/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace ::com::sun::star; namespace SwLangHelper { void GetLanguageStatus( OutlinerView* pOLV, SfxItemSet& rSet ) { ESelection aSelection = pOLV->GetSelection(); EditView& rEditView=pOLV->GetEditView(); EditEngine* pEditEngine=rEditView.GetEditEngine(); // the value of used script types const SvtScriptType nScriptType =pOLV->GetSelectedScriptType(); OUString aScriptTypesInUse( OUString::number( static_cast(nScriptType) ) );//pEditEngine->GetScriptType(aSelection) // get keyboard language OUString aKeyboardLang; LanguageType nLang = LANGUAGE_DONTKNOW; vcl::Window* pWin = rEditView.GetWindow(); if(pWin) nLang = pWin->GetInputLanguage(); if (nLang != LANGUAGE_DONTKNOW && nLang != LANGUAGE_SYSTEM) aKeyboardLang = SvtLanguageTable::GetLanguageString( nLang ); // get the language that is in use OUString aCurrentLang("*"); SfxItemSet aSet(pOLV->GetAttribs()); nLang = SwLangHelper::GetCurrentLanguage( aSet,nScriptType ); if (nLang != LANGUAGE_DONTKNOW) aCurrentLang = SvtLanguageTable::GetLanguageString( nLang ); // build sequence for status value uno::Sequence< OUString > aSeq( 4 ); aSeq[0] = aCurrentLang; aSeq[1] = aScriptTypesInUse; aSeq[2] = aKeyboardLang; aSeq[3] = SwLangHelper::GetTextForLanguageGuessing( pEditEngine, aSelection ); // set sequence as status value SfxStringListItem aItem( SID_LANGUAGE_STATUS ); aItem.SetStringList( aSeq ); rSet.Put( aItem ); } bool SetLanguageStatus( OutlinerView* pOLV, SfxRequest &rReq, SwView const &rView, SwWrtShell &rSh ) { bool bRestoreSelection = false; SfxItemSet aEditAttr(pOLV->GetAttribs()); ESelection aSelection = pOLV->GetSelection(); EditView & rEditView = pOLV->GetEditView(); EditEngine * pEditEngine = rEditView.GetEditEngine(); // get the language OUString aNewLangText; const SfxStringItem* pItem = rReq.GetArg(SID_LANGUAGE_STATUS); if (pItem) aNewLangText = pItem->GetValue(); //!! Remember the view frame right now... //!! (call to GetView().GetViewFrame() will break if the //!! SwTextShell got destroyed meanwhile.) SfxViewFrame *pViewFrame = rView.GetViewFrame(); if (aNewLangText == "*" ) { // open the dialog "Tools/Options/Language Settings - Language" SfxAbstractDialogFactory* pFact = SfxAbstractDialogFactory::Create(); ScopedVclPtr pDlg(pFact->CreateVclDialog( rView.GetFrameWeld(), SID_LANGUAGE_OPTIONS )); pDlg->Execute(); } else { // setting the new language... if (!aNewLangText.isEmpty()) { const OUString aSelectionLangPrefix("Current_"); const OUString aParagraphLangPrefix("Paragraph_"); const OUString aDocumentLangPrefix("Default_"); sal_Int32 nPos = 0; bool bForSelection = true; bool bForParagraph = false; if (-1 != (nPos = aNewLangText.indexOf( aSelectionLangPrefix ))) { // ... for the current selection aNewLangText = aNewLangText.replaceAt(nPos, aSelectionLangPrefix.getLength(), ""); bForSelection = true; } else if (-1 != (nPos = aNewLangText.indexOf( aParagraphLangPrefix ))) { // ... for the current paragraph language aNewLangText = aNewLangText.replaceAt(nPos, aParagraphLangPrefix.getLength(), ""); bForSelection = true; bForParagraph = true; } else if (-1 != (nPos = aNewLangText.indexOf( aDocumentLangPrefix ))) { // ... as default document language aNewLangText = aNewLangText.replaceAt(nPos, aDocumentLangPrefix.getLength(), ""); bForSelection = false; } if (bForParagraph) { bRestoreSelection = true; SwLangHelper::SelectPara( rEditView, aSelection ); aSelection = pOLV->GetSelection(); } if (!bForSelection) // document language to be changed... { rSh.StartAction(); rSh.LockView( true ); rSh.Push(); // prepare to apply new language to all text in document rSh.SelAll(); rSh.ExtendedSelectAll(); } if (aNewLangText == "LANGUAGE_NONE") SwLangHelper::SetLanguage_None( rSh, pOLV, aSelection, bForSelection, aEditAttr ); else if (aNewLangText == "RESET_LANGUAGES") SwLangHelper::ResetLanguages( rSh, pOLV ); else SwLangHelper::SetLanguage( rSh, pOLV, aSelection, aNewLangText, bForSelection, aEditAttr ); // ugly hack, as it seems that EditView/EditEngine does not update their spellchecking marks // when setting a new language attribute if (bForSelection) { const SwViewOption* pVOpt = rView.GetWrtShellPtr()->GetViewOptions(); EEControlBits nCntrl = pEditEngine->GetControlWord(); // turn off nCntrl &= ~EEControlBits::ONLINESPELLING; pEditEngine->SetControlWord(nCntrl); //turn back on if (pVOpt->IsOnlineSpell()) nCntrl |= EEControlBits::ONLINESPELLING; else nCntrl &= ~EEControlBits::ONLINESPELLING; pEditEngine->SetControlWord(nCntrl); pEditEngine->CompleteOnlineSpelling(); rEditView.Invalidate(); } if (!bForSelection) { // need to release view and restore selection... rSh.Pop(SwCursorShell::PopMode::DeleteCurrent); rSh.LockView( false ); rSh.EndAction(); } } } // invalidate slot to get the new language displayed pViewFrame->GetBindings().Invalidate( rReq.GetSlot() ); rReq.Done(); return bRestoreSelection; } void SetLanguage( SwWrtShell &rWrtSh, const OUString &rLangText, bool bIsForSelection, SfxItemSet &rCoreSet ) { SetLanguage( rWrtSh, nullptr , ESelection(), rLangText, bIsForSelection, rCoreSet ); } void SetLanguage( SwWrtShell &rWrtSh, OutlinerView const * pOLV, const ESelection& rSelection, const OUString &rLangText, bool bIsForSelection, SfxItemSet &rCoreSet ) { const LanguageType nLang = SvtLanguageTable::GetLanguageType( rLangText ); if (nLang != LANGUAGE_DONTKNOW) { EditEngine* pEditEngine = pOLV ? pOLV->GetEditView().GetEditEngine() : nullptr; OSL_ENSURE( !pOLV || pEditEngine, "OutlinerView without EditEngine???" ); //get ScriptType sal_uInt16 nLangWhichId = 0; bool bIsSingleScriptType = true; switch (SvtLanguageOptions::GetScriptTypeOfLanguage( nLang )) { case SvtScriptType::LATIN : nLangWhichId = pEditEngine ? sal_uInt16(EE_CHAR_LANGUAGE) : sal_uInt16(RES_CHRATR_LANGUAGE); break; case SvtScriptType::ASIAN : nLangWhichId = pEditEngine ? sal_uInt16(EE_CHAR_LANGUAGE_CJK) : sal_uInt16(RES_CHRATR_CJK_LANGUAGE); break; case SvtScriptType::COMPLEX : nLangWhichId = pEditEngine ? sal_uInt16(EE_CHAR_LANGUAGE_CTL) : sal_uInt16(RES_CHRATR_CTL_LANGUAGE); break; default: bIsSingleScriptType = false; OSL_FAIL("unexpected case" ); } if (bIsSingleScriptType) { // change language for selection or paragraph // (for paragraph is handled by previously having set the selection to the // whole paragraph) if (bIsForSelection) { // apply language to current selection if (pEditEngine) { rCoreSet.Put( SvxLanguageItem( nLang, nLangWhichId )); pEditEngine->QuickSetAttribs(rCoreSet, rSelection); } else { rWrtSh.GetCurAttr( rCoreSet ); rCoreSet.Put( SvxLanguageItem( nLang, nLangWhichId )); rWrtSh.SetAttrSet( rCoreSet ); } } else // change language for all text { // set document default language switch (nLangWhichId) { case EE_CHAR_LANGUAGE : nLangWhichId = RES_CHRATR_LANGUAGE; break; case EE_CHAR_LANGUAGE_CJK : nLangWhichId = RES_CHRATR_CJK_LANGUAGE; break; case EE_CHAR_LANGUAGE_CTL : nLangWhichId = RES_CHRATR_CTL_LANGUAGE; break; } //Set the default document language rWrtSh.SetDefault( SvxLanguageItem( nLang, nLangWhichId ) ); //Resolves: fdo#35282 Clear the language from all Text Styles, and //fallback to default document language const SwTextFormatColls *pColls = rWrtSh.GetDoc()->GetTextFormatColls(); for(size_t i = 0, nCount = pColls->size(); i < nCount; ++i) { SwTextFormatColl &rTextColl = *(*pColls)[ i ]; rTextColl.ResetFormatAttr(nLangWhichId); } //Resolves: fdo#35282 Clear the language from all Character Styles, //and fallback to default document language const SwCharFormats *pCharFormats = rWrtSh.GetDoc()->GetCharFormats(); for(size_t i = 0, nCount = pCharFormats->size(); i < nCount; ++i) { SwCharFormat &rCharFormat = *(*pCharFormats)[ i ]; rCharFormat.ResetFormatAttr(nLangWhichId); } // #i102191: hard set respective language attribute in text document // (for all text in the document - which should be selected by now...) rWrtSh.SetAttrItem( SvxLanguageItem( nLang, nLangWhichId ) ); } } } } void SetLanguage_None( SwWrtShell &rWrtSh, bool bIsForSelection, SfxItemSet &rCoreSet ) { SetLanguage_None( rWrtSh,nullptr,ESelection(),bIsForSelection,rCoreSet ); } void SetLanguage_None( SwWrtShell &rWrtSh, OutlinerView const * pOLV, const ESelection& rSelection, bool bIsForSelection, SfxItemSet &rCoreSet ) { // EditEngine IDs const sal_uInt16 aLangWhichId_EE[3] = { EE_CHAR_LANGUAGE, EE_CHAR_LANGUAGE_CJK, EE_CHAR_LANGUAGE_CTL }; // Writer IDs const sal_uInt16 aLangWhichId_Writer[3] = { RES_CHRATR_LANGUAGE, RES_CHRATR_CJK_LANGUAGE, RES_CHRATR_CTL_LANGUAGE }; if (bIsForSelection) { // change language for selection or paragraph // (for paragraph is handled by previously having set the selection to the // whole paragraph) EditEngine* pEditEngine = pOLV ? pOLV->GetEditView().GetEditEngine() : nullptr; OSL_ENSURE( !pOLV || pEditEngine, "OutlinerView without EditEngine???" ); if (pEditEngine) { for (sal_uInt16 i : aLangWhichId_EE) rCoreSet.Put( SvxLanguageItem( LANGUAGE_NONE, i )); pEditEngine->QuickSetAttribs(rCoreSet, rSelection); } else { rWrtSh.GetCurAttr( rCoreSet ); for (sal_uInt16 i : aLangWhichId_Writer) rCoreSet.Put( SvxLanguageItem( LANGUAGE_NONE, i )); rWrtSh.SetAttrSet( rCoreSet ); } } else // change language for all text { std::set aAttribs; for (sal_uInt16 i : aLangWhichId_Writer) { rWrtSh.SetDefault( SvxLanguageItem( LANGUAGE_NONE, i ) ); aAttribs.insert( i ); } // set all language attributes to default // (for all text in the document - which should be selected by now...) rWrtSh.ResetAttr( aAttribs ); } } void ResetLanguages( SwWrtShell &rWrtSh, OutlinerView const * pOLV ) { // reset language for current selection. // The selection should already have been expanded to the whole paragraph or // to all text in the document if those are the ranges where to reset // the language attributes if (pOLV) { EditView &rEditView = pOLV->GetEditView(); rEditView.RemoveAttribs( true, EE_CHAR_LANGUAGE ); rEditView.RemoveAttribs( true, EE_CHAR_LANGUAGE_CJK ); rEditView.RemoveAttribs( true, EE_CHAR_LANGUAGE_CTL ); } else { std::set aAttribs; aAttribs.insert( RES_CHRATR_LANGUAGE ); aAttribs.insert( RES_CHRATR_CJK_LANGUAGE ); aAttribs.insert( RES_CHRATR_CTL_LANGUAGE ); rWrtSh.ResetAttr( aAttribs ); } } /// @returns : the language for the selected text that is set for the /// specified attribute (script type). /// If there are more than one languages used LANGUAGE_DONTKNOW will be returned. /// @param nLangWhichId : one of /// RES_CHRATR_LANGUAGE, RES_CHRATR_CJK_LANGUAGE, RES_CHRATR_CTL_LANGUAGE, LanguageType GetLanguage( SwWrtShell &rSh, sal_uInt16 nLangWhichId ) { SfxItemSet aSet( rSh.GetAttrPool(), {{nLangWhichId, nLangWhichId}} ); rSh.GetCurAttr( aSet ); return GetLanguage(aSet,nLangWhichId); } LanguageType GetLanguage( SfxItemSet const & aSet, sal_uInt16 nLangWhichId ) { LanguageType nLang = LANGUAGE_SYSTEM; const SfxPoolItem *pItem = nullptr; SfxItemState nState = aSet.GetItemState( nLangWhichId, true, &pItem ); if (nState > SfxItemState::DEFAULT && pItem) { // the item is set and can be used nLang = dynamic_cast(*pItem).GetLanguage(); } else if (nState == SfxItemState::DEFAULT) { // since the attribute is not set: retrieve the default value nLang = dynamic_cast(aSet.GetPool()->GetDefaultItem( nLangWhichId )).GetLanguage(); } else if (nState == SfxItemState::DONTCARE) { // there is more than one language... nLang = LANGUAGE_DONTKNOW; } OSL_ENSURE( nLang != LANGUAGE_SYSTEM, "failed to get the language?" ); return nLang; } /// @returns: the language in use for the selected text. /// 'In use' means the language(s) matching the script type(s) of the /// selected text. Or in other words, the language a spell checker would use. /// If there is more than one language LANGUAGE_DONTKNOW will be returned. LanguageType GetCurrentLanguage( SwWrtShell &rSh ) { //set language attribute to use according to the script type sal_uInt16 nLangWhichId = 0; bool bIsSingleScriptType = true; switch (rSh.GetScriptType()) { case SvtScriptType::LATIN : nLangWhichId = RES_CHRATR_LANGUAGE; break; case SvtScriptType::ASIAN : nLangWhichId = RES_CHRATR_CJK_LANGUAGE; break; case SvtScriptType::COMPLEX : nLangWhichId = RES_CHRATR_CTL_LANGUAGE; break; default: bIsSingleScriptType = false; break; } // get language according to the script type(s) in use LanguageType nCurrentLang = LANGUAGE_SYSTEM; if (bIsSingleScriptType) nCurrentLang = GetLanguage( rSh, nLangWhichId ); else { // check if all script types are set to LANGUAGE_NONE and return // that if this is the case. Otherwise, having multiple script types // in use always means there are several languages in use... const sal_uInt16 aScriptTypes[3] = { RES_CHRATR_LANGUAGE, RES_CHRATR_CJK_LANGUAGE, RES_CHRATR_CTL_LANGUAGE }; nCurrentLang = LANGUAGE_NONE; for (sal_uInt16 aScriptType : aScriptTypes) { LanguageType nTmpLang = GetLanguage( rSh, aScriptType ); if (nTmpLang != LANGUAGE_NONE) { nCurrentLang = LANGUAGE_DONTKNOW; break; } } } OSL_ENSURE( nCurrentLang != LANGUAGE_SYSTEM, "failed to get the language?" ); return nCurrentLang; } /// @returns: the language in use for the selected text. /// 'In use' means the language(s) matching the script type(s) of the /// selected text. Or in other words, the language a spell checker would use. /// If there is more than one language LANGUAGE_DONTKNOW will be returned. LanguageType GetCurrentLanguage( SfxItemSet const & aSet, SvtScriptType nScriptType ) { //set language attribute to use according to the script type sal_uInt16 nLangWhichId = 0; bool bIsSingleScriptType = true; switch (nScriptType) { case SvtScriptType::LATIN : nLangWhichId = EE_CHAR_LANGUAGE; break; case SvtScriptType::ASIAN : nLangWhichId = EE_CHAR_LANGUAGE_CJK; break; case SvtScriptType::COMPLEX : nLangWhichId = EE_CHAR_LANGUAGE_CTL; break; default: bIsSingleScriptType = false; } // get language according to the script type(s) in use LanguageType nCurrentLang = LANGUAGE_SYSTEM; if (bIsSingleScriptType) nCurrentLang = GetLanguage( aSet, nLangWhichId ); else { // check if all script types are set to LANGUAGE_NONE and return // that if this is the case. Otherwise, having multiple script types // in use always means there are several languages in use... const sal_uInt16 aScriptTypes[3] = { EE_CHAR_LANGUAGE, EE_CHAR_LANGUAGE_CJK, EE_CHAR_LANGUAGE_CTL }; nCurrentLang = LANGUAGE_NONE; for (sal_uInt16 aScriptType : aScriptTypes) { LanguageType nTmpLang = GetLanguage( aSet, aScriptType ); if (nTmpLang != LANGUAGE_NONE) { nCurrentLang = LANGUAGE_DONTKNOW; break; } } } OSL_ENSURE( nCurrentLang != LANGUAGE_SYSTEM, "failed to get the language?" ); return nCurrentLang; } OUString GetTextForLanguageGuessing( SwWrtShell const &rSh ) { // string for guessing language OUString aText; SwPaM *pCursor = rSh.GetCursor(); SwTextNode *pNode = pCursor->GetNode().GetTextNode(); if (pNode) { aText = pNode->GetText(); if (!aText.isEmpty()) { sal_Int32 nEnd = pCursor->GetPoint()->nContent.GetIndex(); // at most 100 chars to the left... const sal_Int32 nStt = nEnd > 100 ? nEnd - 100 : 0; // ... and 100 to the right of the cursor position nEnd = aText.getLength() - nEnd > 100 ? nEnd + 100 : aText.getLength(); aText = aText.copy( nStt, nEnd - nStt ); } } return aText; } OUString GetTextForLanguageGuessing(EditEngine const * rEditEngine, const ESelection& rDocSelection) { // string for guessing language // get the full text of the paragraph that the end of selection is in OUString aText = rEditEngine->GetText(rDocSelection.nEndPos); if (!aText.isEmpty()) { sal_Int32 nStt = 0; sal_Int32 nEnd = rDocSelection.nEndPos; // at most 100 chars to the left... nStt = nEnd > 100 ? nEnd - 100 : 0; // ... and 100 to the right of the cursor position nEnd = aText.getLength() - nEnd > 100 ? nEnd + 100 : aText.getLength(); aText = aText.copy( nStt, nEnd - nStt ); } return aText; } void SelectPara( EditView &rEditView, const ESelection &rCurSel ) { ESelection aParaSel( rCurSel.nStartPara, 0, rCurSel.nStartPara, EE_TEXTPOS_ALL ); rEditView.SetSelection( aParaSel ); } void SelectCurrentPara( SwWrtShell &rWrtSh ) { // select current para if (!rWrtSh.IsSttPara()) rWrtSh.MovePara( GoCurrPara, fnParaStart ); if (!rWrtSh.HasMark()) rWrtSh.SetMark(); rWrtSh.SwapPam(); if (!rWrtSh.IsEndPara()) rWrtSh.MovePara( GoCurrPara, fnParaEnd ); #if OSL_DEBUG_LEVEL > 1 OUString aSelText; rWrtSh.GetSelectedText( aSelText ); (void) aSelText; #endif } } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */