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+.. SPDX-License-Identifier: GFDL-1.1-no-invariants-or-later
+
+.. _media-controller-intro:
+
+Introduction
+============
+
+Media devices increasingly handle multiple related functions. Many USB
+cameras include microphones, video capture hardware can also output
+video, or SoC camera interfaces also perform memory-to-memory operations
+similar to video codecs.
+
+Independent functions, even when implemented in the same hardware, can
+be modelled as separate devices. A USB camera with a microphone will be
+presented to userspace applications as V4L2 and ALSA capture devices.
+The devices' relationships (when using a webcam, end-users shouldn't
+have to manually select the associated USB microphone), while not made
+available directly to applications by the drivers, can usually be
+retrieved from sysfs.
+
+With more and more advanced SoC devices being introduced, the current
+approach will not scale. Device topologies are getting increasingly
+complex and can't always be represented by a tree structure. Hardware
+blocks are shared between different functions, creating dependencies
+between seemingly unrelated devices.
+
+Kernel abstraction APIs such as V4L2 and ALSA provide means for
+applications to access hardware parameters. As newer hardware expose an
+increasingly high number of those parameters, drivers need to guess what
+applications really require based on limited information, thereby
+implementing policies that belong to userspace.
+
+The media controller API aims at solving those problems.