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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SW_SOURCE_UIBASE_DOCVW_ANCHOROVERLAYOBJECT_HXX
#define INCLUDED_SW_SOURCE_UIBASE_DOCVW_ANCHOROVERLAYOBJECT_HXX
#include <svx/sdr/overlay/overlayobject.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
class SwView;
class SwRect;
class Point;
namespace sw::sidebarwindows {
enum class AnchorState
{
All,
End,
Tri
};
class AnchorOverlayObject final : public sdr::overlay::OverlayObjectWithBasePosition
{
public:
static std::unique_ptr<AnchorOverlayObject> CreateAnchorOverlayObject( SwView const & rDocView,
const SwRect& aAnchorRect,
long aPageBorder,
const Point& aLineStart,
const Point& aLineEnd,
const Color& aColorAnchor );
const basegfx::B2DPoint& GetSecondPosition() const { return maSecondPosition; }
const basegfx::B2DPoint& GetThirdPosition() const { return maThirdPosition; }
const basegfx::B2DPoint& GetFourthPosition() const { return maFourthPosition; }
const basegfx::B2DPoint& GetFifthPosition() const { return maFifthPosition; }
const basegfx::B2DPoint& GetSixthPosition() const { return maSixthPosition; }
const basegfx::B2DPoint& GetSeventhPosition() const { return maSeventhPosition; }
void SetAllPosition( const basegfx::B2DPoint& rPoint1,
const basegfx::B2DPoint& rPoint2,
const basegfx::B2DPoint& rPoint3,
const basegfx::B2DPoint& rPoint4,
const basegfx::B2DPoint& rPoint5,
const basegfx::B2DPoint& rPoint6,
const basegfx::B2DPoint& rPoint7 );
void SetTriPosition( const basegfx::B2DPoint& rPoint1,
const basegfx::B2DPoint& rPoint2,
const basegfx::B2DPoint& rPoint3,
const basegfx::B2DPoint& rPoint4,
const basegfx::B2DPoint& rPoint5 );
void SetSixthPosition( const basegfx::B2DPoint& rNew );
void SetSeventhPosition( const basegfx::B2DPoint& rNew );
void setLineSolid( const bool bNew );
bool getLineSolid() const { return mbLineSolid; }
void SetAnchorState( const AnchorState aState );
AnchorState GetAnchorState() const { return mAnchorState; }
private:
/* 6------------7
1 /
/4\ ---------------5
2 - 3
*/
basegfx::B2DPoint maSecondPosition;
basegfx::B2DPoint maThirdPosition;
basegfx::B2DPoint maFourthPosition;
basegfx::B2DPoint maFifthPosition;
basegfx::B2DPoint maSixthPosition;
basegfx::B2DPoint maSeventhPosition;
// helpers to fill and reset geometry
void implEnsureGeometry();
void implResetGeometry();
// geometry creation for OverlayObject
virtual drawinglayer::primitive2d::Primitive2DContainer createOverlayObjectPrimitive2DSequence() override;
// object's geometry
basegfx::B2DPolygon maTriangle;
basegfx::B2DPolygon maLine;
basegfx::B2DPolygon maLineTop;
AnchorState mAnchorState;
bool mbLineSolid : 1;
AnchorOverlayObject( const basegfx::B2DPoint& rBasePos,
const basegfx::B2DPoint& rSecondPos,
const basegfx::B2DPoint& rThirdPos,
const basegfx::B2DPoint& rFourthPos,
const basegfx::B2DPoint& rFifthPos,
const basegfx::B2DPoint& rSixthPos,
const basegfx::B2DPoint& rSeventhPos,
const Color& rBaseColor );
public:
virtual ~AnchorOverlayObject() override;
};
} // end of namespace sw::annotation
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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