summaryrefslogtreecommitdiffstats
path: root/include/svx/sdr/primitive2d/sdrframeborderprimitive2d.hxx
blob: 82072669829d32450182708645c6e57c7861e743 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#ifndef INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRFRAMEBORDERPRIMITIVE2D_HXX
#define INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRFRAMEBORDERPRIMITIVE2D_HXX

#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <svx/framelink.hxx>

// predefines

namespace drawinglayer
{
    namespace primitive2d
    {
        class SVXCORE_DLLPUBLIC SdrFrameBorderData
        {
        private:
            basegfx::B2DPoint   maOrigin;       /// start point of borderline
            basegfx::B2DVector  maX;            /// X-Axis of borderline with length
            svx::frame::Style   maStyle;        /// Style of borderline
            Color               maColor;
            bool                mbForceColor;

            class SdrConnectStyleData
            {
            private:
                svx::frame::Style   maStyle;
                basegfx::B2DVector  maNormalizedPerpendicular;
                bool                mbStyleMirrored;

            public:
                SdrConnectStyleData(
                    const svx::frame::Style& rStyle,
                    const basegfx::B2DVector& rNormalizedPerpendicular,
                    bool bStyleMirrored);

                const svx::frame::Style& getStyle() const { return maStyle; }
                const basegfx::B2DVector& getNormalizedPerpendicular() const { return maNormalizedPerpendicular; }
                bool getStyleMirrored() const { return  mbStyleMirrored; }
                bool operator==(const SdrConnectStyleData& rCompare) const;
            };

            std::vector<SdrConnectStyleData>   maStart;
            std::vector<SdrConnectStyleData>   maEnd;

        public:
            SdrFrameBorderData(
                const basegfx::B2DPoint& rOrigin,
                const basegfx::B2DVector& rX,
                const svx::frame::Style& rStyle,
                const Color* pForceColor);

            void addSdrConnectStyleData(
                bool bStart,
                const svx::frame::Style& rStyle,
                const basegfx::B2DVector& rNormalizedPerpendicular,
                bool bStyleMirrored);

            void create2DDecomposition(
                Primitive2DContainer& rContainer,
                double fMinDiscreteUnit) const;

            double getMinimalNonZeroBorderWidth() const;
            bool operator==(const SdrFrameBorderData& rCompare) const;
        };

        typedef std::vector<SdrFrameBorderData> SdrFrameBorderDataVector;

    } // end of namespace primitive2d
} // end of namespace drawinglayer

namespace drawinglayer
{
    namespace primitive2d
    {
        class SVXCORE_DLLPUBLIC SdrFrameBorderPrimitive2D final : public BufferedDecompositionPrimitive2D
        {
        private:
            std::shared_ptr<SdrFrameBorderDataVector>   maFrameBorders;
            double                                      mfMinimalNonZeroBorderWidth;
            double                                      mfMinimalNonZeroBorderWidthUsedForDecompose;
            bool                                        mbForceToSingleDiscreteUnit;

            // local decomposition.
            virtual void create2DDecomposition(
                Primitive2DContainer& rContainer,
                const geometry::ViewInformation2D& aViewInformation) const override;

        public:
            SdrFrameBorderPrimitive2D(
                std::shared_ptr<SdrFrameBorderDataVector>& rFrameBorders,
                bool bForceToSingleDiscreteUnit);

            // compare operator
            virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;

            // override to get view-dependent
            virtual void get2DDecomposition(
                Primitive2DDecompositionVisitor& rVisitor,
                const geometry::ViewInformation2D& rViewInformation) const override;

            // data access
            const std::shared_ptr<SdrFrameBorderDataVector>& getFrameBorders() const { return maFrameBorders; }
            bool doForceToSingleDiscreteUnit() const { return mbForceToSingleDiscreteUnit; }

            // provide unique ID
            virtual sal_uInt32 getPrimitive2DID() const override;
        };
    } // end of namespace primitive2d
} // end of namespace drawinglayer


#endif // INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRFRAMEBORDERPRIMITIVE2D_HXX

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */