/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_SVX_SDR_OVERLAY_OVERLAYANIMATEDBITMAPEX_HXX #define INCLUDED_SVX_SDR_OVERLAY_OVERLAYANIMATEDBITMAPEX_HXX #include #include namespace sdr { namespace overlay { class SVXCORE_DLLPUBLIC OverlayAnimatedBitmapEx final : public OverlayObjectWithBasePosition { // the Bitmaps BitmapEx maBitmapEx1; BitmapEx maBitmapEx2; // position of the basePosition inside the Bitmaps, in pixels sal_uInt16 mnCenterX1; sal_uInt16 mnCenterY1; sal_uInt16 mnCenterX2; sal_uInt16 mnCenterY2; // #i53216# added CursorBlinkTime (in ms) sal_uInt32 mnBlinkTime; // optional shear and rotation double mfShearX; double mfRotation; // Flag to remember which state to draw. Inited with false (0) bool mbOverlayState : 1; // geometry creation for OverlayObject virtual drawinglayer::primitive2d::Primitive2DContainer createOverlayObjectPrimitive2DSequence() override; public: OverlayAnimatedBitmapEx( const basegfx::B2DPoint& rBasePos, const BitmapEx& rBitmapEx1, const BitmapEx& rBitmapEx2, sal_uInt64 nBlinkTime, sal_uInt16 nCenX1 = 0, sal_uInt16 nCenY1 = 0, sal_uInt16 nCenX2 = 0, sal_uInt16 nCenY2 = 0, double fShearX = 0.0, double fRotation = 0.0); virtual ~OverlayAnimatedBitmapEx() override; // execute event from base class sdr::animation::Event. Default // implementation does nothing and does not create a new event. virtual void Trigger(sal_uInt32 nTime) override; // get shearX and rotation double getShearX() const { return mfShearX; } double getRotation() const { return mfRotation; } }; } // end of namespace overlay } // end of namespace sdr #endif // INCLUDED_SVX_SDR_OVERLAY_OVERLAYANIMATEDBITMAPEX_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */