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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 10:05:51 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 10:05:51 +0000
commit5d1646d90e1f2cceb9f0828f4b28318cd0ec7744 (patch)
treea94efe259b9009378be6d90eb30d2b019d95c194 /arch/arm/nwfpe/ARM-gcc.h
parentInitial commit. (diff)
downloadlinux-430c2fc249ea5c0536abd21c23382884005c9093.tar.xz
linux-430c2fc249ea5c0536abd21c23382884005c9093.zip
Adding upstream version 5.10.209.upstream/5.10.209upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'arch/arm/nwfpe/ARM-gcc.h')
-rw-r--r--arch/arm/nwfpe/ARM-gcc.h121
1 files changed, 121 insertions, 0 deletions
diff --git a/arch/arm/nwfpe/ARM-gcc.h b/arch/arm/nwfpe/ARM-gcc.h
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+/* SPDX-License-Identifier: GPL-2.0 */
+/*
+-------------------------------------------------------------------------------
+The macro `BITS64' can be defined to indicate that 64-bit integer types are
+supported by the compiler.
+-------------------------------------------------------------------------------
+*/
+#define BITS64
+
+/*
+-------------------------------------------------------------------------------
+Each of the following `typedef's defines the most convenient type that holds
+integers of at least as many bits as specified. For example, `uint8' should
+be the most convenient type that can hold unsigned integers of as many as
+8 bits. The `flag' type must be able to hold either a 0 or 1. For most
+implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed
+to the same as `int'.
+-------------------------------------------------------------------------------
+*/
+typedef char flag;
+typedef unsigned char uint8;
+typedef signed char int8;
+typedef int uint16;
+typedef int int16;
+typedef unsigned int uint32;
+typedef signed int int32;
+#ifdef BITS64
+typedef unsigned long long int bits64;
+typedef signed long long int sbits64;
+#endif
+
+/*
+-------------------------------------------------------------------------------
+Each of the following `typedef's defines a type that holds integers
+of _exactly_ the number of bits specified. For instance, for most
+implementation of C, `bits16' and `sbits16' should be `typedef'ed to
+`unsigned short int' and `signed short int' (or `short int'), respectively.
+-------------------------------------------------------------------------------
+*/
+typedef unsigned char bits8;
+typedef signed char sbits8;
+typedef unsigned short int bits16;
+typedef signed short int sbits16;
+typedef unsigned int bits32;
+typedef signed int sbits32;
+#ifdef BITS64
+typedef unsigned long long int uint64;
+typedef signed long long int int64;
+#endif
+
+#ifdef BITS64
+/*
+-------------------------------------------------------------------------------
+The `LIT64' macro takes as its argument a textual integer literal and if
+necessary ``marks'' the literal as having a 64-bit integer type. For
+example, the Gnu C Compiler (`gcc') requires that 64-bit literals be
+appended with the letters `LL' standing for `long long', which is `gcc's
+name for the 64-bit integer type. Some compilers may allow `LIT64' to be
+defined as the identity macro: `#define LIT64( a ) a'.
+-------------------------------------------------------------------------------
+*/
+#define LIT64( a ) a##LL
+#endif
+
+/*
+-------------------------------------------------------------------------------
+The macro `INLINE' can be used before functions that should be inlined. If
+a compiler does not support explicit inlining, this macro should be defined
+to be `static'.
+-------------------------------------------------------------------------------
+*/
+#define INLINE static inline
+
+
+/* For use as a GCC soft-float library we need some special function names. */
+
+#ifdef __LIBFLOAT__
+
+/* Some 32-bit ops can be mapped straight across by just changing the name. */
+#define float32_add __addsf3
+#define float32_sub __subsf3
+#define float32_mul __mulsf3
+#define float32_div __divsf3
+#define int32_to_float32 __floatsisf
+#define float32_to_int32_round_to_zero __fixsfsi
+#define float32_to_uint32_round_to_zero __fixunssfsi
+
+/* These ones go through the glue code. To avoid namespace pollution
+ we rename the internal functions too. */
+#define float32_eq ___float32_eq
+#define float32_le ___float32_le
+#define float32_lt ___float32_lt
+
+/* All the 64-bit ops have to go through the glue, so we pull the same
+ trick. */
+#define float64_add ___float64_add
+#define float64_sub ___float64_sub
+#define float64_mul ___float64_mul
+#define float64_div ___float64_div
+#define int32_to_float64 ___int32_to_float64
+#define float64_to_int32_round_to_zero ___float64_to_int32_round_to_zero
+#define float64_to_uint32_round_to_zero ___float64_to_uint32_round_to_zero
+#define float64_to_float32 ___float64_to_float32
+#define float32_to_float64 ___float32_to_float64
+#define float64_eq ___float64_eq
+#define float64_le ___float64_le
+#define float64_lt ___float64_lt
+
+#if 0
+#define float64_add __adddf3
+#define float64_sub __subdf3
+#define float64_mul __muldf3
+#define float64_div __divdf3
+#define int32_to_float64 __floatsidf
+#define float64_to_int32_round_to_zero __fixdfsi
+#define float64_to_uint32_round_to_zero __fixunsdfsi
+#define float64_to_float32 __truncdfsf2
+#define float32_to_float64 __extendsfdf2
+#endif
+
+#endif