#!@PA_BINARY@ -nF # # This file is part of PulseAudio. # # PulseAudio is free software; you can redistribute it and/or modify it # under the terms of the GNU Lesser General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # PulseAudio is distributed in the hope that it will be useful, but # WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # General Public License for more details. # # You should have received a copy of the GNU Lesser General Public License # along with PulseAudio; if not, see . # This startup script is used only if PulseAudio is started in system # mode. changequote(`[', `]')dnl Set up m4 quoting ### Automatically restore the volume of streams and devices load-module module-device-restore load-module module-stream-restore load-module module-card-restore ### Automatically load driver modules depending on the hardware available ifelse(@HAVE_UDEV@, 1, [dnl .ifexists module-udev-detect@PA_SOEXT@ load-module module-udev-detect .else ], @HAVE_COREAUDIO@, 1, [dnl .ifexists module-coreaudio-detect@PA_SOEXT@ load-module module-coreaudio-detect .else ], [dnl .ifexists module-detect@PA_SOEXT@ ])dnl ### Use the static hardware detection module (for systems that lack udev/hal support) load-module module-detect .endif ### Load several protocols .ifexists module-esound-protocol-unix@PA_SOEXT@ load-module module-esound-protocol-unix .endif load-module module-native-protocol-unix ### Automatically restore the default sink/source when changed by the user ### during runtime ### NOTE: This should be loaded as early as possible so that subsequent modules ### that look up the default sink/source get the right value load-module module-default-device-restore ### Make sure we always have a sink around, even if it is a null sink. load-module module-always-sink ### Automatically suspend sinks/sources that become idle for too long load-module module-suspend-on-idle ### Enable positioned event sounds load-module module-position-event-sounds