/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_VCL_GENERIC_GDI_GDIIMPL_HXX #define INCLUDED_VCL_GENERIC_GDI_GDIIMPL_HXX #include #include #include #include #include #include /* From */ typedef unsigned long Pixel; class SalGraphics; class SalBitmap; class SalPolyLine; class X11SalGraphics; class Gradient; class X11SalGraphicsImpl : public SalGraphicsImpl, public X11GraphicsImpl { private: X11SalGraphics& mrParent; Color mnBrushColor; GC mpBrushGC; // Brush attributes Pixel mnBrushPixel; bool mbPenGC : 1; // is Pen GC valid bool mbBrushGC : 1; // is Brush GC valid bool mbCopyGC : 1; // is Copy GC valid bool mbInvertGC : 1; // is Invert GC valid bool mbInvert50GC : 1; // is Invert50 GC valid bool mbStippleGC : 1; // is Stipple GC valid bool mbTrackingGC : 1; // is Tracking GC valid bool mbDitherBrush : 1; // is solid or tile bool mbXORMode : 1; // is ROP XOR Mode set GC mpPenGC; // Pen attributes Color mnPenColor; Pixel mnPenPixel; GC mpMonoGC; GC mpCopyGC; GC mpMaskGC; GC mpInvertGC; GC mpInvert50GC; GC mpStippleGC; GC mpTrackingGC; GC CreateGC( Drawable hDrawable, unsigned long nMask = GCGraphicsExposures ); GC SelectBrush(); GC SelectPen(); inline GC GetCopyGC(); inline GC GetStippleGC(); GC GetTrackingGC(); GC GetInvertGC(); GC GetInvert50GC(); void DrawLines( sal_uInt32 nPoints, const SalPolyLine &rPoints, GC pGC, bool bClose ); XID GetXRenderPicture(); bool drawFilledTrapezoids( const basegfx::B2DTrapezoid*, int nTrapCount, double fTransparency ); bool drawFilledTriangles( const basegfx::B2DHomMatrix& rObjectToDevice, const basegfx::triangulator::B2DTriangleVector& rTriangles, double fTransparency); long GetGraphicsHeight() const; void drawMaskedBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap, const SalBitmap& rTransparentBitmap ); void drawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry, bool bClose ); public: explicit X11SalGraphicsImpl(X11SalGraphics& rParent); virtual void freeResources() override; virtual ~X11SalGraphicsImpl() override; virtual OUString getRenderBackendName() const override { return "gen"; } virtual bool setClipRegion( const vcl::Region& ) override; // // get the depth of the device virtual sal_uInt16 GetBitCount() const override; // get the width of the device virtual long GetGraphicsWidth() const override; // set the clip region to empty virtual void ResetClipRegion() override; // set the line color to transparent (= don't draw lines) virtual void SetLineColor() override; // set the line color to a specific color virtual void SetLineColor( Color nColor ) override; // set the fill color to transparent (= don't fill) virtual void SetFillColor() override; // set the fill color to a specific color, shapes will be // filled accordingly virtual void SetFillColor( Color nColor ) override; // enable/disable XOR drawing virtual void SetXORMode( bool bSet, bool bInvertOnly ) override; // set line color for raster operations virtual void SetROPLineColor( SalROPColor nROPColor ) override; // set fill color for raster operations virtual void SetROPFillColor( SalROPColor nROPColor ) override; // draw --> LineColor and FillColor and RasterOp and ClipRegion virtual void drawPixel( long nX, long nY ) override; virtual void drawPixel( long nX, long nY, Color nColor ) override; virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) override; virtual void drawRect( long nX, long nY, long nWidth, long nHeight ) override; virtual void drawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry ) override; virtual void drawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry ) override; virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) override; virtual bool drawPolyPolygon( const basegfx::B2DHomMatrix& rObjectToDevice, const basegfx::B2DPolyPolygon&, double fTransparency) override; virtual bool drawPolyLine( const basegfx::B2DHomMatrix& rObjectToDevice, const basegfx::B2DPolygon&, double fTransparency, double fLineWidth, const std::vector< double >* pStroke, // MM01 basegfx::B2DLineJoin, css::drawing::LineCap, double fMiterMinimumAngle, bool bPixelSnapHairline) override; virtual bool drawPolyLineBezier( sal_uInt32 nPoints, const SalPoint* pPtAry, const PolyFlags* pFlgAry ) override; virtual bool drawPolygonBezier( sal_uInt32 nPoints, const SalPoint* pPtAry, const PolyFlags* pFlgAry ) override; virtual bool drawPolyPolygonBezier( sal_uInt32 nPoly, const sal_uInt32* pPoints, const SalPoint* const* pPtAry, const PolyFlags* const* pFlgAry ) override; // CopyArea --> No RasterOp, but ClipRegion virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth, long nSrcHeight, bool bWindowInvalidate ) override; // CopyBits and DrawBitmap --> RasterOp and ClipRegion // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics virtual void copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ) override; virtual void drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap ) override; virtual void drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap, const SalBitmap& rMaskBitmap ) override; virtual void drawMask( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap, Color nMaskColor ) override; virtual std::shared_ptr getBitmap( long nX, long nY, long nWidth, long nHeight ) override; virtual Color getPixel( long nX, long nY ) override; // invert --> ClipRegion (only Windows or VirDevs) virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags) override; virtual void invert( sal_uInt32 nPoints, const SalPoint* pPtAry, SalInvert nFlags ) override; virtual bool drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, sal_uInt32 nSize ) override; /** Blend bitmap with color channels */ virtual bool blendBitmap( const SalTwoRect&, const SalBitmap& rBitmap ) override; /** Render bitmap by blending using the mask and alpha channel */ virtual bool blendAlphaBitmap( const SalTwoRect&, const SalBitmap& rSrcBitmap, const SalBitmap& rMaskBitmap, const SalBitmap& rAlphaBitmap ) override; /** Render bitmap with alpha channel @param rSourceBitmap Source bitmap to blit @param rAlphaBitmap Alpha channel to use for blitting @return true, if the operation succeeded, and false otherwise. In this case, clients should try to emulate alpha compositing themselves */ virtual bool drawAlphaBitmap( const SalTwoRect&, const SalBitmap& rSourceBitmap, const SalBitmap& rAlphaBitmap ) override; /** draw transformed bitmap (maybe with alpha) where Null, X, Y define the coordinate system */ virtual bool drawTransformedBitmap( const basegfx::B2DPoint& rNull, const basegfx::B2DPoint& rX, const basegfx::B2DPoint& rY, const SalBitmap& rSourceBitmap, const SalBitmap* pAlphaBitmap) override; /** Render solid rectangle with given transparency @param nTransparency Transparency value (0-255) to use. 0 blits and opaque, 255 a fully transparent rectangle */ virtual bool drawAlphaRect( long nX, long nY, long nWidth, long nHeight, sal_uInt8 nTransparency ) override; virtual bool drawGradient(const tools::PolyPolygon& rPolygon, const Gradient& rGradient) override; virtual bool supportsOperation(OutDevSupportType eType) const override; public: void Init() override; }; #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */