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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_INC_SDR_PROPERTIES_E3DSCENEPROPERTIES_HXX
#define INCLUDED_SVX_INC_SDR_PROPERTIES_E3DSCENEPROPERTIES_HXX
#include <sdr/properties/e3dproperties.hxx>
namespace sdr
{
namespace properties
{
class E3dSceneProperties final : public E3dProperties
{
// Called after ItemChange() is done for all items.
virtual void PostItemChange(const sal_uInt16 nWhich) override;
public:
// basic constructor
explicit E3dSceneProperties(SdrObject& rObj);
// constructor for copying, but using new object
E3dSceneProperties(const E3dSceneProperties& rProps, SdrObject& rObj);
// destructor
virtual ~E3dSceneProperties() override;
// Clone() operator, normally just calls the local copy constructor
virtual std::unique_ptr<BaseProperties> Clone(SdrObject& rObj) const override;
// get merged ItemSet. Normally, this maps directly to GetObjectItemSet(), but may
// be overridden e.g for group objects to return a merged ItemSet of the object.
// When using this method the returned ItemSet may contain items in the state
// SfxItemState::DONTCARE which means there were several such items with different
// values.
virtual const SfxItemSet& GetMergedItemSet() const override;
// Set merged ItemSet. Normally, this maps to SetObjectItemSet().
virtual void SetMergedItemSet(const SfxItemSet& rSet, bool bClearAllItems = false) override;
// Set a single item, iterate over hierarchies if necessary.
virtual void SetMergedItem(const SfxPoolItem& rItem) override;
// Clear a single item, iterate over hierarchies if necessary.
virtual void ClearMergedItem(const sal_uInt16 nWhich) override;
// set a new StyleSheet and broadcast
virtual void SetStyleSheet(SfxStyleSheet* pNewStyleSheet, bool bDontRemoveHardAttr) override;
// get the installed StyleSheet
virtual SfxStyleSheet* GetStyleSheet() const override;
// Special for scene:
void SetSceneItemsFromCamera();
};
} // end of namespace properties
} // end of namespace sdr
#endif // INCLUDED_SVX_INC_SDR_PROPERTIES_E3DSCENEPROPERTIES_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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