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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 10:05:51 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 10:05:51 +0000 |
commit | 5d1646d90e1f2cceb9f0828f4b28318cd0ec7744 (patch) | |
tree | a94efe259b9009378be6d90eb30d2b019d95c194 /Documentation/networking/tcp-thin.rst | |
parent | Initial commit. (diff) | |
download | linux-upstream.tar.xz linux-upstream.zip |
Adding upstream version 5.10.209.upstream/5.10.209upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | Documentation/networking/tcp-thin.rst | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/Documentation/networking/tcp-thin.rst b/Documentation/networking/tcp-thin.rst new file mode 100644 index 000000000..b06765c96 --- /dev/null +++ b/Documentation/networking/tcp-thin.rst @@ -0,0 +1,52 @@ +.. SPDX-License-Identifier: GPL-2.0 + +==================== +Thin-streams and TCP +==================== + +A wide range of Internet-based services that use reliable transport +protocols display what we call thin-stream properties. This means +that the application sends data with such a low rate that the +retransmission mechanisms of the transport protocol are not fully +effective. In time-dependent scenarios (like online games, control +systems, stock trading etc.) where the user experience depends +on the data delivery latency, packet loss can be devastating for +the service quality. Extreme latencies are caused by TCP's +dependency on the arrival of new data from the application to trigger +retransmissions effectively through fast retransmit instead of +waiting for long timeouts. + +After analysing a large number of time-dependent interactive +applications, we have seen that they often produce thin streams +and also stay with this traffic pattern throughout its entire +lifespan. The combination of time-dependency and the fact that the +streams provoke high latencies when using TCP is unfortunate. + +In order to reduce application-layer latency when packets are lost, +a set of mechanisms has been made, which address these latency issues +for thin streams. In short, if the kernel detects a thin stream, +the retransmission mechanisms are modified in the following manner: + +1) If the stream is thin, fast retransmit on the first dupACK. +2) If the stream is thin, do not apply exponential backoff. + +These enhancements are applied only if the stream is detected as +thin. This is accomplished by defining a threshold for the number +of packets in flight. If there are less than 4 packets in flight, +fast retransmissions can not be triggered, and the stream is prone +to experience high retransmission latencies. + +Since these mechanisms are targeted at time-dependent applications, +they must be specifically activated by the application using the +TCP_THIN_LINEAR_TIMEOUTS and TCP_THIN_DUPACK IOCTLS or the +tcp_thin_linear_timeouts and tcp_thin_dupack sysctls. Both +modifications are turned off by default. + +References +========== +More information on the modifications, as well as a wide range of +experimental data can be found here: + +"Improving latency for interactive, thin-stream applications over +reliable transport" +http://simula.no/research/nd/publications/Simula.nd.477/simula_pdf_file |