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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 10:05:51 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 10:05:51 +0000
commit5d1646d90e1f2cceb9f0828f4b28318cd0ec7744 (patch)
treea94efe259b9009378be6d90eb30d2b019d95c194 /Documentation/devicetree/bindings/power/domain-idle-state.yaml
parentInitial commit. (diff)
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Adding upstream version 5.10.209.upstream/5.10.209upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+# SPDX-License-Identifier: GPL-2.0
+%YAML 1.2
+---
+$id: http://devicetree.org/schemas/power/domain-idle-state.yaml#
+$schema: http://devicetree.org/meta-schemas/core.yaml#
+
+title: PM Domain Idle States binding description
+
+maintainers:
+ - Ulf Hansson <ulf.hansson@linaro.org>
+
+description:
+ A domain idle state node represents the state parameters that will be used to
+ select the state when there are no active components in the PM domain.
+
+properties:
+ $nodename:
+ const: domain-idle-states
+
+patternProperties:
+ "^(cpu|cluster|domain)-":
+ type: object
+ description:
+ Each state node represents a domain idle state description.
+
+ properties:
+ compatible:
+ const: domain-idle-state
+
+ entry-latency-us:
+ description:
+ The worst case latency in microseconds required to enter the idle
+ state. Note that, the exit-latency-us duration may be guaranteed only
+ after the entry-latency-us has passed.
+
+ exit-latency-us:
+ description:
+ The worst case latency in microseconds required to exit the idle
+ state.
+
+ min-residency-us:
+ description:
+ The minimum residency duration in microseconds after which the idle
+ state will yield power benefits, after overcoming the overhead while
+ entering the idle state.
+
+ required:
+ - compatible
+ - entry-latency-us
+ - exit-latency-us
+ - min-residency-us
+
+additionalProperties: false
+
+examples:
+ - |
+
+ domain-idle-states {
+ domain_retention: domain-retention {
+ compatible = "domain-idle-state";
+ entry-latency-us = <20>;
+ exit-latency-us = <40>;
+ min-residency-us = <80>;
+ };
+ };
+...