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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 13:00:47 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 13:00:47 +0000 |
commit | 2cb7e0aaedad73b076ea18c6900b0e86c5760d79 (patch) | |
tree | da68ca54bb79f4080079bf0828acda937593a4e1 /src/shared/varlink.c | |
parent | Initial commit. (diff) | |
download | systemd-upstream.tar.xz systemd-upstream.zip |
Adding upstream version 247.3.upstream/247.3upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | src/shared/varlink.c | 2502 |
1 files changed, 2502 insertions, 0 deletions
diff --git a/src/shared/varlink.c b/src/shared/varlink.c new file mode 100644 index 0000000..e7be33c --- /dev/null +++ b/src/shared/varlink.c @@ -0,0 +1,2502 @@ +/* SPDX-License-Identifier: LGPL-2.1-or-later */ + +#include <sys/poll.h> + +#include "alloc-util.h" +#include "errno-util.h" +#include "fd-util.h" +#include "hashmap.h" +#include "io-util.h" +#include "list.h" +#include "process-util.h" +#include "selinux-util.h" +#include "set.h" +#include "socket-util.h" +#include "string-table.h" +#include "string-util.h" +#include "strv.h" +#include "time-util.h" +#include "umask-util.h" +#include "user-util.h" +#include "varlink.h" + +#define VARLINK_DEFAULT_CONNECTIONS_MAX 4096U +#define VARLINK_DEFAULT_CONNECTIONS_PER_UID_MAX 1024U + +#define VARLINK_DEFAULT_TIMEOUT_USEC (45U*USEC_PER_SEC) +#define VARLINK_BUFFER_MAX (16U*1024U*1024U) +#define VARLINK_READ_SIZE (64U*1024U) + +typedef enum VarlinkState { + /* Client side states */ + VARLINK_IDLE_CLIENT, + VARLINK_AWAITING_REPLY, + VARLINK_AWAITING_REPLY_MORE, + VARLINK_CALLING, + VARLINK_CALLED, + VARLINK_PROCESSING_REPLY, + + /* Server side states */ + VARLINK_IDLE_SERVER, + VARLINK_PROCESSING_METHOD, + VARLINK_PROCESSING_METHOD_MORE, + VARLINK_PROCESSING_METHOD_ONEWAY, + VARLINK_PROCESSED_METHOD, + VARLINK_PENDING_METHOD, + VARLINK_PENDING_METHOD_MORE, + + /* Common states (only during shutdown) */ + VARLINK_PENDING_DISCONNECT, + VARLINK_PENDING_TIMEOUT, + VARLINK_PROCESSING_DISCONNECT, + VARLINK_PROCESSING_TIMEOUT, + VARLINK_PROCESSING_FAILURE, + VARLINK_DISCONNECTED, + + _VARLINK_STATE_MAX, + _VARLINK_STATE_INVALID = -1 +} VarlinkState; + +/* Tests whether we are not yet disconnected. Note that this is true during all states where the connection + * is still good for something, and false only when it's dead for good. This means: when we are + * asynchronously connecting to a peer and the connect() is still pending, then this will return 'true', as + * the connection is still good, and we are likely to be able to properly operate on it soon. */ +#define VARLINK_STATE_IS_ALIVE(state) \ + IN_SET(state, \ + VARLINK_IDLE_CLIENT, \ + VARLINK_AWAITING_REPLY, \ + VARLINK_AWAITING_REPLY_MORE, \ + VARLINK_CALLING, \ + VARLINK_CALLED, \ + VARLINK_PROCESSING_REPLY, \ + VARLINK_IDLE_SERVER, \ + VARLINK_PROCESSING_METHOD, \ + VARLINK_PROCESSING_METHOD_MORE, \ + VARLINK_PROCESSING_METHOD_ONEWAY, \ + VARLINK_PROCESSED_METHOD, \ + VARLINK_PENDING_METHOD, \ + VARLINK_PENDING_METHOD_MORE) + +struct Varlink { + unsigned n_ref; + + VarlinkServer *server; + + VarlinkState state; + bool connecting; /* This boolean indicates whether the socket fd we are operating on is currently + * processing an asynchronous connect(). In that state we watch the socket for + * EPOLLOUT, but we refrain from calling read() or write() on the socket as that + * will trigger ENOTCONN. Note that this boolean is kept separate from the + * VarlinkState above on purpose: while the connect() is still not complete we + * already want to allow queuing of messages and similar. Thus it's nice to keep + * these two state concepts separate: the VarlinkState encodes what our own view of + * the connection is, i.e. whether we think it's a server, a client, and has + * something queued already, while 'connecting' tells us a detail about the + * transport used below, that should have no effect on how we otherwise accept and + * process operations from the user. + * + * Or to say this differently: VARLINK_STATE_IS_ALIVE(state) tells you whether the + * connection is good to use, even if it might not be fully connected + * yet. connecting=true then informs you that actually we are still connecting, and + * the connection is actually not established yet and thus any requests you enqueue + * now will still work fine but will be queued only, not sent yet, but that + * shouldn't stop you from using the connection, since eventually whatever you queue + * *will* be sent. + * + * Or to say this even differently: 'state' is a high-level ("application layer" + * high, if you so will) state, while 'conecting' is a low-level ("transport layer" + * low, if you so will) state, and while they are not entirely unrelated and + * sometimes propagate effects to each other they are only asynchronously connected + * at most. */ + unsigned n_pending; + + int fd; + + char *input_buffer; /* valid data starts at input_buffer_index, ends at input_buffer_index+input_buffer_size */ + size_t input_buffer_allocated; + size_t input_buffer_index; + size_t input_buffer_size; + size_t input_buffer_unscanned; + + char *output_buffer; /* valid data starts at output_buffer_index, ends at output_buffer_index+output_buffer_size */ + size_t output_buffer_allocated; + size_t output_buffer_index; + size_t output_buffer_size; + + VarlinkReply reply_callback; + + JsonVariant *current; + JsonVariant *reply; + + struct ucred ucred; + bool ucred_acquired:1; + + bool write_disconnected:1; + bool read_disconnected:1; + bool prefer_read_write:1; + bool got_pollhup:1; + + usec_t timestamp; + usec_t timeout; + + void *userdata; + char *description; + + sd_event *event; + sd_event_source *io_event_source; + sd_event_source *time_event_source; + sd_event_source *quit_event_source; + sd_event_source *defer_event_source; +}; + +typedef struct VarlinkServerSocket VarlinkServerSocket; + +struct VarlinkServerSocket { + VarlinkServer *server; + + int fd; + char *address; + + sd_event_source *event_source; + + LIST_FIELDS(VarlinkServerSocket, sockets); +}; + +struct VarlinkServer { + unsigned n_ref; + VarlinkServerFlags flags; + + LIST_HEAD(VarlinkServerSocket, sockets); + + Hashmap *methods; + VarlinkConnect connect_callback; + VarlinkDisconnect disconnect_callback; + + sd_event *event; + int64_t event_priority; + + unsigned n_connections; + Hashmap *by_uid; + + void *userdata; + char *description; + + unsigned connections_max; + unsigned connections_per_uid_max; +}; + +static const char* const varlink_state_table[_VARLINK_STATE_MAX] = { + [VARLINK_IDLE_CLIENT] = "idle-client", + [VARLINK_AWAITING_REPLY] = "awaiting-reply", + [VARLINK_AWAITING_REPLY_MORE] = "awaiting-reply-more", + [VARLINK_CALLING] = "calling", + [VARLINK_CALLED] = "called", + [VARLINK_PROCESSING_REPLY] = "processing-reply", + [VARLINK_IDLE_SERVER] = "idle-server", + [VARLINK_PROCESSING_METHOD] = "processing-method", + [VARLINK_PROCESSING_METHOD_MORE] = "processing-method-more", + [VARLINK_PROCESSING_METHOD_ONEWAY] = "processing-method-oneway", + [VARLINK_PROCESSED_METHOD] = "processed-method", + [VARLINK_PENDING_METHOD] = "pending-method", + [VARLINK_PENDING_METHOD_MORE] = "pending-method-more", + [VARLINK_PENDING_DISCONNECT] = "pending-disconnect", + [VARLINK_PENDING_TIMEOUT] = "pending-timeout", + [VARLINK_PROCESSING_DISCONNECT] = "processing-disconnect", + [VARLINK_PROCESSING_TIMEOUT] = "processing-timeout", + [VARLINK_PROCESSING_FAILURE] = "processing-failure", + [VARLINK_DISCONNECTED] = "disconnected", +}; + +DEFINE_PRIVATE_STRING_TABLE_LOOKUP_TO_STRING(varlink_state, VarlinkState); + +#define varlink_log_errno(v, error, fmt, ...) \ + log_debug_errno(error, "%s: " fmt, varlink_description(v), ##__VA_ARGS__) + +#define varlink_log(v, fmt, ...) \ + log_debug("%s: " fmt, varlink_description(v), ##__VA_ARGS__) + +#define varlink_server_log_errno(s, error, fmt, ...) \ + log_debug_errno(error, "%s: " fmt, varlink_server_description(s), ##__VA_ARGS__) + +#define varlink_server_log(s, fmt, ...) \ + log_debug("%s: " fmt, varlink_server_description(s), ##__VA_ARGS__) + +static inline const char *varlink_description(Varlink *v) { + return strna(v ? v->description : NULL); +} + +static inline const char *varlink_server_description(VarlinkServer *s) { + return strna(s ? s->description : NULL); +} + +static void varlink_set_state(Varlink *v, VarlinkState state) { + assert(v); + assert(state >= 0 && state < _VARLINK_STATE_MAX); + + if (v->state < 0) + varlink_log(v, "varlink: setting state %s", + varlink_state_to_string(state)); + else + varlink_log(v, "varlink: changing state %s → %s", + varlink_state_to_string(v->state), + varlink_state_to_string(state)); + + v->state = state; +} + +static int varlink_new(Varlink **ret) { + Varlink *v; + + assert(ret); + + v = new(Varlink, 1); + if (!v) + return -ENOMEM; + + *v = (Varlink) { + .n_ref = 1, + .fd = -1, + + .state = _VARLINK_STATE_INVALID, + + .ucred.uid = UID_INVALID, + .ucred.gid = GID_INVALID, + + .timestamp = USEC_INFINITY, + .timeout = VARLINK_DEFAULT_TIMEOUT_USEC + }; + + *ret = v; + return 0; +} + +int varlink_connect_address(Varlink **ret, const char *address) { + _cleanup_(varlink_unrefp) Varlink *v = NULL; + union sockaddr_union sockaddr; + socklen_t sockaddr_len; + int r; + + assert_return(ret, -EINVAL); + assert_return(address, -EINVAL); + + r = sockaddr_un_set_path(&sockaddr.un, address); + if (r < 0) + return r; + sockaddr_len = r; + + r = varlink_new(&v); + if (r < 0) + return r; + + v->fd = socket(AF_UNIX, SOCK_STREAM|SOCK_CLOEXEC|SOCK_NONBLOCK, 0); + if (v->fd < 0) + return -errno; + + v->fd = fd_move_above_stdio(v->fd); + + if (connect(v->fd, &sockaddr.sa, sockaddr_len) < 0) { + if (!IN_SET(errno, EAGAIN, EINPROGRESS)) + return -errno; + + v->connecting = true; /* We are asynchronously connecting, i.e. the connect() is being + * processed in the background. As long as that's the case the socket + * is in a special state: it's there, we can poll it for EPOLLOUT, but + * if we attempt to write() to it before we see EPOLLOUT we'll get + * ENOTCONN (and not EAGAIN, like we would for a normal connected + * socket that isn't writable at the moment). Since ENOTCONN on write() + * hence can mean two different things (i.e. connection not complete + * yet vs. already disconnected again), we store as a boolean whether + * we are still in connect(). */ + } + + varlink_set_state(v, VARLINK_IDLE_CLIENT); + + *ret = TAKE_PTR(v); + return r; +} + +int varlink_connect_fd(Varlink **ret, int fd) { + Varlink *v; + int r; + + assert_return(ret, -EINVAL); + assert_return(fd >= 0, -EBADF); + + r = fd_nonblock(fd, true); + if (r < 0) + return r; + + r = varlink_new(&v); + if (r < 0) + return r; + + v->fd = fd; + varlink_set_state(v, VARLINK_IDLE_CLIENT); + + /* Note that if this function is called we assume the passed socket (if it is one) is already + * properly connected, i.e. any asynchronous connect() done on it already completed. Because of that + * we'll not set the 'connecting' boolean here, i.e. we don't need to avoid write()ing to the socket + * until the connection is fully set up. Behaviour here is hence a bit different from + * varlink_connect_address() above, as there we do handle asynchronous connections ourselves and + * avoid doing write() on it before we saw EPOLLOUT for the first time. */ + + *ret = v; + return 0; +} + +static void varlink_detach_event_sources(Varlink *v) { + assert(v); + + v->io_event_source = sd_event_source_disable_unref(v->io_event_source); + v->time_event_source = sd_event_source_disable_unref(v->time_event_source); + v->quit_event_source = sd_event_source_disable_unref(v->quit_event_source); + v->defer_event_source = sd_event_source_disable_unref(v->defer_event_source); +} + +static void varlink_clear(Varlink *v) { + assert(v); + + varlink_detach_event_sources(v); + + v->fd = safe_close(v->fd); + + v->input_buffer = mfree(v->input_buffer); + v->output_buffer = mfree(v->output_buffer); + + v->current = json_variant_unref(v->current); + v->reply = json_variant_unref(v->reply); + + v->event = sd_event_unref(v->event); +} + +static Varlink* varlink_destroy(Varlink *v) { + if (!v) + return NULL; + + /* If this is called the server object must already been unreffed here. Why that? because when we + * linked up the varlink connection with the server object we took one ref in each direction */ + assert(!v->server); + + varlink_clear(v); + + free(v->description); + return mfree(v); +} + +DEFINE_TRIVIAL_REF_UNREF_FUNC(Varlink, varlink, varlink_destroy); + +static int varlink_test_disconnect(Varlink *v) { + assert(v); + + /* Tests whether we the connection has been terminated. We are careful to not stop processing it + * prematurely, since we want to handle half-open connections as well as possible and want to flush + * out and read data before we close down if we can. */ + + /* Already disconnected? */ + if (!VARLINK_STATE_IS_ALIVE(v->state)) + return 0; + + /* Wait until connection setup is complete, i.e. until asynchronous connect() completes */ + if (v->connecting) + return 0; + + /* Still something to write and we can write? Stay around */ + if (v->output_buffer_size > 0 && !v->write_disconnected) + return 0; + + /* Both sides gone already? Then there's no need to stick around */ + if (v->read_disconnected && v->write_disconnected) + goto disconnect; + + /* If we are waiting for incoming data but the read side is shut down, disconnect. */ + if (IN_SET(v->state, VARLINK_AWAITING_REPLY, VARLINK_AWAITING_REPLY_MORE, VARLINK_CALLING, VARLINK_IDLE_SERVER) && v->read_disconnected) + goto disconnect; + + /* Similar, if are a client that hasn't written anything yet but the write side is dead, also + * disconnect. We also explicitly check for POLLHUP here since we likely won't notice the write side + * being down if we never wrote anything. */ + if (IN_SET(v->state, VARLINK_IDLE_CLIENT) && (v->write_disconnected || v->got_pollhup)) + goto disconnect; + + /* The server is still expecting to write more, but its write end is disconnected and it got a POLLHUP + * (i.e. from a disconnected client), so disconnect. */ + if (IN_SET(v->state, VARLINK_PENDING_METHOD, VARLINK_PENDING_METHOD_MORE) && v->write_disconnected && v->got_pollhup) + goto disconnect; + + return 0; + +disconnect: + varlink_set_state(v, VARLINK_PENDING_DISCONNECT); + return 1; +} + +static int varlink_write(Varlink *v) { + ssize_t n; + + assert(v); + + if (!VARLINK_STATE_IS_ALIVE(v->state)) + return 0; + if (v->connecting) /* Writing while we are still wait for a non-blocking connect() to complete will + * result in ENOTCONN, hence exit early here */ + return 0; + if (v->output_buffer_size == 0) + return 0; + if (v->write_disconnected) + return 0; + + assert(v->fd >= 0); + + /* We generally prefer recv()/send() (mostly because of MSG_NOSIGNAL) but also want to be compatible + * with non-socket IO, hence fall back automatically */ + if (!v->prefer_read_write) { + n = send(v->fd, v->output_buffer + v->output_buffer_index, v->output_buffer_size, MSG_DONTWAIT|MSG_NOSIGNAL); + if (n < 0 && errno == ENOTSOCK) + v->prefer_read_write = true; + } + if (v->prefer_read_write) + n = write(v->fd, v->output_buffer + v->output_buffer_index, v->output_buffer_size); + if (n < 0) { + if (errno == EAGAIN) + return 0; + + if (ERRNO_IS_DISCONNECT(errno)) { + /* If we get informed about a disconnect on write, then let's remember that, but not + * act on it just yet. Let's wait for read() to report the issue first. */ + v->write_disconnected = true; + return 1; + } + + return -errno; + } + + v->output_buffer_size -= n; + + if (v->output_buffer_size == 0) + v->output_buffer_index = 0; + else + v->output_buffer_index += n; + + v->timestamp = now(CLOCK_MONOTONIC); + return 1; +} + +static int varlink_read(Varlink *v) { + size_t rs; + ssize_t n; + + assert(v); + + if (!IN_SET(v->state, VARLINK_AWAITING_REPLY, VARLINK_AWAITING_REPLY_MORE, VARLINK_CALLING, VARLINK_IDLE_SERVER)) + return 0; + if (v->connecting) /* read() on a socket while we are in connect() will fail with EINVAL, hence exit early here */ + return 0; + if (v->current) + return 0; + if (v->input_buffer_unscanned > 0) + return 0; + if (v->read_disconnected) + return 0; + + if (v->input_buffer_size >= VARLINK_BUFFER_MAX) + return -ENOBUFS; + + assert(v->fd >= 0); + + if (v->input_buffer_allocated <= v->input_buffer_index + v->input_buffer_size) { + size_t add; + + add = MIN(VARLINK_BUFFER_MAX - v->input_buffer_size, VARLINK_READ_SIZE); + + if (v->input_buffer_index == 0) { + + if (!GREEDY_REALLOC(v->input_buffer, v->input_buffer_allocated, v->input_buffer_size + add)) + return -ENOMEM; + + } else { + char *b; + + b = new(char, v->input_buffer_size + add); + if (!b) + return -ENOMEM; + + memcpy(b, v->input_buffer + v->input_buffer_index, v->input_buffer_size); + + free_and_replace(v->input_buffer, b); + + v->input_buffer_allocated = v->input_buffer_size + add; + v->input_buffer_index = 0; + } + } + + rs = v->input_buffer_allocated - (v->input_buffer_index + v->input_buffer_size); + + if (!v->prefer_read_write) { + n = recv(v->fd, v->input_buffer + v->input_buffer_index + v->input_buffer_size, rs, MSG_DONTWAIT); + if (n < 0 && errno == ENOTSOCK) + v->prefer_read_write = true; + } + if (v->prefer_read_write) + n = read(v->fd, v->input_buffer + v->input_buffer_index + v->input_buffer_size, rs); + if (n < 0) { + if (errno == EAGAIN) + return 0; + + if (ERRNO_IS_DISCONNECT(errno)) { + v->read_disconnected = true; + return 1; + } + + return -errno; + } + if (n == 0) { /* EOF */ + v->read_disconnected = true; + return 1; + } + + v->input_buffer_size += n; + v->input_buffer_unscanned += n; + + return 1; +} + +static int varlink_parse_message(Varlink *v) { + const char *e, *begin; + size_t sz; + int r; + + assert(v); + + if (v->current) + return 0; + if (v->input_buffer_unscanned <= 0) + return 0; + + assert(v->input_buffer_unscanned <= v->input_buffer_size); + assert(v->input_buffer_index + v->input_buffer_size <= v->input_buffer_allocated); + + begin = v->input_buffer + v->input_buffer_index; + + e = memchr(begin + v->input_buffer_size - v->input_buffer_unscanned, 0, v->input_buffer_unscanned); + if (!e) { + v->input_buffer_unscanned = 0; + return 0; + } + + sz = e - begin + 1; + + varlink_log(v, "New incoming message: %s", begin); /* FIXME: should we output the whole message here before validation? + * This may produce a non-printable journal entry if the message + * is invalid. We may also expose privileged information. */ + + r = json_parse(begin, 0, &v->current, NULL, NULL); + if (r < 0) { + /* If we encounter a parse failure flush all data. We cannot possibly recover from this, + * hence drop all buffered data now. */ + v->input_buffer_index = v->input_buffer_size = v->input_buffer_unscanned = 0; + return varlink_log_errno(v, r, "Failed to parse JSON: %m"); + } + + v->input_buffer_size -= sz; + + if (v->input_buffer_size == 0) + v->input_buffer_index = 0; + else + v->input_buffer_index += sz; + + v->input_buffer_unscanned = v->input_buffer_size; + return 1; +} + +static int varlink_test_timeout(Varlink *v) { + assert(v); + + if (!IN_SET(v->state, VARLINK_AWAITING_REPLY, VARLINK_AWAITING_REPLY_MORE, VARLINK_CALLING)) + return 0; + if (v->timeout == USEC_INFINITY) + return 0; + + if (now(CLOCK_MONOTONIC) < usec_add(v->timestamp, v->timeout)) + return 0; + + varlink_set_state(v, VARLINK_PENDING_TIMEOUT); + + return 1; +} + +static int varlink_dispatch_local_error(Varlink *v, const char *error) { + int r; + + assert(v); + assert(error); + + if (!v->reply_callback) + return 0; + + r = v->reply_callback(v, NULL, error, VARLINK_REPLY_ERROR|VARLINK_REPLY_LOCAL, v->userdata); + if (r < 0) + log_debug_errno(r, "Reply callback returned error, ignoring: %m"); + + return 1; +} + +static int varlink_dispatch_timeout(Varlink *v) { + assert(v); + + if (v->state != VARLINK_PENDING_TIMEOUT) + return 0; + + varlink_set_state(v, VARLINK_PROCESSING_TIMEOUT); + varlink_dispatch_local_error(v, VARLINK_ERROR_TIMEOUT); + varlink_close(v); + + return 1; +} + +static int varlink_dispatch_disconnect(Varlink *v) { + assert(v); + + if (v->state != VARLINK_PENDING_DISCONNECT) + return 0; + + varlink_set_state(v, VARLINK_PROCESSING_DISCONNECT); + varlink_dispatch_local_error(v, VARLINK_ERROR_DISCONNECTED); + varlink_close(v); + + return 1; +} + +static int varlink_sanitize_parameters(JsonVariant **v) { + assert(v); + + /* Varlink always wants a parameters list, hence make one if the caller doesn't want any */ + if (!*v) + return json_variant_new_object(v, NULL, 0); + else if (!json_variant_is_object(*v)) + return -EINVAL; + + return 0; +} + +static int varlink_dispatch_reply(Varlink *v) { + _cleanup_(json_variant_unrefp) JsonVariant *parameters = NULL; + VarlinkReplyFlags flags = 0; + const char *error = NULL; + JsonVariant *e; + const char *k; + int r; + + assert(v); + + if (!IN_SET(v->state, VARLINK_AWAITING_REPLY, VARLINK_AWAITING_REPLY_MORE, VARLINK_CALLING)) + return 0; + if (!v->current) + return 0; + + assert(v->n_pending > 0); + + if (!json_variant_is_object(v->current)) + goto invalid; + + JSON_VARIANT_OBJECT_FOREACH(k, e, v->current) { + + if (streq(k, "error")) { + if (error) + goto invalid; + if (!json_variant_is_string(e)) + goto invalid; + + error = json_variant_string(e); + flags |= VARLINK_REPLY_ERROR; + + } else if (streq(k, "parameters")) { + if (parameters) + goto invalid; + if (!json_variant_is_object(e)) + goto invalid; + + parameters = json_variant_ref(e); + + } else if (streq(k, "continues")) { + if (FLAGS_SET(flags, VARLINK_REPLY_CONTINUES)) + goto invalid; + + if (!json_variant_is_boolean(e)) + goto invalid; + + if (json_variant_boolean(e)) + flags |= VARLINK_REPLY_CONTINUES; + } else + goto invalid; + } + + /* Replies with 'continue' set are only OK if we set 'more' when the method call was initiated */ + if (v->state != VARLINK_AWAITING_REPLY_MORE && FLAGS_SET(flags, VARLINK_REPLY_CONTINUES)) + goto invalid; + + /* An error is final */ + if (error && FLAGS_SET(flags, VARLINK_REPLY_CONTINUES)) + goto invalid; + + r = varlink_sanitize_parameters(¶meters); + if (r < 0) + goto invalid; + + if (IN_SET(v->state, VARLINK_AWAITING_REPLY, VARLINK_AWAITING_REPLY_MORE)) { + varlink_set_state(v, VARLINK_PROCESSING_REPLY); + + if (v->reply_callback) { + r = v->reply_callback(v, parameters, error, flags, v->userdata); + if (r < 0) + log_debug_errno(r, "Reply callback returned error, ignoring: %m"); + } + + v->current = json_variant_unref(v->current); + + if (v->state == VARLINK_PROCESSING_REPLY) { + + assert(v->n_pending > 0); + + if (!FLAGS_SET(flags, VARLINK_REPLY_CONTINUES)) + v->n_pending--; + + varlink_set_state(v, + FLAGS_SET(flags, VARLINK_REPLY_CONTINUES) ? VARLINK_AWAITING_REPLY_MORE : + v->n_pending == 0 ? VARLINK_IDLE_CLIENT : VARLINK_AWAITING_REPLY); + } + } else { + assert(v->state == VARLINK_CALLING); + varlink_set_state(v, VARLINK_CALLED); + } + + return 1; + +invalid: + varlink_set_state(v, VARLINK_PROCESSING_FAILURE); + varlink_dispatch_local_error(v, VARLINK_ERROR_PROTOCOL); + varlink_close(v); + + return 1; +} + +static int varlink_dispatch_method(Varlink *v) { + _cleanup_(json_variant_unrefp) JsonVariant *parameters = NULL; + VarlinkMethodFlags flags = 0; + const char *method = NULL, *error; + JsonVariant *e; + VarlinkMethod callback; + const char *k; + int r; + + assert(v); + + if (v->state != VARLINK_IDLE_SERVER) + return 0; + if (!v->current) + return 0; + + if (!json_variant_is_object(v->current)) + goto invalid; + + JSON_VARIANT_OBJECT_FOREACH(k, e, v->current) { + + if (streq(k, "method")) { + if (method) + goto invalid; + if (!json_variant_is_string(e)) + goto invalid; + + method = json_variant_string(e); + + } else if (streq(k, "parameters")) { + if (parameters) + goto invalid; + if (!json_variant_is_object(e)) + goto invalid; + + parameters = json_variant_ref(e); + + } else if (streq(k, "oneway")) { + + if ((flags & (VARLINK_METHOD_ONEWAY|VARLINK_METHOD_MORE)) != 0) + goto invalid; + + if (!json_variant_is_boolean(e)) + goto invalid; + + if (json_variant_boolean(e)) + flags |= VARLINK_METHOD_ONEWAY; + + } else if (streq(k, "more")) { + + if ((flags & (VARLINK_METHOD_ONEWAY|VARLINK_METHOD_MORE)) != 0) + goto invalid; + + if (!json_variant_is_boolean(e)) + goto invalid; + + if (json_variant_boolean(e)) + flags |= VARLINK_METHOD_MORE; + + } else + goto invalid; + } + + if (!method) + goto invalid; + + r = varlink_sanitize_parameters(¶meters); + if (r < 0) + goto fail; + + varlink_set_state(v, (flags & VARLINK_METHOD_MORE) ? VARLINK_PROCESSING_METHOD_MORE : + (flags & VARLINK_METHOD_ONEWAY) ? VARLINK_PROCESSING_METHOD_ONEWAY : + VARLINK_PROCESSING_METHOD); + + assert(v->server); + + if (STR_IN_SET(method, "org.varlink.service.GetInfo", "org.varlink.service.GetInterface")) { + /* For now, we don't implement a single of varlink's own methods */ + callback = NULL; + error = VARLINK_ERROR_METHOD_NOT_IMPLEMENTED; + } else if (startswith(method, "org.varlink.service.")) { + callback = NULL; + error = VARLINK_ERROR_METHOD_NOT_FOUND; + } else { + callback = hashmap_get(v->server->methods, method); + error = VARLINK_ERROR_METHOD_NOT_FOUND; + } + + if (callback) { + r = callback(v, parameters, flags, v->userdata); + if (r < 0) { + log_debug_errno(r, "Callback for %s returned error: %m", method); + + /* We got an error back from the callback. Propagate it to the client if the method call remains unanswered. */ + if (!FLAGS_SET(flags, VARLINK_METHOD_ONEWAY)) { + r = varlink_error_errno(v, r); + if (r < 0) + return r; + } + } + } else if (!FLAGS_SET(flags, VARLINK_METHOD_ONEWAY)) { + assert(error); + + r = varlink_errorb(v, error, JSON_BUILD_OBJECT(JSON_BUILD_PAIR("method", JSON_BUILD_STRING(method)))); + if (r < 0) + return r; + } + + switch (v->state) { + + case VARLINK_PROCESSED_METHOD: /* Method call is fully processed */ + case VARLINK_PROCESSING_METHOD_ONEWAY: /* ditto */ + v->current = json_variant_unref(v->current); + varlink_set_state(v, VARLINK_IDLE_SERVER); + break; + + case VARLINK_PROCESSING_METHOD: /* Method call wasn't replied to, will be replied to later */ + varlink_set_state(v, VARLINK_PENDING_METHOD); + break; + + case VARLINK_PROCESSING_METHOD_MORE: /* No reply for a "more" message was sent, more to come */ + varlink_set_state(v, VARLINK_PENDING_METHOD_MORE); + break; + + default: + assert_not_reached("Unexpected state"); + + } + + return r; + +invalid: + r = -EINVAL; + +fail: + varlink_set_state(v, VARLINK_PROCESSING_FAILURE); + varlink_dispatch_local_error(v, VARLINK_ERROR_PROTOCOL); + varlink_close(v); + + return r; +} + +int varlink_process(Varlink *v) { + int r; + + assert_return(v, -EINVAL); + + if (v->state == VARLINK_DISCONNECTED) + return -ENOTCONN; + + varlink_ref(v); + + r = varlink_write(v); + if (r != 0) + goto finish; + + r = varlink_dispatch_reply(v); + if (r != 0) + goto finish; + + r = varlink_dispatch_method(v); + if (r != 0) + goto finish; + + r = varlink_parse_message(v); + if (r != 0) + goto finish; + + r = varlink_read(v); + if (r != 0) + goto finish; + + r = varlink_test_disconnect(v); + if (r != 0) + goto finish; + + r = varlink_dispatch_disconnect(v); + if (r != 0) + goto finish; + + r = varlink_test_timeout(v); + if (r != 0) + goto finish; + + r = varlink_dispatch_timeout(v); + if (r != 0) + goto finish; + +finish: + if (r >= 0 && v->defer_event_source) { + int q; + + /* If we did some processing, make sure we are called again soon */ + q = sd_event_source_set_enabled(v->defer_event_source, r > 0 ? SD_EVENT_ON : SD_EVENT_OFF); + if (q < 0) + r = q; + } + + if (r < 0) { + if (VARLINK_STATE_IS_ALIVE(v->state)) + /* Initiate disconnection */ + varlink_set_state(v, VARLINK_PENDING_DISCONNECT); + else + /* We failed while disconnecting, in that case close right away */ + varlink_close(v); + } + + varlink_unref(v); + return r; +} + +static void handle_revents(Varlink *v, int revents) { + assert(v); + + if (v->connecting) { + /* If we have seen POLLOUT or POLLHUP on a socket we are asynchronously waiting a connect() + * to complete on, we know we are ready. We don't read the connection error here though, + * we'll get the error on the next read() or write(). */ + if ((revents & (POLLOUT|POLLHUP)) == 0) + return; + + varlink_log(v, "Anynchronous connection completed."); + v->connecting = false; + } else { + /* Note that we don't care much about POLLIN/POLLOUT here, we'll just try reading and writing + * what we can. However, we do care about POLLHUP to detect connection termination even if we + * momentarily don't want to read nor write anything. */ + + if (!FLAGS_SET(revents, POLLHUP)) + return; + + varlink_log(v, "Got POLLHUP from socket."); + v->got_pollhup = true; + } +} + +int varlink_wait(Varlink *v, usec_t timeout) { + int r, fd, events; + usec_t t; + + assert_return(v, -EINVAL); + + if (v->state == VARLINK_DISCONNECTED) + return -ENOTCONN; + + r = varlink_get_timeout(v, &t); + if (r < 0) + return r; + if (t != USEC_INFINITY) { + usec_t n; + + n = now(CLOCK_MONOTONIC); + if (t < n) + t = 0; + else + t = usec_sub_unsigned(t, n); + } + + if (timeout != USEC_INFINITY && + (t == USEC_INFINITY || timeout < t)) + t = timeout; + + fd = varlink_get_fd(v); + if (fd < 0) + return fd; + + events = varlink_get_events(v); + if (events < 0) + return events; + + r = fd_wait_for_event(fd, events, t); + if (r <= 0) + return r; + + handle_revents(v, r); + return 1; +} + +int varlink_get_fd(Varlink *v) { + + assert_return(v, -EINVAL); + + if (v->state == VARLINK_DISCONNECTED) + return -ENOTCONN; + if (v->fd < 0) + return -EBADF; + + return v->fd; +} + +int varlink_get_events(Varlink *v) { + int ret = 0; + + assert_return(v, -EINVAL); + + if (v->state == VARLINK_DISCONNECTED) + return -ENOTCONN; + + if (v->connecting) /* When processing an asynchronous connect(), we only wait for EPOLLOUT, which + * tells us that the connection is now complete. Before that we should neither + * write() or read() from the fd. */ + return EPOLLOUT; + + if (!v->read_disconnected && + IN_SET(v->state, VARLINK_AWAITING_REPLY, VARLINK_AWAITING_REPLY_MORE, VARLINK_CALLING, VARLINK_IDLE_SERVER) && + !v->current && + v->input_buffer_unscanned <= 0) + ret |= EPOLLIN; + + if (!v->write_disconnected && + v->output_buffer_size > 0) + ret |= EPOLLOUT; + + return ret; +} + +int varlink_get_timeout(Varlink *v, usec_t *ret) { + assert_return(v, -EINVAL); + + if (v->state == VARLINK_DISCONNECTED) + return -ENOTCONN; + + if (IN_SET(v->state, VARLINK_AWAITING_REPLY, VARLINK_AWAITING_REPLY_MORE, VARLINK_CALLING) && + v->timeout != USEC_INFINITY) { + if (ret) + *ret = usec_add(v->timestamp, v->timeout); + return 1; + } else { + if (ret) + *ret = USEC_INFINITY; + return 0; + } +} + +int varlink_flush(Varlink *v) { + int ret = 0, r; + + assert_return(v, -EINVAL); + + if (v->state == VARLINK_DISCONNECTED) + return -ENOTCONN; + + for (;;) { + if (v->output_buffer_size == 0) + break; + if (v->write_disconnected) + return -ECONNRESET; + + r = varlink_write(v); + if (r < 0) + return r; + if (r > 0) { + ret = 1; + continue; + } + + r = fd_wait_for_event(v->fd, POLLOUT, USEC_INFINITY); + if (r < 0) + return r; + + assert(r != 0); + + handle_revents(v, r); + } + + return ret; +} + +static void varlink_detach_server(Varlink *v) { + VarlinkServer *saved_server; + assert(v); + + if (!v->server) + return; + + if (v->server->by_uid && + v->ucred_acquired && + uid_is_valid(v->ucred.uid)) { + unsigned c; + + c = PTR_TO_UINT(hashmap_get(v->server->by_uid, UID_TO_PTR(v->ucred.uid))); + assert(c > 0); + + if (c == 1) + (void) hashmap_remove(v->server->by_uid, UID_TO_PTR(v->ucred.uid)); + else + (void) hashmap_replace(v->server->by_uid, UID_TO_PTR(v->ucred.uid), UINT_TO_PTR(c - 1)); + } + + assert(v->server->n_connections > 0); + v->server->n_connections--; + + /* If this is a connection associated to a server, then let's disconnect the server and the + * connection from each other. This drops the dangling reference that connect_callback() set up. But + * before we release the references, let's call the disconnection callback if it is defined. */ + + saved_server = TAKE_PTR(v->server); + + if (saved_server->disconnect_callback) + saved_server->disconnect_callback(saved_server, v, saved_server->userdata); + + varlink_server_unref(saved_server); + varlink_unref(v); +} + +int varlink_close(Varlink *v) { + + assert_return(v, -EINVAL); + + if (v->state == VARLINK_DISCONNECTED) + return 0; + + varlink_set_state(v, VARLINK_DISCONNECTED); + + /* Let's take a reference first, since varlink_detach_server() might drop the final (dangling) ref + * which would destroy us before we can call varlink_clear() */ + varlink_ref(v); + varlink_detach_server(v); + varlink_clear(v); + varlink_unref(v); + + return 1; +} + +Varlink* varlink_close_unref(Varlink *v) { + + if (!v) + return NULL; + + (void) varlink_close(v); + return varlink_unref(v); +} + +Varlink* varlink_flush_close_unref(Varlink *v) { + + if (!v) + return NULL; + + (void) varlink_flush(v); + (void) varlink_close(v); + return varlink_unref(v); +} + +static int varlink_enqueue_json(Varlink *v, JsonVariant *m) { + _cleanup_free_ char *text = NULL; + int r; + + assert(v); + assert(m); + + r = json_variant_format(m, 0, &text); + if (r < 0) + return r; + assert(text[r] == '\0'); + + if (v->output_buffer_size + r + 1 > VARLINK_BUFFER_MAX) + return -ENOBUFS; + + varlink_log(v, "Sending message: %s", text); + + if (v->output_buffer_size == 0) { + + free_and_replace(v->output_buffer, text); + + v->output_buffer_size = v->output_buffer_allocated = r + 1; + v->output_buffer_index = 0; + + } else if (v->output_buffer_index == 0) { + + if (!GREEDY_REALLOC(v->output_buffer, v->output_buffer_allocated, v->output_buffer_size + r + 1)) + return -ENOMEM; + + memcpy(v->output_buffer + v->output_buffer_size, text, r + 1); + v->output_buffer_size += r + 1; + + } else { + char *n; + const size_t new_size = v->output_buffer_size + r + 1; + + n = new(char, new_size); + if (!n) + return -ENOMEM; + + memcpy(mempcpy(n, v->output_buffer + v->output_buffer_index, v->output_buffer_size), text, r + 1); + + free_and_replace(v->output_buffer, n); + v->output_buffer_allocated = v->output_buffer_size = new_size; + v->output_buffer_index = 0; + } + + return 0; +} + +int varlink_send(Varlink *v, const char *method, JsonVariant *parameters) { + _cleanup_(json_variant_unrefp) JsonVariant *m = NULL; + int r; + + assert_return(v, -EINVAL); + assert_return(method, -EINVAL); + + if (v->state == VARLINK_DISCONNECTED) + return -ENOTCONN; + + /* We allow enqueuing multiple method calls at once! */ + if (!IN_SET(v->state, VARLINK_IDLE_CLIENT, VARLINK_AWAITING_REPLY)) + return -EBUSY; + + r = varlink_sanitize_parameters(¶meters); + if (r < 0) + return r; + + r = json_build(&m, JSON_BUILD_OBJECT( + JSON_BUILD_PAIR("method", JSON_BUILD_STRING(method)), + JSON_BUILD_PAIR("parameters", JSON_BUILD_VARIANT(parameters)), + JSON_BUILD_PAIR("oneway", JSON_BUILD_BOOLEAN(true)))); + if (r < 0) + return r; + + r = varlink_enqueue_json(v, m); + if (r < 0) + return r; + + /* No state change here, this is one-way only after all */ + v->timestamp = now(CLOCK_MONOTONIC); + return 0; +} + +int varlink_sendb(Varlink *v, const char *method, ...) { + _cleanup_(json_variant_unrefp) JsonVariant *parameters = NULL; + va_list ap; + int r; + + assert_return(v, -EINVAL); + + va_start(ap, method); + r = json_buildv(¶meters, ap); + va_end(ap); + + if (r < 0) + return r; + + return varlink_send(v, method, parameters); +} + +int varlink_invoke(Varlink *v, const char *method, JsonVariant *parameters) { + _cleanup_(json_variant_unrefp) JsonVariant *m = NULL; + int r; + + assert_return(v, -EINVAL); + assert_return(method, -EINVAL); + + if (v->state == VARLINK_DISCONNECTED) + return -ENOTCONN; + + /* We allow enqueuing multiple method calls at once! */ + if (!IN_SET(v->state, VARLINK_IDLE_CLIENT, VARLINK_AWAITING_REPLY)) + return -EBUSY; + + r = varlink_sanitize_parameters(¶meters); + if (r < 0) + return r; + + r = json_build(&m, JSON_BUILD_OBJECT( + JSON_BUILD_PAIR("method", JSON_BUILD_STRING(method)), + JSON_BUILD_PAIR("parameters", JSON_BUILD_VARIANT(parameters)))); + if (r < 0) + return r; + + r = varlink_enqueue_json(v, m); + if (r < 0) + return r; + + varlink_set_state(v, VARLINK_AWAITING_REPLY); + v->n_pending++; + v->timestamp = now(CLOCK_MONOTONIC); + + return 0; +} + +int varlink_invokeb(Varlink *v, const char *method, ...) { + _cleanup_(json_variant_unrefp) JsonVariant *parameters = NULL; + va_list ap; + int r; + + assert_return(v, -EINVAL); + + va_start(ap, method); + r = json_buildv(¶meters, ap); + va_end(ap); + + if (r < 0) + return r; + + return varlink_invoke(v, method, parameters); +} + +int varlink_observe(Varlink *v, const char *method, JsonVariant *parameters) { + _cleanup_(json_variant_unrefp) JsonVariant *m = NULL; + int r; + + assert_return(v, -EINVAL); + assert_return(method, -EINVAL); + + if (v->state == VARLINK_DISCONNECTED) + return -ENOTCONN; + /* Note that we don't allow enqueuing multiple method calls when we are in more/continues mode! We + * thus insist on an idle client here. */ + if (v->state != VARLINK_IDLE_CLIENT) + return -EBUSY; + + r = varlink_sanitize_parameters(¶meters); + if (r < 0) + return r; + + r = json_build(&m, JSON_BUILD_OBJECT( + JSON_BUILD_PAIR("method", JSON_BUILD_STRING(method)), + JSON_BUILD_PAIR("parameters", JSON_BUILD_VARIANT(parameters)), + JSON_BUILD_PAIR("more", JSON_BUILD_BOOLEAN(true)))); + if (r < 0) + return r; + + r = varlink_enqueue_json(v, m); + if (r < 0) + return r; + + + varlink_set_state(v, VARLINK_AWAITING_REPLY_MORE); + v->n_pending++; + v->timestamp = now(CLOCK_MONOTONIC); + + return 0; +} + +int varlink_observeb(Varlink *v, const char *method, ...) { + _cleanup_(json_variant_unrefp) JsonVariant *parameters = NULL; + va_list ap; + int r; + + assert_return(v, -EINVAL); + + va_start(ap, method); + r = json_buildv(¶meters, ap); + va_end(ap); + + if (r < 0) + return r; + + return varlink_observe(v, method, parameters); +} + +int varlink_call( + Varlink *v, + const char *method, + JsonVariant *parameters, + JsonVariant **ret_parameters, + const char **ret_error_id, + VarlinkReplyFlags *ret_flags) { + + _cleanup_(json_variant_unrefp) JsonVariant *m = NULL; + int r; + + assert_return(v, -EINVAL); + assert_return(method, -EINVAL); + + if (v->state == VARLINK_DISCONNECTED) + return -ENOTCONN; + if (!IN_SET(v->state, VARLINK_IDLE_CLIENT)) + return -EBUSY; + + assert(v->n_pending == 0); /* n_pending can't be > 0 if we are in VARLINK_IDLE_CLIENT state */ + + r = varlink_sanitize_parameters(¶meters); + if (r < 0) + return r; + + r = json_build(&m, JSON_BUILD_OBJECT( + JSON_BUILD_PAIR("method", JSON_BUILD_STRING(method)), + JSON_BUILD_PAIR("parameters", JSON_BUILD_VARIANT(parameters)))); + if (r < 0) + return r; + + r = varlink_enqueue_json(v, m); + if (r < 0) + return r; + + varlink_set_state(v, VARLINK_CALLING); + v->n_pending++; + v->timestamp = now(CLOCK_MONOTONIC); + + while (v->state == VARLINK_CALLING) { + + r = varlink_process(v); + if (r < 0) + return r; + if (r > 0) + continue; + + r = varlink_wait(v, USEC_INFINITY); + if (r < 0) + return r; + } + + switch (v->state) { + + case VARLINK_CALLED: + assert(v->current); + + json_variant_unref(v->reply); + v->reply = TAKE_PTR(v->current); + + varlink_set_state(v, VARLINK_IDLE_CLIENT); + assert(v->n_pending == 1); + v->n_pending--; + + if (ret_parameters) + *ret_parameters = json_variant_by_key(v->reply, "parameters"); + if (ret_error_id) + *ret_error_id = json_variant_string(json_variant_by_key(v->reply, "error")); + if (ret_flags) + *ret_flags = 0; + + return 1; + + case VARLINK_PENDING_DISCONNECT: + case VARLINK_DISCONNECTED: + return -ECONNRESET; + + case VARLINK_PENDING_TIMEOUT: + return -ETIME; + + default: + assert_not_reached("Unexpected state after method call."); + } +} + +int varlink_callb( + Varlink *v, + const char *method, + JsonVariant **ret_parameters, + const char **ret_error_id, + VarlinkReplyFlags *ret_flags, ...) { + + _cleanup_(json_variant_unrefp) JsonVariant *parameters = NULL; + va_list ap; + int r; + + assert_return(v, -EINVAL); + + va_start(ap, ret_flags); + r = json_buildv(¶meters, ap); + va_end(ap); + + if (r < 0) + return r; + + return varlink_call(v, method, parameters, ret_parameters, ret_error_id, ret_flags); +} + +int varlink_reply(Varlink *v, JsonVariant *parameters) { + _cleanup_(json_variant_unrefp) JsonVariant *m = NULL; + int r; + + assert_return(v, -EINVAL); + + if (v->state == VARLINK_DISCONNECTED) + return -ENOTCONN; + if (!IN_SET(v->state, + VARLINK_PROCESSING_METHOD, VARLINK_PROCESSING_METHOD_MORE, + VARLINK_PENDING_METHOD, VARLINK_PENDING_METHOD_MORE)) + return -EBUSY; + + r = varlink_sanitize_parameters(¶meters); + if (r < 0) + return r; + + r = json_build(&m, JSON_BUILD_OBJECT(JSON_BUILD_PAIR("parameters", JSON_BUILD_VARIANT(parameters)))); + if (r < 0) + return r; + + r = varlink_enqueue_json(v, m); + if (r < 0) + return r; + + if (IN_SET(v->state, VARLINK_PENDING_METHOD, VARLINK_PENDING_METHOD_MORE)) { + /* We just replied to a method call that was let hanging for a while (i.e. we were outside of + * the varlink_dispatch_method() stack frame), which means with this reply we are ready to + * process further messages. */ + v->current = json_variant_unref(v->current); + varlink_set_state(v, VARLINK_IDLE_SERVER); + } else + /* We replied to a method call from within the varlink_dispatch_method() stack frame), which + * means we should it handle the rest of the state engine. */ + varlink_set_state(v, VARLINK_PROCESSED_METHOD); + + return 1; +} + +int varlink_replyb(Varlink *v, ...) { + _cleanup_(json_variant_unrefp) JsonVariant *parameters = NULL; + va_list ap; + int r; + + assert_return(v, -EINVAL); + + va_start(ap, v); + r = json_buildv(¶meters, ap); + va_end(ap); + + if (r < 0) + return r; + + return varlink_reply(v, parameters); +} + +int varlink_error(Varlink *v, const char *error_id, JsonVariant *parameters) { + _cleanup_(json_variant_unrefp) JsonVariant *m = NULL; + int r; + + assert_return(v, -EINVAL); + assert_return(error_id, -EINVAL); + + if (v->state == VARLINK_DISCONNECTED) + return -ENOTCONN; + if (!IN_SET(v->state, + VARLINK_PROCESSING_METHOD, VARLINK_PROCESSING_METHOD_MORE, + VARLINK_PENDING_METHOD, VARLINK_PENDING_METHOD_MORE)) + return -EBUSY; + + r = varlink_sanitize_parameters(¶meters); + if (r < 0) + return r; + + r = json_build(&m, JSON_BUILD_OBJECT( + JSON_BUILD_PAIR("error", JSON_BUILD_STRING(error_id)), + JSON_BUILD_PAIR("parameters", JSON_BUILD_VARIANT(parameters)))); + if (r < 0) + return r; + + r = varlink_enqueue_json(v, m); + if (r < 0) + return r; + + if (IN_SET(v->state, VARLINK_PENDING_METHOD, VARLINK_PENDING_METHOD_MORE)) { + v->current = json_variant_unref(v->current); + varlink_set_state(v, VARLINK_IDLE_SERVER); + } else + varlink_set_state(v, VARLINK_PROCESSED_METHOD); + + return 1; +} + +int varlink_errorb(Varlink *v, const char *error_id, ...) { + _cleanup_(json_variant_unrefp) JsonVariant *parameters = NULL; + va_list ap; + int r; + + assert_return(v, -EINVAL); + assert_return(error_id, -EINVAL); + + va_start(ap, error_id); + r = json_buildv(¶meters, ap); + va_end(ap); + + if (r < 0) + return r; + + return varlink_error(v, error_id, parameters); +} + +int varlink_error_invalid_parameter(Varlink *v, JsonVariant *parameters) { + + assert_return(v, -EINVAL); + assert_return(parameters, -EINVAL); + + /* We expect to be called in one of two ways: the 'parameters' argument is a string variant in which + * case it is the parameter key name that is invalid. Or the 'parameters' argument is an object + * variant in which case we'll pull out the first key. The latter mode is useful in functions that + * don't expect any arguments. */ + + if (json_variant_is_string(parameters)) + return varlink_error(v, VARLINK_ERROR_INVALID_PARAMETER, parameters); + + if (json_variant_is_object(parameters) && + json_variant_elements(parameters) > 0) + return varlink_error(v, VARLINK_ERROR_INVALID_PARAMETER, + json_variant_by_index(parameters, 0)); + + return -EINVAL; +} + +int varlink_error_errno(Varlink *v, int error) { + return varlink_errorb( + v, + VARLINK_ERROR_SYSTEM, + JSON_BUILD_OBJECT(JSON_BUILD_PAIR("errno", JSON_BUILD_INTEGER(abs(error))))); +} + +int varlink_notify(Varlink *v, JsonVariant *parameters) { + _cleanup_(json_variant_unrefp) JsonVariant *m = NULL; + int r; + + assert_return(v, -EINVAL); + + if (v->state == VARLINK_DISCONNECTED) + return -ENOTCONN; + if (!IN_SET(v->state, VARLINK_PROCESSING_METHOD_MORE, VARLINK_PENDING_METHOD_MORE)) + return -EBUSY; + + r = varlink_sanitize_parameters(¶meters); + if (r < 0) + return r; + + r = json_build(&m, JSON_BUILD_OBJECT( + JSON_BUILD_PAIR("parameters", JSON_BUILD_VARIANT(parameters)), + JSON_BUILD_PAIR("continues", JSON_BUILD_BOOLEAN(true)))); + if (r < 0) + return r; + + r = varlink_enqueue_json(v, m); + if (r < 0) + return r; + + /* No state change, as more is coming */ + return 1; +} + +int varlink_notifyb(Varlink *v, ...) { + _cleanup_(json_variant_unrefp) JsonVariant *parameters = NULL; + va_list ap; + int r; + + assert_return(v, -EINVAL); + + va_start(ap, v); + r = json_buildv(¶meters, ap); + va_end(ap); + + if (r < 0) + return r; + + return varlink_notify(v, parameters); +} + +int varlink_bind_reply(Varlink *v, VarlinkReply callback) { + assert_return(v, -EINVAL); + + if (callback && v->reply_callback && callback != v->reply_callback) + return -EBUSY; + + v->reply_callback = callback; + + return 0; +} + +void* varlink_set_userdata(Varlink *v, void *userdata) { + void *old; + + assert_return(v, NULL); + + old = v->userdata; + v->userdata = userdata; + + return old; +} + +void* varlink_get_userdata(Varlink *v) { + assert_return(v, NULL); + + return v->userdata; +} + +static int varlink_acquire_ucred(Varlink *v) { + int r; + + assert(v); + + if (v->ucred_acquired) + return 0; + + r = getpeercred(v->fd, &v->ucred); + if (r < 0) + return r; + + v->ucred_acquired = true; + return 0; +} + +int varlink_get_peer_uid(Varlink *v, uid_t *ret) { + int r; + + assert_return(v, -EINVAL); + assert_return(ret, -EINVAL); + + r = varlink_acquire_ucred(v); + if (r < 0) + return r; + + if (!uid_is_valid(v->ucred.uid)) + return -ENODATA; + + *ret = v->ucred.uid; + return 0; +} + +int varlink_get_peer_pid(Varlink *v, pid_t *ret) { + int r; + + assert_return(v, -EINVAL); + assert_return(ret, -EINVAL); + + r = varlink_acquire_ucred(v); + if (r < 0) + return r; + + if (!pid_is_valid(v->ucred.pid)) + return -ENODATA; + + *ret = v->ucred.pid; + return 0; +} + +int varlink_set_relative_timeout(Varlink *v, usec_t timeout) { + assert_return(v, -EINVAL); + assert_return(timeout > 0, -EINVAL); + + v->timeout = timeout; + return 0; +} + +VarlinkServer *varlink_get_server(Varlink *v) { + assert_return(v, NULL); + + return v->server; +} + +int varlink_set_description(Varlink *v, const char *description) { + assert_return(v, -EINVAL); + + return free_and_strdup(&v->description, description); +} + +static int io_callback(sd_event_source *s, int fd, uint32_t revents, void *userdata) { + Varlink *v = userdata; + + assert(s); + assert(v); + + handle_revents(v, revents); + (void) varlink_process(v); + + return 1; +} + +static int time_callback(sd_event_source *s, uint64_t usec, void *userdata) { + Varlink *v = userdata; + + assert(s); + assert(v); + + (void) varlink_process(v); + return 1; +} + +static int defer_callback(sd_event_source *s, void *userdata) { + Varlink *v = userdata; + + assert(s); + assert(v); + + (void) varlink_process(v); + return 1; +} + +static int prepare_callback(sd_event_source *s, void *userdata) { + Varlink *v = userdata; + int r, e; + usec_t until; + bool have_timeout; + + assert(s); + assert(v); + + e = varlink_get_events(v); + if (e < 0) + return e; + + r = sd_event_source_set_io_events(v->io_event_source, e); + if (r < 0) + return r; + + r = varlink_get_timeout(v, &until); + if (r < 0) + return r; + have_timeout = r > 0; + + if (have_timeout) { + r = sd_event_source_set_time(v->time_event_source, until); + if (r < 0) + return r; + } + + r = sd_event_source_set_enabled(v->time_event_source, have_timeout ? SD_EVENT_ON : SD_EVENT_OFF); + if (r < 0) + return r; + + return 1; +} + +static int quit_callback(sd_event_source *event, void *userdata) { + Varlink *v = userdata; + + assert(event); + assert(v); + + varlink_flush(v); + varlink_close(v); + + return 1; +} + +int varlink_attach_event(Varlink *v, sd_event *e, int64_t priority) { + int r; + + assert_return(v, -EINVAL); + assert_return(!v->event, -EBUSY); + + if (e) + v->event = sd_event_ref(e); + else { + r = sd_event_default(&v->event); + if (r < 0) + return r; + } + + r = sd_event_add_time(v->event, &v->time_event_source, CLOCK_MONOTONIC, 0, 0, time_callback, v); + if (r < 0) + goto fail; + + r = sd_event_source_set_priority(v->time_event_source, priority); + if (r < 0) + goto fail; + + (void) sd_event_source_set_description(v->time_event_source, "varlink-time"); + + r = sd_event_add_exit(v->event, &v->quit_event_source, quit_callback, v); + if (r < 0) + goto fail; + + r = sd_event_source_set_priority(v->quit_event_source, priority); + if (r < 0) + goto fail; + + (void) sd_event_source_set_description(v->quit_event_source, "varlink-quit"); + + r = sd_event_add_io(v->event, &v->io_event_source, v->fd, 0, io_callback, v); + if (r < 0) + goto fail; + + r = sd_event_source_set_prepare(v->io_event_source, prepare_callback); + if (r < 0) + goto fail; + + r = sd_event_source_set_priority(v->io_event_source, priority); + if (r < 0) + goto fail; + + (void) sd_event_source_set_description(v->io_event_source, "varlink-io"); + + r = sd_event_add_defer(v->event, &v->defer_event_source, defer_callback, v); + if (r < 0) + goto fail; + + r = sd_event_source_set_priority(v->defer_event_source, priority); + if (r < 0) + goto fail; + + (void) sd_event_source_set_description(v->defer_event_source, "varlink-defer"); + + return 0; + +fail: + varlink_detach_event(v); + return r; +} + +void varlink_detach_event(Varlink *v) { + if (!v) + return; + + varlink_detach_event_sources(v); + + v->event = sd_event_unref(v->event); +} + +sd_event *varlink_get_event(Varlink *v) { + assert_return(v, NULL); + + return v->event; +} + +int varlink_server_new(VarlinkServer **ret, VarlinkServerFlags flags) { + VarlinkServer *s; + + assert_return(ret, -EINVAL); + assert_return((flags & ~_VARLINK_SERVER_FLAGS_ALL) == 0, -EINVAL); + + s = new(VarlinkServer, 1); + if (!s) + return -ENOMEM; + + *s = (VarlinkServer) { + .n_ref = 1, + .flags = flags, + .connections_max = varlink_server_connections_max(NULL), + .connections_per_uid_max = varlink_server_connections_per_uid_max(NULL), + }; + + *ret = s; + return 0; +} + +static VarlinkServer* varlink_server_destroy(VarlinkServer *s) { + char *m; + + if (!s) + return NULL; + + varlink_server_shutdown(s); + + while ((m = hashmap_steal_first_key(s->methods))) + free(m); + + hashmap_free(s->methods); + hashmap_free(s->by_uid); + + sd_event_unref(s->event); + + free(s->description); + + return mfree(s); +} + +DEFINE_TRIVIAL_REF_UNREF_FUNC(VarlinkServer, varlink_server, varlink_server_destroy); + +static int validate_connection(VarlinkServer *server, const struct ucred *ucred) { + int allowed = -1; + + assert(server); + assert(ucred); + + if (FLAGS_SET(server->flags, VARLINK_SERVER_ROOT_ONLY)) + allowed = ucred->uid == 0; + + if (FLAGS_SET(server->flags, VARLINK_SERVER_MYSELF_ONLY)) + allowed = allowed > 0 || ucred->uid == getuid(); + + if (allowed == 0) { /* Allow access when it is explicitly allowed or when neither + * VARLINK_SERVER_ROOT_ONLY nor VARLINK_SERVER_MYSELF_ONLY are specified. */ + varlink_server_log(server, "Unprivileged client attempted connection, refusing."); + return 0; + } + + if (server->n_connections >= server->connections_max) { + varlink_server_log(server, "Connection limit of %u reached, refusing.", server->connections_max); + return 0; + } + + if (FLAGS_SET(server->flags, VARLINK_SERVER_ACCOUNT_UID)) { + unsigned c; + + if (!uid_is_valid(ucred->uid)) { + varlink_server_log(server, "Client with invalid UID attempted connection, refusing."); + return 0; + } + + c = PTR_TO_UINT(hashmap_get(server->by_uid, UID_TO_PTR(ucred->uid))); + if (c >= server->connections_per_uid_max) { + varlink_server_log(server, "Per-UID connection limit of %u reached, refusing.", + server->connections_per_uid_max); + return 0; + } + } + + return 1; +} + +static int count_connection(VarlinkServer *server, struct ucred *ucred) { + unsigned c; + int r; + + assert(server); + assert(ucred); + + server->n_connections++; + + if (FLAGS_SET(server->flags, VARLINK_SERVER_ACCOUNT_UID)) { + r = hashmap_ensure_allocated(&server->by_uid, NULL); + if (r < 0) + return log_debug_errno(r, "Failed to allocate UID hash table: %m"); + + c = PTR_TO_UINT(hashmap_get(server->by_uid, UID_TO_PTR(ucred->uid))); + + varlink_server_log(server, "Connections of user " UID_FMT ": %u (of %u max)", + ucred->uid, c, server->connections_per_uid_max); + + r = hashmap_replace(server->by_uid, UID_TO_PTR(ucred->uid), UINT_TO_PTR(c + 1)); + if (r < 0) + return log_debug_errno(r, "Failed to increment counter in UID hash table: %m"); + } + + return 0; +} + +int varlink_server_add_connection(VarlinkServer *server, int fd, Varlink **ret) { + _cleanup_(varlink_unrefp) Varlink *v = NULL; + bool ucred_acquired; + struct ucred ucred; + int r; + + assert_return(server, -EINVAL); + assert_return(fd >= 0, -EBADF); + + if ((server->flags & (VARLINK_SERVER_ROOT_ONLY|VARLINK_SERVER_ACCOUNT_UID)) != 0) { + r = getpeercred(fd, &ucred); + if (r < 0) + return varlink_server_log_errno(server, r, "Failed to acquire peer credentials of incoming socket, refusing: %m"); + + ucred_acquired = true; + + r = validate_connection(server, &ucred); + if (r < 0) + return r; + if (r == 0) + return -EPERM; + } else + ucred_acquired = false; + + r = varlink_new(&v); + if (r < 0) + return varlink_server_log_errno(server, r, "Failed to allocate connection object: %m"); + + r = count_connection(server, &ucred); + if (r < 0) + return r; + + v->fd = fd; + v->userdata = server->userdata; + if (ucred_acquired) { + v->ucred = ucred; + v->ucred_acquired = true; + } + + (void) asprintf(&v->description, "%s-%i", server->description ?: "varlink", v->fd); + + /* Link up the server and the connection, and take reference in both directions. Note that the + * reference on the connection is left dangling. It will be dropped when the connection is closed, + * which happens in varlink_close(), including in the event loop quit callback. */ + v->server = varlink_server_ref(server); + varlink_ref(v); + + varlink_set_state(v, VARLINK_IDLE_SERVER); + + if (server->event) { + r = varlink_attach_event(v, server->event, server->event_priority); + if (r < 0) { + varlink_log_errno(v, r, "Failed to attach new connection: %m"); + v->fd = -1; /* take the fd out of the connection again */ + varlink_close(v); + return r; + } + } + + if (ret) + *ret = v; + + return 0; +} + +static int connect_callback(sd_event_source *source, int fd, uint32_t revents, void *userdata) { + VarlinkServerSocket *ss = userdata; + _cleanup_close_ int cfd = -1; + Varlink *v = NULL; + int r; + + assert(source); + assert(ss); + + varlink_server_log(ss->server, "New incoming connection."); + + cfd = accept4(fd, NULL, NULL, SOCK_NONBLOCK|SOCK_CLOEXEC); + if (cfd < 0) { + if (ERRNO_IS_ACCEPT_AGAIN(errno)) + return 0; + + return varlink_server_log_errno(ss->server, errno, "Failed to accept incoming socket: %m"); + } + + r = varlink_server_add_connection(ss->server, cfd, &v); + if (r < 0) + return 0; + + TAKE_FD(cfd); + + if (ss->server->connect_callback) { + r = ss->server->connect_callback(ss->server, v, ss->server->userdata); + if (r < 0) { + varlink_log_errno(v, r, "Connection callback returned error, disconnecting client: %m"); + varlink_close(v); + return 0; + } + } + + return 0; +} + +int varlink_server_listen_fd(VarlinkServer *s, int fd) { + _cleanup_free_ VarlinkServerSocket *ss = NULL; + int r; + + assert_return(s, -EINVAL); + assert_return(fd >= 0, -EBADF); + + r = fd_nonblock(fd, true); + if (r < 0) + return r; + + ss = new(VarlinkServerSocket, 1); + if (!ss) + return -ENOMEM; + + *ss = (VarlinkServerSocket) { + .server = s, + .fd = fd, + }; + + if (s->event) { + r = sd_event_add_io(s->event, &ss->event_source, fd, EPOLLIN, connect_callback, ss); + if (r < 0) + return r; + + r = sd_event_source_set_priority(ss->event_source, s->event_priority); + if (r < 0) + return r; + } + + LIST_PREPEND(sockets, s->sockets, TAKE_PTR(ss)); + return 0; +} + +int varlink_server_listen_address(VarlinkServer *s, const char *address, mode_t m) { + union sockaddr_union sockaddr; + socklen_t sockaddr_len; + _cleanup_close_ int fd = -1; + int r; + + assert_return(s, -EINVAL); + assert_return(address, -EINVAL); + assert_return((m & ~0777) == 0, -EINVAL); + + r = sockaddr_un_set_path(&sockaddr.un, address); + if (r < 0) + return r; + sockaddr_len = r; + + fd = socket(AF_UNIX, SOCK_STREAM|SOCK_CLOEXEC|SOCK_NONBLOCK, 0); + if (fd < 0) + return -errno; + + fd = fd_move_above_stdio(fd); + + (void) sockaddr_un_unlink(&sockaddr.un); + + RUN_WITH_UMASK(~m & 0777) { + r = mac_selinux_bind(fd, &sockaddr.sa, sockaddr_len); + if (r < 0) + return r; + } + + if (listen(fd, SOMAXCONN) < 0) + return -errno; + + r = varlink_server_listen_fd(s, fd); + if (r < 0) + return r; + + TAKE_FD(fd); + return 0; +} + +void* varlink_server_set_userdata(VarlinkServer *s, void *userdata) { + void *ret; + + assert_return(s, NULL); + + ret = s->userdata; + s->userdata = userdata; + + return ret; +} + +void* varlink_server_get_userdata(VarlinkServer *s) { + assert_return(s, NULL); + + return s->userdata; +} + +static VarlinkServerSocket* varlink_server_socket_destroy(VarlinkServerSocket *ss) { + if (!ss) + return NULL; + + if (ss->server) + LIST_REMOVE(sockets, ss->server->sockets, ss); + + sd_event_source_disable_unref(ss->event_source); + + free(ss->address); + safe_close(ss->fd); + + return mfree(ss); +} + +int varlink_server_shutdown(VarlinkServer *s) { + assert_return(s, -EINVAL); + + while (s->sockets) + varlink_server_socket_destroy(s->sockets); + + return 0; +} + +int varlink_server_attach_event(VarlinkServer *s, sd_event *e, int64_t priority) { + VarlinkServerSocket *ss; + int r; + + assert_return(s, -EINVAL); + assert_return(!s->event, -EBUSY); + + if (e) + s->event = sd_event_ref(e); + else { + r = sd_event_default(&s->event); + if (r < 0) + return r; + } + + LIST_FOREACH(sockets, ss, s->sockets) { + assert(!ss->event_source); + + r = sd_event_add_io(s->event, &ss->event_source, ss->fd, EPOLLIN, connect_callback, ss); + if (r < 0) + goto fail; + + r = sd_event_source_set_priority(ss->event_source, priority); + if (r < 0) + goto fail; + } + + s->event_priority = priority; + return 0; + +fail: + varlink_server_detach_event(s); + return r; +} + +int varlink_server_detach_event(VarlinkServer *s) { + VarlinkServerSocket *ss; + + assert_return(s, -EINVAL); + + LIST_FOREACH(sockets, ss, s->sockets) { + + if (!ss->event_source) + continue; + + (void) sd_event_source_set_enabled(ss->event_source, SD_EVENT_OFF); + ss->event_source = sd_event_source_unref(ss->event_source); + } + + sd_event_unref(s->event); + return 0; +} + +sd_event *varlink_server_get_event(VarlinkServer *s) { + assert_return(s, NULL); + + return s->event; +} + +int varlink_server_bind_method(VarlinkServer *s, const char *method, VarlinkMethod callback) { + char *m; + int r; + + assert_return(s, -EINVAL); + assert_return(method, -EINVAL); + assert_return(callback, -EINVAL); + + if (startswith(method, "org.varlink.service.")) + return -EEXIST; + + r = hashmap_ensure_allocated(&s->methods, &string_hash_ops); + if (r < 0) + return r; + + m = strdup(method); + if (!m) + return -ENOMEM; + + r = hashmap_put(s->methods, m, callback); + if (r < 0) { + free(m); + return r; + } + + return 0; +} + +int varlink_server_bind_method_many_internal(VarlinkServer *s, ...) { + va_list ap; + int r = 0; + + assert_return(s, -EINVAL); + + va_start(ap, s); + for (;;) { + VarlinkMethod callback; + const char *method; + + method = va_arg(ap, const char *); + if (!method) + break; + + callback = va_arg(ap, VarlinkMethod); + + r = varlink_server_bind_method(s, method, callback); + if (r < 0) + break; + } + va_end(ap); + + return r; +} + +int varlink_server_bind_connect(VarlinkServer *s, VarlinkConnect callback) { + assert_return(s, -EINVAL); + + if (callback && s->connect_callback && callback != s->connect_callback) + return -EBUSY; + + s->connect_callback = callback; + return 0; +} + +int varlink_server_bind_disconnect(VarlinkServer *s, VarlinkDisconnect callback) { + assert_return(s, -EINVAL); + + if (callback && s->disconnect_callback && callback != s->disconnect_callback) + return -EBUSY; + + s->disconnect_callback = callback; + return 0; +} + +unsigned varlink_server_connections_max(VarlinkServer *s) { + int dts; + + /* If a server is specified, return the setting for that server, otherwise the default value */ + if (s) + return s->connections_max; + + dts = getdtablesize(); + assert_se(dts > 0); + + /* Make sure we never use up more than ¾th of RLIMIT_NOFILE for IPC */ + if (VARLINK_DEFAULT_CONNECTIONS_MAX > (unsigned) dts / 4 * 3) + return dts / 4 * 3; + + return VARLINK_DEFAULT_CONNECTIONS_MAX; +} + +unsigned varlink_server_connections_per_uid_max(VarlinkServer *s) { + unsigned m; + + if (s) + return s->connections_per_uid_max; + + /* Make sure to never use up more than ¾th of available connections for a single user */ + m = varlink_server_connections_max(NULL); + if (VARLINK_DEFAULT_CONNECTIONS_PER_UID_MAX > m) + return m / 4 * 3; + + return VARLINK_DEFAULT_CONNECTIONS_PER_UID_MAX; +} + +int varlink_server_set_connections_per_uid_max(VarlinkServer *s, unsigned m) { + assert_return(s, -EINVAL); + assert_return(m > 0, -EINVAL); + + s->connections_per_uid_max = m; + return 0; +} + +int varlink_server_set_connections_max(VarlinkServer *s, unsigned m) { + assert_return(s, -EINVAL); + assert_return(m > 0, -EINVAL); + + s->connections_max = m; + return 0; +} + +unsigned varlink_server_current_connections(VarlinkServer *s) { + assert_return(s, UINT_MAX); + + return s->n_connections; +} + +int varlink_server_set_description(VarlinkServer *s, const char *description) { + assert_return(s, -EINVAL); + + return free_and_strdup(&s->description, description); +} |