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-rw-r--r--src/pulsecore/core-scache.h68
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diff --git a/src/pulsecore/core-scache.h b/src/pulsecore/core-scache.h
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+#ifndef foocorescachehfoo
+#define foocorescachehfoo
+
+/***
+ This file is part of PulseAudio.
+
+ Copyright 2004-2006 Lennart Poettering
+ Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB
+
+ PulseAudio is free software; you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as published
+ by the Free Software Foundation; either version 2.1 of the License,
+ or (at your option) any later version.
+
+ PulseAudio is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public License
+ along with PulseAudio; if not, see <http://www.gnu.org/licenses/>.
+***/
+
+#include <pulsecore/core.h>
+#include <pulsecore/memchunk.h>
+#include <pulsecore/sink.h>
+
+#define PA_SCACHE_ENTRY_SIZE_MAX (1024*1024*16)
+
+typedef struct pa_scache_entry {
+ uint32_t index;
+ pa_core *core;
+
+ char *name;
+
+ pa_cvolume volume;
+ bool volume_is_set;
+ pa_sample_spec sample_spec;
+ pa_channel_map channel_map;
+ pa_memchunk memchunk;
+
+ char *filename;
+
+ bool lazy;
+ time_t last_used_time;
+
+ pa_proplist *proplist;
+} pa_scache_entry;
+
+int pa_scache_add_item(pa_core *c, const char *name, const pa_sample_spec *ss, const pa_channel_map *map, const pa_memchunk *chunk, pa_proplist *p, uint32_t *idx);
+int pa_scache_add_file(pa_core *c, const char *name, const char *filename, uint32_t *idx);
+int pa_scache_add_file_lazy(pa_core *c, const char *name, const char *filename, uint32_t *idx);
+
+int pa_scache_add_directory_lazy(pa_core *c, const char *pathname);
+
+int pa_scache_remove_item(pa_core *c, const char *name);
+int pa_scache_play_item(pa_core *c, const char *name, pa_sink *sink, pa_volume_t volume, pa_proplist *p, uint32_t *sink_input_idx);
+int pa_scache_play_item_by_name(pa_core *c, const char *name, const char*sink_name, pa_volume_t volume, pa_proplist *p, uint32_t *sink_input_idx);
+void pa_scache_free_all(pa_core *c);
+
+const char *pa_scache_get_name_by_id(pa_core *c, uint32_t id);
+uint32_t pa_scache_get_id_by_name(pa_core *c, const char *name);
+
+size_t pa_scache_total_size(pa_core *c);
+
+void pa_scache_unload_unused(pa_core *c);
+
+#endif