diff options
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_cotable.c')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_cotable.c | 663 |
1 files changed, 663 insertions, 0 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_cotable.c b/drivers/gpu/drm/vmwgfx/vmwgfx_cotable.c new file mode 100644 index 000000000..65e8e7a97 --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_cotable.c @@ -0,0 +1,663 @@ +// SPDX-License-Identifier: GPL-2.0 OR MIT +/************************************************************************** + * + * Copyright 2014-2015 VMware, Inc., Palo Alto, CA., USA + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +/* + * Treat context OTables as resources to make use of the resource + * backing MOB eviction mechanism, that is used to read back the COTable + * whenever the backing MOB is evicted. + */ + +#include <drm/ttm/ttm_placement.h> + +#include "vmwgfx_drv.h" +#include "vmwgfx_resource_priv.h" +#include "vmwgfx_so.h" + +/** + * struct vmw_cotable - Context Object Table resource + * + * @res: struct vmw_resource we are deriving from. + * @ctx: non-refcounted pointer to the owning context. + * @size_read_back: Size of data read back during eviction. + * @seen_entries: Seen entries in command stream for this cotable. + * @type: The cotable type. + * @scrubbed: Whether the cotable has been scrubbed. + * @resource_list: List of resources in the cotable. + */ +struct vmw_cotable { + struct vmw_resource res; + struct vmw_resource *ctx; + size_t size_read_back; + int seen_entries; + u32 type; + bool scrubbed; + struct list_head resource_list; +}; + +/** + * struct vmw_cotable_info - Static info about cotable types + * + * @min_initial_entries: Min number of initial intries at cotable allocation + * for this cotable type. + * @size: Size of each entry. + */ +struct vmw_cotable_info { + u32 min_initial_entries; + u32 size; + void (*unbind_func)(struct vmw_private *, struct list_head *, + bool); +}; + +static const struct vmw_cotable_info co_info[] = { + {1, sizeof(SVGACOTableDXRTViewEntry), &vmw_view_cotable_list_destroy}, + {1, sizeof(SVGACOTableDXDSViewEntry), &vmw_view_cotable_list_destroy}, + {1, sizeof(SVGACOTableDXSRViewEntry), &vmw_view_cotable_list_destroy}, + {1, sizeof(SVGACOTableDXElementLayoutEntry), NULL}, + {1, sizeof(SVGACOTableDXBlendStateEntry), NULL}, + {1, sizeof(SVGACOTableDXDepthStencilEntry), NULL}, + {1, sizeof(SVGACOTableDXRasterizerStateEntry), NULL}, + {1, sizeof(SVGACOTableDXSamplerEntry), NULL}, + {1, sizeof(SVGACOTableDXStreamOutputEntry), &vmw_dx_streamoutput_cotable_list_scrub}, + {1, sizeof(SVGACOTableDXQueryEntry), NULL}, + {1, sizeof(SVGACOTableDXShaderEntry), &vmw_dx_shader_cotable_list_scrub}, + {1, sizeof(SVGACOTableDXUAViewEntry), &vmw_view_cotable_list_destroy} +}; + +/* + * Cotables with bindings that we remove must be scrubbed first, + * otherwise, the device will swap in an invalid context when we remove + * bindings before scrubbing a cotable... + */ +const SVGACOTableType vmw_cotable_scrub_order[] = { + SVGA_COTABLE_RTVIEW, + SVGA_COTABLE_DSVIEW, + SVGA_COTABLE_SRVIEW, + SVGA_COTABLE_DXSHADER, + SVGA_COTABLE_ELEMENTLAYOUT, + SVGA_COTABLE_BLENDSTATE, + SVGA_COTABLE_DEPTHSTENCIL, + SVGA_COTABLE_RASTERIZERSTATE, + SVGA_COTABLE_SAMPLER, + SVGA_COTABLE_STREAMOUTPUT, + SVGA_COTABLE_DXQUERY, + SVGA_COTABLE_UAVIEW, +}; + +static int vmw_cotable_bind(struct vmw_resource *res, + struct ttm_validate_buffer *val_buf); +static int vmw_cotable_unbind(struct vmw_resource *res, + bool readback, + struct ttm_validate_buffer *val_buf); +static int vmw_cotable_create(struct vmw_resource *res); +static int vmw_cotable_destroy(struct vmw_resource *res); + +static const struct vmw_res_func vmw_cotable_func = { + .res_type = vmw_res_cotable, + .needs_backup = true, + .may_evict = true, + .prio = 3, + .dirty_prio = 3, + .type_name = "context guest backed object tables", + .backup_placement = &vmw_mob_placement, + .create = vmw_cotable_create, + .destroy = vmw_cotable_destroy, + .bind = vmw_cotable_bind, + .unbind = vmw_cotable_unbind, +}; + +/** + * vmw_cotable - Convert a struct vmw_resource pointer to a struct + * vmw_cotable pointer + * + * @res: Pointer to the resource. + */ +static struct vmw_cotable *vmw_cotable(struct vmw_resource *res) +{ + return container_of(res, struct vmw_cotable, res); +} + +/** + * vmw_cotable_destroy - Cotable resource destroy callback + * + * @res: Pointer to the cotable resource. + * + * There is no device cotable destroy command, so this function only + * makes sure that the resource id is set to invalid. + */ +static int vmw_cotable_destroy(struct vmw_resource *res) +{ + res->id = -1; + return 0; +} + +/** + * vmw_cotable_unscrub - Undo a cotable unscrub operation + * + * @res: Pointer to the cotable resource + * + * This function issues commands to (re)bind the cotable to + * its backing mob, which needs to be validated and reserved at this point. + * This is identical to bind() except the function interface looks different. + */ +static int vmw_cotable_unscrub(struct vmw_resource *res) +{ + struct vmw_cotable *vcotbl = vmw_cotable(res); + struct vmw_private *dev_priv = res->dev_priv; + struct ttm_buffer_object *bo = &res->backup->base; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXSetCOTable body; + } *cmd; + + WARN_ON_ONCE(bo->mem.mem_type != VMW_PL_MOB); + dma_resv_assert_held(bo->base.resv); + + cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd)); + if (!cmd) + return -ENOMEM; + + WARN_ON(vcotbl->ctx->id == SVGA3D_INVALID_ID); + WARN_ON(bo->mem.mem_type != VMW_PL_MOB); + cmd->header.id = SVGA_3D_CMD_DX_SET_COTABLE; + cmd->header.size = sizeof(cmd->body); + cmd->body.cid = vcotbl->ctx->id; + cmd->body.type = vcotbl->type; + cmd->body.mobid = bo->mem.start; + cmd->body.validSizeInBytes = vcotbl->size_read_back; + + vmw_fifo_commit_flush(dev_priv, sizeof(*cmd)); + vcotbl->scrubbed = false; + + return 0; +} + +/** + * vmw_cotable_bind - Undo a cotable unscrub operation + * + * @res: Pointer to the cotable resource + * @val_buf: Pointer to a struct ttm_validate_buffer prepared by the caller + * for convenience / fencing. + * + * This function issues commands to (re)bind the cotable to + * its backing mob, which needs to be validated and reserved at this point. + */ +static int vmw_cotable_bind(struct vmw_resource *res, + struct ttm_validate_buffer *val_buf) +{ + /* + * The create() callback may have changed @res->backup without + * the caller noticing, and with val_buf->bo still pointing to + * the old backup buffer. Although hackish, and not used currently, + * take the opportunity to correct the value here so that it's not + * misused in the future. + */ + val_buf->bo = &res->backup->base; + + return vmw_cotable_unscrub(res); +} + +/** + * vmw_cotable_scrub - Scrub the cotable from the device. + * + * @res: Pointer to the cotable resource. + * @readback: Whether initiate a readback of the cotable data to the backup + * buffer. + * + * In some situations (context swapouts) it might be desirable to make the + * device forget about the cotable without performing a full unbind. A full + * unbind requires reserved backup buffers and it might not be possible to + * reserve them due to locking order violation issues. The vmw_cotable_scrub + * function implements a partial unbind() without that requirement but with the + * following restrictions. + * 1) Before the cotable is again used by the GPU, vmw_cotable_unscrub() must + * be called. + * 2) Before the cotable backing buffer is used by the CPU, or during the + * resource destruction, vmw_cotable_unbind() must be called. + */ +int vmw_cotable_scrub(struct vmw_resource *res, bool readback) +{ + struct vmw_cotable *vcotbl = vmw_cotable(res); + struct vmw_private *dev_priv = res->dev_priv; + size_t submit_size; + + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXReadbackCOTable body; + } *cmd0; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXSetCOTable body; + } *cmd1; + + if (vcotbl->scrubbed) + return 0; + + if (co_info[vcotbl->type].unbind_func) + co_info[vcotbl->type].unbind_func(dev_priv, + &vcotbl->resource_list, + readback); + submit_size = sizeof(*cmd1); + if (readback) + submit_size += sizeof(*cmd0); + + cmd1 = VMW_FIFO_RESERVE(dev_priv, submit_size); + if (!cmd1) + return -ENOMEM; + + vcotbl->size_read_back = 0; + if (readback) { + cmd0 = (void *) cmd1; + cmd0->header.id = SVGA_3D_CMD_DX_READBACK_COTABLE; + cmd0->header.size = sizeof(cmd0->body); + cmd0->body.cid = vcotbl->ctx->id; + cmd0->body.type = vcotbl->type; + cmd1 = (void *) &cmd0[1]; + vcotbl->size_read_back = res->backup_size; + } + cmd1->header.id = SVGA_3D_CMD_DX_SET_COTABLE; + cmd1->header.size = sizeof(cmd1->body); + cmd1->body.cid = vcotbl->ctx->id; + cmd1->body.type = vcotbl->type; + cmd1->body.mobid = SVGA3D_INVALID_ID; + cmd1->body.validSizeInBytes = 0; + vmw_fifo_commit_flush(dev_priv, submit_size); + vcotbl->scrubbed = true; + + /* Trigger a create() on next validate. */ + res->id = -1; + + return 0; +} + +/** + * vmw_cotable_unbind - Cotable resource unbind callback + * + * @res: Pointer to the cotable resource. + * @readback: Whether to read back cotable data to the backup buffer. + * val_buf: Pointer to a struct ttm_validate_buffer prepared by the caller + * for convenience / fencing. + * + * Unbinds the cotable from the device and fences the backup buffer. + */ +static int vmw_cotable_unbind(struct vmw_resource *res, + bool readback, + struct ttm_validate_buffer *val_buf) +{ + struct vmw_cotable *vcotbl = vmw_cotable(res); + struct vmw_private *dev_priv = res->dev_priv; + struct ttm_buffer_object *bo = val_buf->bo; + struct vmw_fence_obj *fence; + + if (!vmw_resource_mob_attached(res)) + return 0; + + WARN_ON_ONCE(bo->mem.mem_type != VMW_PL_MOB); + dma_resv_assert_held(bo->base.resv); + + mutex_lock(&dev_priv->binding_mutex); + if (!vcotbl->scrubbed) + vmw_dx_context_scrub_cotables(vcotbl->ctx, readback); + mutex_unlock(&dev_priv->binding_mutex); + (void) vmw_execbuf_fence_commands(NULL, dev_priv, &fence, NULL); + vmw_bo_fence_single(bo, fence); + if (likely(fence != NULL)) + vmw_fence_obj_unreference(&fence); + + return 0; +} + +/** + * vmw_cotable_readback - Read back a cotable without unbinding. + * + * @res: The cotable resource. + * + * Reads back a cotable to its backing mob without scrubbing the MOB from + * the cotable. The MOB is fenced for subsequent CPU access. + */ +static int vmw_cotable_readback(struct vmw_resource *res) +{ + struct vmw_cotable *vcotbl = vmw_cotable(res); + struct vmw_private *dev_priv = res->dev_priv; + + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXReadbackCOTable body; + } *cmd; + struct vmw_fence_obj *fence; + + if (!vcotbl->scrubbed) { + cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd)); + if (!cmd) + return -ENOMEM; + + cmd->header.id = SVGA_3D_CMD_DX_READBACK_COTABLE; + cmd->header.size = sizeof(cmd->body); + cmd->body.cid = vcotbl->ctx->id; + cmd->body.type = vcotbl->type; + vcotbl->size_read_back = res->backup_size; + vmw_fifo_commit(dev_priv, sizeof(*cmd)); + } + + (void) vmw_execbuf_fence_commands(NULL, dev_priv, &fence, NULL); + vmw_bo_fence_single(&res->backup->base, fence); + vmw_fence_obj_unreference(&fence); + + return 0; +} + +/** + * vmw_cotable_resize - Resize a cotable. + * + * @res: The cotable resource. + * @new_size: The new size. + * + * Resizes a cotable and binds the new backup buffer. + * On failure the cotable is left intact. + * Important! This function may not fail once the MOB switch has been + * committed to hardware. That would put the device context in an + * invalid state which we can't currently recover from. + */ +static int vmw_cotable_resize(struct vmw_resource *res, size_t new_size) +{ + struct ttm_operation_ctx ctx = { false, false }; + struct vmw_private *dev_priv = res->dev_priv; + struct vmw_cotable *vcotbl = vmw_cotable(res); + struct vmw_buffer_object *buf, *old_buf = res->backup; + struct ttm_buffer_object *bo, *old_bo = &res->backup->base; + size_t old_size = res->backup_size; + size_t old_size_read_back = vcotbl->size_read_back; + size_t cur_size_read_back; + struct ttm_bo_kmap_obj old_map, new_map; + int ret; + size_t i; + + ret = vmw_cotable_readback(res); + if (ret) + return ret; + + cur_size_read_back = vcotbl->size_read_back; + vcotbl->size_read_back = old_size_read_back; + + /* + * While device is processing, Allocate and reserve a buffer object + * for the new COTable. Initially pin the buffer object to make sure + * we can use tryreserve without failure. + */ + buf = kzalloc(sizeof(*buf), GFP_KERNEL); + if (!buf) + return -ENOMEM; + + ret = vmw_bo_init(dev_priv, buf, new_size, &vmw_mob_ne_placement, + true, vmw_bo_bo_free); + if (ret) { + DRM_ERROR("Failed initializing new cotable MOB.\n"); + return ret; + } + + bo = &buf->base; + WARN_ON_ONCE(ttm_bo_reserve(bo, false, true, NULL)); + + ret = ttm_bo_wait(old_bo, false, false); + if (unlikely(ret != 0)) { + DRM_ERROR("Failed waiting for cotable unbind.\n"); + goto out_wait; + } + + /* + * Do a page by page copy of COTables. This eliminates slow vmap()s. + * This should really be a TTM utility. + */ + for (i = 0; i < old_bo->num_pages; ++i) { + bool dummy; + + ret = ttm_bo_kmap(old_bo, i, 1, &old_map); + if (unlikely(ret != 0)) { + DRM_ERROR("Failed mapping old COTable on resize.\n"); + goto out_wait; + } + ret = ttm_bo_kmap(bo, i, 1, &new_map); + if (unlikely(ret != 0)) { + DRM_ERROR("Failed mapping new COTable on resize.\n"); + goto out_map_new; + } + memcpy(ttm_kmap_obj_virtual(&new_map, &dummy), + ttm_kmap_obj_virtual(&old_map, &dummy), + PAGE_SIZE); + ttm_bo_kunmap(&new_map); + ttm_bo_kunmap(&old_map); + } + + /* Unpin new buffer, and switch backup buffers. */ + ret = ttm_bo_validate(bo, &vmw_mob_placement, &ctx); + if (unlikely(ret != 0)) { + DRM_ERROR("Failed validating new COTable backup buffer.\n"); + goto out_wait; + } + + vmw_resource_mob_detach(res); + res->backup = buf; + res->backup_size = new_size; + vcotbl->size_read_back = cur_size_read_back; + + /* + * Now tell the device to switch. If this fails, then we need to + * revert the full resize. + */ + ret = vmw_cotable_unscrub(res); + if (ret) { + DRM_ERROR("Failed switching COTable backup buffer.\n"); + res->backup = old_buf; + res->backup_size = old_size; + vcotbl->size_read_back = old_size_read_back; + vmw_resource_mob_attach(res); + goto out_wait; + } + + vmw_resource_mob_attach(res); + /* Let go of the old mob. */ + vmw_bo_unreference(&old_buf); + res->id = vcotbl->type; + + return 0; + +out_map_new: + ttm_bo_kunmap(&old_map); +out_wait: + ttm_bo_unreserve(bo); + vmw_bo_unreference(&buf); + + return ret; +} + +/** + * vmw_cotable_create - Cotable resource create callback + * + * @res: Pointer to a cotable resource. + * + * There is no separate create command for cotables, so this callback, which + * is called before bind() in the validation sequence is instead used for two + * things. + * 1) Unscrub the cotable if it is scrubbed and still attached to a backup + * buffer. + * 2) Resize the cotable if needed. + */ +static int vmw_cotable_create(struct vmw_resource *res) +{ + struct vmw_cotable *vcotbl = vmw_cotable(res); + size_t new_size = res->backup_size; + size_t needed_size; + int ret; + + /* Check whether we need to resize the cotable */ + needed_size = (vcotbl->seen_entries + 1) * co_info[vcotbl->type].size; + while (needed_size > new_size) + new_size *= 2; + + if (likely(new_size <= res->backup_size)) { + if (vcotbl->scrubbed && vmw_resource_mob_attached(res)) { + ret = vmw_cotable_unscrub(res); + if (ret) + return ret; + } + res->id = vcotbl->type; + return 0; + } + + return vmw_cotable_resize(res, new_size); +} + +/** + * vmw_hw_cotable_destroy - Cotable hw_destroy callback + * + * @res: Pointer to a cotable resource. + * + * The final (part of resource destruction) destroy callback. + */ +static void vmw_hw_cotable_destroy(struct vmw_resource *res) +{ + (void) vmw_cotable_destroy(res); +} + +static size_t cotable_acc_size; + +/** + * vmw_cotable_free - Cotable resource destructor + * + * @res: Pointer to a cotable resource. + */ +static void vmw_cotable_free(struct vmw_resource *res) +{ + struct vmw_private *dev_priv = res->dev_priv; + + kfree(res); + ttm_mem_global_free(vmw_mem_glob(dev_priv), cotable_acc_size); +} + +/** + * vmw_cotable_alloc - Create a cotable resource + * + * @dev_priv: Pointer to a device private struct. + * @ctx: Pointer to the context resource. + * The cotable resource will not add a refcount. + * @type: The cotable type. + */ +struct vmw_resource *vmw_cotable_alloc(struct vmw_private *dev_priv, + struct vmw_resource *ctx, + u32 type) +{ + struct vmw_cotable *vcotbl; + struct ttm_operation_ctx ttm_opt_ctx = { + .interruptible = true, + .no_wait_gpu = false + }; + int ret; + u32 num_entries; + + if (unlikely(cotable_acc_size == 0)) + cotable_acc_size = ttm_round_pot(sizeof(struct vmw_cotable)); + + ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv), + cotable_acc_size, &ttm_opt_ctx); + if (unlikely(ret)) + return ERR_PTR(ret); + + vcotbl = kzalloc(sizeof(*vcotbl), GFP_KERNEL); + if (unlikely(!vcotbl)) { + ret = -ENOMEM; + goto out_no_alloc; + } + + ret = vmw_resource_init(dev_priv, &vcotbl->res, true, + vmw_cotable_free, &vmw_cotable_func); + if (unlikely(ret != 0)) + goto out_no_init; + + INIT_LIST_HEAD(&vcotbl->resource_list); + vcotbl->res.id = type; + vcotbl->res.backup_size = PAGE_SIZE; + num_entries = PAGE_SIZE / co_info[type].size; + if (num_entries < co_info[type].min_initial_entries) { + vcotbl->res.backup_size = co_info[type].min_initial_entries * + co_info[type].size; + vcotbl->res.backup_size = + (vcotbl->res.backup_size + PAGE_SIZE - 1) & PAGE_MASK; + } + + vcotbl->scrubbed = true; + vcotbl->seen_entries = -1; + vcotbl->type = type; + vcotbl->ctx = ctx; + + vcotbl->res.hw_destroy = vmw_hw_cotable_destroy; + + return &vcotbl->res; + +out_no_init: + kfree(vcotbl); +out_no_alloc: + ttm_mem_global_free(vmw_mem_glob(dev_priv), cotable_acc_size); + return ERR_PTR(ret); +} + +/** + * vmw_cotable_notify - Notify the cotable about an item creation + * + * @res: Pointer to a cotable resource. + * @id: Item id. + */ +int vmw_cotable_notify(struct vmw_resource *res, int id) +{ + struct vmw_cotable *vcotbl = vmw_cotable(res); + + if (id < 0 || id >= SVGA_COTABLE_MAX_IDS) { + DRM_ERROR("Illegal COTable id. Type is %u. Id is %d\n", + (unsigned) vcotbl->type, id); + return -EINVAL; + } + + if (vcotbl->seen_entries < id) { + /* Trigger a call to create() on next validate */ + res->id = -1; + vcotbl->seen_entries = id; + } + + return 0; +} + +/** + * vmw_cotable_add_view - add a view to the cotable's list of active views. + * + * @res: pointer struct vmw_resource representing the cotable. + * @head: pointer to the struct list_head member of the resource, dedicated + * to the cotable active resource list. + */ +void vmw_cotable_add_resource(struct vmw_resource *res, struct list_head *head) +{ + struct vmw_cotable *vcotbl = + container_of(res, struct vmw_cotable, res); + + list_add_tail(head, &vcotbl->resource_list); +} |