/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include namespace drawinglayer::attribute { class ImpMaterialAttribute3D { public: // materialAttribute3D definitions basegfx::BColor maColor; // object color basegfx::BColor maSpecular; // material specular color basegfx::BColor maEmission; // material emissive color sal_uInt16 mnSpecularIntensity; // material specular intensity [0..128] ImpMaterialAttribute3D(const basegfx::BColor& rColor, const basegfx::BColor& rSpecular, const basegfx::BColor& rEmission, sal_uInt16 nSpecularIntensity) : maColor(rColor), maSpecular(rSpecular), maEmission(rEmission), mnSpecularIntensity(nSpecularIntensity) { } explicit ImpMaterialAttribute3D(const basegfx::BColor& rColor) : maColor(rColor), maSpecular(1.0, 1.0, 1.0), maEmission(), mnSpecularIntensity(15) { } ImpMaterialAttribute3D() : maColor(basegfx::BColor()), maSpecular(basegfx::BColor()), maEmission(basegfx::BColor()), mnSpecularIntensity(0) { } // data read access const basegfx::BColor& getColor() const { return maColor; } const basegfx::BColor& getSpecular() const { return maSpecular; } const basegfx::BColor& getEmission() const { return maEmission; } sal_uInt16 getSpecularIntensity() const { return mnSpecularIntensity; } bool operator==(const ImpMaterialAttribute3D& rCandidate) const { return (getColor() == rCandidate.getColor() && getSpecular() == rCandidate.getSpecular() && getEmission() == rCandidate.getEmission() && getSpecularIntensity() == rCandidate.getSpecularIntensity()); } }; namespace { struct theGlobalDefault : public rtl::Static< MaterialAttribute3D::ImplType, theGlobalDefault > {}; } MaterialAttribute3D::MaterialAttribute3D( const basegfx::BColor& rColor, const basegfx::BColor& rSpecular, const basegfx::BColor& rEmission, sal_uInt16 nSpecularIntensity) : mpMaterialAttribute3D(ImpMaterialAttribute3D( rColor, rSpecular, rEmission, nSpecularIntensity)) { } MaterialAttribute3D::MaterialAttribute3D( const basegfx::BColor& rColor) : mpMaterialAttribute3D(ImpMaterialAttribute3D(rColor)) { } MaterialAttribute3D::MaterialAttribute3D() : mpMaterialAttribute3D(theGlobalDefault::get()) { } MaterialAttribute3D::MaterialAttribute3D(const MaterialAttribute3D&) = default; MaterialAttribute3D::~MaterialAttribute3D() = default; MaterialAttribute3D& MaterialAttribute3D::operator=(const MaterialAttribute3D&) = default; bool MaterialAttribute3D::operator==(const MaterialAttribute3D& rCandidate) const { return rCandidate.mpMaterialAttribute3D == mpMaterialAttribute3D; } const basegfx::BColor& MaterialAttribute3D::getColor() const { return mpMaterialAttribute3D->getColor(); } const basegfx::BColor& MaterialAttribute3D::getSpecular() const { return mpMaterialAttribute3D->getSpecular(); } const basegfx::BColor& MaterialAttribute3D::getEmission() const { return mpMaterialAttribute3D->getEmission(); } sal_uInt16 MaterialAttribute3D::getSpecularIntensity() const { return mpMaterialAttribute3D->getSpecularIntensity(); } } // end of namespace /* vim:set shiftwidth=4 softtabstop=4 expandtab: */