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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 15:59:36 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 15:59:36 +0000 |
commit | ec52555862913a23417735f9f7f5402f5230da13 (patch) | |
tree | 5e43a30d289a3daa69dddfbb060216ff6332f197 /src/animation/egg-animation.c | |
parent | Initial commit. (diff) | |
download | nautilus-upstream/3.38.2.tar.xz nautilus-upstream/3.38.2.zip |
Adding upstream version 3.38.2.upstream/3.38.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/animation/egg-animation.c')
-rw-r--r-- | src/animation/egg-animation.c | 1183 |
1 files changed, 1183 insertions, 0 deletions
diff --git a/src/animation/egg-animation.c b/src/animation/egg-animation.c new file mode 100644 index 0000000..7ceba88 --- /dev/null +++ b/src/animation/egg-animation.c @@ -0,0 +1,1183 @@ +/* egg-animation.c + * + * Copyright (C) 2010-2016 Christian Hergert <christian@hergert.me> + * + * This file is free software; you can redistribute it and/or modify it under + * the terms of the GNU Lesser General Public License as published by the Free + * Software Foundation; either version 2.1 of the License, or (at your option) + * any later version. + * + * This file is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include <glib/gi18n.h> +#include <gobject/gvaluecollector.h> +#include <gdk/gdk.h> +#include <gtk/gtk.h> +#include <stdlib.h> +#include <string.h> + +#include "animation/egg-animation.h" +#include "animation/egg-frame-source.h" + +#define FALLBACK_FRAME_RATE 60 + +typedef gdouble (*AlphaFunc) (gdouble offset); +typedef void (*TweenFunc) (const GValue *begin, + const GValue *end, + GValue *value, + gdouble offset); + +typedef struct +{ + gboolean is_child; /* Does GParamSpec belong to parent widget */ + GParamSpec *pspec; /* GParamSpec of target property */ + GValue begin; /* Begin value in animation */ + GValue end; /* End value in animation */ +} Tween; + + +struct _EggAnimation +{ + GInitiallyUnowned parent_instance; + + gpointer target; /* Target object to animate */ + guint64 begin_msec; /* Time in which animation started */ + guint duration_msec; /* Duration of animation */ + guint mode; /* Tween mode */ + gulong tween_handler; /* GSource or signal handler */ + gulong after_paint_handler; /* signal handler */ + gdouble last_offset; /* Track our last offset */ + GArray *tweens; /* Array of tweens to perform */ + GdkFrameClock *frame_clock; /* An optional frame-clock for sync. */ + GDestroyNotify notify; /* Notify callback */ + gpointer notify_data; /* Data for notify */ +}; + +G_DEFINE_TYPE (EggAnimation, egg_animation, G_TYPE_INITIALLY_UNOWNED) + +enum { + PROP_0, + PROP_DURATION, + PROP_FRAME_CLOCK, + PROP_MODE, + PROP_TARGET, + LAST_PROP +}; + + +enum { + TICK, + LAST_SIGNAL +}; + + +/* + * Helper macros. + */ +#define LAST_FUNDAMENTAL 64 +#define TWEEN(type) \ + static void \ + tween_ ## type (const GValue * begin, \ + const GValue * end, \ + GValue * value, \ + gdouble offset) \ + { \ + g ## type x = g_value_get_ ## type (begin); \ + g ## type y = g_value_get_ ## type (end); \ + g_value_set_ ## type (value, x + ((y - x) * offset)); \ + } + + +/* + * Globals. + */ +static AlphaFunc alpha_funcs[EGG_ANIMATION_LAST]; +static gboolean debug; +static GParamSpec *properties[LAST_PROP]; +static guint signals[LAST_SIGNAL]; +static TweenFunc tween_funcs[LAST_FUNDAMENTAL]; +static guint slow_down_factor = 1; + + +/* + * Tweeners for basic types. + */ +TWEEN (int); +TWEEN (uint); +TWEEN (long); +TWEEN (ulong); +TWEEN (float); +TWEEN (double); + + +/** + * egg_animation_alpha_ease_in_cubic: + * @offset: (in): The position within the animation; 0.0 to 1.0. + * + * An alpha function to transform the offset within the animation. + * @EGG_ANIMATION_CUBIC means the valu ewill be transformed into + * cubic acceleration (x * x * x). + */ +static gdouble +egg_animation_alpha_ease_in_cubic (gdouble offset) +{ + return offset * offset * offset; +} + + +static gdouble +egg_animation_alpha_ease_out_cubic (gdouble offset) +{ + gdouble p = offset - 1.0; + + return p * p * p + 1.0; +} + +static gdouble +egg_animation_alpha_ease_in_out_cubic (gdouble offset) +{ + if (offset < .5) + return egg_animation_alpha_ease_in_cubic (offset * 2.0) / 2.0; + else + return .5 + egg_animation_alpha_ease_out_cubic ((offset - .5) * 2.0) / 2.0; +} + + +/** + * egg_animation_alpha_linear: + * @offset: (in): The position within the animation; 0.0 to 1.0. + * + * An alpha function to transform the offset within the animation. + * @EGG_ANIMATION_LINEAR means no tranformation will be made. + * + * Returns: @offset. + * Side effects: None. + */ +static gdouble +egg_animation_alpha_linear (gdouble offset) +{ + return offset; +} + + +/** + * egg_animation_alpha_ease_in_quad: + * @offset: (in): The position within the animation; 0.0 to 1.0. + * + * An alpha function to transform the offset within the animation. + * @EGG_ANIMATION_EASE_IN_QUAD means that the value will be transformed + * into a quadratic acceleration. + * + * Returns: A tranformation of @offset. + * Side effects: None. + */ +static gdouble +egg_animation_alpha_ease_in_quad (gdouble offset) +{ + return offset * offset; +} + + +/** + * egg_animation_alpha_ease_out_quad: + * @offset: (in): The position within the animation; 0.0 to 1.0. + * + * An alpha function to transform the offset within the animation. + * @EGG_ANIMATION_EASE_OUT_QUAD means that the value will be transformed + * into a quadratic deceleration. + * + * Returns: A tranformation of @offset. + * Side effects: None. + */ +static gdouble +egg_animation_alpha_ease_out_quad (gdouble offset) +{ + return -1.0 * offset * (offset - 2.0); +} + + +/** + * egg_animation_alpha_ease_in_out_quad: + * @offset: (in): The position within the animation; 0.0 to 1.0. + * + * An alpha function to transform the offset within the animation. + * @EGG_ANIMATION_EASE_IN_OUT_QUAD means that the value will be transformed + * into a quadratic acceleration for the first half, and quadratic + * deceleration the second half. + * + * Returns: A tranformation of @offset. + * Side effects: None. + */ +static gdouble +egg_animation_alpha_ease_in_out_quad (gdouble offset) +{ + offset *= 2.0; + if (offset < 1.0) + return 0.5 * offset * offset; + offset -= 1.0; + return -0.5 * (offset * (offset - 2.0) - 1.0); +} + + +/** + * egg_animation_load_begin_values: + * @animation: (in): A #EggAnimation. + * + * Load the begin values for all the properties we are about to + * animate. + * + * Side effects: None. + */ +static void +egg_animation_load_begin_values (EggAnimation *animation) +{ + GtkContainer *container; + Tween *tween; + guint i; + + g_return_if_fail (EGG_IS_ANIMATION (animation)); + + for (i = 0; i < animation->tweens->len; i++) + { + tween = &g_array_index (animation->tweens, Tween, i); + g_value_reset (&tween->begin); + if (tween->is_child) + { + container = GTK_CONTAINER (gtk_widget_get_parent (animation->target)); + gtk_container_child_get_property (container, + animation->target, + tween->pspec->name, + &tween->begin); + } + else + { + g_object_get_property (animation->target, + tween->pspec->name, + &tween->begin); + } + } +} + + +/** + * egg_animation_unload_begin_values: + * @animation: (in): A #EggAnimation. + * + * Unloads the begin values for the animation. This might be particularly + * useful once we support pointer types. + * + * Side effects: None. + */ +static void +egg_animation_unload_begin_values (EggAnimation *animation) +{ + Tween *tween; + guint i; + + g_return_if_fail (EGG_IS_ANIMATION (animation)); + + for (i = 0; i < animation->tweens->len; i++) + { + tween = &g_array_index (animation->tweens, Tween, i); + g_value_reset (&tween->begin); + } +} + + +/** + * egg_animation_get_offset: + * @animation: A #EggAnimation. + * @frame_time: the time to present the frame, or 0 for current timing. + * + * Retrieves the position within the animation from 0.0 to 1.0. This + * value is calculated using the msec of the beginning of the animation + * and the current time. + * + * Returns: The offset of the animation from 0.0 to 1.0. + */ +static gdouble +egg_animation_get_offset (EggAnimation *animation, + gint64 frame_time) +{ + gdouble offset; + gint64 frame_msec; + + g_return_val_if_fail (EGG_IS_ANIMATION (animation), 0.0); + + if (frame_time == 0) + { + if (animation->frame_clock != NULL) + frame_time = gdk_frame_clock_get_frame_time (animation->frame_clock); + else + frame_time = g_get_monotonic_time (); + } + + frame_msec = frame_time / 1000L; + + offset = (gdouble) (frame_msec - animation->begin_msec) / + (gdouble) MAX (animation->duration_msec, 1); + + return CLAMP (offset, 0.0, 1.0); +} + + +/** + * egg_animation_update_property: + * @animation: (in): A #EggAnimation. + * @target: (in): A #GObject. + * @tween: (in): a #Tween containing the property. + * @value: (in): The new value for the property. + * + * Updates the value of a property on an object using @value. + * + * Side effects: The property of @target is updated. + */ +static void +egg_animation_update_property (EggAnimation *animation, + gpointer target, + Tween *tween, + const GValue *value) +{ + g_assert (EGG_IS_ANIMATION (animation)); + g_assert (G_IS_OBJECT (target)); + g_assert (tween); + g_assert (value); + + g_object_set_property (target, tween->pspec->name, value); +} + + +/** + * egg_animation_update_child_property: + * @animation: (in): A #EggAnimation. + * @target: (in): A #GObject. + * @tween: (in): A #Tween containing the property. + * @value: (in): The new value for the property. + * + * Updates the value of the parent widget of the target to @value. + * + * Side effects: The property of @target<!-- -->'s parent widget is updated. + */ +static void +egg_animation_update_child_property (EggAnimation *animation, + gpointer target, + Tween *tween, + const GValue *value) +{ + GtkWidget *parent; + + g_assert (EGG_IS_ANIMATION (animation)); + g_assert (G_IS_OBJECT (target)); + g_assert (tween); + g_assert (value); + + parent = gtk_widget_get_parent (GTK_WIDGET (target)); + gtk_container_child_set_property (GTK_CONTAINER (parent), + target, + tween->pspec->name, + value); +} + + +/** + * egg_animation_get_value_at_offset: + * @animation: (in): A #EggAnimation. + * @offset: (in): The offset in the animation from 0.0 to 1.0. + * @tween: (in): A #Tween containing the property. + * @value: (out): A #GValue in which to store the property. + * + * Retrieves a value for a particular position within the animation. + * + * Side effects: None. + */ +static void +egg_animation_get_value_at_offset (EggAnimation *animation, + gdouble offset, + Tween *tween, + GValue *value) +{ + g_return_if_fail (EGG_IS_ANIMATION (animation)); + g_return_if_fail (tween != NULL); + g_return_if_fail (value != NULL); + g_return_if_fail (value->g_type == tween->pspec->value_type); + + if (value->g_type < LAST_FUNDAMENTAL) + { + /* + * If you hit the following assertion, you need to add a function + * to create the new value at the given offset. + */ + g_assert (tween_funcs[value->g_type]); + tween_funcs[value->g_type](&tween->begin, &tween->end, value, offset); + } + else + { + /* + * TODO: Support complex transitions. + */ + if (offset >= 1.0) + g_value_copy (&tween->end, value); + } +} + +static void +egg_animation_set_frame_clock (EggAnimation *animation, + GdkFrameClock *frame_clock) +{ + if (animation->frame_clock != frame_clock) + { + g_clear_object (&animation->frame_clock); + animation->frame_clock = frame_clock ? g_object_ref (frame_clock) : NULL; + } +} + +static void +egg_animation_set_target (EggAnimation *animation, + gpointer target) +{ + g_assert (!animation->target); + + animation->target = g_object_ref (target); + + if (GTK_IS_WIDGET (animation->target)) + egg_animation_set_frame_clock (animation, + gtk_widget_get_frame_clock (animation->target)); +} + + +/** + * egg_animation_tick: + * @animation: (in): A #EggAnimation. + * + * Moves the object properties to the next position in the animation. + * + * Returns: %TRUE if the animation has not completed; otherwise %FALSE. + * Side effects: None. + */ +static gboolean +egg_animation_tick (EggAnimation *animation, + gdouble offset) +{ + gdouble alpha; + GValue value = { 0 }; + Tween *tween; + guint i; + + g_return_val_if_fail (EGG_IS_ANIMATION (animation), FALSE); + + if (offset == animation->last_offset) + return offset < 1.0; + + alpha = alpha_funcs[animation->mode](offset); + + /* + * Update property values. + */ + for (i = 0; i < animation->tweens->len; i++) + { + tween = &g_array_index (animation->tweens, Tween, i); + g_value_init (&value, tween->pspec->value_type); + egg_animation_get_value_at_offset (animation, alpha, tween, &value); + if (!tween->is_child) + { + egg_animation_update_property (animation, + animation->target, + tween, + &value); + } + else + { + egg_animation_update_child_property (animation, + animation->target, + tween, + &value); + } + g_value_unset (&value); + } + + /* + * Notify anyone interested in the tick signal. + */ + g_signal_emit (animation, signals[TICK], 0); + + /* + * Flush any outstanding events to the graphics server (in the case of X). + */ +#if !GTK_CHECK_VERSION (3, 13, 0) + if (GTK_IS_WIDGET (animation->target)) + { + GdkWindow *window; + + if ((window = gtk_widget_get_window (GTK_WIDGET (animation->target)))) + gdk_window_flush (window); + } +#endif + + animation->last_offset = offset; + + return offset < 1.0; +} + + +/** + * egg_animation_timeout_cb: + * @user_data: (in): A #EggAnimation. + * + * Timeout from the main loop to move to the next step of the animation. + * + * Returns: %TRUE until the animation has completed; otherwise %FALSE. + * Side effects: None. + */ +static gboolean +egg_animation_timeout_cb (gpointer user_data) +{ + EggAnimation *animation = user_data; + gboolean ret; + gdouble offset; + + offset = egg_animation_get_offset (animation, 0); + + if (!(ret = egg_animation_tick (animation, offset))) + egg_animation_stop (animation); + + return ret; +} + + +static gboolean +egg_animation_widget_tick_cb (GdkFrameClock *frame_clock, + EggAnimation *animation) +{ + gboolean ret = G_SOURCE_REMOVE; + + g_assert (GDK_IS_FRAME_CLOCK (frame_clock)); + g_assert (EGG_IS_ANIMATION (animation)); + + if (animation->tween_handler) + { + gdouble offset; + + offset = egg_animation_get_offset (animation, 0); + + if (!(ret = egg_animation_tick (animation, offset))) + egg_animation_stop (animation); + } + + return ret; +} + + +static void +egg_animation_widget_after_paint_cb (GdkFrameClock *frame_clock, + EggAnimation *animation) +{ + gint64 base_time; + gint64 interval; + gint64 next_frame_time; + gdouble offset; + + g_assert (GDK_IS_FRAME_CLOCK (frame_clock)); + g_assert (EGG_IS_ANIMATION (animation)); + + base_time = gdk_frame_clock_get_frame_time (frame_clock); + gdk_frame_clock_get_refresh_info (frame_clock, base_time, &interval, &next_frame_time); + + offset = egg_animation_get_offset (animation, next_frame_time); + + egg_animation_tick (animation, offset); +} + + +/** + * egg_animation_start: + * @animation: (in): A #EggAnimation. + * + * Start the animation. When the animation stops, the internal reference will + * be dropped and the animation may be finalized. + * + * Side effects: None. + */ +void +egg_animation_start (EggAnimation *animation) +{ + g_return_if_fail (EGG_IS_ANIMATION (animation)); + g_return_if_fail (!animation->tween_handler); + + g_object_ref_sink (animation); + egg_animation_load_begin_values (animation); + + if (animation->frame_clock) + { + animation->begin_msec = gdk_frame_clock_get_frame_time (animation->frame_clock) / 1000UL; + animation->tween_handler = + g_signal_connect (animation->frame_clock, + "update", + G_CALLBACK (egg_animation_widget_tick_cb), + animation); + animation->after_paint_handler = + g_signal_connect (animation->frame_clock, + "after-paint", + G_CALLBACK (egg_animation_widget_after_paint_cb), + animation); + gdk_frame_clock_begin_updating (animation->frame_clock); + } + else + { + animation->begin_msec = g_get_monotonic_time () / 1000UL; + animation->tween_handler = egg_frame_source_add (FALLBACK_FRAME_RATE, + egg_animation_timeout_cb, + animation); + } +} + + +static void +egg_animation_notify (EggAnimation *self) +{ + g_assert (EGG_IS_ANIMATION (self)); + + if (self->notify != NULL) + { + GDestroyNotify notify = self->notify; + gpointer data = self->notify_data; + + self->notify = NULL; + self->notify_data = NULL; + + notify (data); + } +} + + +/** + * egg_animation_stop: + * @animation: (in): A #EggAnimation. + * + * Stops a running animation. The internal reference to the animation is + * dropped and therefore may cause the object to finalize. + * + * Side effects: None. + */ +void +egg_animation_stop (EggAnimation *animation) +{ + g_return_if_fail (EGG_IS_ANIMATION (animation)); + + if (animation->tween_handler) + { + if (animation->frame_clock) + { + gdk_frame_clock_end_updating (animation->frame_clock); + g_clear_signal_handler (&animation->tween_handler, animation->frame_clock); + g_clear_signal_handler (&animation->after_paint_handler, animation->frame_clock); + } + else + { + g_source_remove (animation->tween_handler); + animation->tween_handler = 0; + } + egg_animation_unload_begin_values (animation); + egg_animation_notify (animation); + g_object_unref (animation); + } +} + + +/** + * egg_animation_add_property: + * @animation: (in): A #EggAnimation. + * @pspec: (in): A #ParamSpec of @target or a #GtkWidget<!-- -->'s parent. + * @value: (in): The new value for the property at the end of the animation. + * + * Adds a new property to the set of properties to be animated during the + * lifetime of the animation. + * + * Side effects: None. + */ +void +egg_animation_add_property (EggAnimation *animation, + GParamSpec *pspec, + const GValue *value) +{ + Tween tween = { 0 }; + GType type; + + g_return_if_fail (EGG_IS_ANIMATION (animation)); + g_return_if_fail (pspec != NULL); + g_return_if_fail (value != NULL); + g_return_if_fail (value->g_type); + g_return_if_fail (animation->target); + g_return_if_fail (!animation->tween_handler); + + type = G_TYPE_FROM_INSTANCE (animation->target); + tween.is_child = !g_type_is_a (type, pspec->owner_type); + if (tween.is_child) + { + if (!GTK_IS_WIDGET (animation->target)) + { + g_critical (_("Cannot locate property %s in class %s"), + pspec->name, g_type_name (type)); + return; + } + } + + tween.pspec = g_param_spec_ref (pspec); + g_value_init (&tween.begin, pspec->value_type); + g_value_init (&tween.end, pspec->value_type); + g_value_copy (value, &tween.end); + g_array_append_val (animation->tweens, tween); +} + + +/** + * egg_animation_dispose: + * @object: (in): A #EggAnimation. + * + * Releases any object references the animation contains. + * + * Side effects: None. + */ +static void +egg_animation_dispose (GObject *object) +{ + EggAnimation *self = EGG_ANIMATION (object); + + g_clear_object (&self->target); + g_clear_object (&self->frame_clock); + + G_OBJECT_CLASS (egg_animation_parent_class)->dispose (object); +} + + +/** + * egg_animation_finalize: + * @object: (in): A #EggAnimation. + * + * Finalizes the object and releases any resources allocated. + * + * Side effects: None. + */ +static void +egg_animation_finalize (GObject *object) +{ + EggAnimation *self = EGG_ANIMATION (object); + Tween *tween; + guint i; + + for (i = 0; i < self->tweens->len; i++) + { + tween = &g_array_index (self->tweens, Tween, i); + g_value_unset (&tween->begin); + g_value_unset (&tween->end); + g_param_spec_unref (tween->pspec); + } + + g_array_unref (self->tweens); + + G_OBJECT_CLASS (egg_animation_parent_class)->finalize (object); +} + + +/** + * egg_animation_set_property: + * @object: (in): A #GObject. + * @prop_id: (in): The property identifier. + * @value: (in): The given property. + * @pspec: (in): A #ParamSpec. + * + * Set a given #GObject property. + */ +static void +egg_animation_set_property (GObject *object, + guint prop_id, + const GValue *value, + GParamSpec *pspec) +{ + EggAnimation *animation = EGG_ANIMATION (object); + + switch (prop_id) + { + case PROP_DURATION: + animation->duration_msec = g_value_get_uint (value) * slow_down_factor; + break; + + case PROP_FRAME_CLOCK: + egg_animation_set_frame_clock (animation, g_value_get_object (value)); + break; + + case PROP_MODE: + animation->mode = g_value_get_enum (value); + break; + + case PROP_TARGET: + egg_animation_set_target (animation, g_value_get_object (value)); + break; + + default: + G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); + } +} + + +/** + * egg_animation_class_init: + * @klass: (in): A #EggAnimationClass. + * + * Initializes the GObjectClass. + * + * Side effects: Properties, signals, and vtables are initialized. + */ +static void +egg_animation_class_init (EggAnimationClass *klass) +{ + GObjectClass *object_class; + const gchar *slow_down_factor_env; + + debug = !!g_getenv ("EGG_ANIMATION_DEBUG"); + slow_down_factor_env = g_getenv ("EGG_ANIMATION_SLOW_DOWN_FACTOR"); + + if (slow_down_factor_env) + slow_down_factor = MAX (1, atoi (slow_down_factor_env)); + + object_class = G_OBJECT_CLASS (klass); + object_class->dispose = egg_animation_dispose; + object_class->finalize = egg_animation_finalize; + object_class->set_property = egg_animation_set_property; + + /** + * EggAnimation:duration: + * + * The "duration" property is the total number of milliseconds that the + * animation should run before being completed. + */ + properties[PROP_DURATION] = + g_param_spec_uint ("duration", + "Duration", + "The duration of the animation", + 0, + G_MAXUINT, + 250, + (G_PARAM_WRITABLE | + G_PARAM_CONSTRUCT_ONLY | + G_PARAM_STATIC_STRINGS)); + + properties[PROP_FRAME_CLOCK] = + g_param_spec_object ("frame-clock", + "Frame Clock", + "An optional frame-clock to synchronize with.", + GDK_TYPE_FRAME_CLOCK, + (G_PARAM_WRITABLE | + G_PARAM_CONSTRUCT_ONLY | + G_PARAM_STATIC_STRINGS)); + + /** + * EggAnimation:mode: + * + * The "mode" property is the Alpha function that should be used to + * determine the offset within the animation based on the current + * offset in the animations duration. + */ + properties[PROP_MODE] = + g_param_spec_enum ("mode", + "Mode", + "The animation mode", + EGG_TYPE_ANIMATION_MODE, + EGG_ANIMATION_LINEAR, + (G_PARAM_WRITABLE | + G_PARAM_CONSTRUCT_ONLY | + G_PARAM_STATIC_STRINGS)); + + /** + * EggAnimation:target: + * + * The "target" property is the #GObject that should have its properties + * animated. + */ + properties[PROP_TARGET] = + g_param_spec_object ("target", + "Target", + "The target of the animation", + G_TYPE_OBJECT, + (G_PARAM_WRITABLE | + G_PARAM_CONSTRUCT_ONLY | + G_PARAM_STATIC_STRINGS)); + + g_object_class_install_properties (object_class, LAST_PROP, properties); + + /** + * EggAnimation::tick: + * + * The "tick" signal is emitted on each frame in the animation. + */ + signals[TICK] = g_signal_new ("tick", + EGG_TYPE_ANIMATION, + G_SIGNAL_RUN_FIRST, + 0, + NULL, NULL, NULL, + G_TYPE_NONE, + 0); + +#define SET_ALPHA(_T, _t) \ + alpha_funcs[EGG_ANIMATION_ ## _T] = egg_animation_alpha_ ## _t + + SET_ALPHA (LINEAR, linear); + SET_ALPHA (EASE_IN_QUAD, ease_in_quad); + SET_ALPHA (EASE_OUT_QUAD, ease_out_quad); + SET_ALPHA (EASE_IN_OUT_QUAD, ease_in_out_quad); + SET_ALPHA (EASE_IN_CUBIC, ease_in_cubic); + SET_ALPHA (EASE_OUT_CUBIC, ease_out_cubic); + SET_ALPHA (EASE_IN_OUT_CUBIC, ease_in_out_cubic); + +#define SET_TWEEN(_T, _t) \ + G_STMT_START { \ + guint idx = G_TYPE_ ## _T; \ + tween_funcs[idx] = tween_ ## _t; \ + } G_STMT_END + + SET_TWEEN (INT, int); + SET_TWEEN (UINT, uint); + SET_TWEEN (LONG, long); + SET_TWEEN (ULONG, ulong); + SET_TWEEN (FLOAT, float); + SET_TWEEN (DOUBLE, double); +} + + +/** + * egg_animation_init: + * @animation: (in): A #EggAnimation. + * + * Initializes the #EggAnimation instance. + * + * Side effects: Everything. + */ +static void +egg_animation_init (EggAnimation *animation) +{ + animation->duration_msec = 250; + animation->mode = EGG_ANIMATION_EASE_IN_OUT_QUAD; + animation->tweens = g_array_new (FALSE, FALSE, sizeof (Tween)); + animation->last_offset = -G_MINDOUBLE; +} + + +/** + * egg_animation_mode_get_type: + * + * Retrieves the GType for #EggAnimationMode. + * + * Returns: A GType. + * Side effects: GType registered on first call. + */ +GType +egg_animation_mode_get_type (void) +{ + static GType type_id = 0; + static const GEnumValue values[] = { + { EGG_ANIMATION_LINEAR, "EGG_ANIMATION_LINEAR", "linear" }, + { EGG_ANIMATION_EASE_IN_QUAD, "EGG_ANIMATION_EASE_IN_QUAD", "ease-in-quad" }, + { EGG_ANIMATION_EASE_IN_OUT_QUAD, "EGG_ANIMATION_EASE_IN_OUT_QUAD", "ease-in-out-quad" }, + { EGG_ANIMATION_EASE_OUT_QUAD, "EGG_ANIMATION_EASE_OUT_QUAD", "ease-out-quad" }, + { EGG_ANIMATION_EASE_IN_CUBIC, "EGG_ANIMATION_EASE_IN_CUBIC", "ease-in-cubic" }, + { EGG_ANIMATION_EASE_OUT_CUBIC, "EGG_ANIMATION_EASE_OUT_CUBIC", "ease-out-cubic" }, + { EGG_ANIMATION_EASE_IN_OUT_CUBIC, "EGG_ANIMATION_EASE_IN_OUT_CUBIC", "ease-in-out-cubic" }, + { 0 } + }; + + if (G_UNLIKELY (!type_id)) + type_id = g_enum_register_static ("EggAnimationMode", values); + return type_id; +} + +/** + * egg_object_animatev: + * @object: A #GObject. + * @mode: The animation mode. + * @duration_msec: The duration in milliseconds. + * @frame_clock: (nullable): The #GdkFrameClock to synchronize to. + * @first_property: The first property to animate. + * @args: A variadac list of arguments + * + * Returns: (transfer none): A #EggAnimation. + */ +EggAnimation * +egg_object_animatev (gpointer object, + EggAnimationMode mode, + guint duration_msec, + GdkFrameClock *frame_clock, + const gchar *first_property, + va_list args) +{ + EggAnimation *animation; + GObjectClass *klass; + GObjectClass *pklass; + const gchar *name; + GParamSpec *pspec; + GtkWidget *parent; + GValue value = { 0 }; + gchar *error = NULL; + GType type; + GType ptype; + gboolean enable_animations; + + g_return_val_if_fail (first_property != NULL, NULL); + g_return_val_if_fail (mode < EGG_ANIMATION_LAST, NULL); + + if ((frame_clock == NULL) && GTK_IS_WIDGET (object)) + frame_clock = gtk_widget_get_frame_clock (GTK_WIDGET (object)); + + /* + * If we have a frame clock, then we must be in the gtk thread and we + * should check GtkSettings for disabled animations. If we are disabled, + * we will just make the timeout immediate. + */ + if (frame_clock != NULL) + { + g_object_get (gtk_settings_get_default (), + "gtk-enable-animations", &enable_animations, + NULL); + + if (enable_animations == FALSE) + duration_msec = 0; + } + + name = first_property; + type = G_TYPE_FROM_INSTANCE (object); + klass = G_OBJECT_GET_CLASS (object); + animation = g_object_new (EGG_TYPE_ANIMATION, + "duration", duration_msec, + "frame-clock", frame_clock, + "mode", mode, + "target", object, + NULL); + + do + { + /* + * First check for the property on the object. If that does not exist + * then check if the object has a parent and look at its child + * properties (if it's a GtkWidget). + */ + if (!(pspec = g_object_class_find_property (klass, name))) + { + if (!g_type_is_a (type, GTK_TYPE_WIDGET)) + { + g_critical (_("Failed to find property %s in %s"), + name, g_type_name (type)); + goto failure; + } + if (!(parent = gtk_widget_get_parent (object))) + { + g_critical (_("Failed to find property %s in %s"), + name, g_type_name (type)); + goto failure; + } + pklass = G_OBJECT_GET_CLASS (parent); + ptype = G_TYPE_FROM_INSTANCE (parent); + if (!(pspec = gtk_container_class_find_child_property (pklass, name))) + { + g_critical (_("Failed to find property %s in %s or parent %s"), + name, g_type_name (type), g_type_name (ptype)); + goto failure; + } + } + + g_value_init (&value, pspec->value_type); + G_VALUE_COLLECT (&value, args, 0, &error); + if (error != NULL) + { + g_critical (_("Failed to retrieve va_list value: %s"), error); + g_free (error); + goto failure; + } + + egg_animation_add_property (animation, pspec, &value); + g_value_unset (&value); + } + while ((name = va_arg (args, const gchar *))); + + egg_animation_start (animation); + + return animation; + +failure: + g_object_ref_sink (animation); + g_object_unref (animation); + return NULL; +} + +/** + * egg_object_animate: + * @object: (in): A #GObject. + * @mode: (in): The animation mode. + * @duration_msec: (in): The duration in milliseconds. + * @first_property: (in): The first property to animate. + * + * Animates the properties of @object. The can be set in a similar manner to g_object_set(). They + * will be animated from their current value to the target value over the time period. + * + * Return value: (transfer none): A #EggAnimation. + * Side effects: None. + */ +EggAnimation* +egg_object_animate (gpointer object, + EggAnimationMode mode, + guint duration_msec, + GdkFrameClock *frame_clock, + const gchar *first_property, + ...) +{ + EggAnimation *animation; + va_list args; + + va_start (args, first_property); + animation = egg_object_animatev (object, + mode, + duration_msec, + frame_clock, + first_property, + args); + va_end (args); + + return animation; +} + +/** + * egg_object_animate_full: + * + * Return value: (transfer none): A #EggAnimation. + */ +EggAnimation* +egg_object_animate_full (gpointer object, + EggAnimationMode mode, + guint duration_msec, + GdkFrameClock *frame_clock, + GDestroyNotify notify, + gpointer notify_data, + const gchar *first_property, + ...) +{ + EggAnimation *animation; + va_list args; + + va_start (args, first_property); + animation = egg_object_animatev (object, + mode, + duration_msec, + frame_clock, + first_property, + args); + va_end (args); + + animation->notify = notify; + animation->notify_data = notify_data; + + return animation; +} |