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-rw-r--r--lib/zlib_inflate/Makefile20
-rw-r--r--lib/zlib_inflate/inffast.c342
-rw-r--r--lib/zlib_inflate/inffast.h11
-rw-r--r--lib/zlib_inflate/inffixed.h94
-rw-r--r--lib/zlib_inflate/inflate.c814
-rw-r--r--lib/zlib_inflate/inflate.h119
-rw-r--r--lib/zlib_inflate/inflate_syms.c21
-rw-r--r--lib/zlib_inflate/inftrees.c315
-rw-r--r--lib/zlib_inflate/inftrees.h59
-rw-r--r--lib/zlib_inflate/infutil.c49
-rw-r--r--lib/zlib_inflate/infutil.h39
11 files changed, 1883 insertions, 0 deletions
diff --git a/lib/zlib_inflate/Makefile b/lib/zlib_inflate/Makefile
new file mode 100644
index 000000000..27327d3e9
--- /dev/null
+++ b/lib/zlib_inflate/Makefile
@@ -0,0 +1,20 @@
+# SPDX-License-Identifier: GPL-2.0-only
+#
+# This is a modified version of zlib, which does all memory
+# allocation ahead of time.
+#
+# This is only the decompression, see zlib_deflate for the
+# the compression
+#
+# Decompression needs to be serialized for each memory
+# allocation.
+#
+# (The upsides of the simplification is that you can't get in
+# any nasty situations wrt memory management, and that the
+# uncompression can be done without blocking on allocation).
+#
+
+obj-$(CONFIG_ZLIB_INFLATE) += zlib_inflate.o
+
+zlib_inflate-objs := inffast.o inflate.o infutil.o \
+ inftrees.o inflate_syms.o
diff --git a/lib/zlib_inflate/inffast.c b/lib/zlib_inflate/inffast.c
new file mode 100644
index 000000000..ed1f3df27
--- /dev/null
+++ b/lib/zlib_inflate/inffast.c
@@ -0,0 +1,342 @@
+/* inffast.c -- fast decoding
+ * Copyright (C) 1995-2004 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#include <linux/zutil.h>
+#include "inftrees.h"
+#include "inflate.h"
+#include "inffast.h"
+
+#ifndef ASMINF
+
+union uu {
+ unsigned short us;
+ unsigned char b[2];
+};
+
+/* Endian independed version */
+static inline unsigned short
+get_unaligned16(const unsigned short *p)
+{
+ union uu mm;
+ unsigned char *b = (unsigned char *)p;
+
+ mm.b[0] = b[0];
+ mm.b[1] = b[1];
+ return mm.us;
+}
+
+/*
+ Decode literal, length, and distance codes and write out the resulting
+ literal and match bytes until either not enough input or output is
+ available, an end-of-block is encountered, or a data error is encountered.
+ When large enough input and output buffers are supplied to inflate(), for
+ example, a 16K input buffer and a 64K output buffer, more than 95% of the
+ inflate execution time is spent in this routine.
+
+ Entry assumptions:
+
+ state->mode == LEN
+ strm->avail_in >= 6
+ strm->avail_out >= 258
+ start >= strm->avail_out
+ state->bits < 8
+
+ On return, state->mode is one of:
+
+ LEN -- ran out of enough output space or enough available input
+ TYPE -- reached end of block code, inflate() to interpret next block
+ BAD -- error in block data
+
+ Notes:
+
+ - The maximum input bits used by a length/distance pair is 15 bits for the
+ length code, 5 bits for the length extra, 15 bits for the distance code,
+ and 13 bits for the distance extra. This totals 48 bits, or six bytes.
+ Therefore if strm->avail_in >= 6, then there is enough input to avoid
+ checking for available input while decoding.
+
+ - The maximum bytes that a single length/distance pair can output is 258
+ bytes, which is the maximum length that can be coded. inflate_fast()
+ requires strm->avail_out >= 258 for each loop to avoid checking for
+ output space.
+
+ - @start: inflate()'s starting value for strm->avail_out
+ */
+void inflate_fast(z_streamp strm, unsigned start)
+{
+ struct inflate_state *state;
+ const unsigned char *in; /* local strm->next_in */
+ const unsigned char *last; /* while in < last, enough input available */
+ unsigned char *out; /* local strm->next_out */
+ unsigned char *beg; /* inflate()'s initial strm->next_out */
+ unsigned char *end; /* while out < end, enough space available */
+#ifdef INFLATE_STRICT
+ unsigned dmax; /* maximum distance from zlib header */
+#endif
+ unsigned wsize; /* window size or zero if not using window */
+ unsigned whave; /* valid bytes in the window */
+ unsigned write; /* window write index */
+ unsigned char *window; /* allocated sliding window, if wsize != 0 */
+ unsigned long hold; /* local strm->hold */
+ unsigned bits; /* local strm->bits */
+ code const *lcode; /* local strm->lencode */
+ code const *dcode; /* local strm->distcode */
+ unsigned lmask; /* mask for first level of length codes */
+ unsigned dmask; /* mask for first level of distance codes */
+ code this; /* retrieved table entry */
+ unsigned op; /* code bits, operation, extra bits, or */
+ /* window position, window bytes to copy */
+ unsigned len; /* match length, unused bytes */
+ unsigned dist; /* match distance */
+ unsigned char *from; /* where to copy match from */
+
+ /* copy state to local variables */
+ state = (struct inflate_state *)strm->state;
+ in = strm->next_in;
+ last = in + (strm->avail_in - 5);
+ out = strm->next_out;
+ beg = out - (start - strm->avail_out);
+ end = out + (strm->avail_out - 257);
+#ifdef INFLATE_STRICT
+ dmax = state->dmax;
+#endif
+ wsize = state->wsize;
+ whave = state->whave;
+ write = state->write;
+ window = state->window;
+ hold = state->hold;
+ bits = state->bits;
+ lcode = state->lencode;
+ dcode = state->distcode;
+ lmask = (1U << state->lenbits) - 1;
+ dmask = (1U << state->distbits) - 1;
+
+ /* decode literals and length/distances until end-of-block or not enough
+ input data or output space */
+ do {
+ if (bits < 15) {
+ hold += (unsigned long)(*in++) << bits;
+ bits += 8;
+ hold += (unsigned long)(*in++) << bits;
+ bits += 8;
+ }
+ this = lcode[hold & lmask];
+ dolen:
+ op = (unsigned)(this.bits);
+ hold >>= op;
+ bits -= op;
+ op = (unsigned)(this.op);
+ if (op == 0) { /* literal */
+ *out++ = (unsigned char)(this.val);
+ }
+ else if (op & 16) { /* length base */
+ len = (unsigned)(this.val);
+ op &= 15; /* number of extra bits */
+ if (op) {
+ if (bits < op) {
+ hold += (unsigned long)(*in++) << bits;
+ bits += 8;
+ }
+ len += (unsigned)hold & ((1U << op) - 1);
+ hold >>= op;
+ bits -= op;
+ }
+ if (bits < 15) {
+ hold += (unsigned long)(*in++) << bits;
+ bits += 8;
+ hold += (unsigned long)(*in++) << bits;
+ bits += 8;
+ }
+ this = dcode[hold & dmask];
+ dodist:
+ op = (unsigned)(this.bits);
+ hold >>= op;
+ bits -= op;
+ op = (unsigned)(this.op);
+ if (op & 16) { /* distance base */
+ dist = (unsigned)(this.val);
+ op &= 15; /* number of extra bits */
+ if (bits < op) {
+ hold += (unsigned long)(*in++) << bits;
+ bits += 8;
+ if (bits < op) {
+ hold += (unsigned long)(*in++) << bits;
+ bits += 8;
+ }
+ }
+ dist += (unsigned)hold & ((1U << op) - 1);
+#ifdef INFLATE_STRICT
+ if (dist > dmax) {
+ strm->msg = (char *)"invalid distance too far back";
+ state->mode = BAD;
+ break;
+ }
+#endif
+ hold >>= op;
+ bits -= op;
+ op = (unsigned)(out - beg); /* max distance in output */
+ if (dist > op) { /* see if copy from window */
+ op = dist - op; /* distance back in window */
+ if (op > whave) {
+ strm->msg = (char *)"invalid distance too far back";
+ state->mode = BAD;
+ break;
+ }
+ from = window;
+ if (write == 0) { /* very common case */
+ from += wsize - op;
+ if (op < len) { /* some from window */
+ len -= op;
+ do {
+ *out++ = *from++;
+ } while (--op);
+ from = out - dist; /* rest from output */
+ }
+ }
+ else if (write < op) { /* wrap around window */
+ from += wsize + write - op;
+ op -= write;
+ if (op < len) { /* some from end of window */
+ len -= op;
+ do {
+ *out++ = *from++;
+ } while (--op);
+ from = window;
+ if (write < len) { /* some from start of window */
+ op = write;
+ len -= op;
+ do {
+ *out++ = *from++;
+ } while (--op);
+ from = out - dist; /* rest from output */
+ }
+ }
+ }
+ else { /* contiguous in window */
+ from += write - op;
+ if (op < len) { /* some from window */
+ len -= op;
+ do {
+ *out++ = *from++;
+ } while (--op);
+ from = out - dist; /* rest from output */
+ }
+ }
+ while (len > 2) {
+ *out++ = *from++;
+ *out++ = *from++;
+ *out++ = *from++;
+ len -= 3;
+ }
+ if (len) {
+ *out++ = *from++;
+ if (len > 1)
+ *out++ = *from++;
+ }
+ }
+ else {
+ unsigned short *sout;
+ unsigned long loops;
+
+ from = out - dist; /* copy direct from output */
+ /* minimum length is three */
+ /* Align out addr */
+ if (!((long)(out - 1) & 1)) {
+ *out++ = *from++;
+ len--;
+ }
+ sout = (unsigned short *)(out);
+ if (dist > 2) {
+ unsigned short *sfrom;
+
+ sfrom = (unsigned short *)(from);
+ loops = len >> 1;
+ do
+#ifdef CONFIG_HAVE_EFFICIENT_UNALIGNED_ACCESS
+ *sout++ = *sfrom++;
+#else
+ *sout++ = get_unaligned16(sfrom++);
+#endif
+ while (--loops);
+ out = (unsigned char *)sout;
+ from = (unsigned char *)sfrom;
+ } else { /* dist == 1 or dist == 2 */
+ unsigned short pat16;
+
+ pat16 = *(sout-1);
+ if (dist == 1) {
+ union uu mm;
+ /* copy one char pattern to both bytes */
+ mm.us = pat16;
+ mm.b[0] = mm.b[1];
+ pat16 = mm.us;
+ }
+ loops = len >> 1;
+ do
+ *sout++ = pat16;
+ while (--loops);
+ out = (unsigned char *)sout;
+ }
+ if (len & 1)
+ *out++ = *from++;
+ }
+ }
+ else if ((op & 64) == 0) { /* 2nd level distance code */
+ this = dcode[this.val + (hold & ((1U << op) - 1))];
+ goto dodist;
+ }
+ else {
+ strm->msg = (char *)"invalid distance code";
+ state->mode = BAD;
+ break;
+ }
+ }
+ else if ((op & 64) == 0) { /* 2nd level length code */
+ this = lcode[this.val + (hold & ((1U << op) - 1))];
+ goto dolen;
+ }
+ else if (op & 32) { /* end-of-block */
+ state->mode = TYPE;
+ break;
+ }
+ else {
+ strm->msg = (char *)"invalid literal/length code";
+ state->mode = BAD;
+ break;
+ }
+ } while (in < last && out < end);
+
+ /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
+ len = bits >> 3;
+ in -= len;
+ bits -= len << 3;
+ hold &= (1U << bits) - 1;
+
+ /* update state and return */
+ strm->next_in = in;
+ strm->next_out = out;
+ strm->avail_in = (unsigned)(in < last ? 5 + (last - in) : 5 - (in - last));
+ strm->avail_out = (unsigned)(out < end ?
+ 257 + (end - out) : 257 - (out - end));
+ state->hold = hold;
+ state->bits = bits;
+ return;
+}
+
+/*
+ inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe):
+ - Using bit fields for code structure
+ - Different op definition to avoid & for extra bits (do & for table bits)
+ - Three separate decoding do-loops for direct, window, and write == 0
+ - Special case for distance > 1 copies to do overlapped load and store copy
+ - Explicit branch predictions (based on measured branch probabilities)
+ - Deferring match copy and interspersed it with decoding subsequent codes
+ - Swapping literal/length else
+ - Swapping window/direct else
+ - Larger unrolled copy loops (three is about right)
+ - Moving len -= 3 statement into middle of loop
+ */
+
+#endif /* !ASMINF */
diff --git a/lib/zlib_inflate/inffast.h b/lib/zlib_inflate/inffast.h
new file mode 100644
index 000000000..40315d9fd
--- /dev/null
+++ b/lib/zlib_inflate/inffast.h
@@ -0,0 +1,11 @@
+/* inffast.h -- header to use inffast.c
+ * Copyright (C) 1995-2003 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+void inflate_fast (z_streamp strm, unsigned start);
diff --git a/lib/zlib_inflate/inffixed.h b/lib/zlib_inflate/inffixed.h
new file mode 100644
index 000000000..75ed4b597
--- /dev/null
+++ b/lib/zlib_inflate/inffixed.h
@@ -0,0 +1,94 @@
+ /* inffixed.h -- table for decoding fixed codes
+ * Generated automatically by makefixed().
+ */
+
+ /* WARNING: this file should *not* be used by applications. It
+ is part of the implementation of the compression library and
+ is subject to change. Applications should only use zlib.h.
+ */
+
+ static const code lenfix[512] = {
+ {96,7,0},{0,8,80},{0,8,16},{20,8,115},{18,7,31},{0,8,112},{0,8,48},
+ {0,9,192},{16,7,10},{0,8,96},{0,8,32},{0,9,160},{0,8,0},{0,8,128},
+ {0,8,64},{0,9,224},{16,7,6},{0,8,88},{0,8,24},{0,9,144},{19,7,59},
+ {0,8,120},{0,8,56},{0,9,208},{17,7,17},{0,8,104},{0,8,40},{0,9,176},
+ {0,8,8},{0,8,136},{0,8,72},{0,9,240},{16,7,4},{0,8,84},{0,8,20},
+ {21,8,227},{19,7,43},{0,8,116},{0,8,52},{0,9,200},{17,7,13},{0,8,100},
+ {0,8,36},{0,9,168},{0,8,4},{0,8,132},{0,8,68},{0,9,232},{16,7,8},
+ {0,8,92},{0,8,28},{0,9,152},{20,7,83},{0,8,124},{0,8,60},{0,9,216},
+ {18,7,23},{0,8,108},{0,8,44},{0,9,184},{0,8,12},{0,8,140},{0,8,76},
+ {0,9,248},{16,7,3},{0,8,82},{0,8,18},{21,8,163},{19,7,35},{0,8,114},
+ {0,8,50},{0,9,196},{17,7,11},{0,8,98},{0,8,34},{0,9,164},{0,8,2},
+ {0,8,130},{0,8,66},{0,9,228},{16,7,7},{0,8,90},{0,8,26},{0,9,148},
+ {20,7,67},{0,8,122},{0,8,58},{0,9,212},{18,7,19},{0,8,106},{0,8,42},
+ {0,9,180},{0,8,10},{0,8,138},{0,8,74},{0,9,244},{16,7,5},{0,8,86},
+ {0,8,22},{64,8,0},{19,7,51},{0,8,118},{0,8,54},{0,9,204},{17,7,15},
+ {0,8,102},{0,8,38},{0,9,172},{0,8,6},{0,8,134},{0,8,70},{0,9,236},
+ {16,7,9},{0,8,94},{0,8,30},{0,9,156},{20,7,99},{0,8,126},{0,8,62},
+ {0,9,220},{18,7,27},{0,8,110},{0,8,46},{0,9,188},{0,8,14},{0,8,142},
+ {0,8,78},{0,9,252},{96,7,0},{0,8,81},{0,8,17},{21,8,131},{18,7,31},
+ {0,8,113},{0,8,49},{0,9,194},{16,7,10},{0,8,97},{0,8,33},{0,9,162},
+ {0,8,1},{0,8,129},{0,8,65},{0,9,226},{16,7,6},{0,8,89},{0,8,25},
+ {0,9,146},{19,7,59},{0,8,121},{0,8,57},{0,9,210},{17,7,17},{0,8,105},
+ {0,8,41},{0,9,178},{0,8,9},{0,8,137},{0,8,73},{0,9,242},{16,7,4},
+ {0,8,85},{0,8,21},{16,8,258},{19,7,43},{0,8,117},{0,8,53},{0,9,202},
+ {17,7,13},{0,8,101},{0,8,37},{0,9,170},{0,8,5},{0,8,133},{0,8,69},
+ {0,9,234},{16,7,8},{0,8,93},{0,8,29},{0,9,154},{20,7,83},{0,8,125},
+ {0,8,61},{0,9,218},{18,7,23},{0,8,109},{0,8,45},{0,9,186},{0,8,13},
+ {0,8,141},{0,8,77},{0,9,250},{16,7,3},{0,8,83},{0,8,19},{21,8,195},
+ {19,7,35},{0,8,115},{0,8,51},{0,9,198},{17,7,11},{0,8,99},{0,8,35},
+ {0,9,166},{0,8,3},{0,8,131},{0,8,67},{0,9,230},{16,7,7},{0,8,91},
+ {0,8,27},{0,9,150},{20,7,67},{0,8,123},{0,8,59},{0,9,214},{18,7,19},
+ {0,8,107},{0,8,43},{0,9,182},{0,8,11},{0,8,139},{0,8,75},{0,9,246},
+ {16,7,5},{0,8,87},{0,8,23},{64,8,0},{19,7,51},{0,8,119},{0,8,55},
+ {0,9,206},{17,7,15},{0,8,103},{0,8,39},{0,9,174},{0,8,7},{0,8,135},
+ {0,8,71},{0,9,238},{16,7,9},{0,8,95},{0,8,31},{0,9,158},{20,7,99},
+ {0,8,127},{0,8,63},{0,9,222},{18,7,27},{0,8,111},{0,8,47},{0,9,190},
+ {0,8,15},{0,8,143},{0,8,79},{0,9,254},{96,7,0},{0,8,80},{0,8,16},
+ {20,8,115},{18,7,31},{0,8,112},{0,8,48},{0,9,193},{16,7,10},{0,8,96},
+ {0,8,32},{0,9,161},{0,8,0},{0,8,128},{0,8,64},{0,9,225},{16,7,6},
+ {0,8,88},{0,8,24},{0,9,145},{19,7,59},{0,8,120},{0,8,56},{0,9,209},
+ {17,7,17},{0,8,104},{0,8,40},{0,9,177},{0,8,8},{0,8,136},{0,8,72},
+ {0,9,241},{16,7,4},{0,8,84},{0,8,20},{21,8,227},{19,7,43},{0,8,116},
+ {0,8,52},{0,9,201},{17,7,13},{0,8,100},{0,8,36},{0,9,169},{0,8,4},
+ {0,8,132},{0,8,68},{0,9,233},{16,7,8},{0,8,92},{0,8,28},{0,9,153},
+ {20,7,83},{0,8,124},{0,8,60},{0,9,217},{18,7,23},{0,8,108},{0,8,44},
+ {0,9,185},{0,8,12},{0,8,140},{0,8,76},{0,9,249},{16,7,3},{0,8,82},
+ {0,8,18},{21,8,163},{19,7,35},{0,8,114},{0,8,50},{0,9,197},{17,7,11},
+ {0,8,98},{0,8,34},{0,9,165},{0,8,2},{0,8,130},{0,8,66},{0,9,229},
+ {16,7,7},{0,8,90},{0,8,26},{0,9,149},{20,7,67},{0,8,122},{0,8,58},
+ {0,9,213},{18,7,19},{0,8,106},{0,8,42},{0,9,181},{0,8,10},{0,8,138},
+ {0,8,74},{0,9,245},{16,7,5},{0,8,86},{0,8,22},{64,8,0},{19,7,51},
+ {0,8,118},{0,8,54},{0,9,205},{17,7,15},{0,8,102},{0,8,38},{0,9,173},
+ {0,8,6},{0,8,134},{0,8,70},{0,9,237},{16,7,9},{0,8,94},{0,8,30},
+ {0,9,157},{20,7,99},{0,8,126},{0,8,62},{0,9,221},{18,7,27},{0,8,110},
+ {0,8,46},{0,9,189},{0,8,14},{0,8,142},{0,8,78},{0,9,253},{96,7,0},
+ {0,8,81},{0,8,17},{21,8,131},{18,7,31},{0,8,113},{0,8,49},{0,9,195},
+ {16,7,10},{0,8,97},{0,8,33},{0,9,163},{0,8,1},{0,8,129},{0,8,65},
+ {0,9,227},{16,7,6},{0,8,89},{0,8,25},{0,9,147},{19,7,59},{0,8,121},
+ {0,8,57},{0,9,211},{17,7,17},{0,8,105},{0,8,41},{0,9,179},{0,8,9},
+ {0,8,137},{0,8,73},{0,9,243},{16,7,4},{0,8,85},{0,8,21},{16,8,258},
+ {19,7,43},{0,8,117},{0,8,53},{0,9,203},{17,7,13},{0,8,101},{0,8,37},
+ {0,9,171},{0,8,5},{0,8,133},{0,8,69},{0,9,235},{16,7,8},{0,8,93},
+ {0,8,29},{0,9,155},{20,7,83},{0,8,125},{0,8,61},{0,9,219},{18,7,23},
+ {0,8,109},{0,8,45},{0,9,187},{0,8,13},{0,8,141},{0,8,77},{0,9,251},
+ {16,7,3},{0,8,83},{0,8,19},{21,8,195},{19,7,35},{0,8,115},{0,8,51},
+ {0,9,199},{17,7,11},{0,8,99},{0,8,35},{0,9,167},{0,8,3},{0,8,131},
+ {0,8,67},{0,9,231},{16,7,7},{0,8,91},{0,8,27},{0,9,151},{20,7,67},
+ {0,8,123},{0,8,59},{0,9,215},{18,7,19},{0,8,107},{0,8,43},{0,9,183},
+ {0,8,11},{0,8,139},{0,8,75},{0,9,247},{16,7,5},{0,8,87},{0,8,23},
+ {64,8,0},{19,7,51},{0,8,119},{0,8,55},{0,9,207},{17,7,15},{0,8,103},
+ {0,8,39},{0,9,175},{0,8,7},{0,8,135},{0,8,71},{0,9,239},{16,7,9},
+ {0,8,95},{0,8,31},{0,9,159},{20,7,99},{0,8,127},{0,8,63},{0,9,223},
+ {18,7,27},{0,8,111},{0,8,47},{0,9,191},{0,8,15},{0,8,143},{0,8,79},
+ {0,9,255}
+ };
+
+ static const code distfix[32] = {
+ {16,5,1},{23,5,257},{19,5,17},{27,5,4097},{17,5,5},{25,5,1025},
+ {21,5,65},{29,5,16385},{16,5,3},{24,5,513},{20,5,33},{28,5,8193},
+ {18,5,9},{26,5,2049},{22,5,129},{64,5,0},{16,5,2},{23,5,385},
+ {19,5,25},{27,5,6145},{17,5,7},{25,5,1537},{21,5,97},{29,5,24577},
+ {16,5,4},{24,5,769},{20,5,49},{28,5,12289},{18,5,13},{26,5,3073},
+ {22,5,193},{64,5,0}
+ };
diff --git a/lib/zlib_inflate/inflate.c b/lib/zlib_inflate/inflate.c
new file mode 100644
index 000000000..67cc9b08a
--- /dev/null
+++ b/lib/zlib_inflate/inflate.c
@@ -0,0 +1,814 @@
+/* inflate.c -- zlib decompression
+ * Copyright (C) 1995-2005 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ *
+ * Based on zlib 1.2.3 but modified for the Linux Kernel by
+ * Richard Purdie <richard@openedhand.com>
+ *
+ * Changes mainly for static instead of dynamic memory allocation
+ *
+ */
+
+#include <linux/zutil.h>
+#include "inftrees.h"
+#include "inflate.h"
+#include "inffast.h"
+#include "infutil.h"
+
+/* architecture-specific bits */
+#ifdef CONFIG_ZLIB_DFLTCC
+# include "../zlib_dfltcc/dfltcc.h"
+#else
+#define INFLATE_RESET_HOOK(strm) do {} while (0)
+#define INFLATE_TYPEDO_HOOK(strm, flush) do {} while (0)
+#define INFLATE_NEED_UPDATEWINDOW(strm) 1
+#define INFLATE_NEED_CHECKSUM(strm) 1
+#endif
+
+int zlib_inflate_workspacesize(void)
+{
+ return sizeof(struct inflate_workspace);
+}
+
+int zlib_inflateReset(z_streamp strm)
+{
+ struct inflate_state *state;
+
+ if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state *)strm->state;
+ strm->total_in = strm->total_out = state->total = 0;
+ strm->msg = NULL;
+ strm->adler = 1; /* to support ill-conceived Java test suite */
+ state->mode = HEAD;
+ state->last = 0;
+ state->havedict = 0;
+ state->dmax = 32768U;
+ state->hold = 0;
+ state->bits = 0;
+ state->lencode = state->distcode = state->next = state->codes;
+
+ /* Initialise Window */
+ state->wsize = 1U << state->wbits;
+ state->write = 0;
+ state->whave = 0;
+
+ INFLATE_RESET_HOOK(strm);
+ return Z_OK;
+}
+
+int zlib_inflateInit2(z_streamp strm, int windowBits)
+{
+ struct inflate_state *state;
+
+ if (strm == NULL) return Z_STREAM_ERROR;
+ strm->msg = NULL; /* in case we return an error */
+
+ state = &WS(strm)->inflate_state;
+ strm->state = (struct internal_state *)state;
+
+ if (windowBits < 0) {
+ state->wrap = 0;
+ windowBits = -windowBits;
+ }
+ else {
+ state->wrap = (windowBits >> 4) + 1;
+ }
+ if (windowBits < 8 || windowBits > 15) {
+ return Z_STREAM_ERROR;
+ }
+ state->wbits = (unsigned)windowBits;
+#ifdef CONFIG_ZLIB_DFLTCC
+ /*
+ * DFLTCC requires the window to be page aligned.
+ * Thus, we overallocate and take the aligned portion of the buffer.
+ */
+ state->window = PTR_ALIGN(&WS(strm)->working_window[0], PAGE_SIZE);
+#else
+ state->window = &WS(strm)->working_window[0];
+#endif
+
+ return zlib_inflateReset(strm);
+}
+
+/*
+ Return state with length and distance decoding tables and index sizes set to
+ fixed code decoding. This returns fixed tables from inffixed.h.
+ */
+static void zlib_fixedtables(struct inflate_state *state)
+{
+# include "inffixed.h"
+ state->lencode = lenfix;
+ state->lenbits = 9;
+ state->distcode = distfix;
+ state->distbits = 5;
+}
+
+
+/*
+ Update the window with the last wsize (normally 32K) bytes written before
+ returning. This is only called when a window is already in use, or when
+ output has been written during this inflate call, but the end of the deflate
+ stream has not been reached yet. It is also called to window dictionary data
+ when a dictionary is loaded.
+
+ Providing output buffers larger than 32K to inflate() should provide a speed
+ advantage, since only the last 32K of output is copied to the sliding window
+ upon return from inflate(), and since all distances after the first 32K of
+ output will fall in the output data, making match copies simpler and faster.
+ The advantage may be dependent on the size of the processor's data caches.
+ */
+static void zlib_updatewindow(z_streamp strm, unsigned out)
+{
+ struct inflate_state *state;
+ unsigned copy, dist;
+
+ state = (struct inflate_state *)strm->state;
+
+ /* copy state->wsize or less output bytes into the circular window */
+ copy = out - strm->avail_out;
+ if (copy >= state->wsize) {
+ memcpy(state->window, strm->next_out - state->wsize, state->wsize);
+ state->write = 0;
+ state->whave = state->wsize;
+ }
+ else {
+ dist = state->wsize - state->write;
+ if (dist > copy) dist = copy;
+ memcpy(state->window + state->write, strm->next_out - copy, dist);
+ copy -= dist;
+ if (copy) {
+ memcpy(state->window, strm->next_out - copy, copy);
+ state->write = copy;
+ state->whave = state->wsize;
+ }
+ else {
+ state->write += dist;
+ if (state->write == state->wsize) state->write = 0;
+ if (state->whave < state->wsize) state->whave += dist;
+ }
+ }
+}
+
+
+/*
+ * At the end of a Deflate-compressed PPP packet, we expect to have seen
+ * a `stored' block type value but not the (zero) length bytes.
+ */
+/*
+ Returns true if inflate is currently at the end of a block generated by
+ Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
+ implementation to provide an additional safety check. PPP uses
+ Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored
+ block. When decompressing, PPP checks that at the end of input packet,
+ inflate is waiting for these length bytes.
+ */
+static int zlib_inflateSyncPacket(z_streamp strm)
+{
+ struct inflate_state *state;
+
+ if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state *)strm->state;
+
+ if (state->mode == STORED && state->bits == 0) {
+ state->mode = TYPE;
+ return Z_OK;
+ }
+ return Z_DATA_ERROR;
+}
+
+/* Macros for inflate(): */
+
+/* check function to use adler32() for zlib or crc32() for gzip */
+#define UPDATE(check, buf, len) zlib_adler32(check, buf, len)
+
+/* Load registers with state in inflate() for speed */
+#define LOAD() \
+ do { \
+ put = strm->next_out; \
+ left = strm->avail_out; \
+ next = strm->next_in; \
+ have = strm->avail_in; \
+ hold = state->hold; \
+ bits = state->bits; \
+ } while (0)
+
+/* Restore state from registers in inflate() */
+#define RESTORE() \
+ do { \
+ strm->next_out = put; \
+ strm->avail_out = left; \
+ strm->next_in = next; \
+ strm->avail_in = have; \
+ state->hold = hold; \
+ state->bits = bits; \
+ } while (0)
+
+/* Clear the input bit accumulator */
+#define INITBITS() \
+ do { \
+ hold = 0; \
+ bits = 0; \
+ } while (0)
+
+/* Get a byte of input into the bit accumulator, or return from inflate()
+ if there is no input available. */
+#define PULLBYTE() \
+ do { \
+ if (have == 0) goto inf_leave; \
+ have--; \
+ hold += (unsigned long)(*next++) << bits; \
+ bits += 8; \
+ } while (0)
+
+/* Assure that there are at least n bits in the bit accumulator. If there is
+ not enough available input to do that, then return from inflate(). */
+#define NEEDBITS(n) \
+ do { \
+ while (bits < (unsigned)(n)) \
+ PULLBYTE(); \
+ } while (0)
+
+/* Return the low n bits of the bit accumulator (n < 16) */
+#define BITS(n) \
+ ((unsigned)hold & ((1U << (n)) - 1))
+
+/* Remove n bits from the bit accumulator */
+#define DROPBITS(n) \
+ do { \
+ hold >>= (n); \
+ bits -= (unsigned)(n); \
+ } while (0)
+
+/* Remove zero to seven bits as needed to go to a byte boundary */
+#define BYTEBITS() \
+ do { \
+ hold >>= bits & 7; \
+ bits -= bits & 7; \
+ } while (0)
+
+/*
+ inflate() uses a state machine to process as much input data and generate as
+ much output data as possible before returning. The state machine is
+ structured roughly as follows:
+
+ for (;;) switch (state) {
+ ...
+ case STATEn:
+ if (not enough input data or output space to make progress)
+ return;
+ ... make progress ...
+ state = STATEm;
+ break;
+ ...
+ }
+
+ so when inflate() is called again, the same case is attempted again, and
+ if the appropriate resources are provided, the machine proceeds to the
+ next state. The NEEDBITS() macro is usually the way the state evaluates
+ whether it can proceed or should return. NEEDBITS() does the return if
+ the requested bits are not available. The typical use of the BITS macros
+ is:
+
+ NEEDBITS(n);
+ ... do something with BITS(n) ...
+ DROPBITS(n);
+
+ where NEEDBITS(n) either returns from inflate() if there isn't enough
+ input left to load n bits into the accumulator, or it continues. BITS(n)
+ gives the low n bits in the accumulator. When done, DROPBITS(n) drops
+ the low n bits off the accumulator. INITBITS() clears the accumulator
+ and sets the number of available bits to zero. BYTEBITS() discards just
+ enough bits to put the accumulator on a byte boundary. After BYTEBITS()
+ and a NEEDBITS(8), then BITS(8) would return the next byte in the stream.
+
+ NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return
+ if there is no input available. The decoding of variable length codes uses
+ PULLBYTE() directly in order to pull just enough bytes to decode the next
+ code, and no more.
+
+ Some states loop until they get enough input, making sure that enough
+ state information is maintained to continue the loop where it left off
+ if NEEDBITS() returns in the loop. For example, want, need, and keep
+ would all have to actually be part of the saved state in case NEEDBITS()
+ returns:
+
+ case STATEw:
+ while (want < need) {
+ NEEDBITS(n);
+ keep[want++] = BITS(n);
+ DROPBITS(n);
+ }
+ state = STATEx;
+ case STATEx:
+
+ As shown above, if the next state is also the next case, then the break
+ is omitted.
+
+ A state may also return if there is not enough output space available to
+ complete that state. Those states are copying stored data, writing a
+ literal byte, and copying a matching string.
+
+ When returning, a "goto inf_leave" is used to update the total counters,
+ update the check value, and determine whether any progress has been made
+ during that inflate() call in order to return the proper return code.
+ Progress is defined as a change in either strm->avail_in or strm->avail_out.
+ When there is a window, goto inf_leave will update the window with the last
+ output written. If a goto inf_leave occurs in the middle of decompression
+ and there is no window currently, goto inf_leave will create one and copy
+ output to the window for the next call of inflate().
+
+ In this implementation, the flush parameter of inflate() only affects the
+ return code (per zlib.h). inflate() always writes as much as possible to
+ strm->next_out, given the space available and the provided input--the effect
+ documented in zlib.h of Z_SYNC_FLUSH. Furthermore, inflate() always defers
+ the allocation of and copying into a sliding window until necessary, which
+ provides the effect documented in zlib.h for Z_FINISH when the entire input
+ stream available. So the only thing the flush parameter actually does is:
+ when flush is set to Z_FINISH, inflate() cannot return Z_OK. Instead it
+ will return Z_BUF_ERROR if it has not reached the end of the stream.
+ */
+
+int zlib_inflate(z_streamp strm, int flush)
+{
+ struct inflate_state *state;
+ const unsigned char *next; /* next input */
+ unsigned char *put; /* next output */
+ unsigned have, left; /* available input and output */
+ unsigned long hold; /* bit buffer */
+ unsigned bits; /* bits in bit buffer */
+ unsigned in, out; /* save starting available input and output */
+ unsigned copy; /* number of stored or match bytes to copy */
+ unsigned char *from; /* where to copy match bytes from */
+ code this; /* current decoding table entry */
+ code last; /* parent table entry */
+ unsigned len; /* length to copy for repeats, bits to drop */
+ int ret; /* return code */
+ static const unsigned short order[19] = /* permutation of code lengths */
+ {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
+
+ /* Do not check for strm->next_out == NULL here as ppc zImage
+ inflates to strm->next_out = 0 */
+
+ if (strm == NULL || strm->state == NULL ||
+ (strm->next_in == NULL && strm->avail_in != 0))
+ return Z_STREAM_ERROR;
+
+ state = (struct inflate_state *)strm->state;
+
+ if (state->mode == TYPE) state->mode = TYPEDO; /* skip check */
+ LOAD();
+ in = have;
+ out = left;
+ ret = Z_OK;
+ for (;;)
+ switch (state->mode) {
+ case HEAD:
+ if (state->wrap == 0) {
+ state->mode = TYPEDO;
+ break;
+ }
+ NEEDBITS(16);
+ if (
+ ((BITS(8) << 8) + (hold >> 8)) % 31) {
+ strm->msg = (char *)"incorrect header check";
+ state->mode = BAD;
+ break;
+ }
+ if (BITS(4) != Z_DEFLATED) {
+ strm->msg = (char *)"unknown compression method";
+ state->mode = BAD;
+ break;
+ }
+ DROPBITS(4);
+ len = BITS(4) + 8;
+ if (len > state->wbits) {
+ strm->msg = (char *)"invalid window size";
+ state->mode = BAD;
+ break;
+ }
+ state->dmax = 1U << len;
+ strm->adler = state->check = zlib_adler32(0L, NULL, 0);
+ state->mode = hold & 0x200 ? DICTID : TYPE;
+ INITBITS();
+ break;
+ case DICTID:
+ NEEDBITS(32);
+ strm->adler = state->check = REVERSE(hold);
+ INITBITS();
+ state->mode = DICT;
+ /* fall through */
+ case DICT:
+ if (state->havedict == 0) {
+ RESTORE();
+ return Z_NEED_DICT;
+ }
+ strm->adler = state->check = zlib_adler32(0L, NULL, 0);
+ state->mode = TYPE;
+ /* fall through */
+ case TYPE:
+ if (flush == Z_BLOCK) goto inf_leave;
+ /* fall through */
+ case TYPEDO:
+ INFLATE_TYPEDO_HOOK(strm, flush);
+ if (state->last) {
+ BYTEBITS();
+ state->mode = CHECK;
+ break;
+ }
+ NEEDBITS(3);
+ state->last = BITS(1);
+ DROPBITS(1);
+ switch (BITS(2)) {
+ case 0: /* stored block */
+ state->mode = STORED;
+ break;
+ case 1: /* fixed block */
+ zlib_fixedtables(state);
+ state->mode = LEN; /* decode codes */
+ break;
+ case 2: /* dynamic block */
+ state->mode = TABLE;
+ break;
+ case 3:
+ strm->msg = (char *)"invalid block type";
+ state->mode = BAD;
+ }
+ DROPBITS(2);
+ break;
+ case STORED:
+ BYTEBITS(); /* go to byte boundary */
+ NEEDBITS(32);
+ if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {
+ strm->msg = (char *)"invalid stored block lengths";
+ state->mode = BAD;
+ break;
+ }
+ state->length = (unsigned)hold & 0xffff;
+ INITBITS();
+ state->mode = COPY;
+ /* fall through */
+ case COPY:
+ copy = state->length;
+ if (copy) {
+ if (copy > have) copy = have;
+ if (copy > left) copy = left;
+ if (copy == 0) goto inf_leave;
+ memcpy(put, next, copy);
+ have -= copy;
+ next += copy;
+ left -= copy;
+ put += copy;
+ state->length -= copy;
+ break;
+ }
+ state->mode = TYPE;
+ break;
+ case TABLE:
+ NEEDBITS(14);
+ state->nlen = BITS(5) + 257;
+ DROPBITS(5);
+ state->ndist = BITS(5) + 1;
+ DROPBITS(5);
+ state->ncode = BITS(4) + 4;
+ DROPBITS(4);
+#ifndef PKZIP_BUG_WORKAROUND
+ if (state->nlen > 286 || state->ndist > 30) {
+ strm->msg = (char *)"too many length or distance symbols";
+ state->mode = BAD;
+ break;
+ }
+#endif
+ state->have = 0;
+ state->mode = LENLENS;
+ /* fall through */
+ case LENLENS:
+ while (state->have < state->ncode) {
+ NEEDBITS(3);
+ state->lens[order[state->have++]] = (unsigned short)BITS(3);
+ DROPBITS(3);
+ }
+ while (state->have < 19)
+ state->lens[order[state->have++]] = 0;
+ state->next = state->codes;
+ state->lencode = (code const *)(state->next);
+ state->lenbits = 7;
+ ret = zlib_inflate_table(CODES, state->lens, 19, &(state->next),
+ &(state->lenbits), state->work);
+ if (ret) {
+ strm->msg = (char *)"invalid code lengths set";
+ state->mode = BAD;
+ break;
+ }
+ state->have = 0;
+ state->mode = CODELENS;
+ /* fall through */
+ case CODELENS:
+ while (state->have < state->nlen + state->ndist) {
+ for (;;) {
+ this = state->lencode[BITS(state->lenbits)];
+ if ((unsigned)(this.bits) <= bits) break;
+ PULLBYTE();
+ }
+ if (this.val < 16) {
+ NEEDBITS(this.bits);
+ DROPBITS(this.bits);
+ state->lens[state->have++] = this.val;
+ }
+ else {
+ if (this.val == 16) {
+ NEEDBITS(this.bits + 2);
+ DROPBITS(this.bits);
+ if (state->have == 0) {
+ strm->msg = (char *)"invalid bit length repeat";
+ state->mode = BAD;
+ break;
+ }
+ len = state->lens[state->have - 1];
+ copy = 3 + BITS(2);
+ DROPBITS(2);
+ }
+ else if (this.val == 17) {
+ NEEDBITS(this.bits + 3);
+ DROPBITS(this.bits);
+ len = 0;
+ copy = 3 + BITS(3);
+ DROPBITS(3);
+ }
+ else {
+ NEEDBITS(this.bits + 7);
+ DROPBITS(this.bits);
+ len = 0;
+ copy = 11 + BITS(7);
+ DROPBITS(7);
+ }
+ if (state->have + copy > state->nlen + state->ndist) {
+ strm->msg = (char *)"invalid bit length repeat";
+ state->mode = BAD;
+ break;
+ }
+ while (copy--)
+ state->lens[state->have++] = (unsigned short)len;
+ }
+ }
+
+ /* handle error breaks in while */
+ if (state->mode == BAD) break;
+
+ /* build code tables */
+ state->next = state->codes;
+ state->lencode = (code const *)(state->next);
+ state->lenbits = 9;
+ ret = zlib_inflate_table(LENS, state->lens, state->nlen, &(state->next),
+ &(state->lenbits), state->work);
+ if (ret) {
+ strm->msg = (char *)"invalid literal/lengths set";
+ state->mode = BAD;
+ break;
+ }
+ state->distcode = (code const *)(state->next);
+ state->distbits = 6;
+ ret = zlib_inflate_table(DISTS, state->lens + state->nlen, state->ndist,
+ &(state->next), &(state->distbits), state->work);
+ if (ret) {
+ strm->msg = (char *)"invalid distances set";
+ state->mode = BAD;
+ break;
+ }
+ state->mode = LEN;
+ /* fall through */
+ case LEN:
+ if (have >= 6 && left >= 258) {
+ RESTORE();
+ inflate_fast(strm, out);
+ LOAD();
+ break;
+ }
+ for (;;) {
+ this = state->lencode[BITS(state->lenbits)];
+ if ((unsigned)(this.bits) <= bits) break;
+ PULLBYTE();
+ }
+ if (this.op && (this.op & 0xf0) == 0) {
+ last = this;
+ for (;;) {
+ this = state->lencode[last.val +
+ (BITS(last.bits + last.op) >> last.bits)];
+ if ((unsigned)(last.bits + this.bits) <= bits) break;
+ PULLBYTE();
+ }
+ DROPBITS(last.bits);
+ }
+ DROPBITS(this.bits);
+ state->length = (unsigned)this.val;
+ if ((int)(this.op) == 0) {
+ state->mode = LIT;
+ break;
+ }
+ if (this.op & 32) {
+ state->mode = TYPE;
+ break;
+ }
+ if (this.op & 64) {
+ strm->msg = (char *)"invalid literal/length code";
+ state->mode = BAD;
+ break;
+ }
+ state->extra = (unsigned)(this.op) & 15;
+ state->mode = LENEXT;
+ /* fall through */
+ case LENEXT:
+ if (state->extra) {
+ NEEDBITS(state->extra);
+ state->length += BITS(state->extra);
+ DROPBITS(state->extra);
+ }
+ state->mode = DIST;
+ /* fall through */
+ case DIST:
+ for (;;) {
+ this = state->distcode[BITS(state->distbits)];
+ if ((unsigned)(this.bits) <= bits) break;
+ PULLBYTE();
+ }
+ if ((this.op & 0xf0) == 0) {
+ last = this;
+ for (;;) {
+ this = state->distcode[last.val +
+ (BITS(last.bits + last.op) >> last.bits)];
+ if ((unsigned)(last.bits + this.bits) <= bits) break;
+ PULLBYTE();
+ }
+ DROPBITS(last.bits);
+ }
+ DROPBITS(this.bits);
+ if (this.op & 64) {
+ strm->msg = (char *)"invalid distance code";
+ state->mode = BAD;
+ break;
+ }
+ state->offset = (unsigned)this.val;
+ state->extra = (unsigned)(this.op) & 15;
+ state->mode = DISTEXT;
+ /* fall through */
+ case DISTEXT:
+ if (state->extra) {
+ NEEDBITS(state->extra);
+ state->offset += BITS(state->extra);
+ DROPBITS(state->extra);
+ }
+#ifdef INFLATE_STRICT
+ if (state->offset > state->dmax) {
+ strm->msg = (char *)"invalid distance too far back";
+ state->mode = BAD;
+ break;
+ }
+#endif
+ if (state->offset > state->whave + out - left) {
+ strm->msg = (char *)"invalid distance too far back";
+ state->mode = BAD;
+ break;
+ }
+ state->mode = MATCH;
+ /* fall through */
+ case MATCH:
+ if (left == 0) goto inf_leave;
+ copy = out - left;
+ if (state->offset > copy) { /* copy from window */
+ copy = state->offset - copy;
+ if (copy > state->write) {
+ copy -= state->write;
+ from = state->window + (state->wsize - copy);
+ }
+ else
+ from = state->window + (state->write - copy);
+ if (copy > state->length) copy = state->length;
+ }
+ else { /* copy from output */
+ from = put - state->offset;
+ copy = state->length;
+ }
+ if (copy > left) copy = left;
+ left -= copy;
+ state->length -= copy;
+ do {
+ *put++ = *from++;
+ } while (--copy);
+ if (state->length == 0) state->mode = LEN;
+ break;
+ case LIT:
+ if (left == 0) goto inf_leave;
+ *put++ = (unsigned char)(state->length);
+ left--;
+ state->mode = LEN;
+ break;
+ case CHECK:
+ if (state->wrap) {
+ NEEDBITS(32);
+ out -= left;
+ strm->total_out += out;
+ state->total += out;
+ if (INFLATE_NEED_CHECKSUM(strm) && out)
+ strm->adler = state->check =
+ UPDATE(state->check, put - out, out);
+ out = left;
+ if ((
+ REVERSE(hold)) != state->check) {
+ strm->msg = (char *)"incorrect data check";
+ state->mode = BAD;
+ break;
+ }
+ INITBITS();
+ }
+ state->mode = DONE;
+ /* fall through */
+ case DONE:
+ ret = Z_STREAM_END;
+ goto inf_leave;
+ case BAD:
+ ret = Z_DATA_ERROR;
+ goto inf_leave;
+ case MEM:
+ return Z_MEM_ERROR;
+ case SYNC:
+ default:
+ return Z_STREAM_ERROR;
+ }
+
+ /*
+ Return from inflate(), updating the total counts and the check value.
+ If there was no progress during the inflate() call, return a buffer
+ error. Call zlib_updatewindow() to create and/or update the window state.
+ */
+ inf_leave:
+ RESTORE();
+ if (INFLATE_NEED_UPDATEWINDOW(strm) &&
+ (state->wsize || (state->mode < CHECK && out != strm->avail_out)))
+ zlib_updatewindow(strm, out);
+
+ in -= strm->avail_in;
+ out -= strm->avail_out;
+ strm->total_in += in;
+ strm->total_out += out;
+ state->total += out;
+ if (INFLATE_NEED_CHECKSUM(strm) && state->wrap && out)
+ strm->adler = state->check =
+ UPDATE(state->check, strm->next_out - out, out);
+
+ strm->data_type = state->bits + (state->last ? 64 : 0) +
+ (state->mode == TYPE ? 128 : 0);
+
+ if (flush == Z_PACKET_FLUSH && ret == Z_OK &&
+ strm->avail_out != 0 && strm->avail_in == 0)
+ return zlib_inflateSyncPacket(strm);
+
+ if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK)
+ ret = Z_BUF_ERROR;
+
+ return ret;
+}
+
+int zlib_inflateEnd(z_streamp strm)
+{
+ if (strm == NULL || strm->state == NULL)
+ return Z_STREAM_ERROR;
+ return Z_OK;
+}
+
+/*
+ * This subroutine adds the data at next_in/avail_in to the output history
+ * without performing any output. The output buffer must be "caught up";
+ * i.e. no pending output but this should always be the case. The state must
+ * be waiting on the start of a block (i.e. mode == TYPE or HEAD). On exit,
+ * the output will also be caught up, and the checksum will have been updated
+ * if need be.
+ */
+int zlib_inflateIncomp(z_stream *z)
+{
+ struct inflate_state *state = (struct inflate_state *)z->state;
+ Byte *saved_no = z->next_out;
+ uInt saved_ao = z->avail_out;
+
+ if (state->mode != TYPE && state->mode != HEAD)
+ return Z_DATA_ERROR;
+
+ /* Setup some variables to allow misuse of updateWindow */
+ z->avail_out = 0;
+ z->next_out = (unsigned char*)z->next_in + z->avail_in;
+
+ zlib_updatewindow(z, z->avail_in);
+
+ /* Restore saved variables */
+ z->avail_out = saved_ao;
+ z->next_out = saved_no;
+
+ z->adler = state->check =
+ UPDATE(state->check, z->next_in, z->avail_in);
+
+ z->total_out += z->avail_in;
+ z->total_in += z->avail_in;
+ z->next_in += z->avail_in;
+ state->total += z->avail_in;
+ z->avail_in = 0;
+
+ return Z_OK;
+}
diff --git a/lib/zlib_inflate/inflate.h b/lib/zlib_inflate/inflate.h
new file mode 100644
index 000000000..f79337ddf
--- /dev/null
+++ b/lib/zlib_inflate/inflate.h
@@ -0,0 +1,119 @@
+#ifndef INFLATE_H
+#define INFLATE_H
+
+/* inflate.h -- internal inflate state definition
+ * Copyright (C) 1995-2004 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+#include "inftrees.h"
+
+/* Possible inflate modes between inflate() calls */
+typedef enum {
+ HEAD, /* i: waiting for magic header */
+ FLAGS, /* i: waiting for method and flags (gzip) */
+ TIME, /* i: waiting for modification time (gzip) */
+ OS, /* i: waiting for extra flags and operating system (gzip) */
+ EXLEN, /* i: waiting for extra length (gzip) */
+ EXTRA, /* i: waiting for extra bytes (gzip) */
+ NAME, /* i: waiting for end of file name (gzip) */
+ COMMENT, /* i: waiting for end of comment (gzip) */
+ HCRC, /* i: waiting for header crc (gzip) */
+ DICTID, /* i: waiting for dictionary check value */
+ DICT, /* waiting for inflateSetDictionary() call */
+ TYPE, /* i: waiting for type bits, including last-flag bit */
+ TYPEDO, /* i: same, but skip check to exit inflate on new block */
+ STORED, /* i: waiting for stored size (length and complement) */
+ COPY, /* i/o: waiting for input or output to copy stored block */
+ TABLE, /* i: waiting for dynamic block table lengths */
+ LENLENS, /* i: waiting for code length code lengths */
+ CODELENS, /* i: waiting for length/lit and distance code lengths */
+ LEN, /* i: waiting for length/lit code */
+ LENEXT, /* i: waiting for length extra bits */
+ DIST, /* i: waiting for distance code */
+ DISTEXT, /* i: waiting for distance extra bits */
+ MATCH, /* o: waiting for output space to copy string */
+ LIT, /* o: waiting for output space to write literal */
+ CHECK, /* i: waiting for 32-bit check value */
+ LENGTH, /* i: waiting for 32-bit length (gzip) */
+ DONE, /* finished check, done -- remain here until reset */
+ BAD, /* got a data error -- remain here until reset */
+ MEM, /* got an inflate() memory error -- remain here until reset */
+ SYNC /* looking for synchronization bytes to restart inflate() */
+} inflate_mode;
+
+/*
+ State transitions between above modes -
+
+ (most modes can go to the BAD or MEM mode -- not shown for clarity)
+
+ Process header:
+ HEAD -> (gzip) or (zlib)
+ (gzip) -> FLAGS -> TIME -> OS -> EXLEN -> EXTRA -> NAME
+ NAME -> COMMENT -> HCRC -> TYPE
+ (zlib) -> DICTID or TYPE
+ DICTID -> DICT -> TYPE
+ Read deflate blocks:
+ TYPE -> STORED or TABLE or LEN or CHECK
+ STORED -> COPY -> TYPE
+ TABLE -> LENLENS -> CODELENS -> LEN
+ Read deflate codes:
+ LEN -> LENEXT or LIT or TYPE
+ LENEXT -> DIST -> DISTEXT -> MATCH -> LEN
+ LIT -> LEN
+ Process trailer:
+ CHECK -> LENGTH -> DONE
+ */
+
+/* state maintained between inflate() calls. Approximately 7K bytes. */
+struct inflate_state {
+ inflate_mode mode; /* current inflate mode */
+ int last; /* true if processing last block */
+ int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
+ int havedict; /* true if dictionary provided */
+ int flags; /* gzip header method and flags (0 if zlib) */
+ unsigned dmax; /* zlib header max distance (INFLATE_STRICT) */
+ unsigned long check; /* protected copy of check value */
+ unsigned long total; /* protected copy of output count */
+ /* gz_headerp head; */ /* where to save gzip header information */
+ /* sliding window */
+ unsigned wbits; /* log base 2 of requested window size */
+ unsigned wsize; /* window size or zero if not using window */
+ unsigned whave; /* valid bytes in the window */
+ unsigned write; /* window write index */
+ unsigned char *window; /* allocated sliding window, if needed */
+ /* bit accumulator */
+ unsigned long hold; /* input bit accumulator */
+ unsigned bits; /* number of bits in "in" */
+ /* for string and stored block copying */
+ unsigned length; /* literal or length of data to copy */
+ unsigned offset; /* distance back to copy string from */
+ /* for table and code decoding */
+ unsigned extra; /* extra bits needed */
+ /* fixed and dynamic code tables */
+ code const *lencode; /* starting table for length/literal codes */
+ code const *distcode; /* starting table for distance codes */
+ unsigned lenbits; /* index bits for lencode */
+ unsigned distbits; /* index bits for distcode */
+ /* dynamic table building */
+ unsigned ncode; /* number of code length code lengths */
+ unsigned nlen; /* number of length code lengths */
+ unsigned ndist; /* number of distance code lengths */
+ unsigned have; /* number of code lengths in lens[] */
+ code *next; /* next available space in codes[] */
+ unsigned short lens[320]; /* temporary storage for code lengths */
+ unsigned short work[288]; /* work area for code table building */
+ code codes[ENOUGH]; /* space for code tables */
+};
+
+/* Reverse the bytes in a 32-bit value */
+#define REVERSE(q) \
+ ((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \
+ (((q) & 0xff00) << 8) + (((q) & 0xff) << 24))
+
+#endif
diff --git a/lib/zlib_inflate/inflate_syms.c b/lib/zlib_inflate/inflate_syms.c
new file mode 100644
index 000000000..9720114c0
--- /dev/null
+++ b/lib/zlib_inflate/inflate_syms.c
@@ -0,0 +1,21 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * linux/lib/zlib_inflate/inflate_syms.c
+ *
+ * Exported symbols for the inflate functionality.
+ *
+ */
+
+#include <linux/module.h>
+#include <linux/init.h>
+
+#include <linux/zlib.h>
+
+EXPORT_SYMBOL(zlib_inflate_workspacesize);
+EXPORT_SYMBOL(zlib_inflate);
+EXPORT_SYMBOL(zlib_inflateInit2);
+EXPORT_SYMBOL(zlib_inflateEnd);
+EXPORT_SYMBOL(zlib_inflateReset);
+EXPORT_SYMBOL(zlib_inflateIncomp);
+EXPORT_SYMBOL(zlib_inflate_blob);
+MODULE_LICENSE("GPL");
diff --git a/lib/zlib_inflate/inftrees.c b/lib/zlib_inflate/inftrees.c
new file mode 100644
index 000000000..028943052
--- /dev/null
+++ b/lib/zlib_inflate/inftrees.c
@@ -0,0 +1,315 @@
+/* inftrees.c -- generate Huffman trees for efficient decoding
+ * Copyright (C) 1995-2005 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#include <linux/zutil.h>
+#include "inftrees.h"
+
+#define MAXBITS 15
+
+/*
+ Build a set of tables to decode the provided canonical Huffman code.
+ The code lengths are lens[0..codes-1]. The result starts at *table,
+ whose indices are 0..2^bits-1. work is a writable array of at least
+ lens shorts, which is used as a work area. type is the type of code
+ to be generated, CODES, LENS, or DISTS. On return, zero is success,
+ -1 is an invalid code, and +1 means that ENOUGH isn't enough. table
+ on return points to the next available entry's address. bits is the
+ requested root table index bits, and on return it is the actual root
+ table index bits. It will differ if the request is greater than the
+ longest code or if it is less than the shortest code.
+ */
+int zlib_inflate_table(codetype type, unsigned short *lens, unsigned codes,
+ code **table, unsigned *bits, unsigned short *work)
+{
+ unsigned len; /* a code's length in bits */
+ unsigned sym; /* index of code symbols */
+ unsigned min, max; /* minimum and maximum code lengths */
+ unsigned root; /* number of index bits for root table */
+ unsigned curr; /* number of index bits for current table */
+ unsigned drop; /* code bits to drop for sub-table */
+ int left; /* number of prefix codes available */
+ unsigned used; /* code entries in table used */
+ unsigned huff; /* Huffman code */
+ unsigned incr; /* for incrementing code, index */
+ unsigned fill; /* index for replicating entries */
+ unsigned low; /* low bits for current root entry */
+ unsigned mask; /* mask for low root bits */
+ code this; /* table entry for duplication */
+ code *next; /* next available space in table */
+ const unsigned short *base; /* base value table to use */
+ const unsigned short *extra; /* extra bits table to use */
+ int end; /* use base and extra for symbol > end */
+ unsigned short count[MAXBITS+1]; /* number of codes of each length */
+ unsigned short offs[MAXBITS+1]; /* offsets in table for each length */
+ static const unsigned short lbase[31] = { /* Length codes 257..285 base */
+ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
+ 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
+ static const unsigned short lext[31] = { /* Length codes 257..285 extra */
+ 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
+ 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 201, 196};
+ static const unsigned short dbase[32] = { /* Distance codes 0..29 base */
+ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
+ 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
+ 8193, 12289, 16385, 24577, 0, 0};
+ static const unsigned short dext[32] = { /* Distance codes 0..29 extra */
+ 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
+ 23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
+ 28, 28, 29, 29, 64, 64};
+
+ /*
+ Process a set of code lengths to create a canonical Huffman code. The
+ code lengths are lens[0..codes-1]. Each length corresponds to the
+ symbols 0..codes-1. The Huffman code is generated by first sorting the
+ symbols by length from short to long, and retaining the symbol order
+ for codes with equal lengths. Then the code starts with all zero bits
+ for the first code of the shortest length, and the codes are integer
+ increments for the same length, and zeros are appended as the length
+ increases. For the deflate format, these bits are stored backwards
+ from their more natural integer increment ordering, and so when the
+ decoding tables are built in the large loop below, the integer codes
+ are incremented backwards.
+
+ This routine assumes, but does not check, that all of the entries in
+ lens[] are in the range 0..MAXBITS. The caller must assure this.
+ 1..MAXBITS is interpreted as that code length. zero means that that
+ symbol does not occur in this code.
+
+ The codes are sorted by computing a count of codes for each length,
+ creating from that a table of starting indices for each length in the
+ sorted table, and then entering the symbols in order in the sorted
+ table. The sorted table is work[], with that space being provided by
+ the caller.
+
+ The length counts are used for other purposes as well, i.e. finding
+ the minimum and maximum length codes, determining if there are any
+ codes at all, checking for a valid set of lengths, and looking ahead
+ at length counts to determine sub-table sizes when building the
+ decoding tables.
+ */
+
+ /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
+ for (len = 0; len <= MAXBITS; len++)
+ count[len] = 0;
+ for (sym = 0; sym < codes; sym++)
+ count[lens[sym]]++;
+
+ /* bound code lengths, force root to be within code lengths */
+ root = *bits;
+ for (max = MAXBITS; max >= 1; max--)
+ if (count[max] != 0) break;
+ if (root > max) root = max;
+ if (max == 0) { /* no symbols to code at all */
+ this.op = (unsigned char)64; /* invalid code marker */
+ this.bits = (unsigned char)1;
+ this.val = (unsigned short)0;
+ *(*table)++ = this; /* make a table to force an error */
+ *(*table)++ = this;
+ *bits = 1;
+ return 0; /* no symbols, but wait for decoding to report error */
+ }
+ for (min = 1; min < MAXBITS; min++)
+ if (count[min] != 0) break;
+ if (root < min) root = min;
+
+ /* check for an over-subscribed or incomplete set of lengths */
+ left = 1;
+ for (len = 1; len <= MAXBITS; len++) {
+ left <<= 1;
+ left -= count[len];
+ if (left < 0) return -1; /* over-subscribed */
+ }
+ if (left > 0 && (type == CODES || max != 1))
+ return -1; /* incomplete set */
+
+ /* generate offsets into symbol table for each length for sorting */
+ offs[1] = 0;
+ for (len = 1; len < MAXBITS; len++)
+ offs[len + 1] = offs[len] + count[len];
+
+ /* sort symbols by length, by symbol order within each length */
+ for (sym = 0; sym < codes; sym++)
+ if (lens[sym] != 0) work[offs[lens[sym]]++] = (unsigned short)sym;
+
+ /*
+ Create and fill in decoding tables. In this loop, the table being
+ filled is at next and has curr index bits. The code being used is huff
+ with length len. That code is converted to an index by dropping drop
+ bits off of the bottom. For codes where len is less than drop + curr,
+ those top drop + curr - len bits are incremented through all values to
+ fill the table with replicated entries.
+
+ root is the number of index bits for the root table. When len exceeds
+ root, sub-tables are created pointed to by the root entry with an index
+ of the low root bits of huff. This is saved in low to check for when a
+ new sub-table should be started. drop is zero when the root table is
+ being filled, and drop is root when sub-tables are being filled.
+
+ When a new sub-table is needed, it is necessary to look ahead in the
+ code lengths to determine what size sub-table is needed. The length
+ counts are used for this, and so count[] is decremented as codes are
+ entered in the tables.
+
+ used keeps track of how many table entries have been allocated from the
+ provided *table space. It is checked when a LENS table is being made
+ against the space in *table, ENOUGH, minus the maximum space needed by
+ the worst case distance code, MAXD. This should never happen, but the
+ sufficiency of ENOUGH has not been proven exhaustively, hence the check.
+ This assumes that when type == LENS, bits == 9.
+
+ sym increments through all symbols, and the loop terminates when
+ all codes of length max, i.e. all codes, have been processed. This
+ routine permits incomplete codes, so another loop after this one fills
+ in the rest of the decoding tables with invalid code markers.
+ */
+
+ /* set up for code type */
+ switch (type) {
+ case CODES:
+ base = extra = work; /* dummy value--not used */
+ end = 19;
+ break;
+ case LENS:
+ base = lbase;
+ base -= 257;
+ extra = lext;
+ extra -= 257;
+ end = 256;
+ break;
+ default: /* DISTS */
+ base = dbase;
+ extra = dext;
+ end = -1;
+ }
+
+ /* initialize state for loop */
+ huff = 0; /* starting code */
+ sym = 0; /* starting code symbol */
+ len = min; /* starting code length */
+ next = *table; /* current table to fill in */
+ curr = root; /* current table index bits */
+ drop = 0; /* current bits to drop from code for index */
+ low = (unsigned)(-1); /* trigger new sub-table when len > root */
+ used = 1U << root; /* use root table entries */
+ mask = used - 1; /* mask for comparing low */
+
+ /* check available table space */
+ if (type == LENS && used >= ENOUGH - MAXD)
+ return 1;
+
+ /* process all codes and make table entries */
+ for (;;) {
+ /* create table entry */
+ this.bits = (unsigned char)(len - drop);
+ if ((int)(work[sym]) < end) {
+ this.op = (unsigned char)0;
+ this.val = work[sym];
+ }
+ else if ((int)(work[sym]) > end) {
+ this.op = (unsigned char)(extra[work[sym]]);
+ this.val = base[work[sym]];
+ }
+ else {
+ this.op = (unsigned char)(32 + 64); /* end of block */
+ this.val = 0;
+ }
+
+ /* replicate for those indices with low len bits equal to huff */
+ incr = 1U << (len - drop);
+ fill = 1U << curr;
+ min = fill; /* save offset to next table */
+ do {
+ fill -= incr;
+ next[(huff >> drop) + fill] = this;
+ } while (fill != 0);
+
+ /* backwards increment the len-bit code huff */
+ incr = 1U << (len - 1);
+ while (huff & incr)
+ incr >>= 1;
+ if (incr != 0) {
+ huff &= incr - 1;
+ huff += incr;
+ }
+ else
+ huff = 0;
+
+ /* go to next symbol, update count, len */
+ sym++;
+ if (--(count[len]) == 0) {
+ if (len == max) break;
+ len = lens[work[sym]];
+ }
+
+ /* create new sub-table if needed */
+ if (len > root && (huff & mask) != low) {
+ /* if first time, transition to sub-tables */
+ if (drop == 0)
+ drop = root;
+
+ /* increment past last table */
+ next += min; /* here min is 1 << curr */
+
+ /* determine length of next table */
+ curr = len - drop;
+ left = (int)(1 << curr);
+ while (curr + drop < max) {
+ left -= count[curr + drop];
+ if (left <= 0) break;
+ curr++;
+ left <<= 1;
+ }
+
+ /* check for enough space */
+ used += 1U << curr;
+ if (type == LENS && used >= ENOUGH - MAXD)
+ return 1;
+
+ /* point entry in root table to sub-table */
+ low = huff & mask;
+ (*table)[low].op = (unsigned char)curr;
+ (*table)[low].bits = (unsigned char)root;
+ (*table)[low].val = (unsigned short)(next - *table);
+ }
+ }
+
+ /*
+ Fill in rest of table for incomplete codes. This loop is similar to the
+ loop above in incrementing huff for table indices. It is assumed that
+ len is equal to curr + drop, so there is no loop needed to increment
+ through high index bits. When the current sub-table is filled, the loop
+ drops back to the root table to fill in any remaining entries there.
+ */
+ this.op = (unsigned char)64; /* invalid code marker */
+ this.bits = (unsigned char)(len - drop);
+ this.val = (unsigned short)0;
+ while (huff != 0) {
+ /* when done with sub-table, drop back to root table */
+ if (drop != 0 && (huff & mask) != low) {
+ drop = 0;
+ len = root;
+ next = *table;
+ this.bits = (unsigned char)len;
+ }
+
+ /* put invalid code marker in table */
+ next[huff >> drop] = this;
+
+ /* backwards increment the len-bit code huff */
+ incr = 1U << (len - 1);
+ while (huff & incr)
+ incr >>= 1;
+ if (incr != 0) {
+ huff &= incr - 1;
+ huff += incr;
+ }
+ else
+ huff = 0;
+ }
+
+ /* set return parameters */
+ *table += used;
+ *bits = root;
+ return 0;
+}
diff --git a/lib/zlib_inflate/inftrees.h b/lib/zlib_inflate/inftrees.h
new file mode 100644
index 000000000..b70b4731a
--- /dev/null
+++ b/lib/zlib_inflate/inftrees.h
@@ -0,0 +1,59 @@
+#ifndef INFTREES_H
+#define INFTREES_H
+
+/* inftrees.h -- header to use inftrees.c
+ * Copyright (C) 1995-2005 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+/* Structure for decoding tables. Each entry provides either the
+ information needed to do the operation requested by the code that
+ indexed that table entry, or it provides a pointer to another
+ table that indexes more bits of the code. op indicates whether
+ the entry is a pointer to another table, a literal, a length or
+ distance, an end-of-block, or an invalid code. For a table
+ pointer, the low four bits of op is the number of index bits of
+ that table. For a length or distance, the low four bits of op
+ is the number of extra bits to get after the code. bits is
+ the number of bits in this code or part of the code to drop off
+ of the bit buffer. val is the actual byte to output in the case
+ of a literal, the base length or distance, or the offset from
+ the current table to the next table. Each entry is four bytes. */
+typedef struct {
+ unsigned char op; /* operation, extra bits, table bits */
+ unsigned char bits; /* bits in this part of the code */
+ unsigned short val; /* offset in table or code value */
+} code;
+
+/* op values as set by inflate_table():
+ 00000000 - literal
+ 0000tttt - table link, tttt != 0 is the number of table index bits
+ 0001eeee - length or distance, eeee is the number of extra bits
+ 01100000 - end of block
+ 01000000 - invalid code
+ */
+
+/* Maximum size of dynamic tree. The maximum found in a long but non-
+ exhaustive search was 1444 code structures (852 for length/literals
+ and 592 for distances, the latter actually the result of an
+ exhaustive search). The true maximum is not known, but the value
+ below is more than safe. */
+#define ENOUGH 2048
+#define MAXD 592
+
+/* Type of code to build for inftable() */
+typedef enum {
+ CODES,
+ LENS,
+ DISTS
+} codetype;
+
+extern int zlib_inflate_table (codetype type, unsigned short *lens,
+ unsigned codes, code **table,
+ unsigned *bits, unsigned short *work);
+#endif
diff --git a/lib/zlib_inflate/infutil.c b/lib/zlib_inflate/infutil.c
new file mode 100644
index 000000000..4824c2cc7
--- /dev/null
+++ b/lib/zlib_inflate/infutil.c
@@ -0,0 +1,49 @@
+#include <linux/zutil.h>
+#include <linux/errno.h>
+#include <linux/slab.h>
+#include <linux/vmalloc.h>
+
+/* Utility function: initialize zlib, unpack binary blob, clean up zlib,
+ * return len or negative error code.
+ */
+int zlib_inflate_blob(void *gunzip_buf, unsigned int sz,
+ const void *buf, unsigned int len)
+{
+ const u8 *zbuf = buf;
+ struct z_stream_s *strm;
+ int rc;
+
+ rc = -ENOMEM;
+ strm = kmalloc(sizeof(*strm), GFP_KERNEL);
+ if (strm == NULL)
+ goto gunzip_nomem1;
+ strm->workspace = kmalloc(zlib_inflate_workspacesize(), GFP_KERNEL);
+ if (strm->workspace == NULL)
+ goto gunzip_nomem2;
+
+ /* gzip header (1f,8b,08... 10 bytes total + possible asciz filename)
+ * expected to be stripped from input
+ */
+ strm->next_in = zbuf;
+ strm->avail_in = len;
+ strm->next_out = gunzip_buf;
+ strm->avail_out = sz;
+
+ rc = zlib_inflateInit2(strm, -MAX_WBITS);
+ if (rc == Z_OK) {
+ rc = zlib_inflate(strm, Z_FINISH);
+ /* after Z_FINISH, only Z_STREAM_END is "we unpacked it all" */
+ if (rc == Z_STREAM_END)
+ rc = sz - strm->avail_out;
+ else
+ rc = -EINVAL;
+ zlib_inflateEnd(strm);
+ } else
+ rc = -EINVAL;
+
+ kfree(strm->workspace);
+gunzip_nomem2:
+ kfree(strm);
+gunzip_nomem1:
+ return rc; /* returns Z_OK (0) if successful */
+}
diff --git a/lib/zlib_inflate/infutil.h b/lib/zlib_inflate/infutil.h
new file mode 100644
index 000000000..784ab33b7
--- /dev/null
+++ b/lib/zlib_inflate/infutil.h
@@ -0,0 +1,39 @@
+/* infutil.h -- types and macros common to blocks and codes
+ * Copyright (C) 1995-1998 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+#ifndef _INFUTIL_H
+#define _INFUTIL_H
+
+#include <linux/zlib.h>
+#ifdef CONFIG_ZLIB_DFLTCC
+#include "../zlib_dfltcc/dfltcc.h"
+#include <asm/page.h>
+#endif
+
+/* memory allocation for inflation */
+
+struct inflate_workspace {
+ struct inflate_state inflate_state;
+#ifdef CONFIG_ZLIB_DFLTCC
+ struct dfltcc_state dfltcc_state;
+ unsigned char working_window[(1 << MAX_WBITS) + PAGE_SIZE];
+#else
+ unsigned char working_window[(1 << MAX_WBITS)];
+#endif
+};
+
+#ifdef CONFIG_ZLIB_DFLTCC
+/* dfltcc_state must be doubleword aligned for DFLTCC call */
+static_assert(offsetof(struct inflate_workspace, dfltcc_state) % 8 == 0);
+#endif
+
+#define WS(strm) ((struct inflate_workspace *)(strm->workspace))
+
+#endif