/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_LINEGEOMETRYEXTRACTOR2D_HXX #define INCLUDED_DRAWINGLAYER_PROCESSOR2D_LINEGEOMETRYEXTRACTOR2D_HXX #include #include #include #include namespace drawinglayer { namespace processor2d { /** LineGeometryExtractor2D class This processor can extract the line geometry from fed primitives. The hairlines and the fill geometry from fat lines are separated. */ class DRAWINGLAYER_DLLPUBLIC LineGeometryExtractor2D final : public BaseProcessor2D { private: basegfx::B2DPolygonVector maExtractedHairlines; basegfx::B2DPolyPolygonVector maExtractedLineFills; bool mbInLineGeometry : 1; /// tooling methods void processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate) override; public: LineGeometryExtractor2D(const geometry::ViewInformation2D& rViewInformation); virtual ~LineGeometryExtractor2D() override; const basegfx::B2DPolygonVector& getExtractedHairlines() const { return maExtractedHairlines; } const basegfx::B2DPolyPolygonVector& getExtractedLineFills() const { return maExtractedLineFills; } }; } // end of namespace processor2d } // end of namespace drawinglayer #endif // INCLUDED_DRAWINGLAYER_PROCESSOR2D_LINEGEOMETRYEXTRACTOR2D_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */