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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <sdr/contact/viewcontactofsdrrectobj.hxx>
#include <svx/svdorect.hxx>
#include <sdr/primitive2d/sdrattributecreator.hxx>
#include <sdr/primitive2d/sdrrectangleprimitive2d.hxx>
#include <svl/itemset.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include <svx/svdmodel.hxx>
#include <vcl/canvastools.hxx>
#include <svx/sdmetitm.hxx>
namespace sdr::contact {
ViewContactOfSdrRectObj::ViewContactOfSdrRectObj(SdrRectObj& rRectObj)
: ViewContactOfTextObj(rRectObj)
{
}
ViewContactOfSdrRectObj::~ViewContactOfSdrRectObj()
{
}
drawinglayer::primitive2d::Primitive2DContainer ViewContactOfSdrRectObj::createViewIndependentPrimitive2DSequence() const
{
const SfxItemSet& rItemSet = GetRectObj().GetMergedItemSet();
const drawinglayer::attribute::SdrLineFillEffectsTextAttribute aAttribute(
drawinglayer::primitive2d::createNewSdrLineFillEffectsTextAttribute(
rItemSet,
GetRectObj().getText(0),
false));
// take unrotated snap rect (direct model data) for position and size
const tools::Rectangle aRectangle(GetRectObj().GetGeoRect());
const ::basegfx::B2DRange aObjectRange = vcl::unotools::b2DRectangleFromRectangle(aRectangle);
const GeoStat& rGeoStat(GetRectObj().GetGeoStat());
// fill object matrix
basegfx::B2DHomMatrix aObjectMatrix(basegfx::utils::createScaleShearXRotateTranslateB2DHomMatrix(
aObjectRange.getWidth(), aObjectRange.getHeight(),
rGeoStat.nShearAngle ? tan((36000 - rGeoStat.nShearAngle) * F_PI18000) : 0.0,
rGeoStat.nRotationAngle ? (36000 - rGeoStat.nRotationAngle) * F_PI18000 : 0.0,
aObjectRange.getMinX(), aObjectRange.getMinY()));
// calculate corner radius
sal_uInt32 nCornerRadius(rItemSet.Get(SDRATTR_ECKENRADIUS).GetValue());
double fCornerRadiusX;
double fCornerRadiusY;
drawinglayer::primitive2d::calculateRelativeCornerRadius(nCornerRadius, aObjectRange, fCornerRadiusX, fCornerRadiusY);
// #i105856# use knowledge about pickthrough from the model
const bool bPickThroughTransparentTextFrames(GetRectObj().getSdrModelFromSdrObject().IsPickThroughTransparentTextFrames());
// create primitive. Always create primitives to allow the decomposition of
// SdrRectanglePrimitive2D to create needed invisible elements for HitTest and/or BoundRect
const drawinglayer::primitive2d::Primitive2DReference xReference(
new drawinglayer::primitive2d::SdrRectanglePrimitive2D(
aObjectMatrix,
aAttribute,
fCornerRadiusX,
fCornerRadiusY,
// #i105856# use fill for HitTest when TextFrame and not PickThrough
GetRectObj().IsTextFrame() && !bPickThroughTransparentTextFrames));
return drawinglayer::primitive2d::Primitive2DContainer{ xReference };
}
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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