/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include namespace drawinglayer::primitive2d { void SdrGrafPrimitive2D::create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& /*aViewInformation*/) const { Primitive2DContainer aRetval; // create unit outline polygon const basegfx::B2DPolygon& aUnitOutline(basegfx::utils::createUnitPolygon()); // add fill, but only when graphic is transparent if(!getSdrLFSTAttribute().getFill().isDefault() && isTransparent()) { basegfx::B2DPolyPolygon aTransformed(aUnitOutline); aTransformed.transform(getTransform()); aRetval.push_back( createPolyPolygonFillPrimitive( aTransformed, getSdrLFSTAttribute().getFill(), getSdrLFSTAttribute().getFillFloatTransGradient())); } // add graphic content if(255 != getGraphicAttr().GetTransparency()) { // standard graphic fill const Primitive2DReference xGraphicContentPrimitive( new GraphicPrimitive2D( getTransform(), getGraphicObject(), getGraphicAttr())); aRetval.push_back(xGraphicContentPrimitive); } // add line if(!getSdrLFSTAttribute().getLine().isDefault()) { // if line width is given, polygon needs to be grown by half of it to make the // outline to be outside of the bitmap if(0.0 != getSdrLFSTAttribute().getLine().getWidth()) { // decompose to get scale basegfx::B2DVector aScale, aTranslate; double fRotate, fShearX; getTransform().decompose(aScale, aTranslate, fRotate, fShearX); // create expanded range (add relative half line width to unit rectangle) double fHalfLineWidth(getSdrLFSTAttribute().getLine().getWidth() * 0.5); double fScaleX(0.0 != aScale.getX() ? fHalfLineWidth / fabs(aScale.getX()) : 1.0); double fScaleY(0.0 != aScale.getY() ? fHalfLineWidth / fabs(aScale.getY()) : 1.0); const basegfx::B2DRange aExpandedRange(-fScaleX, -fScaleY, 1.0 + fScaleX, 1.0 + fScaleY); basegfx::B2DPolygon aExpandedUnitOutline(basegfx::utils::createPolygonFromRect(aExpandedRange)); aExpandedUnitOutline.transform(getTransform()); aRetval.push_back( createPolygonLinePrimitive( aExpandedUnitOutline, getSdrLFSTAttribute().getLine(), attribute::SdrLineStartEndAttribute())); } else { basegfx::B2DPolygon aTransformed(aUnitOutline); aTransformed.transform(getTransform()); aRetval.push_back( createPolygonLinePrimitive( aTransformed, getSdrLFSTAttribute().getLine(), attribute::SdrLineStartEndAttribute())); } } // Soft edges should be before text, since text is not affected by soft edges if (!aRetval.empty() && getSdrLFSTAttribute().getSoftEdgeRadius()) { aRetval = createEmbeddedSoftEdgePrimitive( aRetval, getSdrLFSTAttribute().getSoftEdgeRadius()); } // add text if(!getSdrLFSTAttribute().getText().isDefault()) { aRetval.push_back( createTextPrimitive( basegfx::B2DPolyPolygon(aUnitOutline), getTransform(), getSdrLFSTAttribute().getText(), getSdrLFSTAttribute().getLine(), false, false)); } // tdf#132199: put glow before shadow, to have shadow of the glow, not the opposite if (!aRetval.empty() && !getSdrLFSTAttribute().getGlow().isDefault()) { // glow aRetval = createEmbeddedGlowPrimitive(aRetval, getSdrLFSTAttribute().getGlow()); } // add shadow if(!getSdrLFSTAttribute().getShadow().isDefault()) { aRetval = createEmbeddedShadowPrimitive( aRetval, getSdrLFSTAttribute().getShadow(), getTransform()); } rContainer.insert(rContainer.end(), aRetval.begin(), aRetval.end()); } SdrGrafPrimitive2D::SdrGrafPrimitive2D( const basegfx::B2DHomMatrix& rTransform, const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute, const GraphicObject& rGraphicObject, const GraphicAttr& rGraphicAttr) : BufferedDecompositionPrimitive2D(), maTransform(rTransform), maSdrLFSTAttribute(rSdrLFSTAttribute), maGraphicObject(rGraphicObject), maGraphicAttr(rGraphicAttr) { // reset some values from GraphicAttr which are part of transformation already maGraphicAttr.SetRotation(0); } bool SdrGrafPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const { if(BufferedDecompositionPrimitive2D::operator==(rPrimitive)) { const SdrGrafPrimitive2D& rCompare = static_cast(rPrimitive); return (getTransform() == rCompare.getTransform() && getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute() && getGraphicObject() == rCompare.getGraphicObject() && getGraphicAttr() == rCompare.getGraphicAttr()); } return false; } bool SdrGrafPrimitive2D::isTransparent() const { return ((0 != getGraphicAttr().GetTransparency()) || (getGraphicObject().IsTransparent())); } // provide unique ID ImplPrimitive2DIDBlock(SdrGrafPrimitive2D, PRIMITIVE2D_ID_SDRGRAFPRIMITIVE2D) } // end of namespace /* vim:set shiftwidth=4 softtabstop=4 expandtab: */