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-rw-r--r-- | include/uapi/drm/drm_fourcc.h | 1074 |
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diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h new file mode 100644 index 000000000..dad9d3b4a --- /dev/null +++ b/include/uapi/drm/drm_fourcc.h @@ -0,0 +1,1074 @@ +/* + * Copyright 2011 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef DRM_FOURCC_H +#define DRM_FOURCC_H + +#include "drm.h" + +#if defined(__cplusplus) +extern "C" { +#endif + +/** + * DOC: overview + * + * In the DRM subsystem, framebuffer pixel formats are described using the + * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the + * fourcc code, a Format Modifier may optionally be provided, in order to + * further describe the buffer's format - for example tiling or compression. + * + * Format Modifiers + * ---------------- + * + * Format modifiers are used in conjunction with a fourcc code, forming a + * unique fourcc:modifier pair. This format:modifier pair must fully define the + * format and data layout of the buffer, and should be the only way to describe + * that particular buffer. + * + * Having multiple fourcc:modifier pairs which describe the same layout should + * be avoided, as such aliases run the risk of different drivers exposing + * different names for the same data format, forcing userspace to understand + * that they are aliases. + * + * Format modifiers may change any property of the buffer, including the number + * of planes and/or the required allocation size. Format modifiers are + * vendor-namespaced, and as such the relationship between a fourcc code and a + * modifier is specific to the modifer being used. For example, some modifiers + * may preserve meaning - such as number of planes - from the fourcc code, + * whereas others may not. + * + * Vendors should document their modifier usage in as much detail as + * possible, to ensure maximum compatibility across devices, drivers and + * applications. + * + * The authoritative list of format modifier codes is found in + * `include/uapi/drm/drm_fourcc.h` + */ + +#define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \ + ((__u32)(c) << 16) | ((__u32)(d) << 24)) + +#define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */ + +/* Reserve 0 for the invalid format specifier */ +#define DRM_FORMAT_INVALID 0 + +/* color index */ +#define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */ + +/* 8 bpp Red */ +#define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */ + +/* 16 bpp Red */ +#define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */ + +/* 16 bpp RG */ +#define DRM_FORMAT_RG88 fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */ +#define DRM_FORMAT_GR88 fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */ + +/* 32 bpp RG */ +#define DRM_FORMAT_RG1616 fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */ +#define DRM_FORMAT_GR1616 fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */ + +/* 8 bpp RGB */ +#define DRM_FORMAT_RGB332 fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */ +#define DRM_FORMAT_BGR233 fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */ + +/* 16 bpp RGB */ +#define DRM_FORMAT_XRGB4444 fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */ +#define DRM_FORMAT_XBGR4444 fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */ +#define DRM_FORMAT_RGBX4444 fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */ +#define DRM_FORMAT_BGRX4444 fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */ + +#define DRM_FORMAT_ARGB4444 fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */ +#define DRM_FORMAT_ABGR4444 fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */ +#define DRM_FORMAT_RGBA4444 fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */ +#define DRM_FORMAT_BGRA4444 fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */ + +#define DRM_FORMAT_XRGB1555 fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */ +#define DRM_FORMAT_XBGR1555 fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */ +#define DRM_FORMAT_RGBX5551 fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */ +#define DRM_FORMAT_BGRX5551 fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */ + +#define DRM_FORMAT_ARGB1555 fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */ +#define DRM_FORMAT_ABGR1555 fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */ +#define DRM_FORMAT_RGBA5551 fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */ +#define DRM_FORMAT_BGRA5551 fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */ + +#define DRM_FORMAT_RGB565 fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */ +#define DRM_FORMAT_BGR565 fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */ + +/* 24 bpp RGB */ +#define DRM_FORMAT_RGB888 fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */ +#define DRM_FORMAT_BGR888 fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */ + +/* 32 bpp RGB */ +#define DRM_FORMAT_XRGB8888 fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */ +#define DRM_FORMAT_XBGR8888 fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */ +#define DRM_FORMAT_RGBX8888 fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */ +#define DRM_FORMAT_BGRX8888 fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */ + +#define DRM_FORMAT_ARGB8888 fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */ +#define DRM_FORMAT_ABGR8888 fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */ +#define DRM_FORMAT_RGBA8888 fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */ +#define DRM_FORMAT_BGRA8888 fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */ + +#define DRM_FORMAT_XRGB2101010 fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */ +#define DRM_FORMAT_XBGR2101010 fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */ +#define DRM_FORMAT_RGBX1010102 fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */ +#define DRM_FORMAT_BGRX1010102 fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */ + +#define DRM_FORMAT_ARGB2101010 fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */ +#define DRM_FORMAT_ABGR2101010 fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */ +#define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */ +#define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */ + +/* + * Floating point 64bpp RGB + * IEEE 754-2008 binary16 half-precision float + * [15:0] sign:exponent:mantissa 1:5:10 + */ +#define DRM_FORMAT_XRGB16161616F fourcc_code('X', 'R', '4', 'H') /* [63:0] x:R:G:B 16:16:16:16 little endian */ +#define DRM_FORMAT_XBGR16161616F fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little endian */ + +#define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */ +#define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */ + +/* packed YCbCr */ +#define DRM_FORMAT_YUYV fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */ +#define DRM_FORMAT_YVYU fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */ +#define DRM_FORMAT_UYVY fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */ +#define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */ + +#define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */ +#define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */ +#define DRM_FORMAT_VUY888 fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */ +#define DRM_FORMAT_VUY101010 fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */ + +/* + * packed Y2xx indicate for each component, xx valid data occupy msb + * 16-xx padding occupy lsb + */ +#define DRM_FORMAT_Y210 fourcc_code('Y', '2', '1', '0') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels */ +#define DRM_FORMAT_Y212 fourcc_code('Y', '2', '1', '2') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels */ +#define DRM_FORMAT_Y216 fourcc_code('Y', '2', '1', '6') /* [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels */ + +/* + * packed Y4xx indicate for each component, xx valid data occupy msb + * 16-xx padding occupy lsb except Y410 + */ +#define DRM_FORMAT_Y410 fourcc_code('Y', '4', '1', '0') /* [31:0] A:Cr:Y:Cb 2:10:10:10 little endian */ +#define DRM_FORMAT_Y412 fourcc_code('Y', '4', '1', '2') /* [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */ +#define DRM_FORMAT_Y416 fourcc_code('Y', '4', '1', '6') /* [63:0] A:Cr:Y:Cb 16:16:16:16 little endian */ + +#define DRM_FORMAT_XVYU2101010 fourcc_code('X', 'V', '3', '0') /* [31:0] X:Cr:Y:Cb 2:10:10:10 little endian */ +#define DRM_FORMAT_XVYU12_16161616 fourcc_code('X', 'V', '3', '6') /* [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */ +#define DRM_FORMAT_XVYU16161616 fourcc_code('X', 'V', '4', '8') /* [63:0] X:Cr:Y:Cb 16:16:16:16 little endian */ + +/* + * packed YCbCr420 2x2 tiled formats + * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile + */ +/* [63:0] A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */ +#define DRM_FORMAT_Y0L0 fourcc_code('Y', '0', 'L', '0') +/* [63:0] X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */ +#define DRM_FORMAT_X0L0 fourcc_code('X', '0', 'L', '0') + +/* [63:0] A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */ +#define DRM_FORMAT_Y0L2 fourcc_code('Y', '0', 'L', '2') +/* [63:0] X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */ +#define DRM_FORMAT_X0L2 fourcc_code('X', '0', 'L', '2') + +/* + * 1-plane YUV 4:2:0 + * In these formats, the component ordering is specified (Y, followed by U + * then V), but the exact Linear layout is undefined. + * These formats can only be used with a non-Linear modifier. + */ +#define DRM_FORMAT_YUV420_8BIT fourcc_code('Y', 'U', '0', '8') +#define DRM_FORMAT_YUV420_10BIT fourcc_code('Y', 'U', '1', '0') + +/* + * 2 plane RGB + A + * index 0 = RGB plane, same format as the corresponding non _A8 format has + * index 1 = A plane, [7:0] A + */ +#define DRM_FORMAT_XRGB8888_A8 fourcc_code('X', 'R', 'A', '8') +#define DRM_FORMAT_XBGR8888_A8 fourcc_code('X', 'B', 'A', '8') +#define DRM_FORMAT_RGBX8888_A8 fourcc_code('R', 'X', 'A', '8') +#define DRM_FORMAT_BGRX8888_A8 fourcc_code('B', 'X', 'A', '8') +#define DRM_FORMAT_RGB888_A8 fourcc_code('R', '8', 'A', '8') +#define DRM_FORMAT_BGR888_A8 fourcc_code('B', '8', 'A', '8') +#define DRM_FORMAT_RGB565_A8 fourcc_code('R', '5', 'A', '8') +#define DRM_FORMAT_BGR565_A8 fourcc_code('B', '5', 'A', '8') + +/* + * 2 plane YCbCr + * index 0 = Y plane, [7:0] Y + * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian + * or + * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian + */ +#define DRM_FORMAT_NV12 fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */ +#define DRM_FORMAT_NV21 fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */ +#define DRM_FORMAT_NV16 fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */ +#define DRM_FORMAT_NV61 fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */ +#define DRM_FORMAT_NV24 fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */ +#define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */ +/* + * 2 plane YCbCr + * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian + * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian + */ +#define DRM_FORMAT_NV15 fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */ + +/* + * 2 plane YCbCr MSB aligned + * index 0 = Y plane, [15:0] Y:x [10:6] little endian + * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian + */ +#define DRM_FORMAT_P210 fourcc_code('P', '2', '1', '0') /* 2x1 subsampled Cr:Cb plane, 10 bit per channel */ + +/* + * 2 plane YCbCr MSB aligned + * index 0 = Y plane, [15:0] Y:x [10:6] little endian + * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian + */ +#define DRM_FORMAT_P010 fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */ + +/* + * 2 plane YCbCr MSB aligned + * index 0 = Y plane, [15:0] Y:x [12:4] little endian + * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian + */ +#define DRM_FORMAT_P012 fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */ + +/* + * 2 plane YCbCr MSB aligned + * index 0 = Y plane, [15:0] Y little endian + * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian + */ +#define DRM_FORMAT_P016 fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */ + +/* 2 plane YCbCr420. + * 3 10 bit components and 2 padding bits packed into 4 bytes. + * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian + * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian + */ +#define DRM_FORMAT_P030 fourcc_code('P', '0', '3', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel packed */ + +/* 3 plane non-subsampled (444) YCbCr + * 16 bits per component, but only 10 bits are used and 6 bits are padded + * index 0: Y plane, [15:0] Y:x [10:6] little endian + * index 1: Cb plane, [15:0] Cb:x [10:6] little endian + * index 2: Cr plane, [15:0] Cr:x [10:6] little endian + */ +#define DRM_FORMAT_Q410 fourcc_code('Q', '4', '1', '0') + +/* 3 plane non-subsampled (444) YCrCb + * 16 bits per component, but only 10 bits are used and 6 bits are padded + * index 0: Y plane, [15:0] Y:x [10:6] little endian + * index 1: Cr plane, [15:0] Cr:x [10:6] little endian + * index 2: Cb plane, [15:0] Cb:x [10:6] little endian + */ +#define DRM_FORMAT_Q401 fourcc_code('Q', '4', '0', '1') + +/* + * 3 plane YCbCr + * index 0: Y plane, [7:0] Y + * index 1: Cb plane, [7:0] Cb + * index 2: Cr plane, [7:0] Cr + * or + * index 1: Cr plane, [7:0] Cr + * index 2: Cb plane, [7:0] Cb + */ +#define DRM_FORMAT_YUV410 fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */ +#define DRM_FORMAT_YVU410 fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */ +#define DRM_FORMAT_YUV411 fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */ +#define DRM_FORMAT_YVU411 fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */ +#define DRM_FORMAT_YUV420 fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */ +#define DRM_FORMAT_YVU420 fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */ +#define DRM_FORMAT_YUV422 fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */ +#define DRM_FORMAT_YVU422 fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */ +#define DRM_FORMAT_YUV444 fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */ +#define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */ + + +/* + * Format Modifiers: + * + * Format modifiers describe, typically, a re-ordering or modification + * of the data in a plane of an FB. This can be used to express tiled/ + * swizzled formats, or compression, or a combination of the two. + * + * The upper 8 bits of the format modifier are a vendor-id as assigned + * below. The lower 56 bits are assigned as vendor sees fit. + */ + +/* Vendor Ids: */ +#define DRM_FORMAT_MOD_NONE 0 +#define DRM_FORMAT_MOD_VENDOR_NONE 0 +#define DRM_FORMAT_MOD_VENDOR_INTEL 0x01 +#define DRM_FORMAT_MOD_VENDOR_AMD 0x02 +#define DRM_FORMAT_MOD_VENDOR_NVIDIA 0x03 +#define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04 +#define DRM_FORMAT_MOD_VENDOR_QCOM 0x05 +#define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06 +#define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07 +#define DRM_FORMAT_MOD_VENDOR_ARM 0x08 +#define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09 +#define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a + +/* add more to the end as needed */ + +#define DRM_FORMAT_RESERVED ((1ULL << 56) - 1) + +#define fourcc_mod_code(vendor, val) \ + ((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL)) + +/* + * Format Modifier tokens: + * + * When adding a new token please document the layout with a code comment, + * similar to the fourcc codes above. drm_fourcc.h is considered the + * authoritative source for all of these. + * + * Generic modifier names: + * + * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names + * for layouts which are common across multiple vendors. To preserve + * compatibility, in cases where a vendor-specific definition already exists and + * a generic name for it is desired, the common name is a purely symbolic alias + * and must use the same numerical value as the original definition. + * + * Note that generic names should only be used for modifiers which describe + * generic layouts (such as pixel re-ordering), which may have + * independently-developed support across multiple vendors. + * + * In future cases where a generic layout is identified before merging with a + * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor + * 'NONE' could be considered. This should only be for obvious, exceptional + * cases to avoid polluting the 'GENERIC' namespace with modifiers which only + * apply to a single vendor. + * + * Generic names should not be used for cases where multiple hardware vendors + * have implementations of the same standardised compression scheme (such as + * AFBC). In those cases, all implementations should use the same format + * modifier(s), reflecting the vendor of the standard. + */ + +#define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE + +/* + * Invalid Modifier + * + * This modifier can be used as a sentinel to terminate the format modifiers + * list, or to initialize a variable with an invalid modifier. It might also be + * used to report an error back to userspace for certain APIs. + */ +#define DRM_FORMAT_MOD_INVALID fourcc_mod_code(NONE, DRM_FORMAT_RESERVED) + +/* + * Linear Layout + * + * Just plain linear layout. Note that this is different from no specifying any + * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl), + * which tells the driver to also take driver-internal information into account + * and so might actually result in a tiled framebuffer. + */ +#define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0) + +/* Intel framebuffer modifiers */ + +/* + * Intel X-tiling layout + * + * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb) + * in row-major layout. Within the tile bytes are laid out row-major, with + * a platform-dependent stride. On top of that the memory can apply + * platform-depending swizzling of some higher address bits into bit6. + * + * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets. + * On earlier platforms the is highly platforms specific and not useful for + * cross-driver sharing. It exists since on a given platform it does uniquely + * identify the layout in a simple way for i915-specific userspace, which + * facilitated conversion of userspace to modifiers. Additionally the exact + * format on some really old platforms is not known. + */ +#define I915_FORMAT_MOD_X_TILED fourcc_mod_code(INTEL, 1) + +/* + * Intel Y-tiling layout + * + * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb) + * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes) + * chunks column-major, with a platform-dependent height. On top of that the + * memory can apply platform-depending swizzling of some higher address bits + * into bit6. + * + * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets. + * On earlier platforms the is highly platforms specific and not useful for + * cross-driver sharing. It exists since on a given platform it does uniquely + * identify the layout in a simple way for i915-specific userspace, which + * facilitated conversion of userspace to modifiers. Additionally the exact + * format on some really old platforms is not known. + */ +#define I915_FORMAT_MOD_Y_TILED fourcc_mod_code(INTEL, 2) + +/* + * Intel Yf-tiling layout + * + * This is a tiled layout using 4Kb tiles in row-major layout. + * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which + * are arranged in four groups (two wide, two high) with column-major layout. + * Each group therefore consits out of four 256 byte units, which are also laid + * out as 2x2 column-major. + * 256 byte units are made out of four 64 byte blocks of pixels, producing + * either a square block or a 2:1 unit. + * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width + * in pixel depends on the pixel depth. + */ +#define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3) + +/* + * Intel color control surface (CCS) for render compression + * + * The framebuffer format must be one of the 8:8:8:8 RGB formats. + * The main surface will be plane index 0 and must be Y/Yf-tiled, + * the CCS will be plane index 1. + * + * Each CCS tile matches a 1024x512 pixel area of the main surface. + * To match certain aspects of the 3D hardware the CCS is + * considered to be made up of normal 128Bx32 Y tiles, Thus + * the CCS pitch must be specified in multiples of 128 bytes. + * + * In reality the CCS tile appears to be a 64Bx64 Y tile, composed + * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks. + * But that fact is not relevant unless the memory is accessed + * directly. + */ +#define I915_FORMAT_MOD_Y_TILED_CCS fourcc_mod_code(INTEL, 4) +#define I915_FORMAT_MOD_Yf_TILED_CCS fourcc_mod_code(INTEL, 5) + +/* + * Intel color control surfaces (CCS) for Gen-12 render compression. + * + * The main surface is Y-tiled and at plane index 0, the CCS is linear and + * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in + * main surface. In other words, 4 bits in CCS map to a main surface cache + * line pair. The main surface pitch is required to be a multiple of four + * Y-tile widths. + */ +#define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6) + +/* + * Intel color control surfaces (CCS) for Gen-12 media compression + * + * The main surface is Y-tiled and at plane index 0, the CCS is linear and + * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in + * main surface. In other words, 4 bits in CCS map to a main surface cache + * line pair. The main surface pitch is required to be a multiple of four + * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the + * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces, + * planes 2 and 3 for the respective CCS. + */ +#define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7) + +/* + * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks + * + * Macroblocks are laid in a Z-shape, and each pixel data is following the + * standard NV12 style. + * As for NV12, an image is the result of two frame buffers: one for Y, + * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer). + * Alignment requirements are (for each buffer): + * - multiple of 128 pixels for the width + * - multiple of 32 pixels for the height + * + * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html + */ +#define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1) + +/* + * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks + * + * This is a simple tiled layout using tiles of 16x16 pixels in a row-major + * layout. For YCbCr formats Cb/Cr components are taken in such a way that + * they correspond to their 16x16 luma block. + */ +#define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE fourcc_mod_code(SAMSUNG, 2) + +/* + * Qualcomm Compressed Format + * + * Refers to a compressed variant of the base format that is compressed. + * Implementation may be platform and base-format specific. + * + * Each macrotile consists of m x n (mostly 4 x 4) tiles. + * Pixel data pitch/stride is aligned with macrotile width. + * Pixel data height is aligned with macrotile height. + * Entire pixel data buffer is aligned with 4k(bytes). + */ +#define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1) + +/* Vivante framebuffer modifiers */ + +/* + * Vivante 4x4 tiling layout + * + * This is a simple tiled layout using tiles of 4x4 pixels in a row-major + * layout. + */ +#define DRM_FORMAT_MOD_VIVANTE_TILED fourcc_mod_code(VIVANTE, 1) + +/* + * Vivante 64x64 super-tiling layout + * + * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile + * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row- + * major layout. + * + * For more information: see + * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling + */ +#define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED fourcc_mod_code(VIVANTE, 2) + +/* + * Vivante 4x4 tiling layout for dual-pipe + * + * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a + * different base address. Offsets from the base addresses are therefore halved + * compared to the non-split tiled layout. + */ +#define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED fourcc_mod_code(VIVANTE, 3) + +/* + * Vivante 64x64 super-tiling layout for dual-pipe + * + * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile + * starts at a different base address. Offsets from the base addresses are + * therefore halved compared to the non-split super-tiled layout. + */ +#define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4) + +/* NVIDIA frame buffer modifiers */ + +/* + * Tegra Tiled Layout, used by Tegra 2, 3 and 4. + * + * Pixels are arranged in simple tiles of 16 x 16 bytes. + */ +#define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1) + +/* + * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80, + * and Tegra GPUs starting with Tegra K1. + * + * Pixels are arranged in Groups of Bytes (GOBs). GOB size and layout varies + * based on the architecture generation. GOBs themselves are then arranged in + * 3D blocks, with the block dimensions (in terms of GOBs) always being a power + * of two, and hence expressible as their log2 equivalent (E.g., "2" represents + * a block depth or height of "4"). + * + * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format + * in full detail. + * + * Macro + * Bits Param Description + * ---- ----- ----------------------------------------------------------------- + * + * 3:0 h log2(height) of each block, in GOBs. Placed here for + * compatibility with the existing + * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers. + * + * 4:4 - Must be 1, to indicate block-linear layout. Necessary for + * compatibility with the existing + * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers. + * + * 8:5 - Reserved (To support 3D-surfaces with variable log2(depth) block + * size). Must be zero. + * + * Note there is no log2(width) parameter. Some portions of the + * hardware support a block width of two gobs, but it is impractical + * to use due to lack of support elsewhere, and has no known + * benefits. + * + * 11:9 - Reserved (To support 2D-array textures with variable array stride + * in blocks, specified via log2(tile width in blocks)). Must be + * zero. + * + * 19:12 k Page Kind. This value directly maps to a field in the page + * tables of all GPUs >= NV50. It affects the exact layout of bits + * in memory and can be derived from the tuple + * + * (format, GPU model, compression type, samples per pixel) + * + * Where compression type is defined below. If GPU model were + * implied by the format modifier, format, or memory buffer, page + * kind would not need to be included in the modifier itself, but + * since the modifier should define the layout of the associated + * memory buffer independent from any device or other context, it + * must be included here. + * + * 21:20 g GOB Height and Page Kind Generation. The height of a GOB changed + * starting with Fermi GPUs. Additionally, the mapping between page + * kind and bit layout has changed at various points. + * + * 0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping + * 1 = Gob Height 4, G80 - GT2XX Page Kind mapping + * 2 = Gob Height 8, Turing+ Page Kind mapping + * 3 = Reserved for future use. + * + * 22:22 s Sector layout. On Tegra GPUs prior to Xavier, there is a further + * bit remapping step that occurs at an even lower level than the + * page kind and block linear swizzles. This causes the layout of + * surfaces mapped in those SOC's GPUs to be incompatible with the + * equivalent mapping on other GPUs in the same system. + * + * 0 = Tegra K1 - Tegra Parker/TX2 Layout. + * 1 = Desktop GPU and Tegra Xavier+ Layout + * + * 25:23 c Lossless Framebuffer Compression type. + * + * 0 = none + * 1 = ROP/3D, layout 1, exact compression format implied by Page + * Kind field + * 2 = ROP/3D, layout 2, exact compression format implied by Page + * Kind field + * 3 = CDE horizontal + * 4 = CDE vertical + * 5 = Reserved for future use + * 6 = Reserved for future use + * 7 = Reserved for future use + * + * 55:25 - Reserved for future use. Must be zero. + */ +#define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \ + fourcc_mod_code(NVIDIA, (0x10 | \ + ((h) & 0xf) | \ + (((k) & 0xff) << 12) | \ + (((g) & 0x3) << 20) | \ + (((s) & 0x1) << 22) | \ + (((c) & 0x7) << 23))) + +/* To grandfather in prior block linear format modifiers to the above layout, + * the page kind "0", which corresponds to "pitch/linear" and hence is unusable + * with block-linear layouts, is remapped within drivers to the value 0xfe, + * which corresponds to the "generic" kind used for simple single-sample + * uncompressed color formats on Fermi - Volta GPUs. + */ +static inline __u64 +drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) +{ + if (!(modifier & 0x10) || (modifier & (0xff << 12))) + return modifier; + else + return modifier | (0xfe << 12); +} + +/* + * 16Bx2 Block Linear layout, used by Tegra K1 and later + * + * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked + * vertically by a power of 2 (1 to 32 GOBs) to form a block. + * + * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape. + * + * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically. + * Valid values are: + * + * 0 == ONE_GOB + * 1 == TWO_GOBS + * 2 == FOUR_GOBS + * 3 == EIGHT_GOBS + * 4 == SIXTEEN_GOBS + * 5 == THIRTYTWO_GOBS + * + * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format + * in full detail. + */ +#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \ + DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v)) + +#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \ + DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0) +#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \ + DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1) +#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \ + DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2) +#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \ + DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3) +#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \ + DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4) +#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \ + DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5) + +/* + * Some Broadcom modifiers take parameters, for example the number of + * vertical lines in the image. Reserve the lower 32 bits for modifier + * type, and the next 24 bits for parameters. Top 8 bits are the + * vendor code. + */ +#define __fourcc_mod_broadcom_param_shift 8 +#define __fourcc_mod_broadcom_param_bits 48 +#define fourcc_mod_broadcom_code(val, params) \ + fourcc_mod_code(BROADCOM, ((((__u64)params) << __fourcc_mod_broadcom_param_shift) | val)) +#define fourcc_mod_broadcom_param(m) \ + ((int)(((m) >> __fourcc_mod_broadcom_param_shift) & \ + ((1ULL << __fourcc_mod_broadcom_param_bits) - 1))) +#define fourcc_mod_broadcom_mod(m) \ + ((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) << \ + __fourcc_mod_broadcom_param_shift)) + +/* + * Broadcom VC4 "T" format + * + * This is the primary layout that the V3D GPU can texture from (it + * can't do linear). The T format has: + * + * - 64b utiles of pixels in a raster-order grid according to cpp. It's 4x4 + * pixels at 32 bit depth. + * + * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually + * 16x16 pixels). + * + * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On + * even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows + * they're (TR, BR, BL, TL), where bottom left is start of memory. + * + * - an image made of 4k tiles in rows either left-to-right (even rows of 4k + * tiles) or right-to-left (odd rows of 4k tiles). + */ +#define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1) + +/* + * Broadcom SAND format + * + * This is the native format that the H.264 codec block uses. For VC4 + * HVS, it is only valid for H.264 (NV12/21) and RGBA modes. + * + * The image can be considered to be split into columns, and the + * columns are placed consecutively into memory. The width of those + * columns can be either 32, 64, 128, or 256 pixels, but in practice + * only 128 pixel columns are used. + * + * The pitch between the start of each column is set to optimally + * switch between SDRAM banks. This is passed as the number of lines + * of column width in the modifier (we can't use the stride value due + * to various core checks that look at it , so you should set the + * stride to width*cpp). + * + * Note that the column height for this format modifier is the same + * for all of the planes, assuming that each column contains both Y + * and UV. Some SAND-using hardware stores UV in a separate tiled + * image from Y to reduce the column height, which is not supported + * with these modifiers. + * + * The DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT modifier is also + * supported for DRM_FORMAT_P030 where the columns remain as 128 bytes + * wide, but as this is a 10 bpp format that translates to 96 pixels. + */ + +#define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \ + fourcc_mod_broadcom_code(2, v) +#define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \ + fourcc_mod_broadcom_code(3, v) +#define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \ + fourcc_mod_broadcom_code(4, v) +#define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \ + fourcc_mod_broadcom_code(5, v) + +#define DRM_FORMAT_MOD_BROADCOM_SAND32 \ + DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0) +#define DRM_FORMAT_MOD_BROADCOM_SAND64 \ + DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0) +#define DRM_FORMAT_MOD_BROADCOM_SAND128 \ + DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0) +#define DRM_FORMAT_MOD_BROADCOM_SAND256 \ + DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0) + +/* Broadcom UIF format + * + * This is the common format for the current Broadcom multimedia + * blocks, including V3D 3.x and newer, newer video codecs, and + * displays. + * + * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles), + * and macroblocks (4x4 UIF blocks). Those 4x4 UIF block groups are + * stored in columns, with padding between the columns to ensure that + * moving from one column to the next doesn't hit the same SDRAM page + * bank. + * + * To calculate the padding, it is assumed that each hardware block + * and the software driving it knows the platform's SDRAM page size, + * number of banks, and XOR address, and that it's identical between + * all blocks using the format. This tiling modifier will use XOR as + * necessary to reduce the padding. If a hardware block can't do XOR, + * the assumption is that a no-XOR tiling modifier will be created. + */ +#define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6) + +/* + * Arm Framebuffer Compression (AFBC) modifiers + * + * AFBC is a proprietary lossless image compression protocol and format. + * It provides fine-grained random access and minimizes the amount of data + * transferred between IP blocks. + * + * AFBC has several features which may be supported and/or used, which are + * represented using bits in the modifier. Not all combinations are valid, + * and different devices or use-cases may support different combinations. + * + * Further information on the use of AFBC modifiers can be found in + * Documentation/gpu/afbc.rst + */ + +/* + * The top 4 bits (out of the 56 bits alloted for specifying vendor specific + * modifiers) denote the category for modifiers. Currently we have only two + * categories of modifiers ie AFBC and MISC. We can have a maximum of sixteen + * different categories. + */ +#define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \ + fourcc_mod_code(ARM, ((__u64)(__type) << 52) | ((__val) & 0x000fffffffffffffULL)) + +#define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00 +#define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01 + +#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \ + DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode) + +/* + * AFBC superblock size + * + * Indicates the superblock size(s) used for the AFBC buffer. The buffer + * size (in pixels) must be aligned to a multiple of the superblock size. + * Four lowest significant bits(LSBs) are reserved for block size. + * + * Where one superblock size is specified, it applies to all planes of the + * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified, + * the first applies to the Luma plane and the second applies to the Chroma + * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma). + * Multiple superblock sizes are only valid for multi-plane YCbCr formats. + */ +#define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf +#define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL) +#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL) +#define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4 (3ULL) +#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL) + +/* + * AFBC lossless colorspace transform + * + * Indicates that the buffer makes use of the AFBC lossless colorspace + * transform. + */ +#define AFBC_FORMAT_MOD_YTR (1ULL << 4) + +/* + * AFBC block-split + * + * Indicates that the payload of each superblock is split. The second + * half of the payload is positioned at a predefined offset from the start + * of the superblock payload. + */ +#define AFBC_FORMAT_MOD_SPLIT (1ULL << 5) + +/* + * AFBC sparse layout + * + * This flag indicates that the payload of each superblock must be stored at a + * predefined position relative to the other superblocks in the same AFBC + * buffer. This order is the same order used by the header buffer. In this mode + * each superblock is given the same amount of space as an uncompressed + * superblock of the particular format would require, rounding up to the next + * multiple of 128 bytes in size. + */ +#define AFBC_FORMAT_MOD_SPARSE (1ULL << 6) + +/* + * AFBC copy-block restrict + * + * Buffers with this flag must obey the copy-block restriction. The restriction + * is such that there are no copy-blocks referring across the border of 8x8 + * blocks. For the subsampled data the 8x8 limitation is also subsampled. + */ +#define AFBC_FORMAT_MOD_CBR (1ULL << 7) + +/* + * AFBC tiled layout + * + * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all + * superblocks inside a tile are stored together in memory. 8x8 tiles are used + * for pixel formats up to and including 32 bpp while 4x4 tiles are used for + * larger bpp formats. The order between the tiles is scan line. + * When the tiled layout is used, the buffer size (in pixels) must be aligned + * to the tile size. + */ +#define AFBC_FORMAT_MOD_TILED (1ULL << 8) + +/* + * AFBC solid color blocks + * + * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth + * can be reduced if a whole superblock is a single color. + */ +#define AFBC_FORMAT_MOD_SC (1ULL << 9) + +/* + * AFBC double-buffer + * + * Indicates that the buffer is allocated in a layout safe for front-buffer + * rendering. + */ +#define AFBC_FORMAT_MOD_DB (1ULL << 10) + +/* + * AFBC buffer content hints + * + * Indicates that the buffer includes per-superblock content hints. + */ +#define AFBC_FORMAT_MOD_BCH (1ULL << 11) + +/* AFBC uncompressed storage mode + * + * Indicates that the buffer is using AFBC uncompressed storage mode. + * In this mode all superblock payloads in the buffer use the uncompressed + * storage mode, which is usually only used for data which cannot be compressed. + * The buffer layout is the same as for AFBC buffers without USM set, this only + * affects the storage mode of the individual superblocks. Note that even a + * buffer without USM set may use uncompressed storage mode for some or all + * superblocks, USM just guarantees it for all. + */ +#define AFBC_FORMAT_MOD_USM (1ULL << 12) + +/* + * Arm 16x16 Block U-Interleaved modifier + * + * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image + * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels + * in the block are reordered. + */ +#define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \ + DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL) + +/* + * Allwinner tiled modifier + * + * This tiling mode is implemented by the VPU found on all Allwinner platforms, + * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3 + * planes. + * + * With this tiling, the luminance samples are disposed in tiles representing + * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels. + * The pixel order in each tile is linear and the tiles are disposed linearly, + * both in row-major order. + */ +#define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1) + +/* + * Amlogic Video Framebuffer Compression modifiers + * + * Amlogic uses a proprietary lossless image compression protocol and format + * for their hardware video codec accelerators, either video decoders or + * video input encoders. + * + * It considerably reduces memory bandwidth while writing and reading + * frames in memory. + * + * The underlying storage is considered to be 3 components, 8bit or 10-bit + * per component YCbCr 420, single plane : + * - DRM_FORMAT_YUV420_8BIT + * - DRM_FORMAT_YUV420_10BIT + * + * The first 8 bits of the mode defines the layout, then the following 8 bits + * defines the options changing the layout. + * + * Not all combinations are valid, and different SoCs may support different + * combinations of layout and options. + */ +#define __fourcc_mod_amlogic_layout_mask 0xff +#define __fourcc_mod_amlogic_options_shift 8 +#define __fourcc_mod_amlogic_options_mask 0xff + +#define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \ + fourcc_mod_code(AMLOGIC, \ + ((__layout) & __fourcc_mod_amlogic_layout_mask) | \ + (((__options) & __fourcc_mod_amlogic_options_mask) \ + << __fourcc_mod_amlogic_options_shift)) + +/* Amlogic FBC Layouts */ + +/* + * Amlogic FBC Basic Layout + * + * The basic layout is composed of: + * - a body content organized in 64x32 superblocks with 4096 bytes per + * superblock in default mode. + * - a 32 bytes per 128x64 header block + * + * This layout is transferrable between Amlogic SoCs supporting this modifier. + */ +#define AMLOGIC_FBC_LAYOUT_BASIC (1ULL) + +/* + * Amlogic FBC Scatter Memory layout + * + * Indicates the header contains IOMMU references to the compressed + * frames content to optimize memory access and layout. + * + * In this mode, only the header memory address is needed, thus the + * content memory organization is tied to the current producer + * execution and cannot be saved/dumped neither transferrable between + * Amlogic SoCs supporting this modifier. + * + * Due to the nature of the layout, these buffers are not expected to + * be accessible by the user-space clients, but only accessible by the + * hardware producers and consumers. + * + * The user-space clients should expect a failure while trying to mmap + * the DMA-BUF handle returned by the producer. + */ +#define AMLOGIC_FBC_LAYOUT_SCATTER (2ULL) + +/* Amlogic FBC Layout Options Bit Mask */ + +/* + * Amlogic FBC Memory Saving mode + * + * Indicates the storage is packed when pixel size is multiple of word + * boudaries, i.e. 8bit should be stored in this mode to save allocation + * memory. + * + * This mode reduces body layout to 3072 bytes per 64x32 superblock with + * the basic layout and 3200 bytes per 64x32 superblock combined with + * the scatter layout. + */ +#define AMLOGIC_FBC_OPTION_MEM_SAVING (1ULL << 0) + +#if defined(__cplusplus) +} +#endif + +#endif /* DRM_FOURCC_H */ |