/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_VCL_SVAPP_HXX #define INCLUDED_VCL_SVAPP_HXX #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include class BitmapEx; namespace weld { class Builder; class MessageDialog; class Widget; class Window; } class LocaleDataWrapper; class AllSettings; class DataChangedEvent; class Accelerator; class Help; class OutputDevice; namespace vcl { class Window; } namespace vcl { class KeyCode; } class NotifyEvent; class KeyEvent; class MouseEvent; class GestureEvent; struct ImplSVEvent; struct ConvertData; namespace com { namespace sun { namespace star { namespace uno { class XComponentContext; } namespace ui { namespace dialogs { class XFilePicker2; class XFolderPicker2; } } namespace awt { class XToolkit; class XDisplayConnection; class XWindow; } } } } // helper needed by SalLayout implementations as well as svx/source/dialog/svxbmpnumbalueset.cxx VCL_DLLPUBLIC sal_UCS4 GetMirroredChar( sal_UCS4 ); VCL_DLLPUBLIC sal_UCS4 GetLocalizedChar( sal_UCS4, LanguageType ); enum class SystemWindowFlags { NOAUTOMODE = 0x0001, DIALOG = 0x0002 }; namespace o3tl { template<> struct typed_flags : is_typed_flags {}; } typedef long (*VCLEventHookProc)( NotifyEvent& rEvt, void* pData ); /** An application can be notified of a number of different events: - Type::Accept - listen for connection to the application (a connection string is passed via the event) - Type::Unaccept - stops listening for a connection to the app (determined by a connection string passed via the event) - Type::Appear - brings the app to the front (i.e. makes it "appear") - Type::Version - display the app version - Type::Help - opens a help topic (help topic passed as string) - Type::OpenHELP_URL - opens a help URL (URL passed as a string) - Type::ShowDialog - shows a dialog (dialog passed as a string) - Type::Open - opens a document or group of documents (documents passed as an array of strings) - Type::Print - print a document or group of documents (documents passed as an array of strings - Type::PrivateDoShutdown - shutdown the app */ class VCL_DLLPUBLIC ApplicationEvent { public: enum class Type { Accept, ///< Listen for connections Appear, ///< Make application appear Open, ///< Open a document OpenHelpUrl, ///< Open a help URL Print, ///< Print document PrivateDoShutdown, ///< Shutdown application QuickStart, ///< Start QuickStart ShowDialog, ///< Show a dialog Unaccept ///< Stop listening for connections }; /** Explicit constructor for ApplicationEvent. @attention Type::Appear, Type::PrivateDoShutdown and Type::QuickStart are the \em only events that don't need to include a data string with the event. No other events should use this constructor! */ explicit ApplicationEvent(Type type): aEvent(type) { assert(type == Type::Appear || type == Type::PrivateDoShutdown || type == Type::QuickStart); } /** Constructor for ApplicationEvent, accepts a string for the data associated with the event. @attention Type::Accept, Type::OpenHelpUrl, Type::ShowDialog and Type::Unaccept are the \em only events that accept a single string as event data. No other events should use this constructor! */ ApplicationEvent(Type type, OUString const & data): aEvent(type) { assert( type == Type::Accept || type == Type::OpenHelpUrl || type == Type::ShowDialog || type == Type::Unaccept); aData.push_back(data); } /** Constructor for ApplicationEvent, accepts an array of strings for the data associated with the event. @attention Type::Open and Type::Print can apply to multiple documents, and are the \em only events that accept an array of strings. No other events should use this constructor. */ ApplicationEvent(Type type, std::vector const & data): aEvent(type), aData(data) { assert(type == Type::Open || type == Type::Print); } /** Get the type of event. @returns The type of event. */ Type GetEvent() const { return aEvent; } /** Gets the application event's data string. @attention The \em only events that need a single string Type::Accept, Type::OpenHelpUrl, Type::ShowDialog and Type::Unaccept @returns The event's data string. */ OUString const & GetStringData() const { assert( aEvent == Type::Accept || aEvent == Type::OpenHelpUrl || aEvent == Type::ShowDialog || aEvent == Type::Unaccept); assert(aData.size() == 1); return aData[0]; } /** Gets the event's array of strings. @attention The \em only events that need an array of strings are Type::Open and Type::Print. */ std::vector const & GetStringsData() const { assert(aEvent == Type::Open || aEvent == Type::Print); return aData; } private: Type aEvent; std::vector aData; }; enum class DialogCancelMode { Off, ///< do not automatically cancel dialogs Silent, ///< silently cancel any dialogs Fatal ///< cancel any dialogs by std::abort }; /** @brief Base class used mainly for the LibreOffice Desktop class. The Application class is a base class mainly used by the Desktop class. It is really meant to be subclassed, and the Main() function should be overridden. Many of the ImplSVData members should be moved to this class. The reason Application exists is because the VCL used to be a standalone framework, long since abandoned by anything other than our application. @see Desktop, ImplSVData */ class VCL_DLLPUBLIC Application { public: /** @name Initialization The following functions perform initialization and deinitialization of the application. */ ///@{ /** Default constructor for Application class. Initializes the LibreOffice global instance data structure if needed, and then sets itself to be the Application class. Also initializes any platform specific data structures. @attention The initialization of the application itself is done in Init() */ Application(); /** Virtual destructor for Application class. Deinitializes the LibreOffice global instance data structure, then deinitializes any platform specific data structures. */ virtual ~Application(); /** Initialize the application itself. @attention Note that the global data structures and platform specific initialization is done in the constructor. @see InitFinished, DeInit */ virtual void Init(); /** Finish initialization of the application. @see Init, DeInit */ virtual void InitFinished(); /** Deinitialized the application itself. @attention Note that the global data structures and platform specific deinitialization is done in the destructor. @see Init, InitFinished */ virtual void DeInit(); ///@} /** @brief Pure virtual entrypoint to the application. Main() is the pure virtual entrypoint to your application. You inherit your class from Application and subclass this function to implement an application. The Main() function does not pass in command line parameters, you must use the functions GetCommandLineParamCount() and GetCommandLineParam() to get these values as these are platform independent ways of getting the command line (use GetAppFileName() to get the invoked executable filename). Once in this function, you create windows, etc. then call on Execute() to start the application's main event loop. An example code snippet follows (it won't compile, this just gives the general flavour of the framework and is adapted from an old HelloWorld example program that Star Division used to provide as part of their library). \code{.cpp} class TheApplication : public Application { public: virtual void Main(); }; class TheWindow : public WorkWindow { public: TheWindow(vcl::Window *parent, WinBits windowStyle) : WorkWindow(parent, windowStyle) {} virtual void Paint(const Rectangle &); }; void TheWindow::Paint(const Rectangle&) { DrawText(Point(100,100), String("Hello World!")); } void TheApplication::Main() { TheWindow aWindow(NULL, WB_APP | WB_STDWORK); aWindow.Show(); Execute(); } TheApplication anApplication; \endcode Some examples in the source tree can be found here: vcl/workben/svdem.cxx This is an example of how to use the Application and WorkWindow. Unfortunately, it no longer compiles. vcl/fpicker/test/svdem.cxx */ virtual int Main(); /** Exit from the application @returns true if exited successfully, false if not able to fully exit */ virtual bool QueryExit(); virtual void Shutdown(); /** @name Change Notification Functions Functions that notify when changes occur in the application. */ ///@{ /** Notify all windows that the application has changed data. @param rDCEvt Reference to a DataChangedEvent object @see DataChanged */ static void NotifyAllWindows( DataChangedEvent& rDCEvt ); ///@} /** @name Command Line Processing Command line processing is done via the following functions. They give the number of parameters, the parameters themselves and a way to get the name of the invoking application. */ ///@{ /** Gets the number of command line parameters passed to the application @return sal_uInt16 - the number of parameters @see GetCommandLineParam, GetAppFileName */ static sal_uInt16 GetCommandLineParamCount(); /** Gets a particular command line parameter @param nParam The index of the parameter to return. @return The command line parameter as an OUString @see GetCommandLineParamCount, GetAppFileName */ static OUString GetCommandLineParam( sal_uInt16 nParam ); /** Get the name of the file used to start the application @return The filename as an OUString @see GetCommandLineParamCount, GetCommandLineParam */ static OUString GetAppFileName(); ///@} /** @name Error Handling \em Very rudimentary error handling is done by these functions. @{ */ /** Handles an error. @param nCategory The error category, see include/vcl/exceptiontypes.hxx @see Abort */ virtual void Exception( ExceptionCategory nCategory ); /** Ends the program prematurely with an error message. If the \code --norestore \endcode command line argument is given (assuming this process is run by developers who are interested in cores, vs. end users who are not) then it does a coredump. @param rErrorText The error message to report. @see Exception */ static void Abort( const OUString& rErrorText ); ///@} /** @name Event Loop Functions Functions that handle the LibreOffice main event loop are here, including a global lock called the Solar Mutex. */ ///@{ /** Run the main event processing loop until it is quit by Quit(). @see Quit, Reschedule, Yield, EndYield, GetSolarMutex, IsMainThread, ReleaseSolarMutex, AcquireSolarMutex, */ static void Execute(); /** Quit the program @see Execute, Reschedule, Yield, EndYield, GetSolarMutex, IsMainThread, ReleaseSolarMutex, AcquireSolarMutex, */ static void Quit(); /** Attempt to process current pending event(s) It doesn't sleep if no events are available for processing. This doesn't process any events generated after invoking the function. So in contrast to Scheduler::ProcessEventsToIdle, this cannot become busy-locked by an event-generating event in the event queue. @param bHandleAllCurrentEvents If set to true, then try to process all the current events. If set to false, then only process one event. Defaults to false. @returns true if any event was processed. @see Yield, Scheduler::ProcessEventsToIdle */ static bool Reschedule( bool bHandleAllCurrentEvents = false ); /** Process the next event. It sleeps if no event is available for processing and just returns if an event was processed. @see Execute, Quit, Reschedule, EndYield, GetSolarMutex, IsMainThread, ReleaseSolarMutex, AcquireSolarMutex, */ static void Yield(); /** @see Execute, Quit, Reschedule, Yield, GetSolarMutex, IsMainThread, ReleaseSolarMutex, AcquireSolarMutex, */ static void EndYield(); /** @brief Get the Solar Mutex for this thread. Get the Solar Mutex that prevents other threads from accessing VCL concurrently. @returns SolarMutex reference @see Execute, Quit, Reschedule, Yield, EndYield, IsMainThread, ReleaseSolarMutex, AcquireSolarMutex, */ static comphelper::SolarMutex& GetSolarMutex(); /** Queries whether we are in main thread. @returns true if we are in main thread, false if not @see Execute, Quit, Reschedule, Yield, EndYield, GetSolarMutex, ReleaseSolarMutex, AcquireSolarMutex, */ static bool IsMainThread(); /** @brief Release Solar Mutex(es) for this thread Release the Solar Mutex(es) that prevents other threads from accessing VCL concurrently. @returns The number of mutexes that were acquired by this thread. @see Execute, Quit, Reschedule, Yield, EndYield, GetSolarMutex, IsMainThread, AcquireSolarMutex, */ static sal_uInt32 ReleaseSolarMutex(); /** @brief Acquire Solar Mutex(es) for this thread. Acquire the Solar Mutex(es) that prevents other threads from accessing VCL concurrently. @see Execute, Quit, Reschedule, Yield, EndYield, GetSolarMutex, IsMainThread, ReleaseSolarMutex, */ static void AcquireSolarMutex( sal_uInt32 nCount ); /** Queries whether the application is in "main", i.e. not yet in the event loop @returns true if in main, false if not in main @see IsInExecute, IsInModalMode */ static bool IsInMain(); /** Queries whether the application is in the event loop @returns true if in the event loop, false if not @see IsInMain, IsInModalMode */ static bool IsInExecute(); /** Queries whether application has a modal dialog active. @returns true if a modal dialog is active, false if not @see IsInMain, IsInExecute */ static bool IsInModalMode(); /** Return how many events are being dispatched. @returns the number of events currently being dispatched */ static sal_uInt16 GetDispatchLevel(); /** Determine if there are any pending input events. @param nType input identifier, defined in include/vcl/inputtypes.hxx The default is VCL_INPUT_ANY. @returns true if there are pending events, false if not. @see GetLastInputInterval */ static bool AnyInput( VclInputFlags nType = VCL_INPUT_ANY ); /** The interval from the last time that input was received. @returns system ticks - last input time @see AnyInput */ static sal_uInt64 GetLastInputInterval(); ///@} /* Determines if the UI is captured. The UI is considered captured if a system dialog is open (e.g. printer setup), a floating window, menu or toolbox dropdown is open, or a window has been captured by the mouse. @returns true if UI is captured, false if not */ static bool IsUICaptured(); /** @name Settings The following functions set system settings (e.g. tab color, etc.). There are functions that set settings objects, and functions that set and get the actual system settings for the application. */ ///@{ /** Sets user settings in settings object to override system settings The system settings that can be overridden are: - window dragging options (on or off, including live scrolling!) - style settings (e.g. checkbox color, border color, 3D colors, button rollover colors, etc.) - mouse settings - menu options, including the mouse follows the menu and whether menu icons are used @param rSettings Reference to the settings object to change. @see MergeSystemSettings, SetSettings, GetSettings */ virtual void OverrideSystemSettings( AllSettings& rSettings ); /** Set the settings object to the platform/desktop environment system settings. @param rSettings Reference to the settings object to change. @see OverrideSystemSettings, SetSettings, GetSettings */ static void MergeSystemSettings( AllSettings& rSettings ); /** Sets the application's settings and notifies all windows of the change. @param rSettings const reference to settings object used to change the application's settings. @see OverrideSystemSettings, MergeSystemSettings, GetSettings */ static void SetSettings( const AllSettings& rSettings ); /** Gets the application's settings. If the application hasn't initialized it's settings, then it does so (lazy initialization). @returns AllSettings instance that contains the current settings of the application. @see OverrideSystemSettings, MergeSystemSettings, SetSettings */ static const AllSettings& GetSettings(); /** Get the application's locale data wrapper. @returns reference to a LocaleDataWrapper object */ static const LocaleDataWrapper& GetAppLocaleDataWrapper(); ///@} /** @name Event Listeners/Handlers A set of event listeners and callers. Note that in this code there is platform specific functions - namely for zoom and scroll events. */ ///@{ /** Add a VCL event listener to the application. If no event listener exists, then initialize the application's event listener with a new one, then add the event listener. @param rEventListener Const reference to the event listener to add. @see RemoveEventListener, AddKeyListener, RemoveKeyListener */ static void AddEventListener( const Link& rEventListener ); /** Remove a VCL event listener from the application. @param rEventListener Const reference to the event listener to be removed @see AddEventListener, AddKeyListener, RemoveKeyListener */ static void RemoveEventListener( const Link& rEventListener ); /** Add a keypress listener to the application. If keypress listener exists, then initialize the application's keypress event listener with a new one, then add the keypress listener. @param rKeyListener Const reference to the keypress event listener to add @see AddEventListener, RemoveEventListener, RemoveKeyListener */ static void AddKeyListener( const Link& rKeyListener ); /** Remove a keypress listener from the application. @param rKeyListener Const reference to the keypress event listener to be removed @see AddEventListener, RemoveEventListener, AddKeyListener */ static void RemoveKeyListener( const Link& rKeyListener ); /** Send event to all VCL application event listeners @param pWin Pointer to window to send event @param pData Pointer to data to send with event @see ImplCallEventListeners(VclSimpleEvent* pEvent) */ static void ImplCallEventListenersApplicationDataChanged( void* pData ); /** Send event to all VCL application event listeners @param rEvent Reference to VclSimpleEvent @see ImplCallEventListeners(sal_uLong nEvent, Windows* pWin, void* pData); */ static void ImplCallEventListeners( VclSimpleEvent& rEvent ); /** Handle keypress event @param nEvent Event ID for keypress @param pWin Pointer to window that receives the event @param pKeyEvent Received key event @see PostKeyEvent */ static bool HandleKey( VclEventId nEvent, vcl::Window *pWin, KeyEvent* pKeyEvent ); /** Send keypress event @param nEvent Event ID for keypress @param pWin Pointer to window to which the event is sent @param pKeyEvent Key event to send @see HandleKey */ static ImplSVEvent * PostKeyEvent( VclEventId nEvent, vcl::Window *pWin, KeyEvent const * pKeyEvent ); /** Send mouse event @param nEvent Event ID for mouse event @param pWin Pointer to window to which the event is sent @param pMouseEvent Mouse event to send */ static ImplSVEvent * PostMouseEvent( VclEventId nEvent, vcl::Window *pWin, MouseEvent const * pMouseEvent ); static ImplSVEvent* PostGestureEvent(VclEventId nEvent, vcl::Window* pWin, GestureEvent const * pGestureEvent); /** Remove mouse and keypress events from a window... any also zoom and scroll events if the platform supports it. @param pWin Window to remove events from @see HandleKey, PostKeyEvent, PostMouseEvent */ static void RemoveMouseAndKeyEvents( vcl::Window *pWin ); /** Post a user event to the default window. User events allow for the deferral of work to later in the main-loop - at idle. Execution of the deferred work is thread-safe which means all the tasks are executed serially, so no thread-safety locks between tasks are necessary. @param rLink Link to event callback function @param pCaller Pointer to data sent to the event by the caller. Optional. @param bReferenceLink If true - hold a VclPtr<> reference on the Link's instance. Taking the reference is guarded by a SolarMutexGuard. @return the event ID used to post the event. */ static ImplSVEvent * PostUserEvent( const Link& rLink, void* pCaller = nullptr, bool bReferenceLink = false ); /** Remove user event based on event ID @param nUserEvent User event to remove */ static void RemoveUserEvent( ImplSVEvent * nUserEvent ); /*** Get the DisplayConnection. It is a reference to XDisplayConnection, which allows toolkits to send display events to the application. @returns UNO reference to an object that implements the css:awt:XDisplayConnection interface. */ static css::uno::Reference< css::awt::XDisplayConnection > GetDisplayConnection(); /** @deprecated AppEvent is used only in the Desktop class now. However, it is intended to notify the application that an event has occurred. It was in oldsv.cxx, but is still needed by a number of functions. @param rAppEvent const reference to ApplicationEvent event */ virtual void AppEvent( const ApplicationEvent& rAppEvent ); ///@} /** @name Application Window Functions Functions that deal with the application's windows */ ///@{ /** Get the currently focused window. @returns Pointer to focused window. @see GetDefaultDevice */ static vcl::Window* GetFocusWindow(); /** Get the default "device" (in this case the default window). @returns Pointer to an OutputDevice. However, it is a Window object - Window class subclasses OutputDevice. @see GetFocusWindow */ static OutputDevice* GetDefaultDevice(); /** Get the first top-level window of the application. @returns Pointer to top-level window (a Window object) @see GetNextTopLevelWindow, GetTopWindowCount, GetTopWindow, GetActiveTopWindow */ static vcl::Window* GetFirstTopLevelWindow(); /** Get the next top level window. @param pWindow Pointer to Window object you wish to get the next window from. @returns Pointer to next top window. */ static vcl::Window* GetNextTopLevelWindow( vcl::Window const * pWindow ); /** Return the number of top-level windows being used by the application @returns the number of top-level windows @see GetFirstTopLevelWindow, GetNextTopLevelWindow, GetTopWindow, GetActiveTopWindow */ static long GetTopWindowCount(); /** Get the nth top window. @remark Top windows are actually implemented in a one-way linked list. This iterates through top level windows n times. @param nIndex The index of the top-level window @returns The nth top-level window of the application @see GetFirstTopLevelWindow, GetNextTopLevelWindow, GetTopWindowCount, GetActiveTopWindow */ static vcl::Window* GetTopWindow( long nIndex ); /** Get the "active" top window. An "active" top window is one that has a child window that has the application's focus. @returns the active top window @see GetFirstTopLevelWindow, GetNextTopLevelWindow, GetTopWindowCount, GetTopWindow */ static vcl::Window* GetActiveTopWindow(); ///@} /** Set the application's name. @param rUniqueName What to set the application name to @see GetAppName */ static void SetAppName( const OUString& rUniqueName ); /** @name Application Name, Branding */ ///@{ /** Get the application's name. @returns The application name. */ static OUString GetAppName(); /** Get useful OS, Hardware and configuration information, * cf. Help->About, and User-Agent * bSelection = 0 to return all info, 1 for environment only, * and 2 for VCL/render related infos */ static OUString GetHWOSConfInfo(const int bSelection = 0, bool bLocalize = true); /** Load a localized branding PNG file as a bitmap. @param pName Name of the bitmap to load. @param rBitmap Reference to BitmapEx object to load PNG into @returns true if the PNG could be loaded, otherwise returns false. */ static bool LoadBrandBitmap (const char* pName, BitmapEx &rBitmap); ///@} /** @name Display and Screen */ ///@{ /** Set the default name of the application for message dialogs and printing. @param rDisplayName const reference to string to set the Display name to. @see GetDisplayName */ static void SetDisplayName( const OUString& rDisplayName ); /** Get the default name of the application for message dialogs and printing. @returns The display name of the application. */ static OUString GetDisplayName(); /** Get the toolkit's name. e.g. gtk3 @returns The toolkit name. */ static OUString GetToolkitName(); /** Get the number of screens available for the display. @returns The number of screens available. @see GetScreenPosSizePixel */ static unsigned int GetScreenCount(); /** Get a screen's rectangular area. @param nScreen The number of the screen requested. @returns The area of the screen in a Rectangle object. @see GetScreenCount */ static tools::Rectangle GetScreenPosSizePixel( unsigned int nScreen ); /** Determines if the screens that make up a display are separate or form one large display area. @returns true when screens form up one large display area windows can be moved between single screens (e.g. Xserver with Xinerama, Windows) and false when different screens are separate and windows cannot be moved between them (e.g. Xserver with multiple screens) @see GetBestScreen, GetDisplayBuiltInScreen */ static bool IsUnifiedDisplay(); /** Get the "best" screen. @returns If IsUnifiedDisplay() == true the return value will be nearest screen of the target rectangle. In case of IsUnifiedDisplay() == false the return value will always be GetDisplayDefaultScreen(). @see IsUnifiedDisplay, GetDisplayBuiltInScreen */ SAL_DLLPRIVATE static unsigned int GetBestScreen( const tools::Rectangle& ); /** Get the built-in screen. @return This returns the LCD screen number for a laptop, or the primary external VGA display for a desktop machine - it is where a presenter console should be rendered if there are other (non-built-in) screens present. @see IsUnifiedDisplay, GetBestScreen */ static unsigned int GetDisplayBuiltInScreen(); /** Get the display's external screen. Practically, this means - Get the screen we should run a presentation on. @returns 0 or 1 currently, will fallback to the first available screen if there are more than one external screens. May be changed in the future. */ static unsigned int GetDisplayExternalScreen(); ///@} /** @name Accelerators and Mnemonics Accelerators allow a user to hold down Ctrl+key (or CMD+key on macOS) combination to gain quick access to functionality. Mnemonics are underline letters in things like menus and dialog boxes that allow a user to type in the letter to activate the menu or option. */ ///@{ /** Insert accelerator @param pAccel Pointer to an Accelerator object to insert @returns true if successful, false if otherwise @see RemoveAccel */ static bool InsertAccel( Accelerator* pAccel ); /** Remove accelerator @param pAccel Pointer to Accelerator object to remove @see InsertAccel */ static void RemoveAccel( Accelerator const * pAccel ); /** Get the number of reserved key codes used by the application. @returns number of reserved key codes @see GetReservedKeyCode */ static size_t GetReservedKeyCodeCount(); /** Get the reserved key code. @param i The keycode number to retrieve @returns Const pointer to a KeyCode object @see GetReservedKeyCodeCount */ static const vcl::KeyCode* GetReservedKeyCode( size_t i ); ///@} /** @name Application Help Deals with the help system, and "auto-help", where a user hovers a mouse above a UI element and a tooltip with an explanation pops up. */ ///@{ /** Sets up help @param pHelp Pointer to a Help object (optional, can by NULL) @see GetHelp */ static void SetHelp( Help* pHelp = nullptr ); /** Gets the application's help @returns Pointer to application's help object. Note that the application may not have a help object, so it might return NULL. @see SetHelp */ static Help* GetHelp(); ///@} /** @name Dialogs @remark "Dialog cancel mode" tells a headless install whether to cancel dialogs when they appear. See the DialogCancelMode enumerator. */ ///@{ /** Get the default parent window for dialog boxes. @remark GetDefDialogParent does all sorts of things find a useful parent window for dialogs. It first uses the topmost parent of the active window to avoid using floating windows or other dialog boxes. If there are no active windows, then it will take a random stab and choose the first visible top window. Otherwise, it defaults to the desktop. @returns Pointer to the default window. */ static vcl::Window* GetDefDialogParent(); /** Gets the dialog cancel mode for headless environments. @return DialogCancelMode value @see SetDialogCancelMode, IsDialogCancelEnabled */ static DialogCancelMode GetDialogCancelMode(); /** Sets the dialog cancel mode for headless environments. This should be private, but XFrameImpl needs to access it and current baseline gcc doesn't support forward definition of anonymous classes. You probably should use EnableHeadlessMode instead. @param mode DialogCancel mode value @see GetDialogCancelMode, IsDialogCancelEnabled, EnableHeadlessMode */ static void SetDialogCancelMode( DialogCancelMode mode ); /** Determines if dialog cancel mode is enabled. @returns True if dialog cancel mode is enabled, false if disabled. @see GetDialogCancelMode, SetDialogCancelMode */ static bool IsDialogCancelEnabled(); /** Make a dialog box a system window or not. @param nMode Can be either: SystemWindowFlags::NOAUTOMODE (0x0001) or SystemWindowFlags::DIALOG (0x0002) @see GetSystemWindowMode */ static void SetSystemWindowMode( SystemWindowFlags nMode ); /** Get the system window mode of dialogs. @returns SystemWindowFlags::NOAUTOMODE (0x0001) or SystemWindowFlags::DIALOG (0x0002) @see SetSystemWindowMode */ static SystemWindowFlags GetSystemWindowMode(); ///@} /** @name VCL Toolkit and UNO Wrapper The VCL Toolkit implements the UNO XToolkit interface, which specifies a factory interface for the window toolkit. It is similar to the abstract window toolkit (AWT) in Java. */ ///@{ /** Gets the VCL toolkit. @attention The global service manager has to be created before getting the toolkit! @returns UNO reference to VCL toolkit */ static css::uno::Reference< css::awt::XToolkit > GetVCLToolkit(); ///@} /*** @name Graphic Filters */ ///@{ /** Setup a new graphics filter @param rLink Const reference to a Link object, which the filter calls upon. @see GetFilterHdl */ static void SetFilterHdl( const Link& rLink ); ///@} /** @name Headless Mode */ /** Enables headless mode. @param dialogsAreFatal Set to true if a dialog ends the session, false if not. */ static void EnableHeadlessMode( bool dialogsAreFatal ); /** Determines if headless mode is enabled @return True if headless mode is enabled, false if not. */ static bool IsHeadlessModeEnabled(); /** Enable Console Only mode Convenience function to enable headless and bitmap rendering. */ static void EnableConsoleOnly(); /** Enable software-only bitmap rendering */ static void EnableBitmapRendering(); /** Determines if bitmap rendering is enabled @return True if bitmap rendering is enabled. */ static bool IsBitmapRendering(); ///@} /** @name Event Testing Mode */ /** Enables event testing mode. */ static void EnableEventTestingMode(); /** Determines if event testing mode is enabled @return True if event testing mode is enabled, false if not. */ static bool IsEventTestingModeEnabled(); /** Set safe mode to enabled */ static void EnableSafeMode(); /** Determines if safe mode is enabled */ static bool IsSafeModeEnabled(); ///@} /** Get the desktop environment the process is currently running in @returns String representing the desktop environment */ static const OUString& GetDesktopEnvironment(); /*** @name Platform Functionality */ ///@{ /** Add a file to the system shells recent document list if there is any. This function may have no effect under Unix because there is no standard API among the different desktop managers. @param rFileUrl The file url of the document. @param rMimeType The mime content type of the document specified by aFileUrl. If an empty string will be provided "application/octet-stream" will be used. @param rDocumentService The app (or "document service") you will be adding the file to e.g. com.sun.star.text.TextDocument */ static void AddToRecentDocumentList(const OUString& rFileUrl, const OUString& rMimeType, const OUString& rDocumentService); /*** Show a native error messagebox @param sTitle Title of error messagebox @param sMessage Message displayed in messagebox */ static void ShowNativeErrorBox(const OUString& sTitle , const OUString& sMessage); /** Update main thread identifier */ static void UpdateMainThread(); /** Do we have a native / system file selector available? @returns True if native file selector is available, false otherwise. */ static bool hasNativeFileSelection(); /** Create a platform specific file picker, if one is available, otherwise return an empty reference. @param rServiceManager Const reference to a UNO component context (service manager). @returns File picker if available, otherwise an empty reference. */ static css::uno::Reference< css::ui::dialogs::XFilePicker2 > createFilePicker( const css::uno::Reference< css::uno::XComponentContext >& rServiceManager ); /** Create a platform specific folder picker, if one is available, otherwise return an empty reference @param rServiceManager Const reference to a UNO component context (service manager). @returns Folder picker if available, otherwise an empty reference. */ static css::uno::Reference< css::ui::dialogs::XFolderPicker2 > createFolderPicker( const css::uno::Reference< css::uno::XComponentContext >& rServiceManager ); /** Cancel all open dialogs */ static void EndAllDialogs(); /** Cancel all open popups */ static void EndAllPopups(); ///@} // For vclbootstrapprotector: static void setDeInitHook(Link const & hook); static weld::Builder* CreateBuilder(weld::Widget* pParent, const OUString &rUIFile, bool bMobile = false); static weld::Builder* CreateInterimBuilder(vcl::Window* pParent, const OUString &rUIFile); //for the duration of vcl parent windows static weld::MessageDialog* CreateMessageDialog(weld::Widget* pParent, VclMessageType eMessageType, VclButtonsType eButtonType, const OUString& rPrimaryMessage); static weld::Window* GetFrameWeld(const css::uno::Reference& rWindow); private: DECL_STATIC_LINK( Application, PostEventHandler, void*, void ); }; class SolarMutexGuard : public osl::Guard { public: SolarMutexGuard() : osl::Guard( Application::GetSolarMutex() ) {} }; class SolarMutexClearableGuard : public osl::ClearableGuard { public: SolarMutexClearableGuard() : osl::ClearableGuard( Application::GetSolarMutex() ) {} }; class SolarMutexResettableGuard : public osl::ResettableGuard { public: SolarMutexResettableGuard() : osl::ResettableGuard( Application::GetSolarMutex() ) {} }; namespace vcl { /** guard class that uses tryToAcquire() and has isAcquired() to check */ class SolarMutexTryAndBuyGuard { private: bool m_isAcquired; #ifdef DBG_UTIL bool m_isChecked; #endif comphelper::SolarMutex& m_rSolarMutex; SolarMutexTryAndBuyGuard(const SolarMutexTryAndBuyGuard&) = delete; SolarMutexTryAndBuyGuard& operator=(const SolarMutexTryAndBuyGuard&) = delete; public: SolarMutexTryAndBuyGuard() : m_isAcquired(false) #ifdef DBG_UTIL , m_isChecked(false) #endif , m_rSolarMutex(Application::GetSolarMutex()) { m_isAcquired = m_rSolarMutex.tryToAcquire(); } ~SolarMutexTryAndBuyGuard() { #ifdef DBG_UTIL assert(m_isChecked); #endif if (m_isAcquired) m_rSolarMutex.release(); } bool isAcquired() { #ifdef DBG_UTIL m_isChecked = true; #endif return m_isAcquired; } }; } // namespace vcl /** A helper class that calls Application::ReleaseSolarMutex() in its constructor and restores the mutex in its destructor. */ class SolarMutexReleaser { const sal_uInt32 mnReleased; public: SolarMutexReleaser(): mnReleased(Application::ReleaseSolarMutex()) {} ~SolarMutexReleaser() { Application::AcquireSolarMutex( mnReleased ); } }; VCL_DLLPUBLIC Application* GetpApp(); // returns true if vcl is already initialized VCL_DLLPUBLIC bool IsVCLInit(); // returns true if vcl successfully initializes or was already initialized VCL_DLLPUBLIC bool InitVCL(); VCL_DLLPUBLIC void DeInitVCL(); VCL_DLLPUBLIC bool InitAccessBridge(); // only allowed to call, if no thread is running. You must call JoinMainLoopThread to free all memory. VCL_DLLPUBLIC void CreateMainLoopThread( oslWorkerFunction pWorker, void * pThreadData ); VCL_DLLPUBLIC void JoinMainLoopThread(); /// The following are to manage per-view (frame) help data. struct ImplSVHelpData; VCL_DLLPUBLIC ImplSVHelpData* CreateSVHelpData(); VCL_DLLPUBLIC void DestroySVHelpData(ImplSVHelpData*); VCL_DLLPUBLIC void SetSVHelpData(ImplSVHelpData*); /// The following are to manage per-view (frame) window data. struct ImplSVWinData; VCL_DLLPUBLIC ImplSVWinData* CreateSVWinData(); VCL_DLLPUBLIC void DestroySVWinData(ImplSVWinData*); VCL_DLLPUBLIC void SetSVWinData(ImplSVWinData*); inline void Application::EndYield() { PostUserEvent( Link() ); } #endif // _APP_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */