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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 10:05:51 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 10:05:51 +0000 |
commit | 5d1646d90e1f2cceb9f0828f4b28318cd0ec7744 (patch) | |
tree | a94efe259b9009378be6d90eb30d2b019d95c194 /arch/ia64/kernel/entry.h | |
parent | Initial commit. (diff) | |
download | linux-upstream/5.10.209.tar.xz linux-upstream/5.10.209.zip |
Adding upstream version 5.10.209.upstream/5.10.209upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'arch/ia64/kernel/entry.h')
-rw-r--r-- | arch/ia64/kernel/entry.h | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/arch/ia64/kernel/entry.h b/arch/ia64/kernel/entry.h new file mode 100644 index 000000000..6463dc316 --- /dev/null +++ b/arch/ia64/kernel/entry.h @@ -0,0 +1,83 @@ +/* SPDX-License-Identifier: GPL-2.0 */ + +/* + * Preserved registers that are shared between code in ivt.S and + * entry.S. Be careful not to step on these! + */ +#define PRED_LEAVE_SYSCALL 1 /* TRUE iff leave from syscall */ +#define PRED_KERNEL_STACK 2 /* returning to kernel-stacks? */ +#define PRED_USER_STACK 3 /* returning to user-stacks? */ +#define PRED_SYSCALL 4 /* inside a system call? */ +#define PRED_NON_SYSCALL 5 /* complement of PRED_SYSCALL */ + +#ifdef __ASSEMBLY__ +# define PASTE2(x,y) x##y +# define PASTE(x,y) PASTE2(x,y) + +# define pLvSys PASTE(p,PRED_LEAVE_SYSCALL) +# define pKStk PASTE(p,PRED_KERNEL_STACK) +# define pUStk PASTE(p,PRED_USER_STACK) +# define pSys PASTE(p,PRED_SYSCALL) +# define pNonSys PASTE(p,PRED_NON_SYSCALL) +#endif + +#define PT(f) (IA64_PT_REGS_##f##_OFFSET) +#define SW(f) (IA64_SWITCH_STACK_##f##_OFFSET) +#define SOS(f) (IA64_SAL_OS_STATE_##f##_OFFSET) + +#define PT_REGS_SAVES(off) \ + .unwabi 3, 'i'; \ + .fframe IA64_PT_REGS_SIZE+16+(off); \ + .spillsp rp, PT(CR_IIP)+16+(off); \ + .spillsp ar.pfs, PT(CR_IFS)+16+(off); \ + .spillsp ar.unat, PT(AR_UNAT)+16+(off); \ + .spillsp ar.fpsr, PT(AR_FPSR)+16+(off); \ + .spillsp pr, PT(PR)+16+(off); + +#define PT_REGS_UNWIND_INFO(off) \ + .prologue; \ + PT_REGS_SAVES(off); \ + .body + +#define SWITCH_STACK_SAVES(off) \ + .savesp ar.unat,SW(CALLER_UNAT)+16+(off); \ + .savesp ar.fpsr,SW(AR_FPSR)+16+(off); \ + .spillsp f2,SW(F2)+16+(off); .spillsp f3,SW(F3)+16+(off); \ + .spillsp f4,SW(F4)+16+(off); .spillsp f5,SW(F5)+16+(off); \ + .spillsp f16,SW(F16)+16+(off); .spillsp f17,SW(F17)+16+(off); \ + .spillsp f18,SW(F18)+16+(off); .spillsp f19,SW(F19)+16+(off); \ + .spillsp f20,SW(F20)+16+(off); .spillsp f21,SW(F21)+16+(off); \ + .spillsp f22,SW(F22)+16+(off); .spillsp f23,SW(F23)+16+(off); \ + .spillsp f24,SW(F24)+16+(off); .spillsp f25,SW(F25)+16+(off); \ + .spillsp f26,SW(F26)+16+(off); .spillsp f27,SW(F27)+16+(off); \ + .spillsp f28,SW(F28)+16+(off); .spillsp f29,SW(F29)+16+(off); \ + .spillsp f30,SW(F30)+16+(off); .spillsp f31,SW(F31)+16+(off); \ + .spillsp r4,SW(R4)+16+(off); .spillsp r5,SW(R5)+16+(off); \ + .spillsp r6,SW(R6)+16+(off); .spillsp r7,SW(R7)+16+(off); \ + .spillsp b0,SW(B0)+16+(off); .spillsp b1,SW(B1)+16+(off); \ + .spillsp b2,SW(B2)+16+(off); .spillsp b3,SW(B3)+16+(off); \ + .spillsp b4,SW(B4)+16+(off); .spillsp b5,SW(B5)+16+(off); \ + .spillsp ar.pfs,SW(AR_PFS)+16+(off); .spillsp ar.lc,SW(AR_LC)+16+(off); \ + .spillsp @priunat,SW(AR_UNAT)+16+(off); \ + .spillsp ar.rnat,SW(AR_RNAT)+16+(off); \ + .spillsp ar.bspstore,SW(AR_BSPSTORE)+16+(off); \ + .spillsp pr,SW(PR)+16+(off) + +#define DO_SAVE_SWITCH_STACK \ + movl r28=1f; \ + ;; \ + .fframe IA64_SWITCH_STACK_SIZE; \ + adds sp=-IA64_SWITCH_STACK_SIZE,sp; \ + mov.ret.sptk b7=r28,1f; \ + SWITCH_STACK_SAVES(0); \ + br.cond.sptk.many save_switch_stack; \ +1: + +#define DO_LOAD_SWITCH_STACK \ + movl r28=1f; \ + ;; \ + invala; \ + mov.ret.sptk b7=r28,1f; \ + br.cond.sptk.many load_switch_stack; \ +1: .restore sp; \ + adds sp=IA64_SWITCH_STACK_SIZE,sp |