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--- a/src/opts/SkRasterPipeline_opts.h
+++ b/src/opts/SkRasterPipeline_opts.h
@@ -1047,7 +1047,7 @@ static const size_t N = sizeof(F) / sizeof(float);
     // TODO: crashes during compilation  :(
     #define ABI __attribute__((sysv_abi))
     #define JUMPER_NARROW_STAGES 0
-#elif defined(_MSC_VER)
+#elif defined(_MSC_VER) && SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2
     // Even if not vectorized, this lets us pass {r,g,b,a} as registers,
     // instead of {b,a} on the stack.  Narrow stages work best for __vectorcall.
     #define ABI __vectorcall
--- a/include/private/SkVx.h
+++ b/include/private/SkVx.h
@@ -515,9 +515,6 @@ static inline Vec<N,uint8_t> approx_scale(const Vec<N,uint8_t>& x, const Vec<N,u
         static inline Vec<4,float> rcp(const Vec<4,float>& x) {
             return bit_pun<Vec<4,float>>(_mm_rcp_ps(bit_pun<__m128>(x)));
         }
-        static inline Vec<4,int> lrint(const Vec<4,float>& x) {
-            return bit_pun<Vec<4,int>>(_mm_cvtps_epi32(bit_pun<__m128>(x)));
-        }
 
         static inline Vec<2,float>  sqrt(const Vec<2,float>& x) {
             return shuffle<0,1>( sqrt(shuffle<0,1,0,1>(x)));