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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 10:05:51 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 10:05:51 +0000 |
commit | 5d1646d90e1f2cceb9f0828f4b28318cd0ec7744 (patch) | |
tree | a94efe259b9009378be6d90eb30d2b019d95c194 /drivers/video/fbdev/vermilion/vermilion.h | |
parent | Initial commit. (diff) | |
download | linux-430c2fc249ea5c0536abd21c23382884005c9093.tar.xz linux-430c2fc249ea5c0536abd21c23382884005c9093.zip |
Adding upstream version 5.10.209.upstream/5.10.209upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drivers/video/fbdev/vermilion/vermilion.h')
-rw-r--r-- | drivers/video/fbdev/vermilion/vermilion.h | 245 |
1 files changed, 245 insertions, 0 deletions
diff --git a/drivers/video/fbdev/vermilion/vermilion.h b/drivers/video/fbdev/vermilion/vermilion.h new file mode 100644 index 000000000..19cbbe76a --- /dev/null +++ b/drivers/video/fbdev/vermilion/vermilion.h @@ -0,0 +1,245 @@ +/* SPDX-License-Identifier: GPL-2.0-or-later */ +/* + * Copyright (c) Intel Corp. 2007. + * All Rights Reserved. + * + * Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + * develop this driver. + * + * This file is part of the Vermilion Range fb driver. + * + * Authors: + * Thomas Hellström <thomas-at-tungstengraphics-dot-com> + */ + +#ifndef _VERMILION_H_ +#define _VERMILION_H_ + +#include <linux/kernel.h> +#include <linux/pci.h> +#include <linux/atomic.h> +#include <linux/mutex.h> + +#define VML_DEVICE_GPU 0x5002 +#define VML_DEVICE_VDC 0x5009 + +#define VML_VRAM_AREAS 3 +#define VML_MAX_XRES 1024 +#define VML_MAX_YRES 768 +#define VML_MAX_XRES_VIRTUAL 1040 + +/* + * Display controller registers: + */ + +/* Display controller 10-bit color representation */ + +#define VML_R_MASK 0x3FF00000 +#define VML_R_SHIFT 20 +#define VML_G_MASK 0x000FFC00 +#define VML_G_SHIFT 10 +#define VML_B_MASK 0x000003FF +#define VML_B_SHIFT 0 + +/* Graphics plane control */ +#define VML_DSPCCNTR 0x00072180 +#define VML_GFX_ENABLE 0x80000000 +#define VML_GFX_GAMMABYPASS 0x40000000 +#define VML_GFX_ARGB1555 0x0C000000 +#define VML_GFX_RGB0888 0x18000000 +#define VML_GFX_ARGB8888 0x1C000000 +#define VML_GFX_ALPHACONST 0x02000000 +#define VML_GFX_ALPHAMULT 0x01000000 +#define VML_GFX_CONST_ALPHA 0x000000FF + +/* Graphics plane start address. Pixel aligned. */ +#define VML_DSPCADDR 0x00072184 + +/* Graphics plane stride register. */ +#define VML_DSPCSTRIDE 0x00072188 + +/* Graphics plane position register. */ +#define VML_DSPCPOS 0x0007218C +#define VML_POS_YMASK 0x0FFF0000 +#define VML_POS_YSHIFT 16 +#define VML_POS_XMASK 0x00000FFF +#define VML_POS_XSHIFT 0 + +/* Graphics plane height and width */ +#define VML_DSPCSIZE 0x00072190 +#define VML_SIZE_HMASK 0x0FFF0000 +#define VML_SIZE_HSHIFT 16 +#define VML_SISE_WMASK 0x00000FFF +#define VML_SIZE_WSHIFT 0 + +/* Graphics plane gamma correction lookup table registers (129 * 32 bits) */ +#define VML_DSPCGAMLUT 0x00072200 + +/* Pixel video output configuration register */ +#define VML_PVOCONFIG 0x00061140 +#define VML_CONFIG_BASE 0x80000000 +#define VML_CONFIG_PIXEL_SWAP 0x04000000 +#define VML_CONFIG_DE_INV 0x01000000 +#define VML_CONFIG_HREF_INV 0x00400000 +#define VML_CONFIG_VREF_INV 0x00100000 +#define VML_CONFIG_CLK_INV 0x00040000 +#define VML_CONFIG_CLK_DIV2 0x00010000 +#define VML_CONFIG_ESTRB_INV 0x00008000 + +/* Pipe A Horizontal total register */ +#define VML_HTOTAL_A 0x00060000 +#define VML_HTOTAL_MASK 0x1FFF0000 +#define VML_HTOTAL_SHIFT 16 +#define VML_HTOTAL_VAL 8192 +#define VML_HACTIVE_MASK 0x000007FF +#define VML_HACTIVE_SHIFT 0 +#define VML_HACTIVE_VAL 4096 + +/* Pipe A Horizontal Blank register */ +#define VML_HBLANK_A 0x00060004 +#define VML_HBLANK_END_MASK 0x1FFF0000 +#define VML_HBLANK_END_SHIFT 16 +#define VML_HBLANK_END_VAL 8192 +#define VML_HBLANK_START_MASK 0x00001FFF +#define VML_HBLANK_START_SHIFT 0 +#define VML_HBLANK_START_VAL 8192 + +/* Pipe A Horizontal Sync register */ +#define VML_HSYNC_A 0x00060008 +#define VML_HSYNC_END_MASK 0x1FFF0000 +#define VML_HSYNC_END_SHIFT 16 +#define VML_HSYNC_END_VAL 8192 +#define VML_HSYNC_START_MASK 0x00001FFF +#define VML_HSYNC_START_SHIFT 0 +#define VML_HSYNC_START_VAL 8192 + +/* Pipe A Vertical total register */ +#define VML_VTOTAL_A 0x0006000C +#define VML_VTOTAL_MASK 0x1FFF0000 +#define VML_VTOTAL_SHIFT 16 +#define VML_VTOTAL_VAL 8192 +#define VML_VACTIVE_MASK 0x000007FF +#define VML_VACTIVE_SHIFT 0 +#define VML_VACTIVE_VAL 4096 + +/* Pipe A Vertical Blank register */ +#define VML_VBLANK_A 0x00060010 +#define VML_VBLANK_END_MASK 0x1FFF0000 +#define VML_VBLANK_END_SHIFT 16 +#define VML_VBLANK_END_VAL 8192 +#define VML_VBLANK_START_MASK 0x00001FFF +#define VML_VBLANK_START_SHIFT 0 +#define VML_VBLANK_START_VAL 8192 + +/* Pipe A Vertical Sync register */ +#define VML_VSYNC_A 0x00060014 +#define VML_VSYNC_END_MASK 0x1FFF0000 +#define VML_VSYNC_END_SHIFT 16 +#define VML_VSYNC_END_VAL 8192 +#define VML_VSYNC_START_MASK 0x00001FFF +#define VML_VSYNC_START_SHIFT 0 +#define VML_VSYNC_START_VAL 8192 + +/* Pipe A Source Image size (minus one - equal to active size) + * Programmable while pipe is enabled. + */ +#define VML_PIPEASRC 0x0006001C +#define VML_PIPEASRC_HMASK 0x0FFF0000 +#define VML_PIPEASRC_HSHIFT 16 +#define VML_PIPEASRC_VMASK 0x00000FFF +#define VML_PIPEASRC_VSHIFT 0 + +/* Pipe A Border Color Pattern register (10 bit color) */ +#define VML_BCLRPAT_A 0x00060020 + +/* Pipe A Canvas Color register (10 bit color) */ +#define VML_CANVSCLR_A 0x00060024 + +/* Pipe A Configuration register */ +#define VML_PIPEACONF 0x00070008 +#define VML_PIPE_BASE 0x00000000 +#define VML_PIPE_ENABLE 0x80000000 +#define VML_PIPE_FORCE_BORDER 0x02000000 +#define VML_PIPE_PLANES_OFF 0x00080000 +#define VML_PIPE_ARGB_OUTPUT_MODE 0x00040000 + +/* Pipe A FIFO setting */ +#define VML_DSPARB 0x00070030 +#define VML_FIFO_DEFAULT 0x00001D9C + +/* MDVO rcomp status & pads control register */ +#define VML_RCOMPSTAT 0x00070048 +#define VML_MDVO_VDC_I_RCOMP 0x80000000 +#define VML_MDVO_POWERSAVE_OFF 0x00000008 +#define VML_MDVO_PAD_ENABLE 0x00000004 +#define VML_MDVO_PULLDOWN_ENABLE 0x00000001 + +struct vml_par { + struct pci_dev *vdc; + u64 vdc_mem_base; + u64 vdc_mem_size; + char __iomem *vdc_mem; + + struct pci_dev *gpu; + u64 gpu_mem_base; + u64 gpu_mem_size; + char __iomem *gpu_mem; + + atomic_t refcount; +}; + +struct vram_area { + unsigned long logical; + unsigned long phys; + unsigned long size; + unsigned order; +}; + +struct vml_info { + struct fb_info info; + struct vml_par *par; + struct list_head head; + struct vram_area vram[VML_VRAM_AREAS]; + u64 vram_start; + u64 vram_contig_size; + u32 num_areas; + void __iomem *vram_logical; + u32 pseudo_palette[16]; + u32 stride; + u32 bytes_per_pixel; + atomic_t vmas; + int cur_blank_mode; + int pipe_disabled; +}; + +/* + * Subsystem + */ + +struct vml_sys { + char *name; + + /* + * Save / Restore; + */ + + int (*save) (struct vml_sys * sys); + int (*restore) (struct vml_sys * sys); + + /* + * PLL programming; + */ + + int (*set_clock) (struct vml_sys * sys, int clock); + int (*nearest_clock) (const struct vml_sys * sys, int clock); +}; + +extern int vmlfb_register_subsys(struct vml_sys *sys); +extern void vmlfb_unregister_subsys(struct vml_sys *sys); + +#define VML_READ32(_par, _offset) \ + (ioread32((_par)->vdc_mem + (_offset))) +#define VML_WRITE32(_par, _offset, _value) \ + iowrite32(_value, (_par)->vdc_mem + (_offset)) + +#endif |