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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 10:05:51 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 10:05:51 +0000 |
commit | 5d1646d90e1f2cceb9f0828f4b28318cd0ec7744 (patch) | |
tree | a94efe259b9009378be6d90eb30d2b019d95c194 /Documentation/driver-api/clk.rst | |
parent | Initial commit. (diff) | |
download | linux-upstream/5.10.209.tar.xz linux-upstream/5.10.209.zip |
Adding upstream version 5.10.209.upstream/5.10.209upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | Documentation/driver-api/clk.rst | 307 |
1 files changed, 307 insertions, 0 deletions
diff --git a/Documentation/driver-api/clk.rst b/Documentation/driver-api/clk.rst new file mode 100644 index 000000000..3cad45d14 --- /dev/null +++ b/Documentation/driver-api/clk.rst @@ -0,0 +1,307 @@ +======================== +The Common Clk Framework +======================== + +:Author: Mike Turquette <mturquette@ti.com> + +This document endeavours to explain the common clk framework details, +and how to port a platform over to this framework. It is not yet a +detailed explanation of the clock api in include/linux/clk.h, but +perhaps someday it will include that information. + +Introduction and interface split +================================ + +The common clk framework is an interface to control the clock nodes +available on various devices today. This may come in the form of clock +gating, rate adjustment, muxing or other operations. This framework is +enabled with the CONFIG_COMMON_CLK option. + +The interface itself is divided into two halves, each shielded from the +details of its counterpart. First is the common definition of struct +clk which unifies the framework-level accounting and infrastructure that +has traditionally been duplicated across a variety of platforms. Second +is a common implementation of the clk.h api, defined in +drivers/clk/clk.c. Finally there is struct clk_ops, whose operations +are invoked by the clk api implementation. + +The second half of the interface is comprised of the hardware-specific +callbacks registered with struct clk_ops and the corresponding +hardware-specific structures needed to model a particular clock. For +the remainder of this document any reference to a callback in struct +clk_ops, such as .enable or .set_rate, implies the hardware-specific +implementation of that code. Likewise, references to struct clk_foo +serve as a convenient shorthand for the implementation of the +hardware-specific bits for the hypothetical "foo" hardware. + +Tying the two halves of this interface together is struct clk_hw, which +is defined in struct clk_foo and pointed to within struct clk_core. This +allows for easy navigation between the two discrete halves of the common +clock interface. + +Common data structures and api +============================== + +Below is the common struct clk_core definition from +drivers/clk/clk.c, modified for brevity:: + + struct clk_core { + const char *name; + const struct clk_ops *ops; + struct clk_hw *hw; + struct module *owner; + struct clk_core *parent; + const char **parent_names; + struct clk_core **parents; + u8 num_parents; + u8 new_parent_index; + ... + }; + +The members above make up the core of the clk tree topology. The clk +api itself defines several driver-facing functions which operate on +struct clk. That api is documented in include/linux/clk.h. + +Platforms and devices utilizing the common struct clk_core use the struct +clk_ops pointer in struct clk_core to perform the hardware-specific parts of +the operations defined in clk-provider.h:: + + struct clk_ops { + int (*prepare)(struct clk_hw *hw); + void (*unprepare)(struct clk_hw *hw); + int (*is_prepared)(struct clk_hw *hw); + void (*unprepare_unused)(struct clk_hw *hw); + int (*enable)(struct clk_hw *hw); + void (*disable)(struct clk_hw *hw); + int (*is_enabled)(struct clk_hw *hw); + void (*disable_unused)(struct clk_hw *hw); + unsigned long (*recalc_rate)(struct clk_hw *hw, + unsigned long parent_rate); + long (*round_rate)(struct clk_hw *hw, + unsigned long rate, + unsigned long *parent_rate); + int (*determine_rate)(struct clk_hw *hw, + struct clk_rate_request *req); + int (*set_parent)(struct clk_hw *hw, u8 index); + u8 (*get_parent)(struct clk_hw *hw); + int (*set_rate)(struct clk_hw *hw, + unsigned long rate, + unsigned long parent_rate); + int (*set_rate_and_parent)(struct clk_hw *hw, + unsigned long rate, + unsigned long parent_rate, + u8 index); + unsigned long (*recalc_accuracy)(struct clk_hw *hw, + unsigned long parent_accuracy); + int (*get_phase)(struct clk_hw *hw); + int (*set_phase)(struct clk_hw *hw, int degrees); + void (*init)(struct clk_hw *hw); + void (*debug_init)(struct clk_hw *hw, + struct dentry *dentry); + }; + +Hardware clk implementations +============================ + +The strength of the common struct clk_core comes from its .ops and .hw pointers +which abstract the details of struct clk from the hardware-specific bits, and +vice versa. To illustrate consider the simple gateable clk implementation in +drivers/clk/clk-gate.c:: + + struct clk_gate { + struct clk_hw hw; + void __iomem *reg; + u8 bit_idx; + ... + }; + +struct clk_gate contains struct clk_hw hw as well as hardware-specific +knowledge about which register and bit controls this clk's gating. +Nothing about clock topology or accounting, such as enable_count or +notifier_count, is needed here. That is all handled by the common +framework code and struct clk_core. + +Let's walk through enabling this clk from driver code:: + + struct clk *clk; + clk = clk_get(NULL, "my_gateable_clk"); + + clk_prepare(clk); + clk_enable(clk); + +The call graph for clk_enable is very simple:: + + clk_enable(clk); + clk->ops->enable(clk->hw); + [resolves to...] + clk_gate_enable(hw); + [resolves struct clk gate with to_clk_gate(hw)] + clk_gate_set_bit(gate); + +And the definition of clk_gate_set_bit:: + + static void clk_gate_set_bit(struct clk_gate *gate) + { + u32 reg; + + reg = __raw_readl(gate->reg); + reg |= BIT(gate->bit_idx); + writel(reg, gate->reg); + } + +Note that to_clk_gate is defined as:: + + #define to_clk_gate(_hw) container_of(_hw, struct clk_gate, hw) + +This pattern of abstraction is used for every clock hardware +representation. + +Supporting your own clk hardware +================================ + +When implementing support for a new type of clock it is only necessary to +include the following header:: + + #include <linux/clk-provider.h> + +To construct a clk hardware structure for your platform you must define +the following:: + + struct clk_foo { + struct clk_hw hw; + ... hardware specific data goes here ... + }; + +To take advantage of your data you'll need to support valid operations +for your clk:: + + struct clk_ops clk_foo_ops = { + .enable = &clk_foo_enable, + .disable = &clk_foo_disable, + }; + +Implement the above functions using container_of:: + + #define to_clk_foo(_hw) container_of(_hw, struct clk_foo, hw) + + int clk_foo_enable(struct clk_hw *hw) + { + struct clk_foo *foo; + + foo = to_clk_foo(hw); + + ... perform magic on foo ... + + return 0; + }; + +Below is a matrix detailing which clk_ops are mandatory based upon the +hardware capabilities of that clock. A cell marked as "y" means +mandatory, a cell marked as "n" implies that either including that +callback is invalid or otherwise unnecessary. Empty cells are either +optional or must be evaluated on a case-by-case basis. + +.. table:: clock hardware characteristics + + +----------------+------+-------------+---------------+-------------+------+ + | | gate | change rate | single parent | multiplexer | root | + +================+======+=============+===============+=============+======+ + |.prepare | | | | | | + +----------------+------+-------------+---------------+-------------+------+ + |.unprepare | | | | | | + +----------------+------+-------------+---------------+-------------+------+ + +----------------+------+-------------+---------------+-------------+------+ + |.enable | y | | | | | + +----------------+------+-------------+---------------+-------------+------+ + |.disable | y | | | | | + +----------------+------+-------------+---------------+-------------+------+ + |.is_enabled | y | | | | | + +----------------+------+-------------+---------------+-------------+------+ + +----------------+------+-------------+---------------+-------------+------+ + |.recalc_rate | | y | | | | + +----------------+------+-------------+---------------+-------------+------+ + |.round_rate | | y [1]_ | | | | + +----------------+------+-------------+---------------+-------------+------+ + |.determine_rate | | y [1]_ | | | | + +----------------+------+-------------+---------------+-------------+------+ + |.set_rate | | y | | | | + +----------------+------+-------------+---------------+-------------+------+ + +----------------+------+-------------+---------------+-------------+------+ + |.set_parent | | | n | y | n | + +----------------+------+-------------+---------------+-------------+------+ + |.get_parent | | | n | y | n | + +----------------+------+-------------+---------------+-------------+------+ + +----------------+------+-------------+---------------+-------------+------+ + |.recalc_accuracy| | | | | | + +----------------+------+-------------+---------------+-------------+------+ + +----------------+------+-------------+---------------+-------------+------+ + |.init | | | | | | + +----------------+------+-------------+---------------+-------------+------+ + +.. [1] either one of round_rate or determine_rate is required. + +Finally, register your clock at run-time with a hardware-specific +registration function. This function simply populates struct clk_foo's +data and then passes the common struct clk parameters to the framework +with a call to:: + + clk_register(...) + +See the basic clock types in ``drivers/clk/clk-*.c`` for examples. + +Disabling clock gating of unused clocks +======================================= + +Sometimes during development it can be useful to be able to bypass the +default disabling of unused clocks. For example, if drivers aren't enabling +clocks properly but rely on them being on from the bootloader, bypassing +the disabling means that the driver will remain functional while the issues +are sorted out. + +To bypass this disabling, include "clk_ignore_unused" in the bootargs to the +kernel. + +Locking +======= + +The common clock framework uses two global locks, the prepare lock and the +enable lock. + +The enable lock is a spinlock and is held across calls to the .enable, +.disable operations. Those operations are thus not allowed to sleep, +and calls to the clk_enable(), clk_disable() API functions are allowed in +atomic context. + +For clk_is_enabled() API, it is also designed to be allowed to be used in +atomic context. However, it doesn't really make any sense to hold the enable +lock in core, unless you want to do something else with the information of +the enable state with that lock held. Otherwise, seeing if a clk is enabled is +a one-shot read of the enabled state, which could just as easily change after +the function returns because the lock is released. Thus the user of this API +needs to handle synchronizing the read of the state with whatever they're +using it for to make sure that the enable state doesn't change during that +time. + +The prepare lock is a mutex and is held across calls to all other operations. +All those operations are allowed to sleep, and calls to the corresponding API +functions are not allowed in atomic context. + +This effectively divides operations in two groups from a locking perspective. + +Drivers don't need to manually protect resources shared between the operations +of one group, regardless of whether those resources are shared by multiple +clocks or not. However, access to resources that are shared between operations +of the two groups needs to be protected by the drivers. An example of such a +resource would be a register that controls both the clock rate and the clock +enable/disable state. + +The clock framework is reentrant, in that a driver is allowed to call clock +framework functions from within its implementation of clock operations. This +can for instance cause a .set_rate operation of one clock being called from +within the .set_rate operation of another clock. This case must be considered +in the driver implementations, but the code flow is usually controlled by the +driver in that case. + +Note that locking must also be considered when code outside of the common +clock framework needs to access resources used by the clock operations. This +is considered out of scope of this document. |