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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 10:05:51 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 10:05:51 +0000
commit5d1646d90e1f2cceb9f0828f4b28318cd0ec7744 (patch)
treea94efe259b9009378be6d90eb30d2b019d95c194 /drivers/video/fbdev/vermilion/vermilion.h
parentInitial commit. (diff)
downloadlinux-430c2fc249ea5c0536abd21c23382884005c9093.tar.xz
linux-430c2fc249ea5c0536abd21c23382884005c9093.zip
Adding upstream version 5.10.209.upstream/5.10.209upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drivers/video/fbdev/vermilion/vermilion.h')
-rw-r--r--drivers/video/fbdev/vermilion/vermilion.h245
1 files changed, 245 insertions, 0 deletions
diff --git a/drivers/video/fbdev/vermilion/vermilion.h b/drivers/video/fbdev/vermilion/vermilion.h
new file mode 100644
index 000000000..19cbbe76a
--- /dev/null
+++ b/drivers/video/fbdev/vermilion/vermilion.h
@@ -0,0 +1,245 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+/*
+ * Copyright (c) Intel Corp. 2007.
+ * All Rights Reserved.
+ *
+ * Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ * develop this driver.
+ *
+ * This file is part of the Vermilion Range fb driver.
+ *
+ * Authors:
+ * Thomas Hellström <thomas-at-tungstengraphics-dot-com>
+ */
+
+#ifndef _VERMILION_H_
+#define _VERMILION_H_
+
+#include <linux/kernel.h>
+#include <linux/pci.h>
+#include <linux/atomic.h>
+#include <linux/mutex.h>
+
+#define VML_DEVICE_GPU 0x5002
+#define VML_DEVICE_VDC 0x5009
+
+#define VML_VRAM_AREAS 3
+#define VML_MAX_XRES 1024
+#define VML_MAX_YRES 768
+#define VML_MAX_XRES_VIRTUAL 1040
+
+/*
+ * Display controller registers:
+ */
+
+/* Display controller 10-bit color representation */
+
+#define VML_R_MASK 0x3FF00000
+#define VML_R_SHIFT 20
+#define VML_G_MASK 0x000FFC00
+#define VML_G_SHIFT 10
+#define VML_B_MASK 0x000003FF
+#define VML_B_SHIFT 0
+
+/* Graphics plane control */
+#define VML_DSPCCNTR 0x00072180
+#define VML_GFX_ENABLE 0x80000000
+#define VML_GFX_GAMMABYPASS 0x40000000
+#define VML_GFX_ARGB1555 0x0C000000
+#define VML_GFX_RGB0888 0x18000000
+#define VML_GFX_ARGB8888 0x1C000000
+#define VML_GFX_ALPHACONST 0x02000000
+#define VML_GFX_ALPHAMULT 0x01000000
+#define VML_GFX_CONST_ALPHA 0x000000FF
+
+/* Graphics plane start address. Pixel aligned. */
+#define VML_DSPCADDR 0x00072184
+
+/* Graphics plane stride register. */
+#define VML_DSPCSTRIDE 0x00072188
+
+/* Graphics plane position register. */
+#define VML_DSPCPOS 0x0007218C
+#define VML_POS_YMASK 0x0FFF0000
+#define VML_POS_YSHIFT 16
+#define VML_POS_XMASK 0x00000FFF
+#define VML_POS_XSHIFT 0
+
+/* Graphics plane height and width */
+#define VML_DSPCSIZE 0x00072190
+#define VML_SIZE_HMASK 0x0FFF0000
+#define VML_SIZE_HSHIFT 16
+#define VML_SISE_WMASK 0x00000FFF
+#define VML_SIZE_WSHIFT 0
+
+/* Graphics plane gamma correction lookup table registers (129 * 32 bits) */
+#define VML_DSPCGAMLUT 0x00072200
+
+/* Pixel video output configuration register */
+#define VML_PVOCONFIG 0x00061140
+#define VML_CONFIG_BASE 0x80000000
+#define VML_CONFIG_PIXEL_SWAP 0x04000000
+#define VML_CONFIG_DE_INV 0x01000000
+#define VML_CONFIG_HREF_INV 0x00400000
+#define VML_CONFIG_VREF_INV 0x00100000
+#define VML_CONFIG_CLK_INV 0x00040000
+#define VML_CONFIG_CLK_DIV2 0x00010000
+#define VML_CONFIG_ESTRB_INV 0x00008000
+
+/* Pipe A Horizontal total register */
+#define VML_HTOTAL_A 0x00060000
+#define VML_HTOTAL_MASK 0x1FFF0000
+#define VML_HTOTAL_SHIFT 16
+#define VML_HTOTAL_VAL 8192
+#define VML_HACTIVE_MASK 0x000007FF
+#define VML_HACTIVE_SHIFT 0
+#define VML_HACTIVE_VAL 4096
+
+/* Pipe A Horizontal Blank register */
+#define VML_HBLANK_A 0x00060004
+#define VML_HBLANK_END_MASK 0x1FFF0000
+#define VML_HBLANK_END_SHIFT 16
+#define VML_HBLANK_END_VAL 8192
+#define VML_HBLANK_START_MASK 0x00001FFF
+#define VML_HBLANK_START_SHIFT 0
+#define VML_HBLANK_START_VAL 8192
+
+/* Pipe A Horizontal Sync register */
+#define VML_HSYNC_A 0x00060008
+#define VML_HSYNC_END_MASK 0x1FFF0000
+#define VML_HSYNC_END_SHIFT 16
+#define VML_HSYNC_END_VAL 8192
+#define VML_HSYNC_START_MASK 0x00001FFF
+#define VML_HSYNC_START_SHIFT 0
+#define VML_HSYNC_START_VAL 8192
+
+/* Pipe A Vertical total register */
+#define VML_VTOTAL_A 0x0006000C
+#define VML_VTOTAL_MASK 0x1FFF0000
+#define VML_VTOTAL_SHIFT 16
+#define VML_VTOTAL_VAL 8192
+#define VML_VACTIVE_MASK 0x000007FF
+#define VML_VACTIVE_SHIFT 0
+#define VML_VACTIVE_VAL 4096
+
+/* Pipe A Vertical Blank register */
+#define VML_VBLANK_A 0x00060010
+#define VML_VBLANK_END_MASK 0x1FFF0000
+#define VML_VBLANK_END_SHIFT 16
+#define VML_VBLANK_END_VAL 8192
+#define VML_VBLANK_START_MASK 0x00001FFF
+#define VML_VBLANK_START_SHIFT 0
+#define VML_VBLANK_START_VAL 8192
+
+/* Pipe A Vertical Sync register */
+#define VML_VSYNC_A 0x00060014
+#define VML_VSYNC_END_MASK 0x1FFF0000
+#define VML_VSYNC_END_SHIFT 16
+#define VML_VSYNC_END_VAL 8192
+#define VML_VSYNC_START_MASK 0x00001FFF
+#define VML_VSYNC_START_SHIFT 0
+#define VML_VSYNC_START_VAL 8192
+
+/* Pipe A Source Image size (minus one - equal to active size)
+ * Programmable while pipe is enabled.
+ */
+#define VML_PIPEASRC 0x0006001C
+#define VML_PIPEASRC_HMASK 0x0FFF0000
+#define VML_PIPEASRC_HSHIFT 16
+#define VML_PIPEASRC_VMASK 0x00000FFF
+#define VML_PIPEASRC_VSHIFT 0
+
+/* Pipe A Border Color Pattern register (10 bit color) */
+#define VML_BCLRPAT_A 0x00060020
+
+/* Pipe A Canvas Color register (10 bit color) */
+#define VML_CANVSCLR_A 0x00060024
+
+/* Pipe A Configuration register */
+#define VML_PIPEACONF 0x00070008
+#define VML_PIPE_BASE 0x00000000
+#define VML_PIPE_ENABLE 0x80000000
+#define VML_PIPE_FORCE_BORDER 0x02000000
+#define VML_PIPE_PLANES_OFF 0x00080000
+#define VML_PIPE_ARGB_OUTPUT_MODE 0x00040000
+
+/* Pipe A FIFO setting */
+#define VML_DSPARB 0x00070030
+#define VML_FIFO_DEFAULT 0x00001D9C
+
+/* MDVO rcomp status & pads control register */
+#define VML_RCOMPSTAT 0x00070048
+#define VML_MDVO_VDC_I_RCOMP 0x80000000
+#define VML_MDVO_POWERSAVE_OFF 0x00000008
+#define VML_MDVO_PAD_ENABLE 0x00000004
+#define VML_MDVO_PULLDOWN_ENABLE 0x00000001
+
+struct vml_par {
+ struct pci_dev *vdc;
+ u64 vdc_mem_base;
+ u64 vdc_mem_size;
+ char __iomem *vdc_mem;
+
+ struct pci_dev *gpu;
+ u64 gpu_mem_base;
+ u64 gpu_mem_size;
+ char __iomem *gpu_mem;
+
+ atomic_t refcount;
+};
+
+struct vram_area {
+ unsigned long logical;
+ unsigned long phys;
+ unsigned long size;
+ unsigned order;
+};
+
+struct vml_info {
+ struct fb_info info;
+ struct vml_par *par;
+ struct list_head head;
+ struct vram_area vram[VML_VRAM_AREAS];
+ u64 vram_start;
+ u64 vram_contig_size;
+ u32 num_areas;
+ void __iomem *vram_logical;
+ u32 pseudo_palette[16];
+ u32 stride;
+ u32 bytes_per_pixel;
+ atomic_t vmas;
+ int cur_blank_mode;
+ int pipe_disabled;
+};
+
+/*
+ * Subsystem
+ */
+
+struct vml_sys {
+ char *name;
+
+ /*
+ * Save / Restore;
+ */
+
+ int (*save) (struct vml_sys * sys);
+ int (*restore) (struct vml_sys * sys);
+
+ /*
+ * PLL programming;
+ */
+
+ int (*set_clock) (struct vml_sys * sys, int clock);
+ int (*nearest_clock) (const struct vml_sys * sys, int clock);
+};
+
+extern int vmlfb_register_subsys(struct vml_sys *sys);
+extern void vmlfb_unregister_subsys(struct vml_sys *sys);
+
+#define VML_READ32(_par, _offset) \
+ (ioread32((_par)->vdc_mem + (_offset)))
+#define VML_WRITE32(_par, _offset, _value) \
+ iowrite32(_value, (_par)->vdc_mem + (_offset))
+
+#endif