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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 16:03:18 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 16:03:18 +0000
commit2dd5bc6a074165ddfbd57c4bd52c2d2dac8f47a1 (patch)
tree465b29cb405d3af0b0ad50c78e1dccc636594fec /src/modules/alsa/mixer/paths/usb-gaming-headset-input.conf
parentInitial commit. (diff)
downloadpulseaudio-2dd5bc6a074165ddfbd57c4bd52c2d2dac8f47a1.tar.xz
pulseaudio-2dd5bc6a074165ddfbd57c4bd52c2d2dac8f47a1.zip
Adding upstream version 14.2.upstream/14.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+# This file is part of PulseAudio.
+#
+# PulseAudio is free software; you can redistribute it and/or modify
+# it under the terms of the GNU Lesser General Public License as
+# published by the Free Software Foundation; either version 2.1 of the
+# License, or (at your option) any later version.
+#
+# PulseAudio is distributed in the hope that it will be useful, but
+# WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+# General Public License for more details.
+#
+# You should have received a copy of the GNU Lesser General Public License
+# along with PulseAudio; if not, see <http://www.gnu.org/licenses/>.
+
+; USB gaming headset microphone input path. These headsets usually have two
+; output devices. The first one is mono, meant for voice audio, and the second
+; one is stereo, meant for everything else. The purpose of this unusual design
+; is to provide separate volume controls for voice and other audio, which can
+; be useful in gaming.
+;
+; Works with:
+; Steelseries Arctis 7
+; Steelseries Arctis Pro Wireless.
+; Lucidsound LS31
+
+[General]
+description-key = analog-input-microphone-headset
+
+[Element Headset]
+volume = merge
+switch = mute
+override-map.1 = all
+override-map.2 = all-left,all-right