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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 10:05:51 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 10:05:51 +0000
commit5d1646d90e1f2cceb9f0828f4b28318cd0ec7744 (patch)
treea94efe259b9009378be6d90eb30d2b019d95c194 /Documentation/admin-guide/aoe/todo.rst
parentInitial commit. (diff)
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Adding upstream version 5.10.209.upstream/5.10.209upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+TODO
+====
+
+There is a potential for deadlock when allocating a struct sk_buff for
+data that needs to be written out to aoe storage. If the data is
+being written from a dirty page in order to free that page, and if
+there are no other pages available, then deadlock may occur when a
+free page is needed for the sk_buff allocation. This situation has
+not been observed, but it would be nice to eliminate any potential for
+deadlock under memory pressure.
+
+Because ATA over Ethernet is not fragmented by the kernel's IP code,
+the destructor member of the struct sk_buff is available to the aoe
+driver. By using a mempool for allocating all but the first few
+sk_buffs, and by registering a destructor, we should be able to
+efficiently allocate sk_buffs without introducing any potential for
+deadlock.