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+/*
+ * orderfiles.c: order file accesses to optimise disk load
+ *
+ * Copyright (C) 2014 Colin Watson.
+ *
+ * Inspired by and loosely based on dpkg/src/filesdb.c, which is:
+ * Copyright (C) 1995 Ian Jackson <ian@chiark.greenend.org.uk>
+ * Copyright (C) 2000,2001 Wichert Akkerman <wakkerma@debian.org>
+ * Copyright (C) 2008-2014 Guillem Jover <guillem@debian.org>
+ *
+ * This file is part of man-db.
+ *
+ * man-db is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * man-db is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with man-db; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif /* HAVE_CONFIG_H */
+
+#ifdef HAVE_LINUX_FIEMAP_H
+# include <linux/fiemap.h>
+# include <linux/fs.h>
+# include <sys/ioctl.h>
+# include <sys/vfs.h>
+#endif /* HAVE_LINUX_FIEMAP_H */
+
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+#include <stdint.h>
+#include <stdlib.h>
+#include <string.h>
+#include <unistd.h>
+
+#include "gl_hash_map.h"
+#include "gl_rbtree_list.h"
+#include "gl_xlist.h"
+#include "gl_xmap.h"
+
+#include "manconfig.h"
+
+#include "glcontainers.h"
+#include "orderfiles.h"
+
+#if defined(HAVE_LINUX_FIEMAP_H)
+gl_map_t physical_offsets = NULL;
+
+static int compare_physical_offsets (const void *a, const void *b)
+{
+ const char *left = (const char *) a;
+ const char *right = (const char *) b;
+ const uint64_t *left_offset_p = gl_map_get (physical_offsets, left);
+ const uint64_t *right_offset_p = gl_map_get (physical_offsets, right);
+ uint64_t left_offset = left_offset_p ? *left_offset_p : UINT64_MAX;
+ uint64_t right_offset = right_offset_p ? *right_offset_p : UINT64_MAX;
+
+ if (left_offset < right_offset)
+ return -1;
+ else if (left_offset > right_offset)
+ return 1;
+ else
+ return 0;
+}
+
+void order_files (const char *dir, gl_list_t *basenamesp)
+{
+ gl_list_t basenames = *basenamesp, sorted_basenames;
+ int dir_fd_open_flags;
+ int dir_fd;
+ struct statfs fs;
+ const char *name;
+
+ dir_fd_open_flags = O_SEARCH | O_DIRECTORY;
+#ifdef O_PATH
+ dir_fd_open_flags |= O_PATH;
+#endif
+ dir_fd = open (dir, dir_fd_open_flags);
+ if (dir_fd < 0)
+ return;
+
+ if (fstatfs (dir_fd, &fs) < 0) {
+ close (dir_fd);
+ return;
+ }
+
+ /* Sort files by the physical locations of their first blocks, in an
+ * attempt to minimise disk drive head movements. This assumes that
+ * files are small enough that they are likely to be in one block or
+ * a small number of contiguous blocks, which seems a reasonable
+ * assumption for manual pages.
+ */
+ physical_offsets = gl_map_create_empty (GL_HASH_MAP, string_equals,
+ string_hash, NULL, plain_free);
+ sorted_basenames = new_string_list (GL_RBTREE_LIST, false);
+ GL_LIST_FOREACH_START (basenames, name) {
+ struct {
+ struct fiemap fiemap;
+ struct fiemap_extent extent;
+ } fm;
+ int fd;
+
+ fd = openat (dir_fd, name, O_RDONLY);
+ if (fd < 0)
+ continue;
+
+ memset (&fm, 0, sizeof (fm));
+ fm.fiemap.fm_start = 0;
+ fm.fiemap.fm_length = fs.f_bsize;
+ fm.fiemap.fm_flags = 0;
+ fm.fiemap.fm_extent_count = 1;
+
+ if (ioctl (fd, FS_IOC_FIEMAP, (unsigned long) &fm) == 0) {
+ uint64_t *offset = XMALLOC (uint64_t);
+ *offset = fm.extent.fe_physical;
+ /* Borrow the key from basenames; since
+ * physical_offsets has a shorter lifetime, we don't
+ * need to duplicate it.
+ */
+ gl_map_put (physical_offsets, name, offset);
+ }
+
+ close (fd);
+ gl_sortedlist_add (sorted_basenames, compare_physical_offsets,
+ xstrdup (name));
+ } GL_LIST_FOREACH_END (basenames);
+ gl_map_free (physical_offsets);
+ physical_offsets = NULL;
+ close (dir_fd);
+ gl_list_free (basenames);
+ *basenamesp = sorted_basenames;
+}
+#elif defined(HAVE_POSIX_FADVISE)
+void order_files (const char *dir, gl_list_t *basenamesp)
+{
+ gl_list_t basenames = *basenamesp;
+ int dir_fd_open_flags;
+ int dir_fd;
+ const char *name;
+
+ dir_fd_open_flags = O_SEARCH | O_DIRECTORY;
+#ifdef O_PATH
+ dir_fd_open_flags |= O_PATH;
+#endif
+ dir_fd = open (dir, dir_fd_open_flags);
+ if (dir_fd < 0)
+ return;
+
+ /* While we can't actually order the files, we can at least ask the
+ * kernel to preload them.
+ */
+ GL_LIST_FOREACH_START (basenames, name) {
+ int fd = openat (dir_fd, name, O_RDONLY | O_NONBLOCK);
+ if (fd >= 0) {
+ posix_fadvise (fd, 0, 0, POSIX_FADV_WILLNEED);
+ close (fd);
+ }
+ } GL_LIST_FOREACH_END (basenames);
+
+ close (dir_fd);
+}
+#else
+void order_files (const char *dir _GL_UNUSED, gl_list_t *basenamesp _GL_UNUSED)
+{
+}
+#endif