/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #version 130 varying float fade_factor; // 0->1 fade factor used for AA uniform vec4 color; uniform float line_width; uniform float feather; void main() { float start = (line_width / 2.0) - feather; // where we start to apply alpha float end = (line_width / 2.0) + feather; // where we end to apply alpha // Calculate the multiplier so we can transform the 0->1 fade factor // to take feather and line width into account. float multiplied = 1.0 / (1.0 - (start / end)); float dist = (1.0 - abs(fade_factor)) * multiplied; float alpha = clamp(dist, 0.0, 1.0); // modify the alpha channel only vec4 result_color = color; result_color.a = result_color.a * alpha; gl_FragColor = result_color; } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */