/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // we don't actually handle units beyond, hence the zeros in the arrays static const MapUnit s_MaxValidUnit = MapUnit::MapPixel; static const o3tl::enumarray aImplNumeratorAry = { 1, 1, 5, 50, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0 }; static const o3tl::enumarray aImplDenominatorAry = { 2540, 254, 127, 127, 1000, 100, 10, 1, 72, 1440, 1, 0, 0, 0 }; /* Reduces accuracy until it is a fraction (should become ctor fraction once); we could also do this with BigInts */ static Fraction ImplMakeFraction( long nN1, long nN2, long nD1, long nD2 ) { if( nD1 == 0 || nD2 == 0 ) //under these bad circumstances the following while loop will be endless { SAL_WARN("vcl.gdi", "Invalid parameter for ImplMakeFraction"); return Fraction( 1, 1 ); } long i = 1; if ( nN1 < 0 ) { i = -i; nN1 = -nN1; } if ( nN2 < 0 ) { i = -i; nN2 = -nN2; } if ( nD1 < 0 ) { i = -i; nD1 = -nD1; } if ( nD2 < 0 ) { i = -i; nD2 = -nD2; } // all positive; i sign Fraction aF = Fraction( i*nN1, nD1 ) * Fraction( nN2, nD2 ); while ( !aF.IsValid() ) { if ( nN1 > nN2 ) nN1 = (nN1 + 1) / 2; else nN2 = (nN2 + 1) / 2; if ( nD1 > nD2 ) nD1 = (nD1 + 1) / 2; else nD2 = (nD2 + 1) / 2; aF = Fraction( i*nN1, nD1 ) * Fraction( nN2, nD2 ); } aF.ReduceInaccurate(32); return aF; } // Fraction.GetNumerator() // Fraction.GetDenominator() > 0 // rOutRes.nPixPerInch? > 0 // rMapRes.nMapScNum? // rMapRes.nMapScDenom? > 0 static void ImplCalcBigIntThreshold( long nDPIX, long nDPIY, const ImplMapRes& rMapRes, ImplThresholdRes& rThresRes ) { if ( nDPIX && (LONG_MAX / nDPIX < std::abs( rMapRes.mnMapScNumX ) ) ) // #111139# avoid div by zero { rThresRes.mnThresLogToPixX = 0; rThresRes.mnThresPixToLogX = 0; } else { // calculate thresholds for BigInt arithmetic long nDenomHalfX = rMapRes.mnMapScDenomX / 2; sal_uLong nDenomX = rMapRes.mnMapScDenomX; long nProductX = nDPIX * rMapRes.mnMapScNumX; if ( !nProductX ) rThresRes.mnThresLogToPixX = LONG_MAX; else rThresRes.mnThresLogToPixX = std::abs( (LONG_MAX - nDenomHalfX) / nProductX ); if ( !nDenomX ) rThresRes.mnThresPixToLogX = LONG_MAX; else if ( nProductX >= 0 ) rThresRes.mnThresPixToLogX = static_cast((sal_uLong(LONG_MAX) - static_cast( nProductX/2)) / nDenomX); else rThresRes.mnThresPixToLogX = static_cast((sal_uLong(LONG_MAX) + static_cast(-nProductX/2)) / nDenomX); } if ( nDPIY && (LONG_MAX / nDPIY < std::abs( rMapRes.mnMapScNumY ) ) ) // #111139# avoid div by zero { rThresRes.mnThresLogToPixY = 0; rThresRes.mnThresPixToLogY = 0; } else { // calculate thresholds for BigInt arithmetic long nDenomHalfY = rMapRes.mnMapScDenomY / 2; sal_uLong nDenomY = rMapRes.mnMapScDenomY; long nProductY = nDPIY * rMapRes.mnMapScNumY; if ( !nProductY ) rThresRes.mnThresLogToPixY = LONG_MAX; else rThresRes.mnThresLogToPixY = std::abs( (LONG_MAX - nDenomHalfY) / nProductY ); if ( !nDenomY ) rThresRes.mnThresPixToLogY = LONG_MAX; else if ( nProductY >= 0 ) rThresRes.mnThresPixToLogY = static_cast((sal_uLong(LONG_MAX) - static_cast( nProductY/2)) / nDenomY); else rThresRes.mnThresPixToLogY = static_cast((sal_uLong(LONG_MAX) + static_cast(-nProductY/2)) / nDenomY); } rThresRes.mnThresLogToPixX /= 2; rThresRes.mnThresLogToPixY /= 2; rThresRes.mnThresPixToLogX /= 2; rThresRes.mnThresPixToLogY /= 2; } static void ImplCalcMapResolution( const MapMode& rMapMode, long nDPIX, long nDPIY, ImplMapRes& rMapRes ) { switch ( rMapMode.GetMapUnit() ) { case MapUnit::MapRelative: break; case MapUnit::Map100thMM: rMapRes.mnMapScNumX = 1; rMapRes.mnMapScDenomX = 2540; rMapRes.mnMapScNumY = 1; rMapRes.mnMapScDenomY = 2540; break; case MapUnit::Map10thMM: rMapRes.mnMapScNumX = 1; rMapRes.mnMapScDenomX = 254; rMapRes.mnMapScNumY = 1; rMapRes.mnMapScDenomY = 254; break; case MapUnit::MapMM: rMapRes.mnMapScNumX = 5; // 10 rMapRes.mnMapScDenomX = 127; // 254 rMapRes.mnMapScNumY = 5; // 10 rMapRes.mnMapScDenomY = 127; // 254 break; case MapUnit::MapCM: rMapRes.mnMapScNumX = 50; // 100 rMapRes.mnMapScDenomX = 127; // 254 rMapRes.mnMapScNumY = 50; // 100 rMapRes.mnMapScDenomY = 127; // 254 break; case MapUnit::Map1000thInch: rMapRes.mnMapScNumX = 1; rMapRes.mnMapScDenomX = 1000; rMapRes.mnMapScNumY = 1; rMapRes.mnMapScDenomY = 1000; break; case MapUnit::Map100thInch: rMapRes.mnMapScNumX = 1; rMapRes.mnMapScDenomX = 100; rMapRes.mnMapScNumY = 1; rMapRes.mnMapScDenomY = 100; break; case MapUnit::Map10thInch: rMapRes.mnMapScNumX = 1; rMapRes.mnMapScDenomX = 10; rMapRes.mnMapScNumY = 1; rMapRes.mnMapScDenomY = 10; break; case MapUnit::MapInch: rMapRes.mnMapScNumX = 1; rMapRes.mnMapScDenomX = 1; rMapRes.mnMapScNumY = 1; rMapRes.mnMapScDenomY = 1; break; case MapUnit::MapPoint: rMapRes.mnMapScNumX = 1; rMapRes.mnMapScDenomX = 72; rMapRes.mnMapScNumY = 1; rMapRes.mnMapScDenomY = 72; break; case MapUnit::MapTwip: rMapRes.mnMapScNumX = 1; rMapRes.mnMapScDenomX = 1440; rMapRes.mnMapScNumY = 1; rMapRes.mnMapScDenomY = 1440; break; case MapUnit::MapPixel: rMapRes.mnMapScNumX = 1; rMapRes.mnMapScDenomX = nDPIX; rMapRes.mnMapScNumY = 1; rMapRes.mnMapScDenomY = nDPIY; break; case MapUnit::MapSysFont: case MapUnit::MapAppFont: { ImplSVData* pSVData = ImplGetSVData(); if ( !pSVData->maGDIData.mnAppFontX ) { if (pSVData->maFrameData.mpFirstFrame) vcl::Window::ImplInitAppFontData(pSVData->maFrameData.mpFirstFrame); else { ScopedVclPtrInstance pWin( nullptr, 0 ); vcl::Window::ImplInitAppFontData( pWin ); } } rMapRes.mnMapScNumX = pSVData->maGDIData.mnAppFontX; rMapRes.mnMapScDenomX = nDPIX * 40; rMapRes.mnMapScNumY = pSVData->maGDIData.mnAppFontY; rMapRes.mnMapScDenomY = nDPIY * 80; } break; default: OSL_FAIL( "unhandled MapUnit" ); break; } const Fraction& aScaleX = rMapMode.GetScaleX(); const Fraction& aScaleY = rMapMode.GetScaleY(); // set offset according to MapMode Point aOrigin = rMapMode.GetOrigin(); if ( rMapMode.GetMapUnit() != MapUnit::MapRelative ) { rMapRes.mnMapOfsX = aOrigin.X(); rMapRes.mnMapOfsY = aOrigin.Y(); } else { auto nXNumerator = aScaleX.GetNumerator(); auto nYNumerator = aScaleY.GetNumerator(); assert(nXNumerator != 0 && nYNumerator != 0); BigInt aX( rMapRes.mnMapOfsX ); aX *= BigInt( aScaleX.GetDenominator() ); if ( rMapRes.mnMapOfsX >= 0 ) { if (nXNumerator >= 0) aX += BigInt(nXNumerator / 2); else aX -= BigInt((nXNumerator + 1) / 2); } else { if (nXNumerator >= 0 ) aX -= BigInt((nXNumerator - 1) / 2); else aX += BigInt(nXNumerator / 2); } aX /= BigInt(nXNumerator); rMapRes.mnMapOfsX = static_cast(aX) + aOrigin.X(); BigInt aY( rMapRes.mnMapOfsY ); aY *= BigInt( aScaleY.GetDenominator() ); if( rMapRes.mnMapOfsY >= 0 ) { if (nYNumerator >= 0) aY += BigInt(nYNumerator / 2); else aY -= BigInt((nYNumerator + 1) / 2); } else { if (nYNumerator >= 0) aY -= BigInt((nYNumerator - 1) / 2); else aY += BigInt(nYNumerator / 2); } aY /= BigInt(nYNumerator); rMapRes.mnMapOfsY = static_cast(aY) + aOrigin.Y(); } // calculate scaling factor according to MapMode // aTemp? = rMapRes.mnMapSc? * aScale? Fraction aTempX = ImplMakeFraction( rMapRes.mnMapScNumX, aScaleX.GetNumerator(), rMapRes.mnMapScDenomX, aScaleX.GetDenominator() ); Fraction aTempY = ImplMakeFraction( rMapRes.mnMapScNumY, aScaleY.GetNumerator(), rMapRes.mnMapScDenomY, aScaleY.GetDenominator() ); rMapRes.mnMapScNumX = aTempX.GetNumerator(); rMapRes.mnMapScDenomX = aTempX.GetDenominator(); rMapRes.mnMapScNumY = aTempY.GetNumerator(); rMapRes.mnMapScDenomY = aTempY.GetDenominator(); } static void ImplCalcMapResolution( const MapMode& rMapMode, long nDPIX, long nDPIY, ImplMapRes& rMapRes, ImplThresholdRes& rThresRes ) { ImplCalcMapResolution( rMapMode, nDPIX, nDPIY, rMapRes ); ImplCalcBigIntThreshold( nDPIX, nDPIY, rMapRes, rThresRes ); } // #i75163# void OutputDevice::ImplInvalidateViewTransform() { if(!mpOutDevData) return; if(mpOutDevData->mpViewTransform) { delete mpOutDevData->mpViewTransform; mpOutDevData->mpViewTransform = nullptr; } if(mpOutDevData->mpInverseViewTransform) { delete mpOutDevData->mpInverseViewTransform; mpOutDevData->mpInverseViewTransform = nullptr; } } static long ImplLogicToPixel( long n, long nDPI, long nMapNum, long nMapDenom, long nThres ) { assert(nDPI > 0); #if (SAL_TYPES_SIZEOFLONG < 8) if( (+n < nThres) && (-n < nThres) ) { n *= nMapNum * nDPI; if( nMapDenom != 1 ) { n = (2 * n) / nMapDenom; if( n < 0 ) --n; else ++n; n /= 2; } } else #else (void) nThres; assert(nMapNum >= 0); assert(nMapNum == 0 || std::abs(n) < std::numeric_limits::max() / nMapNum / nDPI); //detect overflows #endif { sal_Int64 n64 = n; n64 *= nMapNum; n64 *= nDPI; if( nMapDenom == 1 ) n = static_cast(n64); else { n = static_cast(2 * n64 / nMapDenom); if( n < 0 ) --n; else ++n; n /= 2; } } return n; } static long ImplPixelToLogic( long n, long nDPI, long nMapNum, long nMapDenom, long nThres ) { assert(nDPI > 0); long nDenom = nDPI * nMapNum; if (nDenom == 0) { return 0; } #if (SAL_TYPES_SIZEOFLONG < 8) if( (+n < nThres) && (-n < nThres) ) n = (2 * n * nMapDenom) / nDenom; else #else (void) nThres; #endif { sal_Int64 n64 = n; n64 *= nMapDenom; n = static_cast(2 * n64 / nDenom); } if( n < 0 ) --n; else ++n; return (n / 2); } long OutputDevice::ImplLogicXToDevicePixel( long nX ) const { if ( !mbMap ) return nX+mnOutOffX; return ImplLogicToPixel( nX + maMapRes.mnMapOfsX, mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresLogToPixX )+mnOutOffX+mnOutOffOrigX; } long OutputDevice::ImplLogicYToDevicePixel( long nY ) const { if ( !mbMap ) return nY+mnOutOffY; return ImplLogicToPixel( nY + maMapRes.mnMapOfsY, mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresLogToPixY )+mnOutOffY+mnOutOffOrigY; } long OutputDevice::ImplLogicWidthToDevicePixel( long nWidth ) const { if ( !mbMap ) return nWidth; return ImplLogicToPixel( nWidth, mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresLogToPixX ); } long OutputDevice::ImplLogicHeightToDevicePixel( long nHeight ) const { if ( !mbMap ) return nHeight; return ImplLogicToPixel( nHeight, mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresLogToPixY ); } float OutputDevice::ImplFloatLogicHeightToDevicePixel( float fLogicHeight) const { if( !mbMap) return fLogicHeight; float fPixelHeight = (fLogicHeight * mnDPIY * maMapRes.mnMapScNumY) / maMapRes.mnMapScDenomY; return fPixelHeight; } long OutputDevice::ImplDevicePixelToLogicWidth( long nWidth ) const { if ( !mbMap ) return nWidth; return ImplPixelToLogic( nWidth, mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresPixToLogX ); } long OutputDevice::ImplDevicePixelToLogicHeight( long nHeight ) const { if ( !mbMap ) return nHeight; return ImplPixelToLogic( nHeight, mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresPixToLogY ); } Point OutputDevice::ImplLogicToDevicePixel( const Point& rLogicPt ) const { if ( !mbMap ) return Point( rLogicPt.X()+mnOutOffX, rLogicPt.Y()+mnOutOffY ); return Point( ImplLogicToPixel( rLogicPt.X() + maMapRes.mnMapOfsX, mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresLogToPixX )+mnOutOffX+mnOutOffOrigX, ImplLogicToPixel( rLogicPt.Y() + maMapRes.mnMapOfsY, mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresLogToPixY )+mnOutOffY+mnOutOffOrigY ); } Size OutputDevice::ImplLogicToDevicePixel( const Size& rLogicSize ) const { if ( !mbMap ) return rLogicSize; return Size( ImplLogicToPixel( rLogicSize.Width(), mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresLogToPixX ), ImplLogicToPixel( rLogicSize.Height(), mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresLogToPixY ) ); } tools::Rectangle OutputDevice::ImplLogicToDevicePixel( const tools::Rectangle& rLogicRect ) const { if ( rLogicRect.IsEmpty() ) return rLogicRect; if ( !mbMap ) { return tools::Rectangle( rLogicRect.Left()+mnOutOffX, rLogicRect.Top()+mnOutOffY, rLogicRect.Right()+mnOutOffX, rLogicRect.Bottom()+mnOutOffY ); } return tools::Rectangle( ImplLogicToPixel( rLogicRect.Left()+maMapRes.mnMapOfsX, mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresLogToPixX )+mnOutOffX+mnOutOffOrigX, ImplLogicToPixel( rLogicRect.Top()+maMapRes.mnMapOfsY, mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresLogToPixY )+mnOutOffY+mnOutOffOrigY, ImplLogicToPixel( rLogicRect.Right()+maMapRes.mnMapOfsX, mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresLogToPixX )+mnOutOffX+mnOutOffOrigX, ImplLogicToPixel( rLogicRect.Bottom()+maMapRes.mnMapOfsY, mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresLogToPixY )+mnOutOffY+mnOutOffOrigY ); } tools::Polygon OutputDevice::ImplLogicToDevicePixel( const tools::Polygon& rLogicPoly ) const { if ( !mbMap && !mnOutOffX && !mnOutOffY ) return rLogicPoly; sal_uInt16 i; sal_uInt16 nPoints = rLogicPoly.GetSize(); tools::Polygon aPoly( rLogicPoly ); // get pointer to Point-array (copy data) const Point* pPointAry = aPoly.GetConstPointAry(); if ( mbMap ) { for ( i = 0; i < nPoints; i++ ) { const Point* pPt = &(pPointAry[i]); Point aPt; aPt.setX( ImplLogicToPixel( pPt->X()+maMapRes.mnMapOfsX, mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresLogToPixX )+mnOutOffX+mnOutOffOrigX ); aPt.setY( ImplLogicToPixel( pPt->Y()+maMapRes.mnMapOfsY, mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresLogToPixY )+mnOutOffY+mnOutOffOrigY ); aPoly[i] = aPt; } } else { for ( i = 0; i < nPoints; i++ ) { Point aPt = pPointAry[i]; aPt.AdjustX(mnOutOffX ); aPt.AdjustY(mnOutOffY ); aPoly[i] = aPt; } } return aPoly; } tools::PolyPolygon OutputDevice::ImplLogicToDevicePixel( const tools::PolyPolygon& rLogicPolyPoly ) const { if ( !mbMap && !mnOutOffX && !mnOutOffY ) return rLogicPolyPoly; tools::PolyPolygon aPolyPoly( rLogicPolyPoly ); sal_uInt16 nPoly = aPolyPoly.Count(); for( sal_uInt16 i = 0; i < nPoly; i++ ) { tools::Polygon& rPoly = aPolyPoly[i]; rPoly = ImplLogicToDevicePixel( rPoly ); } return aPolyPoly; } LineInfo OutputDevice::ImplLogicToDevicePixel( const LineInfo& rLineInfo ) const { LineInfo aInfo( rLineInfo ); if( aInfo.GetStyle() == LineStyle::Dash ) { if( aInfo.GetDotCount() && aInfo.GetDotLen() ) aInfo.SetDotLen( std::max( ImplLogicWidthToDevicePixel( aInfo.GetDotLen() ), 1L ) ); else aInfo.SetDotCount( 0 ); if( aInfo.GetDashCount() && aInfo.GetDashLen() ) aInfo.SetDashLen( std::max( ImplLogicWidthToDevicePixel( aInfo.GetDashLen() ), 1L ) ); else aInfo.SetDashCount( 0 ); aInfo.SetDistance( ImplLogicWidthToDevicePixel( aInfo.GetDistance() ) ); if( ( !aInfo.GetDashCount() && !aInfo.GetDotCount() ) || !aInfo.GetDistance() ) aInfo.SetStyle( LineStyle::Solid ); } aInfo.SetWidth( ImplLogicWidthToDevicePixel( aInfo.GetWidth() ) ); return aInfo; } tools::Rectangle OutputDevice::ImplDevicePixelToLogic( const tools::Rectangle& rPixelRect ) const { if ( rPixelRect.IsEmpty() ) return rPixelRect; if ( !mbMap ) { return tools::Rectangle( rPixelRect.Left()-mnOutOffX, rPixelRect.Top()-mnOutOffY, rPixelRect.Right()-mnOutOffX, rPixelRect.Bottom()-mnOutOffY ); } return tools::Rectangle( ImplPixelToLogic( rPixelRect.Left()-mnOutOffX-mnOutOffOrigX, mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresPixToLogX )-maMapRes.mnMapOfsX, ImplPixelToLogic( rPixelRect.Top()-mnOutOffY-mnOutOffOrigY, mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresPixToLogY )-maMapRes.mnMapOfsY, ImplPixelToLogic( rPixelRect.Right()-mnOutOffX-mnOutOffOrigX, mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresPixToLogX )-maMapRes.mnMapOfsX, ImplPixelToLogic( rPixelRect.Bottom()-mnOutOffY-mnOutOffOrigY, mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresPixToLogY )-maMapRes.mnMapOfsY ); } vcl::Region OutputDevice::ImplPixelToDevicePixel( const vcl::Region& rRegion ) const { if ( !mnOutOffX && !mnOutOffY ) return rRegion; vcl::Region aRegion( rRegion ); aRegion.Move( mnOutOffX+mnOutOffOrigX, mnOutOffY+mnOutOffOrigY ); return aRegion; } void OutputDevice::EnableMapMode( bool bEnable ) { mbMap = bEnable; if( mpAlphaVDev ) mpAlphaVDev->EnableMapMode( bEnable ); } void OutputDevice::SetMapMode() { if ( mpMetaFile ) mpMetaFile->AddAction( new MetaMapModeAction( MapMode() ) ); if ( mbMap || !maMapMode.IsDefault() ) { mbMap = false; maMapMode = MapMode(); // create new objects (clip region are not re-scaled) mbNewFont = true; mbInitFont = true; ImplInitMapModeObjects(); // #106426# Adapt logical offset when changing mapmode mnOutOffLogicX = mnOutOffOrigX; // no mapping -> equal offsets mnOutOffLogicY = mnOutOffOrigY; // #i75163# ImplInvalidateViewTransform(); } if( mpAlphaVDev ) mpAlphaVDev->SetMapMode(); } void OutputDevice::SetMapMode( const MapMode& rNewMapMode ) { bool bRelMap = (rNewMapMode.GetMapUnit() == MapUnit::MapRelative); if ( mpMetaFile ) { mpMetaFile->AddAction( new MetaMapModeAction( rNewMapMode ) ); } // do nothing if MapMode was not changed if ( maMapMode == rNewMapMode ) return; if( mpAlphaVDev ) mpAlphaVDev->SetMapMode( rNewMapMode ); // if default MapMode calculate nothing bool bOldMap = mbMap; mbMap = !rNewMapMode.IsDefault(); if ( mbMap ) { // if only the origin is converted, do not scale new if ( (rNewMapMode.GetMapUnit() == maMapMode.GetMapUnit()) && (rNewMapMode.GetScaleX() == maMapMode.GetScaleX()) && (rNewMapMode.GetScaleY() == maMapMode.GetScaleY()) && (bOldMap == mbMap) ) { // set offset Point aOrigin = rNewMapMode.GetOrigin(); maMapRes.mnMapOfsX = aOrigin.X(); maMapRes.mnMapOfsY = aOrigin.Y(); maMapMode = rNewMapMode; // #i75163# ImplInvalidateViewTransform(); return; } if ( !bOldMap && bRelMap ) { maMapRes.mnMapScNumX = 1; maMapRes.mnMapScNumY = 1; maMapRes.mnMapScDenomX = mnDPIX; maMapRes.mnMapScDenomY = mnDPIY; maMapRes.mnMapOfsX = 0; maMapRes.mnMapOfsY = 0; } // calculate new MapMode-resolution ImplCalcMapResolution( rNewMapMode, mnDPIX, mnDPIY, maMapRes, maThresRes ); } // set new MapMode if ( bRelMap ) { Point aOrigin( maMapRes.mnMapOfsX, maMapRes.mnMapOfsY ); // aScale? = maMapMode.GetScale?() * rNewMapMode.GetScale?() Fraction aScaleX = ImplMakeFraction( maMapMode.GetScaleX().GetNumerator(), rNewMapMode.GetScaleX().GetNumerator(), maMapMode.GetScaleX().GetDenominator(), rNewMapMode.GetScaleX().GetDenominator() ); Fraction aScaleY = ImplMakeFraction( maMapMode.GetScaleY().GetNumerator(), rNewMapMode.GetScaleY().GetNumerator(), maMapMode.GetScaleY().GetDenominator(), rNewMapMode.GetScaleY().GetDenominator() ); maMapMode.SetOrigin( aOrigin ); maMapMode.SetScaleX( aScaleX ); maMapMode.SetScaleY( aScaleY ); } else maMapMode = rNewMapMode; // create new objects (clip region are not re-scaled) mbNewFont = true; mbInitFont = true; ImplInitMapModeObjects(); // #106426# Adapt logical offset when changing mapmode mnOutOffLogicX = ImplPixelToLogic( mnOutOffOrigX, mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresPixToLogX ); mnOutOffLogicY = ImplPixelToLogic( mnOutOffOrigY, mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresPixToLogY ); // #i75163# ImplInvalidateViewTransform(); } void OutputDevice::ImplInitMapModeObjects() {} void OutputDevice::SetRelativeMapMode( const MapMode& rNewMapMode ) { // do nothing if MapMode did not change if ( maMapMode == rNewMapMode ) return; MapUnit eOld = maMapMode.GetMapUnit(); MapUnit eNew = rNewMapMode.GetMapUnit(); // a?F = rNewMapMode.GetScale?() / maMapMode.GetScale?() Fraction aXF = ImplMakeFraction( rNewMapMode.GetScaleX().GetNumerator(), maMapMode.GetScaleX().GetDenominator(), rNewMapMode.GetScaleX().GetDenominator(), maMapMode.GetScaleX().GetNumerator() ); Fraction aYF = ImplMakeFraction( rNewMapMode.GetScaleY().GetNumerator(), maMapMode.GetScaleY().GetDenominator(), rNewMapMode.GetScaleY().GetDenominator(), maMapMode.GetScaleY().GetNumerator() ); Point aPt( LogicToLogic( Point(), nullptr, &rNewMapMode ) ); if ( eNew != eOld ) { if ( eOld > MapUnit::MapPixel ) { SAL_WARN( "vcl.gdi", "Not implemented MapUnit" ); } else if ( eNew > MapUnit::MapPixel ) { SAL_WARN( "vcl.gdi", "Not implemented MapUnit" ); } else { Fraction aF( aImplNumeratorAry[eNew] * aImplDenominatorAry[eOld], aImplNumeratorAry[eOld] * aImplDenominatorAry[eNew] ); // a?F = a?F * aF aXF = ImplMakeFraction( aXF.GetNumerator(), aF.GetNumerator(), aXF.GetDenominator(), aF.GetDenominator() ); aYF = ImplMakeFraction( aYF.GetNumerator(), aF.GetNumerator(), aYF.GetDenominator(), aF.GetDenominator() ); if ( eOld == MapUnit::MapPixel ) { aXF *= Fraction( mnDPIX, 1 ); aYF *= Fraction( mnDPIY, 1 ); } else if ( eNew == MapUnit::MapPixel ) { aXF *= Fraction( 1, mnDPIX ); aYF *= Fraction( 1, mnDPIY ); } } } MapMode aNewMapMode( MapUnit::MapRelative, Point( -aPt.X(), -aPt.Y() ), aXF, aYF ); SetMapMode( aNewMapMode ); if ( eNew != eOld ) maMapMode = rNewMapMode; // #106426# Adapt logical offset when changing MapMode mnOutOffLogicX = ImplPixelToLogic( mnOutOffOrigX, mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresPixToLogX ); mnOutOffLogicY = ImplPixelToLogic( mnOutOffOrigY, mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresPixToLogY ); if( mpAlphaVDev ) mpAlphaVDev->SetRelativeMapMode( rNewMapMode ); } // #i75163# basegfx::B2DHomMatrix OutputDevice::GetViewTransformation() const { if(mbMap && mpOutDevData) { if(!mpOutDevData->mpViewTransform) { mpOutDevData->mpViewTransform = new basegfx::B2DHomMatrix; const double fScaleFactorX(static_cast(mnDPIX) * static_cast(maMapRes.mnMapScNumX) / static_cast(maMapRes.mnMapScDenomX)); const double fScaleFactorY(static_cast(mnDPIY) * static_cast(maMapRes.mnMapScNumY) / static_cast(maMapRes.mnMapScDenomY)); const double fZeroPointX((static_cast(maMapRes.mnMapOfsX) * fScaleFactorX) + static_cast(mnOutOffOrigX)); const double fZeroPointY((static_cast(maMapRes.mnMapOfsY) * fScaleFactorY) + static_cast(mnOutOffOrigY)); mpOutDevData->mpViewTransform->set(0, 0, fScaleFactorX); mpOutDevData->mpViewTransform->set(1, 1, fScaleFactorY); mpOutDevData->mpViewTransform->set(0, 2, fZeroPointX); mpOutDevData->mpViewTransform->set(1, 2, fZeroPointY); } return *mpOutDevData->mpViewTransform; } else { return basegfx::B2DHomMatrix(); } } // #i75163# basegfx::B2DHomMatrix OutputDevice::GetInverseViewTransformation() const { if(mbMap && mpOutDevData) { if(!mpOutDevData->mpInverseViewTransform) { GetViewTransformation(); mpOutDevData->mpInverseViewTransform = new basegfx::B2DHomMatrix(*mpOutDevData->mpViewTransform); mpOutDevData->mpInverseViewTransform->invert(); } return *mpOutDevData->mpInverseViewTransform; } else { return basegfx::B2DHomMatrix(); } } // #i75163# basegfx::B2DHomMatrix OutputDevice::GetViewTransformation( const MapMode& rMapMode ) const { // #i82615# ImplMapRes aMapRes; ImplThresholdRes aThresRes; ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes ); basegfx::B2DHomMatrix aTransform; const double fScaleFactorX(static_cast(mnDPIX) * static_cast(aMapRes.mnMapScNumX) / static_cast(aMapRes.mnMapScDenomX)); const double fScaleFactorY(static_cast(mnDPIY) * static_cast(aMapRes.mnMapScNumY) / static_cast(aMapRes.mnMapScDenomY)); const double fZeroPointX((static_cast(aMapRes.mnMapOfsX) * fScaleFactorX) + static_cast(mnOutOffOrigX)); const double fZeroPointY((static_cast(aMapRes.mnMapOfsY) * fScaleFactorY) + static_cast(mnOutOffOrigY)); aTransform.set(0, 0, fScaleFactorX); aTransform.set(1, 1, fScaleFactorY); aTransform.set(0, 2, fZeroPointX); aTransform.set(1, 2, fZeroPointY); return aTransform; } // #i75163# basegfx::B2DHomMatrix OutputDevice::GetInverseViewTransformation( const MapMode& rMapMode ) const { basegfx::B2DHomMatrix aMatrix( GetViewTransformation( rMapMode ) ); aMatrix.invert(); return aMatrix; } basegfx::B2DHomMatrix OutputDevice::ImplGetDeviceTransformation() const { basegfx::B2DHomMatrix aTransformation = GetViewTransformation(); // TODO: is it worth to cache the transformed result? if( mnOutOffX || mnOutOffY ) aTransformation.translate( mnOutOffX, mnOutOffY ); return aTransformation; } Point OutputDevice::LogicToPixel( const Point& rLogicPt ) const { if ( !mbMap ) return rLogicPt; return Point( ImplLogicToPixel( rLogicPt.X() + maMapRes.mnMapOfsX, mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresLogToPixX )+mnOutOffOrigX, ImplLogicToPixel( rLogicPt.Y() + maMapRes.mnMapOfsY, mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresLogToPixY )+mnOutOffOrigY ); } Size OutputDevice::LogicToPixel( const Size& rLogicSize ) const { if ( !mbMap ) return rLogicSize; return Size( ImplLogicToPixel( rLogicSize.Width(), mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresLogToPixX ), ImplLogicToPixel( rLogicSize.Height(), mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresLogToPixY ) ); } tools::Rectangle OutputDevice::LogicToPixel( const tools::Rectangle& rLogicRect ) const { if ( !mbMap || rLogicRect.IsEmpty() ) return rLogicRect; return tools::Rectangle( ImplLogicToPixel( rLogicRect.Left() + maMapRes.mnMapOfsX, mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresLogToPixX )+mnOutOffOrigX, ImplLogicToPixel( rLogicRect.Top() + maMapRes.mnMapOfsY, mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresLogToPixY )+mnOutOffOrigY, ImplLogicToPixel( rLogicRect.Right() + maMapRes.mnMapOfsX, mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresLogToPixX )+mnOutOffOrigX, ImplLogicToPixel( rLogicRect.Bottom() + maMapRes.mnMapOfsY, mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresLogToPixY )+mnOutOffOrigY ); } tools::Polygon OutputDevice::LogicToPixel( const tools::Polygon& rLogicPoly ) const { if ( !mbMap ) return rLogicPoly; sal_uInt16 i; sal_uInt16 nPoints = rLogicPoly.GetSize(); tools::Polygon aPoly( rLogicPoly ); // get pointer to Point-array (copy data) const Point* pPointAry = aPoly.GetConstPointAry(); for ( i = 0; i < nPoints; i++ ) { const Point* pPt = &(pPointAry[i]); Point aPt; aPt.setX( ImplLogicToPixel( pPt->X() + maMapRes.mnMapOfsX, mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresLogToPixX )+mnOutOffOrigX ); aPt.setY( ImplLogicToPixel( pPt->Y() + maMapRes.mnMapOfsY, mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresLogToPixY )+mnOutOffOrigY ); aPoly[i] = aPt; } return aPoly; } tools::PolyPolygon OutputDevice::LogicToPixel( const tools::PolyPolygon& rLogicPolyPoly ) const { if ( !mbMap ) return rLogicPolyPoly; tools::PolyPolygon aPolyPoly( rLogicPolyPoly ); sal_uInt16 nPoly = aPolyPoly.Count(); for( sal_uInt16 i = 0; i < nPoly; i++ ) { tools::Polygon& rPoly = aPolyPoly[i]; rPoly = LogicToPixel( rPoly ); } return aPolyPoly; } basegfx::B2DPolyPolygon OutputDevice::LogicToPixel( const basegfx::B2DPolyPolygon& rLogicPolyPoly ) const { basegfx::B2DPolyPolygon aTransformedPoly = rLogicPolyPoly; const basegfx::B2DHomMatrix& rTransformationMatrix = GetViewTransformation(); aTransformedPoly.transform( rTransformationMatrix ); return aTransformedPoly; } vcl::Region OutputDevice::LogicToPixel( const vcl::Region& rLogicRegion ) const { if(!mbMap || rLogicRegion.IsNull() || rLogicRegion.IsEmpty()) { return rLogicRegion; } vcl::Region aRegion; if(rLogicRegion.getB2DPolyPolygon()) { aRegion = vcl::Region(LogicToPixel(*rLogicRegion.getB2DPolyPolygon())); } else if(rLogicRegion.getPolyPolygon()) { aRegion = vcl::Region(LogicToPixel(*rLogicRegion.getPolyPolygon())); } else if(rLogicRegion.getRegionBand()) { RectangleVector aRectangles; rLogicRegion.GetRegionRectangles(aRectangles); const RectangleVector& rRectangles(aRectangles); // needed to make the '!=' work // make reverse run to fill new region bottom-up, this will speed it up due to the used data structuring for(RectangleVector::const_reverse_iterator aRectIter(rRectangles.rbegin()); aRectIter != rRectangles.rend(); ++aRectIter) { aRegion.Union(LogicToPixel(*aRectIter)); } } return aRegion; } Point OutputDevice::LogicToPixel( const Point& rLogicPt, const MapMode& rMapMode ) const { if ( rMapMode.IsDefault() ) return rLogicPt; // convert MapMode resolution and convert ImplMapRes aMapRes; ImplThresholdRes aThresRes; ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes ); return Point( ImplLogicToPixel( rLogicPt.X() + aMapRes.mnMapOfsX, mnDPIX, aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX, aThresRes.mnThresLogToPixX )+mnOutOffOrigX, ImplLogicToPixel( rLogicPt.Y() + aMapRes.mnMapOfsY, mnDPIY, aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY, aThresRes.mnThresLogToPixY )+mnOutOffOrigY ); } Size OutputDevice::LogicToPixel( const Size& rLogicSize, const MapMode& rMapMode ) const { if ( rMapMode.IsDefault() ) return rLogicSize; // convert MapMode resolution and convert ImplMapRes aMapRes; ImplThresholdRes aThresRes; ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes ); return Size( ImplLogicToPixel( rLogicSize.Width(), mnDPIX, aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX, aThresRes.mnThresLogToPixX ), ImplLogicToPixel( rLogicSize.Height(), mnDPIY, aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY, aThresRes.mnThresLogToPixY ) ); } tools::Rectangle OutputDevice::LogicToPixel( const tools::Rectangle& rLogicRect, const MapMode& rMapMode ) const { if ( rMapMode.IsDefault() || rLogicRect.IsEmpty() ) return rLogicRect; // convert MapMode resolution and convert ImplMapRes aMapRes; ImplThresholdRes aThresRes; ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes ); return tools::Rectangle( ImplLogicToPixel( rLogicRect.Left() + aMapRes.mnMapOfsX, mnDPIX, aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX, aThresRes.mnThresLogToPixX )+mnOutOffOrigX, ImplLogicToPixel( rLogicRect.Top() + aMapRes.mnMapOfsY, mnDPIY, aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY, aThresRes.mnThresLogToPixY )+mnOutOffOrigY, ImplLogicToPixel( rLogicRect.Right() + aMapRes.mnMapOfsX, mnDPIX, aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX, aThresRes.mnThresLogToPixX )+mnOutOffOrigX, ImplLogicToPixel( rLogicRect.Bottom() + aMapRes.mnMapOfsY, mnDPIY, aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY, aThresRes.mnThresLogToPixY )+mnOutOffOrigY ); } tools::Polygon OutputDevice::LogicToPixel( const tools::Polygon& rLogicPoly, const MapMode& rMapMode ) const { if ( rMapMode.IsDefault() ) return rLogicPoly; // convert MapMode resolution and convert ImplMapRes aMapRes; ImplThresholdRes aThresRes; ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes ); sal_uInt16 i; sal_uInt16 nPoints = rLogicPoly.GetSize(); tools::Polygon aPoly( rLogicPoly ); // get pointer to Point-array (copy data) const Point* pPointAry = aPoly.GetConstPointAry(); for ( i = 0; i < nPoints; i++ ) { const Point* pPt = &(pPointAry[i]); Point aPt; aPt.setX( ImplLogicToPixel( pPt->X() + aMapRes.mnMapOfsX, mnDPIX, aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX, aThresRes.mnThresLogToPixX )+mnOutOffOrigX ); aPt.setY( ImplLogicToPixel( pPt->Y() + aMapRes.mnMapOfsY, mnDPIY, aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY, aThresRes.mnThresLogToPixY )+mnOutOffOrigY ); aPoly[i] = aPt; } return aPoly; } basegfx::B2DPolyPolygon OutputDevice::LogicToPixel( const basegfx::B2DPolyPolygon& rLogicPolyPoly, const MapMode& rMapMode ) const { basegfx::B2DPolyPolygon aTransformedPoly = rLogicPolyPoly; const basegfx::B2DHomMatrix& rTransformationMatrix = GetViewTransformation( rMapMode ); aTransformedPoly.transform( rTransformationMatrix ); return aTransformedPoly; } Point OutputDevice::PixelToLogic( const Point& rDevicePt ) const { if ( !mbMap ) return rDevicePt; return Point( ImplPixelToLogic( rDevicePt.X(), mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresPixToLogX ) - maMapRes.mnMapOfsX - mnOutOffLogicX, ImplPixelToLogic( rDevicePt.Y(), mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresPixToLogY ) - maMapRes.mnMapOfsY - mnOutOffLogicY ); } Size OutputDevice::PixelToLogic( const Size& rDeviceSize ) const { if ( !mbMap ) return rDeviceSize; return Size( ImplPixelToLogic( rDeviceSize.Width(), mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresPixToLogX ), ImplPixelToLogic( rDeviceSize.Height(), mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresPixToLogY ) ); } tools::Rectangle OutputDevice::PixelToLogic( const tools::Rectangle& rDeviceRect ) const { if ( !mbMap || rDeviceRect.IsEmpty() ) return rDeviceRect; return tools::Rectangle( ImplPixelToLogic( rDeviceRect.Left(), mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresPixToLogX ) - maMapRes.mnMapOfsX - mnOutOffLogicX, ImplPixelToLogic( rDeviceRect.Top(), mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresPixToLogY ) - maMapRes.mnMapOfsY - mnOutOffLogicY, ImplPixelToLogic( rDeviceRect.Right(), mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresPixToLogX ) - maMapRes.mnMapOfsX - mnOutOffLogicX, ImplPixelToLogic( rDeviceRect.Bottom(), mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresPixToLogY ) - maMapRes.mnMapOfsY - mnOutOffLogicY ); } tools::Polygon OutputDevice::PixelToLogic( const tools::Polygon& rDevicePoly ) const { if ( !mbMap ) return rDevicePoly; sal_uInt16 i; sal_uInt16 nPoints = rDevicePoly.GetSize(); tools::Polygon aPoly( rDevicePoly ); // get pointer to Point-array (copy data) const Point* pPointAry = aPoly.GetConstPointAry(); for ( i = 0; i < nPoints; i++ ) { const Point* pPt = &(pPointAry[i]); Point aPt; aPt.setX( ImplPixelToLogic( pPt->X(), mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresPixToLogX ) - maMapRes.mnMapOfsX - mnOutOffLogicX ); aPt.setY( ImplPixelToLogic( pPt->Y(), mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresPixToLogY ) - maMapRes.mnMapOfsY - mnOutOffLogicY ); aPoly[i] = aPt; } return aPoly; } tools::PolyPolygon OutputDevice::PixelToLogic( const tools::PolyPolygon& rDevicePolyPoly ) const { if ( !mbMap ) return rDevicePolyPoly; tools::PolyPolygon aPolyPoly( rDevicePolyPoly ); sal_uInt16 nPoly = aPolyPoly.Count(); for( sal_uInt16 i = 0; i < nPoly; i++ ) { tools::Polygon& rPoly = aPolyPoly[i]; rPoly = PixelToLogic( rPoly ); } return aPolyPoly; } basegfx::B2DPolyPolygon OutputDevice::PixelToLogic( const basegfx::B2DPolyPolygon& rPixelPolyPoly ) const { basegfx::B2DPolyPolygon aTransformedPoly = rPixelPolyPoly; const basegfx::B2DHomMatrix& rTransformationMatrix = GetInverseViewTransformation(); aTransformedPoly.transform( rTransformationMatrix ); return aTransformedPoly; } vcl::Region OutputDevice::PixelToLogic( const vcl::Region& rDeviceRegion ) const { if(!mbMap || rDeviceRegion.IsNull() || rDeviceRegion.IsEmpty()) { return rDeviceRegion; } vcl::Region aRegion; if(rDeviceRegion.getB2DPolyPolygon()) { aRegion = vcl::Region(PixelToLogic(*rDeviceRegion.getB2DPolyPolygon())); } else if(rDeviceRegion.getPolyPolygon()) { aRegion = vcl::Region(PixelToLogic(*rDeviceRegion.getPolyPolygon())); } else if(rDeviceRegion.getRegionBand()) { RectangleVector aRectangles; rDeviceRegion.GetRegionRectangles(aRectangles); const RectangleVector& rRectangles(aRectangles); // needed to make the '!=' work // make reverse run to fill new region bottom-up, this will speed it up due to the used data structuring for(RectangleVector::const_reverse_iterator aRectIter(rRectangles.rbegin()); aRectIter != rRectangles.rend(); ++aRectIter) { aRegion.Union(PixelToLogic(*aRectIter)); } } return aRegion; } Point OutputDevice::PixelToLogic( const Point& rDevicePt, const MapMode& rMapMode ) const { // calculate nothing if default-MapMode if ( rMapMode.IsDefault() ) return rDevicePt; // calculate MapMode-resolution and convert ImplMapRes aMapRes; ImplThresholdRes aThresRes; ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes ); return Point( ImplPixelToLogic( rDevicePt.X(), mnDPIX, aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX, aThresRes.mnThresPixToLogX ) - aMapRes.mnMapOfsX - mnOutOffLogicX, ImplPixelToLogic( rDevicePt.Y(), mnDPIY, aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY, aThresRes.mnThresPixToLogY ) - aMapRes.mnMapOfsY - mnOutOffLogicY ); } Size OutputDevice::PixelToLogic( const Size& rDeviceSize, const MapMode& rMapMode ) const { // calculate nothing if default-MapMode if ( rMapMode.IsDefault() ) return rDeviceSize; // calculate MapMode-resolution and convert ImplMapRes aMapRes; ImplThresholdRes aThresRes; ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes ); return Size( ImplPixelToLogic( rDeviceSize.Width(), mnDPIX, aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX, aThresRes.mnThresPixToLogX ), ImplPixelToLogic( rDeviceSize.Height(), mnDPIY, aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY, aThresRes.mnThresPixToLogY ) ); } tools::Rectangle OutputDevice::PixelToLogic( const tools::Rectangle& rDeviceRect, const MapMode& rMapMode ) const { // calculate nothing if default-MapMode if ( rMapMode.IsDefault() || rDeviceRect.IsEmpty() ) return rDeviceRect; // calculate MapMode-resolution and convert ImplMapRes aMapRes; ImplThresholdRes aThresRes; ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes ); return tools::Rectangle( ImplPixelToLogic( rDeviceRect.Left(), mnDPIX, aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX, aThresRes.mnThresPixToLogX ) - aMapRes.mnMapOfsX - mnOutOffLogicX, ImplPixelToLogic( rDeviceRect.Top(), mnDPIY, aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY, aThresRes.mnThresPixToLogY ) - aMapRes.mnMapOfsY - mnOutOffLogicY, ImplPixelToLogic( rDeviceRect.Right(), mnDPIX, aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX, aThresRes.mnThresPixToLogX ) - aMapRes.mnMapOfsX - mnOutOffLogicX, ImplPixelToLogic( rDeviceRect.Bottom(), mnDPIY, aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY, aThresRes.mnThresPixToLogY ) - aMapRes.mnMapOfsY - mnOutOffLogicY ); } tools::Polygon OutputDevice::PixelToLogic( const tools::Polygon& rDevicePoly, const MapMode& rMapMode ) const { // calculate nothing if default-MapMode if ( rMapMode.IsDefault() ) return rDevicePoly; // calculate MapMode-resolution and convert ImplMapRes aMapRes; ImplThresholdRes aThresRes; ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes ); sal_uInt16 i; sal_uInt16 nPoints = rDevicePoly.GetSize(); tools::Polygon aPoly( rDevicePoly ); // get pointer to Point-array (copy data) const Point* pPointAry = aPoly.GetConstPointAry(); for ( i = 0; i < nPoints; i++ ) { const Point* pPt = &(pPointAry[i]); Point aPt; aPt.setX( ImplPixelToLogic( pPt->X(), mnDPIX, aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX, aThresRes.mnThresPixToLogX ) - aMapRes.mnMapOfsX - mnOutOffLogicX ); aPt.setY( ImplPixelToLogic( pPt->Y(), mnDPIY, aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY, aThresRes.mnThresPixToLogY ) - aMapRes.mnMapOfsY - mnOutOffLogicY ); aPoly[i] = aPt; } return aPoly; } basegfx::B2DPolygon OutputDevice::PixelToLogic( const basegfx::B2DPolygon& rPixelPoly, const MapMode& rMapMode ) const { basegfx::B2DPolygon aTransformedPoly = rPixelPoly; const basegfx::B2DHomMatrix& rTransformationMatrix = GetInverseViewTransformation( rMapMode ); aTransformedPoly.transform( rTransformationMatrix ); return aTransformedPoly; } basegfx::B2DPolyPolygon OutputDevice::PixelToLogic( const basegfx::B2DPolyPolygon& rPixelPolyPoly, const MapMode& rMapMode ) const { basegfx::B2DPolyPolygon aTransformedPoly = rPixelPolyPoly; const basegfx::B2DHomMatrix& rTransformationMatrix = GetInverseViewTransformation( rMapMode ); aTransformedPoly.transform( rTransformationMatrix ); return aTransformedPoly; } #define ENTER1( rSource, pMapModeSource, pMapModeDest ) \ if ( !pMapModeSource ) \ pMapModeSource = &maMapMode; \ if ( !pMapModeDest ) \ pMapModeDest = &maMapMode; \ if ( *pMapModeSource == *pMapModeDest ) \ return rSource; \ \ ImplMapRes aMapResSource; \ aMapResSource.mnMapOfsX = 0; \ aMapResSource.mnMapOfsY = 0; \ aMapResSource.mnMapScNumX = 1; \ aMapResSource.mnMapScNumY = 1; \ aMapResSource.mnMapScDenomX = 1; \ aMapResSource.mnMapScDenomY = 1; \ ImplMapRes aMapResDest(aMapResSource); \ \ if ( !mbMap || pMapModeSource != &maMapMode ) \ { \ if ( pMapModeSource->GetMapUnit() == MapUnit::MapRelative ) \ aMapResSource = maMapRes; \ ImplCalcMapResolution( *pMapModeSource, \ mnDPIX, mnDPIY, aMapResSource ); \ } \ else \ aMapResSource = maMapRes; \ if ( !mbMap || pMapModeDest != &maMapMode ) \ { \ if ( pMapModeDest->GetMapUnit() == MapUnit::MapRelative ) \ aMapResDest = maMapRes; \ ImplCalcMapResolution( *pMapModeDest, \ mnDPIX, mnDPIY, aMapResDest ); \ } \ else \ aMapResDest = maMapRes static void verifyUnitSourceDest( MapUnit eUnitSource, MapUnit eUnitDest ) { DBG_ASSERT( eUnitSource != MapUnit::MapSysFont && eUnitSource != MapUnit::MapAppFont && eUnitSource != MapUnit::MapRelative, "Source MapUnit is not permitted" ); DBG_ASSERT( eUnitDest != MapUnit::MapSysFont && eUnitDest != MapUnit::MapAppFont && eUnitDest != MapUnit::MapRelative, "Destination MapUnit is not permitted" ); } #define ENTER3( eUnitSource, eUnitDest ) \ long nNumerator = 1; \ long nDenominator = 1; \ SAL_WARN_IF( eUnitSource > s_MaxValidUnit, "vcl.gdi", "Invalid source map unit"); \ SAL_WARN_IF( eUnitDest > s_MaxValidUnit, "vcl.gdi", "Invalid destination map unit"); \ if( (eUnitSource <= s_MaxValidUnit) && (eUnitDest <= s_MaxValidUnit) ) \ { \ nNumerator = aImplNumeratorAry[eUnitSource] * \ aImplDenominatorAry[eUnitDest]; \ nDenominator = aImplNumeratorAry[eUnitDest] * \ aImplDenominatorAry[eUnitSource]; \ } \ if ( eUnitSource == MapUnit::MapPixel ) \ nDenominator *= 72; \ else if( eUnitDest == MapUnit::MapPixel ) \ nNumerator *= 72 #define ENTER4( rMapModeSource, rMapModeDest ) \ ImplMapRes aMapResSource; \ aMapResSource.mnMapOfsX = 0; \ aMapResSource.mnMapOfsY = 0; \ aMapResSource.mnMapScNumX = 1; \ aMapResSource.mnMapScNumY = 1; \ aMapResSource.mnMapScDenomX = 1; \ aMapResSource.mnMapScDenomY = 1; \ ImplMapRes aMapResDest(aMapResSource); \ \ ImplCalcMapResolution( rMapModeSource, 72, 72, aMapResSource ); \ ImplCalcMapResolution( rMapModeDest, 72, 72, aMapResDest ) // return (n1 * n2 * n3) / (n4 * n5) static long fn5( const long n1, const long n2, const long n3, const long n4, const long n5 ) { if ( n1 == 0 || n2 == 0 || n3 == 0 || n4 == 0 || n5 == 0 ) return 0; if ( LONG_MAX / std::abs(n2) < std::abs(n3) ) { // a6 is skipped BigInt a7 = n2; a7 *= n3; a7 *= n1; if ( LONG_MAX / std::abs(n4) < std::abs(n5) ) { BigInt a8 = n4; a8 *= n5; BigInt a9 = a8; a9 /= 2; if ( a7.IsNeg() ) a7 -= a9; else a7 += a9; a7 /= a8; } // of if else { long n8 = n4 * n5; if ( a7.IsNeg() ) a7 -= n8 / 2; else a7 += n8 / 2; a7 /= n8; } // of else return static_cast(a7); } // of if else { long n6 = n2 * n3; if ( LONG_MAX / std::abs(n1) < std::abs(n6) ) { BigInt a7 = n1; a7 *= n6; if ( LONG_MAX / std::abs(n4) < std::abs(n5) ) { BigInt a8 = n4; a8 *= n5; BigInt a9 = a8; a9 /= 2; if ( a7.IsNeg() ) a7 -= a9; else a7 += a9; a7 /= a8; } // of if else { long n8 = n4 * n5; if ( a7.IsNeg() ) a7 -= n8 / 2; else a7 += n8 / 2; a7 /= n8; } // of else return static_cast(a7); } // of if else { long n7 = n1 * n6; if ( LONG_MAX / std::abs(n4) < std::abs(n5) ) { BigInt a7 = n7; BigInt a8 = n4; a8 *= n5; BigInt a9 = a8; a9 /= 2; if ( a7.IsNeg() ) a7 -= a9; else a7 += a9; a7 /= a8; return static_cast(a7); } // of if else { const long n8 = n4 * n5; const long n8_2 = n8 / 2; if( n7 < 0 ) { if( ( n7 - LONG_MIN ) >= n8_2 ) n7 -= n8_2; } else if( ( LONG_MAX - n7 ) >= n8_2 ) n7 += n8_2; return n7 / n8; } // of else } // of else } // of else } // return (n1 * n2) / n3 static long fn3( const long n1, const long n2, const long n3 ) { if ( n1 == 0 || n2 == 0 || n3 == 0 ) return 0; if ( LONG_MAX / std::abs(n1) < std::abs(n2) ) { BigInt a4 = n1; a4 *= n2; if ( a4.IsNeg() ) a4 -= n3 / 2; else a4 += n3 / 2; a4 /= n3; return static_cast(a4); } // of if else { long n4 = n1 * n2; const long n3_2 = n3 / 2; if( n4 < 0 ) { if( ( n4 - LONG_MIN ) >= n3_2 ) n4 -= n3_2; } else if( ( LONG_MAX - n4 ) >= n3_2 ) n4 += n3_2; return n4 / n3; } // of else } Point OutputDevice::LogicToLogic( const Point& rPtSource, const MapMode* pMapModeSource, const MapMode* pMapModeDest ) const { ENTER1( rPtSource, pMapModeSource, pMapModeDest ); return Point( fn5( rPtSource.X() + aMapResSource.mnMapOfsX, aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX, aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ) - aMapResDest.mnMapOfsX, fn5( rPtSource.Y() + aMapResSource.mnMapOfsY, aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY, aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) - aMapResDest.mnMapOfsY ); } Size OutputDevice::LogicToLogic( const Size& rSzSource, const MapMode* pMapModeSource, const MapMode* pMapModeDest ) const { ENTER1( rSzSource, pMapModeSource, pMapModeDest ); return Size( fn5( rSzSource.Width(), aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX, aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ), fn5( rSzSource.Height(), aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY, aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) ); } tools::Rectangle OutputDevice::LogicToLogic( const tools::Rectangle& rRectSource, const MapMode* pMapModeSource, const MapMode* pMapModeDest ) const { ENTER1( rRectSource, pMapModeSource, pMapModeDest ); return tools::Rectangle( fn5( rRectSource.Left() + aMapResSource.mnMapOfsX, aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX, aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ) - aMapResDest.mnMapOfsX, fn5( rRectSource.Top() + aMapResSource.mnMapOfsY, aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY, aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) - aMapResDest.mnMapOfsY, fn5( rRectSource.Right() + aMapResSource.mnMapOfsX, aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX, aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ) - aMapResDest.mnMapOfsX, fn5( rRectSource.Bottom() + aMapResSource.mnMapOfsY, aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY, aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) - aMapResDest.mnMapOfsY ); } Point OutputDevice::LogicToLogic( const Point& rPtSource, const MapMode& rMapModeSource, const MapMode& rMapModeDest ) { if ( rMapModeSource == rMapModeDest ) return rPtSource; MapUnit eUnitSource = rMapModeSource.GetMapUnit(); MapUnit eUnitDest = rMapModeDest.GetMapUnit(); verifyUnitSourceDest( eUnitSource, eUnitDest ); if (rMapModeSource.IsSimple() && rMapModeDest.IsSimple()) { ENTER3( eUnitSource, eUnitDest ); return Point( fn3( rPtSource.X(), nNumerator, nDenominator ), fn3( rPtSource.Y(), nNumerator, nDenominator ) ); } else { ENTER4( rMapModeSource, rMapModeDest ); return Point( fn5( rPtSource.X() + aMapResSource.mnMapOfsX, aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX, aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ) - aMapResDest.mnMapOfsX, fn5( rPtSource.Y() + aMapResSource.mnMapOfsY, aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY, aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) - aMapResDest.mnMapOfsY ); } } Size OutputDevice::LogicToLogic( const Size& rSzSource, const MapMode& rMapModeSource, const MapMode& rMapModeDest ) { if ( rMapModeSource == rMapModeDest ) return rSzSource; MapUnit eUnitSource = rMapModeSource.GetMapUnit(); MapUnit eUnitDest = rMapModeDest.GetMapUnit(); verifyUnitSourceDest( eUnitSource, eUnitDest ); if (rMapModeSource.IsSimple() && rMapModeDest.IsSimple()) { ENTER3( eUnitSource, eUnitDest ); return Size( fn3( rSzSource.Width(), nNumerator, nDenominator ), fn3( rSzSource.Height(), nNumerator, nDenominator ) ); } else { ENTER4( rMapModeSource, rMapModeDest ); return Size( fn5( rSzSource.Width(), aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX, aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ), fn5( rSzSource.Height(), aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY, aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) ); } } basegfx::B2DPolygon OutputDevice::LogicToLogic( const basegfx::B2DPolygon& rPolySource, const MapMode& rMapModeSource, const MapMode& rMapModeDest ) { if(rMapModeSource == rMapModeDest) { return rPolySource; } const basegfx::B2DHomMatrix aTransform(LogicToLogic(rMapModeSource, rMapModeDest)); basegfx::B2DPolygon aPoly(rPolySource); aPoly.transform(aTransform); return aPoly; } basegfx::B2DHomMatrix OutputDevice::LogicToLogic(const MapMode& rMapModeSource, const MapMode& rMapModeDest) { basegfx::B2DHomMatrix aTransform; if(rMapModeSource == rMapModeDest) { return aTransform; } MapUnit eUnitSource = rMapModeSource.GetMapUnit(); MapUnit eUnitDest = rMapModeDest.GetMapUnit(); verifyUnitSourceDest(eUnitSource, eUnitDest); if (rMapModeSource.IsSimple() && rMapModeDest.IsSimple()) { ENTER3(eUnitSource, eUnitDest); const double fScaleFactor(static_cast(nNumerator) / static_cast(nDenominator)); aTransform.set(0, 0, fScaleFactor); aTransform.set(1, 1, fScaleFactor); } else { ENTER4(rMapModeSource, rMapModeDest); const double fScaleFactorX((double(aMapResSource.mnMapScNumX) * double(aMapResDest.mnMapScDenomX)) / (double(aMapResSource.mnMapScDenomX) * double(aMapResDest.mnMapScNumX))); const double fScaleFactorY((double(aMapResSource.mnMapScNumY) * double(aMapResDest.mnMapScDenomY)) / (double(aMapResSource.mnMapScDenomY) * double(aMapResDest.mnMapScNumY))); const double fZeroPointX(double(aMapResSource.mnMapOfsX) * fScaleFactorX - double(aMapResDest.mnMapOfsX)); const double fZeroPointY(double(aMapResSource.mnMapOfsY) * fScaleFactorY - double(aMapResDest.mnMapOfsY)); aTransform.set(0, 0, fScaleFactorX); aTransform.set(1, 1, fScaleFactorY); aTransform.set(0, 2, fZeroPointX); aTransform.set(1, 2, fZeroPointY); } return aTransform; } tools::Rectangle OutputDevice::LogicToLogic( const tools::Rectangle& rRectSource, const MapMode& rMapModeSource, const MapMode& rMapModeDest ) { if ( rMapModeSource == rMapModeDest ) return rRectSource; MapUnit eUnitSource = rMapModeSource.GetMapUnit(); MapUnit eUnitDest = rMapModeDest.GetMapUnit(); verifyUnitSourceDest( eUnitSource, eUnitDest ); if (rMapModeSource.IsSimple() && rMapModeDest.IsSimple()) { ENTER3( eUnitSource, eUnitDest ); auto left = fn3( rRectSource.Left(), nNumerator, nDenominator ); auto top = fn3( rRectSource.Top(), nNumerator, nDenominator ); if (rRectSource.IsEmpty()) return tools::Rectangle( left, top ); auto right = fn3( rRectSource.Right(), nNumerator, nDenominator ); auto bottom = fn3( rRectSource.Bottom(), nNumerator, nDenominator ); return tools::Rectangle(left, top, right, bottom); } else { ENTER4( rMapModeSource, rMapModeDest ); auto left = fn5( rRectSource.Left() + aMapResSource.mnMapOfsX, aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX, aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ) - aMapResDest.mnMapOfsX; auto top = fn5( rRectSource.Top() + aMapResSource.mnMapOfsY, aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY, aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) - aMapResDest.mnMapOfsY; if (rRectSource.IsEmpty()) return tools::Rectangle(left, top); auto right = fn5( rRectSource.Right() + aMapResSource.mnMapOfsX, aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX, aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ) - aMapResDest.mnMapOfsX; auto bottom = fn5( rRectSource.Bottom() + aMapResSource.mnMapOfsY, aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY, aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) - aMapResDest.mnMapOfsY; return tools::Rectangle(left, top, right, bottom); } } long OutputDevice::LogicToLogic( long nLongSource, MapUnit eUnitSource, MapUnit eUnitDest ) { if ( eUnitSource == eUnitDest ) return nLongSource; verifyUnitSourceDest( eUnitSource, eUnitDest ); ENTER3( eUnitSource, eUnitDest ); return fn3( nLongSource, nNumerator, nDenominator ); } void OutputDevice::SetPixelOffset( const Size& rOffset ) { mnOutOffOrigX = rOffset.Width(); mnOutOffOrigY = rOffset.Height(); mnOutOffLogicX = ImplPixelToLogic( mnOutOffOrigX, mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresPixToLogX ); mnOutOffLogicY = ImplPixelToLogic( mnOutOffOrigY, mnDPIY, maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, maThresRes.mnThresPixToLogY ); if( mpAlphaVDev ) mpAlphaVDev->SetPixelOffset( rOffset ); } DeviceCoordinate OutputDevice::LogicWidthToDeviceCoordinate( long nWidth ) const { if ( !mbMap ) return static_cast(nWidth); #if VCL_FLOAT_DEVICE_PIXEL return (double)nWidth * maMapRes.mfScaleX * mnDPIX; #else return ImplLogicToPixel( nWidth, mnDPIX, maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, maThresRes.mnThresLogToPixX ); #endif } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */