix3 B2DHomMatrixToHomogenMatrix3( const ::basegfx::B2DHomMatrix& rM ); /** Position3D -> B3DPoint */ OOO_DLLPUBLIC_CHARTTOOLS ::basegfx::B3DPoint Position3DToB3DPoint( const css::drawing::Position3D& rPosition ); /** B3DVector -> Direction3D */ OOO_DLLPUBLIC_CHARTTOOLS css::drawing::Direction3D B3DVectorToDirection3D( const ::basegfx::B3DVector& rVector); /** B3DPoint -> Position3D */ OOO_DLLPUBLIC_CHARTTOOLS css::drawing::Position3D B3DPointToPosition3D( const ::basegfx::B3DPoint& rPoint); /** Direction3D -> B3DVector */ OOO_DLLPUBLIC_CHARTTOOLS ::basegfx::B3DVector Direction3DToB3DVector( const css::drawing::Direction3D& rDirection); /** PolyPolygonShape3D + drawing::Position3D -> PolyPolygonShape3D */ OOO_DLLPUBLIC_CHARTTOOLS void AddPointToPoly( css::drawing::PolyPolygonShape3D& rPoly , const css::drawing::Position3D& rPos , sal_Int32 nSequenceIndex=0 ); /** get a single Point from a Polygon */ OOO_DLLPUBLIC_CHARTTOOLS css::drawing::Position3D getPointFromPoly( const css::drawing::PolyPolygonShape3D& rPolygon , sal_Int32 nPointIndex, sal_Int32 nPolyIndex ); OOO_DLLPUBLIC_CHARTTOOLS void addPolygon( css::drawing::PolyPolygonShape3D& rRet , const css::drawing::PolyPolygonShape3D& rAdd ); /** PolyPolygonShape3D + PolyPolygonShape3D -> PolyPolygonShape3D */ OOO_DLLPUBLIC_CHARTTOOLS void appendPoly( css::drawing::PolyPolygonShape3D& rRet , const css::drawing::PolyPolygonShape3D& rAdd ); /** PolyPolygonBezierCoords -> PolyPolygonShape3D */ OOO_DLLPUBLIC_CHARTTOOLS css::drawing::PolyPolygonShape3D BezierToPoly( const css::drawing::PolyPolygonBezierCoords& rBezier ); /** PolyPolygonShape3D -> drawing::PointSequenceSequence (2D) */ OOO_DLLPUBLIC_CHARTTOOLS css::drawing::PointSequenceSequence PolyToPointSequence( const css::drawing::PolyPolygonShape3D& rPolyPolygon ); /** drawing::PointSequenceSequence + drawing::PointSequenceSequence */ OOO_DLLPUBLIC_CHARTTOOLS void appendPointSequence( css::drawing::PointSequenceSequence& rTarget , css::drawing::PointSequenceSequence& rAdd ); /** Position3D + Direction3D == Position3D */ OOO_DLLPUBLIC_CHARTTOOLS css::drawing::Position3D operator+( const css::drawing::Position3D& rPos , const css::drawing::Direction3D& rDirection); /** Position3D - Position3D == Direction3D */ OOO_DLLPUBLIC_CHARTTOOLS css::drawing::Direction3D operator-( const css::drawing::Position3D& rPos1 , const css::drawing::Position3D& rPos2); /** awt::Rect --> awt::Point (2D) */ OOO_DLLPUBLIC_CHARTTOOLS css::awt::Point ToPoint( const css::awt::Rectangle& rRectangle ); /** awt::Rect --> awt::Size (2D) */ OOO_DLLPUBLIC_CHARTTOOLS css::awt::Size ToSize( const css::awt::Rectangle& rRectangle ); /** Position3D --> awt::Point (2D) */ OOO_DLLPUBLIC_CHARTTOOLS css::awt::Point Position3DToAWTPoint( const css::drawing::Position3D& rPos ); /** Direction3D --> awt::Size (2D) */ OOO_DLLPUBLIC_CHARTTOOLS css::awt::Size Direction3DToAWTSize( const css::drawing::Direction3D& rDirection ); /** B3DPoint -> Sequence */ OOO_DLLPUBLIC_CHARTTOOLS css::uno::Sequence< double > B3DPointToSequence( const ::basegfx::B3DPoint& rPoint ); /** Sequence -> drawing::Position3D */ OOO_DLLPUBLIC_CHARTTOOLS css::drawing::Position3D SequenceToPosition3D( const css::uno::Sequence< double >& rSeq ); /** drawing::Position3D -> Sequence */ OOO_DLLPUBLIC_CHARTTOOLS css::uno::Sequence< double > Position3DToSequence( const css::drawing::Position3D& rPosition ); /** chart2::XDataSequence -> uno::Sequence< double > */ OOO_DLLPUBLIC_CHARTTOOLS css::uno::Sequence< double > DataSequenceToDoubleSequence( const css::uno::Reference< css::chart2::data::XDataSequence > & xDataSequence ); OOO_DLLPUBLIC_CHARTTOOLS css::uno::Sequence< OUString > DataSequenceToStringSequence( const css::uno::Reference< css::chart2::data::XDataSequence > & xDataSequence ); /** uno::Sequence< uno::Sequence< T > > -> uno::Sequence< T > */ template< typename T > css::uno::Sequence< T > FlattenSequence( const css::uno::Sequence< css::uno::Sequence< T > > & aSeqSeq ) { sal_Int32 nOuter, nInner, nCount = 0, nResultSize = 0; const sal_Int32 nOuterSize = aSeqSeq.getLength(); for( nOuter=0; nOuter aResult( nResultSize ); for( nOuter=0; nOuter