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diff --git a/include/VBox/vmm/pdmaudioifs.h b/include/VBox/vmm/pdmaudioifs.h new file mode 100644 index 00000000..da89e541 --- /dev/null +++ b/include/VBox/vmm/pdmaudioifs.h @@ -0,0 +1,1880 @@ +/** @file + * PDM - Pluggable Device Manager, Audio interfaces. + */ + +/* + * Copyright (C) 2006-2020 Oracle Corporation + * + * This file is part of VirtualBox Open Source Edition (OSE), as + * available from http://www.virtualbox.org. This file is free software; + * you can redistribute it and/or modify it under the terms of the GNU + * General Public License (GPL) as published by the Free Software + * Foundation, in version 2 as it comes in the "COPYING" file of the + * VirtualBox OSE distribution. VirtualBox OSE is distributed in the + * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind. + * + * The contents of this file may alternatively be used under the terms + * of the Common Development and Distribution License Version 1.0 + * (CDDL) only, as it comes in the "COPYING.CDDL" file of the + * VirtualBox OSE distribution, in which case the provisions of the + * CDDL are applicable instead of those of the GPL. + * + * You may elect to license modified versions of this file under the + * terms and conditions of either the GPL or the CDDL or both. + */ + +/** @page pg_pdm_audio PDM Audio + * + * @section sec_pdm_audio_overview Audio architecture overview + * + * The audio architecture mainly consists of two PDM interfaces, + * PDMIAUDIOCONNECTOR and PDMIHOSTAUDIO. + * + * The PDMIAUDIOCONNECTOR interface is responsible of connecting a device + * emulation, such as SB16, AC'97 and HDA to one or multiple audio backend(s). + * Its API abstracts audio stream handling and I/O functions, device enumeration + * and so on. + * + * The PDMIHOSTAUDIO interface must be implemented by all audio backends to + * provide an abstract and common way of accessing needed functions, such as + * transferring output audio data for playing audio or recording input from the + * host. + * + * A device emulation can have one or more LUNs attached to it, whereas these + * LUNs in turn then all have their own PDMIAUDIOCONNECTOR, making it possible + * to connect multiple backends to a certain device emulation stream + * (multiplexing). + * + * An audio backend's job is to record and/or play audio data (depending on its + * capabilities). It highly depends on the host it's running on and needs very + * specific (host-OS-dependent) code. The backend itself only has very limited + * ways of accessing and/or communicating with the PDMIAUDIOCONNECTOR interface + * via callbacks, but never directly with the device emulation or other parts of + * the audio sub system. + * + * + * @section sec_pdm_audio_mixing Mixing + * + * The AUDIOMIXER API is optionally available to create and manage virtual audio + * mixers. Such an audio mixer in turn then can be used by the device emulation + * code to manage all the multiplexing to/from the connected LUN audio streams. + * + * Currently only input and output stream are supported. Duplex stream are not + * supported yet. + * + * This also is handy if certain LUN audio streams should be added or removed + * during runtime. + * + * To create a group of either input or output streams the AUDMIXSINK API can be + * used. + * + * For example: The device emulation has one hardware output stream (HW0), and + * that output stream shall be available to all connected LUN backends. For that + * to happen, an AUDMIXSINK sink has to be created and attached to the device's + * AUDIOMIXER object. + * + * As every LUN has its own AUDMIXSTREAM object, adding all those + * objects to the just created audio mixer sink will do the job. + * + * @note The AUDIOMIXER API is purely optional and is not used by all currently + * implemented device emulations (e.g. SB16). + * + * + * @section sec_pdm_audio_data_processing Data processing + * + * Audio input / output data gets handed off to/from the device emulation in an + * unmodified (raw) way. The actual audio frame / sample conversion is done via + * the PDMAUDIOMIXBUF API. + * + * This concentrates the audio data processing in one place and makes it easier + * to test / benchmark such code. + * + * A PDMAUDIOFRAME is the internal representation of a single audio frame, which + * consists of a single left and right audio sample in time. Only mono (1) and + * stereo (2) channel(s) currently are supported. + * + * + * @section sec_pdm_audio_timing Timing + * + * Handling audio data in a virtual environment is hard, as the human perception + * is very sensitive to the slightest cracks and stutters in the audible data. + * This can happen if the VM's timing is lagging behind or not within the + * expected time frame. + * + * The two main components which unfortunately contradict each other is a) the + * audio device emulation and b) the audio backend(s) on the host. Those need to + * be served in a timely manner to function correctly. To make e.g. the device + * emulation rely on the pace the host backend(s) set - or vice versa - will not + * work, as the guest's audio system / drivers then will not be able to + * compensate this accordingly. + * + * So each component, the device emulation, the audio connector(s) and the + * backend(s) must do its thing *when* it needs to do it, independently of the + * others. For that we use various (small) ring buffers to (hopefully) serve all + * components with the amount of data *when* they need it. + * + * Additionally, the device emulation can run with a different audio frame size, + * while the backends(s) may require a different frame size (16 bit stereo + * -> 8 bit mono, for example). + * + * The device emulation can give the audio connector(s) a scheduling hint + * (optional), e.g. in which interval it expects any data processing. + * + * A data transfer for playing audio data from the guest on the host looks like + * this: (RB = Ring Buffer, MB = Mixing Buffer) + * + * (A) Device DMA -> (B) Device RB -> (C) Audio Connector %Guest MB -> (D) Audio + * Connector %Host MB -> (E) Backend RB (optional, up to the backend) -> (F) + * Backend audio framework. + * + * When capturing audio data the chain is similar to the above one, just in a + * different direction, of course. + * + * The audio connector hereby plays a key role when it comes to (pre-)buffering + * data to minimize any audio stutters and/or cracks. The following values, + * which also can be tweaked via CFGM / extra-data are available: + * + * - The pre-buffering time (in ms): Audio data which needs to be buffered + * before any playback (or capturing) can happen. + * - The actual buffer size (in ms): How big the mixing buffer (for C and D) + * will be. + * - The period size (in ms): How big a chunk of audio (often called period or + * fragment) for F must be to get handled correctly. + * + * The above values can be set on a per-driver level, whereas input and output + * streams for a driver also can be handled set independently. The verbose audio + * (release) log will tell about the (final) state of each audio stream. + * + * + * @section sec_pdm_audio_diagram Diagram + * + * @todo r=bird: Not quite able to make sense of this, esp. the + * AUDMIXSINK/AUDIOMIXER bits crossing the LUN connections. + * + * @verbatim + +----------------------------------+ + |Device (SB16 / AC'97 / HDA) | + |----------------------------------| + |AUDIOMIXER (Optional) | + |AUDMIXSINK0 (Optional) | + |AUDMIXSINK1 (Optional) | + |AUDMIXSINKn (Optional) | + | | + | L L L | + | U U U | + | N N N | + | 0 1 n | + +-----+----+----+------------------+ + | | | + | | | + +--------------+ | | | +-------------+ + |AUDMIXSINK | | | | |AUDIOMIXER | + |--------------| | | | |-------------| + |AUDMIXSTREAM0 |+-|----|----|-->|AUDMIXSINK0 | + |AUDMIXSTREAM1 |+-|----|----|-->|AUDMIXSINK1 | + |AUDMIXSTREAMn |+-|----|----|-->|AUDMIXSINKn | + +--------------+ | | | +-------------+ + | | | + | | | + +----+----+----+----+ + |LUN | + |-------------------| + |PDMIAUDIOCONNECTOR | + |AUDMIXSTREAM | + | +------+ + | | | + | | | + | | | + +-------------------+ | + | + +-------------------------+ | + +-------------------------+ +----+--------------------+ + |PDMAUDIOSTREAM | |PDMIAUDIOCONNECTOR | + |-------------------------| |-------------------------| + |PDMAUDIOMIXBUF |+------>|PDMAUDIOSTREAM Host | + |PDMAUDIOSTREAMCFG |+------>|PDMAUDIOSTREAM Guest | + | | |Device capabilities | + | | |Device configuration | + | | | | + | | +--+|PDMIHOSTAUDIO | + | | | |+-----------------------+| + +-------------------------+ | ||Backend storage space || + | |+-----------------------+| + | +-------------------------+ + | + +---------------------+ | + |PDMIHOSTAUDIO | | + |+--------------+ | | + ||DirectSound | | | + |+--------------+ | | + | | | + |+--------------+ | | + ||PulseAudio | | | + |+--------------+ |+-------+ + | | + |+--------------+ | + ||Core Audio | | + |+--------------+ | + | | + | | + | | + | | + +---------------------+ + @endverbatim + */ + +#ifndef VBOX_INCLUDED_vmm_pdmaudioifs_h +#define VBOX_INCLUDED_vmm_pdmaudioifs_h +#ifndef RT_WITHOUT_PRAGMA_ONCE +# pragma once +#endif + +#include <iprt/assertcompile.h> +#include <iprt/circbuf.h> +#include <iprt/list.h> +#include <iprt/path.h> + +#include <VBox/types.h> +#include <VBox/vmm/pdmcommon.h> +#include <VBox/vmm/stam.h> + +/** @defgroup grp_pdm_ifs_audio PDM Audio Interfaces + * @ingroup grp_pdm_interfaces + * @{ + */ + +#ifndef VBOX_AUDIO_DEBUG_DUMP_PCM_DATA_PATH +# if defined(RT_OS_WINDOWS) || defined(RT_OS_OS2) +# define VBOX_AUDIO_DEBUG_DUMP_PCM_DATA_PATH "c:\\temp\\" +# else +# define VBOX_AUDIO_DEBUG_DUMP_PCM_DATA_PATH "/tmp/" +# endif +#endif + +/** PDM audio driver instance flags. */ +typedef uint32_t PDMAUDIODRVFLAGS; + +/** No flags set. */ +#define PDMAUDIODRVFLAGS_NONE 0 +/** Marks a primary audio driver which is critical + * when running the VM. */ +#define PDMAUDIODRVFLAGS_PRIMARY RT_BIT(0) + +/** + * Audio format in signed or unsigned variants. + */ +typedef enum PDMAUDIOFMT +{ + /** Invalid format, do not use. */ + PDMAUDIOFMT_INVALID = 0, + /** 8-bit, unsigned. */ + PDMAUDIOFMT_U8, + /** 8-bit, signed. */ + PDMAUDIOFMT_S8, + /** 16-bit, unsigned. */ + PDMAUDIOFMT_U16, + /** 16-bit, signed. */ + PDMAUDIOFMT_S16, + /** 32-bit, unsigned. */ + PDMAUDIOFMT_U32, + /** 32-bit, signed. */ + PDMAUDIOFMT_S32, + /** End of valid values. */ + PDMAUDIOFMT_END, + /** Hack to blow the type up to 32-bit. */ + PDMAUDIOFMT_32BIT_HACK = 0x7fffffff +} PDMAUDIOFMT; + +/** + * Audio direction. + */ +typedef enum PDMAUDIODIR +{ + /** Invalid zero value as per usual (guards against using unintialized values). */ + PDMAUDIODIR_INVALID = 0, + /** Unknown direction. */ + PDMAUDIODIR_UNKNOWN, + /** Input. */ + PDMAUDIODIR_IN, + /** Output. */ + PDMAUDIODIR_OUT, + /** Duplex handling. */ + PDMAUDIODIR_DUPLEX, + /** End of valid values. */ + PDMAUDIODIR_END, + /** Hack to blow the type up to 32-bit. */ + PDMAUDIODIR_32BIT_HACK = 0x7fffffff +} PDMAUDIODIR; + +/** Device latency spec in milliseconds (ms). */ +typedef uint32_t PDMAUDIODEVLATSPECMS; + +/** Device latency spec in seconds (s). */ +typedef uint32_t PDMAUDIODEVLATSPECSEC; + +/** @name PDMAUDIOHOSTDEV_F_XXX + * @{ */ +/** No flags set. */ +#define PDMAUDIOHOSTDEV_F_NONE UINT32_C(0) +/** The device marks the default device within the host OS. */ +#define PDMAUDIOHOSTDEV_F_DEFAULT RT_BIT_32(0) +/** The device can be removed at any time and we have to deal with it. */ +#define PDMAUDIOHOSTDEV_F_HOTPLUG RT_BIT_32(1) +/** The device is known to be buggy and needs special treatment. */ +#define PDMAUDIOHOSTDEV_F_BUGGY RT_BIT_32(2) +/** Ignore the device, no matter what. */ +#define PDMAUDIOHOSTDEV_F_IGNORE RT_BIT_32(3) +/** The device is present but marked as locked by some other application. */ +#define PDMAUDIOHOSTDEV_F_LOCKED RT_BIT_32(4) +/** The device is present but not in an alive state (dead). */ +#define PDMAUDIOHOSTDEV_F_DEAD RT_BIT_32(5) +/** Set if the extra backend specific data cannot be duplicated. */ +#define PDMAUDIOHOSTDEV_F_NO_DUP RT_BIT_32(31) +/** @} */ + +/** + * Audio device type. + */ +typedef enum PDMAUDIODEVICETYPE +{ + /** Invalid zero value as per usual (guards against using unintialized values). */ + PDMAUDIODEVICETYPE_INVALID = 0, + /** Unknown device type. This is the default. */ + PDMAUDIODEVICETYPE_UNKNOWN, + /** Dummy device; for backends which are not able to report + * actual device information (yet). */ + PDMAUDIODEVICETYPE_DUMMY, + /** The device is built into the host (non-removable). */ + PDMAUDIODEVICETYPE_BUILTIN, + /** The device is an (external) USB device. */ + PDMAUDIODEVICETYPE_USB, + /** End of valid values. */ + PDMAUDIODEVICETYPE_END, + /** Hack to blow the type up to 32-bit. */ + PDMAUDIODEVICETYPE_32BIT_HACK = 0x7fffffff +} PDMAUDIODEVICETYPE; + +/** + * Host audio device info, part of enumeration result. + * + * @sa PDMAUDIOHOSTENUM, PDMIHOSTAUDIO::pfnGetDevices + */ +typedef struct PDMAUDIOHOSTDEV +{ + /** List entry (like PDMAUDIOHOSTENUM::LstDevices). */ + RTLISTNODE ListEntry; + /** Magic value (PDMAUDIOHOSTDEV_MAGIC). */ + uint32_t uMagic; + /** Size of this structure and whatever backend specific data that follows it. */ + uint32_t cbSelf; + /** The device type. */ + PDMAUDIODEVICETYPE enmType; + /** Usage of the device. */ + PDMAUDIODIR enmUsage; + /** Device flags, PDMAUDIOHOSTDEV_F_XXX. */ + uint32_t fFlags; + /** Reference count indicating how many audio streams currently are relying on this device. */ + uint8_t cRefCount; + /** Maximum number of input audio channels the device supports. */ + uint8_t cMaxInputChannels; + /** Maximum number of output audio channels the device supports. */ + uint8_t cMaxOutputChannels; + uint8_t bAlignment; + /** Device type union, based on enmType. */ + union + { + /** USB type specifics. */ + struct + { + /** Vendor ID. */ + uint16_t idVendor; + /** Product ID. */ + uint16_t idProduct; + } USB; + uint64_t uPadding[ARCH_BITS >= 64 ? 3 : 4]; + } Type; + /** Friendly name of the device, if any. Could be truncated. */ + char szName[64]; +} PDMAUDIOHOSTDEV; +AssertCompileSizeAlignment(PDMAUDIOHOSTDEV, 16); +/** Pointer to audio device info (enumeration result). */ +typedef PDMAUDIOHOSTDEV *PPDMAUDIOHOSTDEV; +/** Pointer to a const audio device info (enumeration result). */ +typedef PDMAUDIOHOSTDEV const *PCPDMAUDIOHOSTDEV; + +/** Magic value for PDMAUDIOHOSTDEV. */ +#define PDMAUDIOHOSTDEV_MAGIC PDM_VERSION_MAKE(0xa0d0, 1, 0) + + +/** + * A host audio device enumeration result. + * + * @sa PDMIHOSTAUDIO::pfnGetDevices + */ +typedef struct PDMAUDIOHOSTENUM +{ + /** Magic value (PDMAUDIOHOSTENUM_MAGIC). */ + uint32_t uMagic; + /** Number of audio devices in the list. */ + uint32_t cDevices; + /** List of audio devices (PDMAUDIOHOSTDEV). */ + RTLISTANCHOR LstDevices; +} PDMAUDIOHOSTENUM; +/** Pointer to an audio device enumeration result. */ +typedef PDMAUDIOHOSTENUM *PPDMAUDIOHOSTENUM; +/** Pointer to a const audio device enumeration result. */ +typedef PDMAUDIOHOSTENUM const *PCPDMAUDIOHOSTENUM; + +/** Magic for the host audio device enumeration. */ +#define PDMAUDIOHOSTENUM_MAGIC PDM_VERSION_MAKE(0xa0d1, 1, 0) + + +/** + * Audio configuration (static) of an audio host backend. + */ +typedef struct PDMAUDIOBACKENDCFG +{ + /** The backend's friendly name. */ + char szName[32]; + /** Size (in bytes) of the host backend's audio output stream structure. */ + size_t cbStreamOut; + /** Size (in bytes) of the host backend's audio input stream structure. */ + size_t cbStreamIn; + /** Number of concurrent output (playback) streams supported on the host. + * UINT32_MAX for unlimited concurrent streams, 0 if no concurrent input streams are supported. */ + uint32_t cMaxStreamsOut; + /** Number of concurrent input (recording) streams supported on the host. + * UINT32_MAX for unlimited concurrent streams, 0 if no concurrent input streams are supported. */ + uint32_t cMaxStreamsIn; +} PDMAUDIOBACKENDCFG; +/** Pointer to a static host audio audio configuration. */ +typedef PDMAUDIOBACKENDCFG *PPDMAUDIOBACKENDCFG; + +/** + * A single audio frame. + * + * Currently only two (2) channels, left and right, are supported. + * + * @note When changing this structure, make sure to also handle + * VRDP's input / output processing in DrvAudioVRDE, as VRDP + * expects audio data in st_sample_t format (historical reasons) + * which happens to be the same as PDMAUDIOFRAME for now. + */ +typedef struct PDMAUDIOFRAME +{ + /** Left channel. */ + int64_t i64LSample; + /** Right channel. */ + int64_t i64RSample; +} PDMAUDIOFRAME; +/** Pointer to a single (stereo) audio frame. */ +typedef PDMAUDIOFRAME *PPDMAUDIOFRAME; +/** Pointer to a const single (stereo) audio frame. */ +typedef PDMAUDIOFRAME const *PCPDMAUDIOFRAME; + +typedef enum PDMAUDIOENDIANNESS +{ + /** The usual invalid value. */ + PDMAUDIOENDIANNESS_INVALID = 0, + /** Little endian. */ + PDMAUDIOENDIANNESS_LITTLE, + /** Bit endian. */ + PDMAUDIOENDIANNESS_BIG, + /** Endianness doesn't have a meaning in the context. */ + PDMAUDIOENDIANNESS_NA, + /** The end of the valid endian values (exclusive). */ + PDMAUDIOENDIANNESS_END, + /** Hack to blow the type up to 32-bit. */ + PDMAUDIOENDIANNESS_32BIT_HACK = 0x7fffffff +} PDMAUDIOENDIANNESS; + +/** @def PDMAUDIOHOSTENDIANNESS + * The PDMAUDIOENDIANNESS value for the host. */ +#if defined(RT_LITTLE_ENDIAN) +# define PDMAUDIOHOSTENDIANNESS PDMAUDIOENDIANNESS_LITTLE +#elif defined(RT_BIG_ENDIAN) +# define PDMAUDIOHOSTENDIANNESS PDMAUDIOENDIANNESS_BIG +#else +# error "Port me!" +#endif + +/** + * Audio playback destinations. + */ +typedef enum PDMAUDIOPLAYBACKDST +{ + /** Invalid zero value as per usual (guards against using unintialized values). */ + PDMAUDIOPLAYBACKDST_INVALID = 0, + /** Unknown destination. */ + PDMAUDIOPLAYBACKDST_UNKNOWN, + /** Front channel. */ + PDMAUDIOPLAYBACKDST_FRONT, + /** Center / LFE (Subwoofer) channel. */ + PDMAUDIOPLAYBACKDST_CENTER_LFE, + /** Rear channel. */ + PDMAUDIOPLAYBACKDST_REAR, + /** End of valid values. */ + PDMAUDIOPLAYBACKDST_END, + /** Hack to blow the type up to 32-bit. */ + PDMAUDIOPLAYBACKDST_32BIT_HACK = 0x7fffffff +} PDMAUDIOPLAYBACKDST; + +/** + * Audio recording sources. + * + * @note Because this is almost exclusively used in PDMAUDIODSTSRCUNION where it + * overlaps with PDMAUDIOPLAYBACKDST, the values starts at 64 instead of 0. + */ +typedef enum PDMAUDIORECSRC +{ + /** Unknown recording source. */ + PDMAUDIORECSRC_UNKNOWN = 64, + /** Microphone-In. */ + PDMAUDIORECSRC_MIC, + /** CD. */ + PDMAUDIORECSRC_CD, + /** Video-In. */ + PDMAUDIORECSRC_VIDEO, + /** AUX. */ + PDMAUDIORECSRC_AUX, + /** Line-In. */ + PDMAUDIORECSRC_LINE, + /** Phone-In. */ + PDMAUDIORECSRC_PHONE, + /** End of valid values. */ + PDMAUDIORECSRC_END, + /** Hack to blow the type up to 32-bit. */ + PDMAUDIORECSRC_32BIT_HACK = 0x7fffffff +} PDMAUDIORECSRC; + +/** + * Union for keeping an audio stream destination or source. + */ +typedef union PDMAUDIODSTSRCUNION +{ + /** Desired playback destination (for an output stream). */ + PDMAUDIOPLAYBACKDST enmDst; + /** Desired recording source (for an input stream). */ + PDMAUDIORECSRC enmSrc; +} PDMAUDIODSTSRCUNION; +/** Pointer to an audio stream src/dst union. */ +typedef PDMAUDIODSTSRCUNION *PPDMAUDIODSTSRCUNION; + +/** + * Audio stream (data) layout. + */ +typedef enum PDMAUDIOSTREAMLAYOUT +{ + /** Invalid zero value as per usual (guards against using unintialized values). */ + PDMAUDIOSTREAMLAYOUT_INVALID = 0, + /** Unknown access type; do not use (hdaR3StreamMapReset uses it). */ + PDMAUDIOSTREAMLAYOUT_UNKNOWN, + /** Non-interleaved access, that is, consecutive + * access to the data. */ + PDMAUDIOSTREAMLAYOUT_NON_INTERLEAVED, + /** Interleaved access, where the data can be + * mixed together with data of other audio streams. */ + PDMAUDIOSTREAMLAYOUT_INTERLEAVED, + /** Complex layout, which does not fit into the + * interleaved / non-interleaved layouts. */ + PDMAUDIOSTREAMLAYOUT_COMPLEX, + /** Raw (pass through) data, with no data layout processing done. + * + * This means that this stream will operate on PDMAUDIOFRAME data + * directly. Don't use this if you don't have to. */ + PDMAUDIOSTREAMLAYOUT_RAW, + /** End of valid values. */ + PDMAUDIOSTREAMLAYOUT_END, + /** Hack to blow the type up to 32-bit. */ + PDMAUDIOSTREAMLAYOUT_32BIT_HACK = 0x7fffffff +} PDMAUDIOSTREAMLAYOUT; + +/** + * Stream channel data block. + */ +typedef struct PDMAUDIOSTREAMCHANNELDATA +{ + /** Circular buffer for the channel data. */ + PRTCIRCBUF pCircBuf; + /** Amount of audio data (in bytes) acquired for reading. */ + size_t cbAcq; + /** Channel data flags, PDMAUDIOSTREAMCHANNELDATA_FLAGS_XXX. */ + uint32_t fFlags; +} PDMAUDIOSTREAMCHANNELDATA; +/** Pointer to audio stream channel data buffer. */ +typedef PDMAUDIOSTREAMCHANNELDATA *PPDMAUDIOSTREAMCHANNELDATA; + +/** @name PDMAUDIOSTREAMCHANNELDATA_FLAGS_XXX + * @{ */ +/** No stream channel data flags defined. */ +#define PDMAUDIOSTREAMCHANNELDATA_FLAGS_NONE UINT32_C(0) +/** @} */ + +/** + * Standard speaker channel IDs. + * + * This can cover up to 11.0 surround sound. + * + * @note Any of those channels can be marked / used as the LFE channel (played + * through the subwoofer). + */ +typedef enum PDMAUDIOSTREAMCHANNELID +{ + /** Invalid zero value as per usual (guards against using unintialized values). */ + PDMAUDIOSTREAMCHANNELID_INVALID = 0, + /** Unknown / not set channel ID. */ + PDMAUDIOSTREAMCHANNELID_UNKNOWN, + /** Front left channel. */ + PDMAUDIOSTREAMCHANNELID_FRONT_LEFT, + /** Front right channel. */ + PDMAUDIOSTREAMCHANNELID_FRONT_RIGHT, + /** Front center channel. */ + PDMAUDIOSTREAMCHANNELID_FRONT_CENTER, + /** Low frequency effects (subwoofer) channel. */ + PDMAUDIOSTREAMCHANNELID_LFE, + /** Rear left channel. */ + PDMAUDIOSTREAMCHANNELID_REAR_LEFT, + /** Rear right channel. */ + PDMAUDIOSTREAMCHANNELID_REAR_RIGHT, + /** Front left of center channel. */ + PDMAUDIOSTREAMCHANNELID_FRONT_LEFT_OF_CENTER, + /** Front right of center channel. */ + PDMAUDIOSTREAMCHANNELID_FRONT_RIGHT_OF_CENTER, + /** Rear center channel. */ + PDMAUDIOSTREAMCHANNELID_REAR_CENTER, + /** Side left channel. */ + PDMAUDIOSTREAMCHANNELID_SIDE_LEFT, + /** Side right channel. */ + PDMAUDIOSTREAMCHANNELID_SIDE_RIGHT, + /** Left height channel. */ + PDMAUDIOSTREAMCHANNELID_LEFT_HEIGHT, + /** Right height channel. */ + PDMAUDIOSTREAMCHANNELID_RIGHT_HEIGHT, + /** End of valid values. */ + PDMAUDIOSTREAMCHANNELID_END, + /** Hack to blow the type up to 32-bit. */ + PDMAUDIOSTREAMCHANNELID_32BIT_HACK = 0x7fffffff +} PDMAUDIOSTREAMCHANNELID; + +/** + * Mappings channels onto an audio stream. + * + * The mappings are either for a single (mono) or dual (stereo) channels onto an + * audio stream (aka stream profile). An audio stream consists of one or + * multiple channels (e.g. 1 for mono, 2 for stereo), depending on the + * configuration. + */ +typedef struct PDMAUDIOSTREAMMAP +{ + /** Array of channel IDs being handled. + * @note The first (zero-based) index specifies the leftmost channel. */ + PDMAUDIOSTREAMCHANNELID aenmIDs[2]; + /** Step size (in bytes) to the channel's next frame. */ + uint32_t cbStep; + /** Frame size (in bytes) of this channel. */ + uint32_t cbFrame; + /** Byte offset to the first frame in the data block. */ + uint32_t offFirst; + /** Byte offset to the next frame in the data block. */ + uint32_t offNext; + /** Associated data buffer. */ + PDMAUDIOSTREAMCHANNELDATA Data; +} PDMAUDIOSTREAMMAP; +/** Pointer to an audio stream channel mapping. */ +typedef PDMAUDIOSTREAMMAP *PPDMAUDIOSTREAMMAP; + +/** + * Properties of audio streams for host/guest for in or out directions. + */ +typedef struct PDMAUDIOPCMPROPS +{ +/** @todo squeeze cbSample and cChannels into one uint8_t; Add cbFrame. */ + /** Sample width (in bytes). */ + uint8_t cbSample; + /** Number of audio channels. */ + uint8_t cChannels; + /** Shift count used with PDMAUDIOPCMPROPS_F2B and PDMAUDIOPCMPROPS_B2F. + * Depends on number of stream channels and the stream format being used, calc + * value using PDMAUDIOPCMPROPS_MAKE_SHIFT. + * @sa PDMAUDIOSTREAMCFG_B2F, PDMAUDIOSTREAMCFG_F2B + * @todo r=bird: The original brief description: "Shift count used + * for faster calculation of various values, such as the alignment, bytes + * to frames and so on." I cannot make heads or tails from that. + * @todo Use some RTAsmXXX functions instead? */ + uint8_t cShift; + /** Signed or unsigned sample. */ + bool fSigned : 1; + /** Whether the endianness is swapped or not. */ + bool fSwapEndian : 1; + /** Sample frequency in Hertz (Hz). */ + uint32_t uHz; +} PDMAUDIOPCMPROPS; +AssertCompileSize(PDMAUDIOPCMPROPS, 8); +AssertCompileSizeAlignment(PDMAUDIOPCMPROPS, 8); +/** Pointer to audio stream properties. */ +typedef PDMAUDIOPCMPROPS *PPDMAUDIOPCMPROPS; +/** Pointer to const audio stream properties. */ +typedef PDMAUDIOPCMPROPS const *PCPDMAUDIOPCMPROPS; + +/** @name Macros for use with PDMAUDIOPCMPROPS + * @{ */ +/** Initializer for PDMAUDIOPCMPROPS. + * @todo /PDMAUDIOPCMPROPS_INITIALIZOR/PDMAUDIOPCMPROPS_INITIALIZER/ */ +#define PDMAUDIOPCMPROPS_INITIALIZOR(a_cBytes, a_fSigned, a_cCannels, a_uHz, a_cShift, a_fSwapEndian) \ + { a_cBytes, a_cCannels, a_cShift, a_fSigned, a_fSwapEndian, a_uHz } +/** Calculates the cShift value of given sample bits and audio channels. + * @note This only works when the frame size is a + * Does only support mono/stereo channels for now, for non-stereo/mono we + * returns a special value which the two conversion functions detect + * and make them fall back on cbSample * cChannels. */ +#define PDMAUDIOPCMPROPS_MAKE_SHIFT_PARMS(cbSample, cChannels) \ + ( RT_IS_POWER_OF_TWO((unsigned)((cChannels) * (cbSample))) \ + ? (uint8_t)(ASMBitFirstSetU32((unsigned)((cChannels) * (cbSample))) - 1) : (uint8_t)UINT8_MAX ) +/** Calculates the cShift value of a PDMAUDIOPCMPROPS structure. */ +#define PDMAUDIOPCMPROPS_MAKE_SHIFT(pProps) \ + PDMAUDIOPCMPROPS_MAKE_SHIFT_PARMS((pProps)->cbSample, (pProps)->cChannels) +/** Converts (audio) frames to bytes. + * Needs the cShift value set correctly, using PDMAUDIOPCMPROPS_MAKE_SHIFT. */ +#define PDMAUDIOPCMPROPS_F2B(pProps, cFrames) \ + ( (pProps)->cShift != UINT8_MAX ? (cFrames) << (pProps)->cShift : (cFrames) * ((pProps)->cbSample * (pProps)->cChannels) ) +/** Converts bytes to (audio) frames. + * Needs the cShift value set correctly, using PDMAUDIOPCMPROPS_MAKE_SHIFT. */ +#define PDMAUDIOPCMPROPS_B2F(pProps, cb) \ + ( (pProps)->cShift != UINT8_MAX ? (cb) >> (pProps)->cShift : (cb) / ((pProps)->cbSample * (pProps)->cChannels) ) +/** @} */ + +/** + * An audio stream configuration. + */ +typedef struct PDMAUDIOSTREAMCFG +{ + /** Direction of the stream. */ + PDMAUDIODIR enmDir; + /** Destination / source indicator, depending on enmDir. */ + PDMAUDIODSTSRCUNION u; + /** The stream's PCM properties. */ + PDMAUDIOPCMPROPS Props; + /** The stream's audio data layout. + * This indicates how the audio data buffers to/from the backend is being layouted. + * + * Currently, the following layouts are supported by the audio connector: + * + * PDMAUDIOSTREAMLAYOUT_NON_INTERLEAVED: + * One stream at once. The consecutive audio data is exactly in the format and frame width + * like defined in the PCM properties. This is the default. + * + * PDMAUDIOSTREAMLAYOUT_RAW: + * Can be one or many streams at once, depending on the stream's mixing buffer setup. + * The audio data will get handled as PDMAUDIOFRAME frames without any modification done. */ + PDMAUDIOSTREAMLAYOUT enmLayout; + /** Device emulation-specific data needed for the audio connector. */ + struct + { + /** Scheduling hint set by the device emulation about when this stream is being served on average (in ms). + * Can be 0 if not hint given or some other mechanism (e.g. callbacks) is being used. */ + uint32_t cMsSchedulingHint; + } Device; + /** + * Backend-specific data for the stream. + * On input (requested configuration) those values are set by the audio connector to let the backend know what we expect. + * On output (acquired configuration) those values reflect the values set and used by the backend. + * Set by the backend on return. Not all backends support all values / features. + */ + struct + { + /** Period size of the stream (in audio frames). + * This value reflects the number of audio frames in between each hardware interrupt on the + * backend (host) side. 0 if not set / available by the backend. */ + uint32_t cFramesPeriod; + /** (Ring) buffer size (in audio frames). Often is a multiple of cFramesPeriod. + * 0 if not set / available by the backend. */ + uint32_t cFramesBufferSize; + /** Pre-buffering size (in audio frames). Frames needed in buffer before the stream becomes active (pre buffering). + * The bigger this value is, the more latency for the stream will occur. + * 0 if not set / available by the backend. UINT32_MAX if not defined (yet). */ + uint32_t cFramesPreBuffering; + } Backend; + uint32_t u32Padding; + /** Friendly name of the stream. */ + char szName[64]; +} PDMAUDIOSTREAMCFG; +AssertCompileSizeAlignment(PDMAUDIOSTREAMCFG, 8); +/** Pointer to audio stream configuration keeper. */ +typedef PDMAUDIOSTREAMCFG *PPDMAUDIOSTREAMCFG; +/** Pointer to a const audio stream configuration keeper. */ +typedef PDMAUDIOSTREAMCFG const *PCPDMAUDIOSTREAMCFG; + +/** Converts (audio) frames to bytes. */ +#define PDMAUDIOSTREAMCFG_F2B(pCfg, frames) ((frames) << (pCfg->Props).cShift) +/** Converts bytes to (audio) frames. */ +#define PDMAUDIOSTREAMCFG_B2F(pCfg, cb) (cb >> (pCfg->Props).cShift) + +/** + * Audio mixer controls. + */ +typedef enum PDMAUDIOMIXERCTL +{ + /** Invalid zero value as per usual (guards against using unintialized values). */ + PDMAUDIOMIXERCTL_INVALID = 0, + /** Unknown mixer control. */ + PDMAUDIOMIXERCTL_UNKNOWN, + /** Master volume. */ + PDMAUDIOMIXERCTL_VOLUME_MASTER, + /** Front. */ + PDMAUDIOMIXERCTL_FRONT, + /** Center / LFE (Subwoofer). */ + PDMAUDIOMIXERCTL_CENTER_LFE, + /** Rear. */ + PDMAUDIOMIXERCTL_REAR, + /** Line-In. */ + PDMAUDIOMIXERCTL_LINE_IN, + /** Microphone-In. */ + PDMAUDIOMIXERCTL_MIC_IN, + /** End of valid values. */ + PDMAUDIOMIXERCTL_END, + /** Hack to blow the type up to 32-bit. */ + PDMAUDIOMIXERCTL_32BIT_HACK = 0x7fffffff +} PDMAUDIOMIXERCTL; + +/** + * Audio stream commands. + * + * Used in the audio connector as well as in the actual host backends. + */ +typedef enum PDMAUDIOSTREAMCMD +{ + /** Invalid zero value as per usual (guards against using unintialized values). */ + PDMAUDIOSTREAMCMD_INVALID = 0, + /** Unknown command, do not use. */ + PDMAUDIOSTREAMCMD_UNKNOWN, + /** Enables the stream. */ + PDMAUDIOSTREAMCMD_ENABLE, + /** Disables the stream. + * For output streams this stops the stream after playing the remaining (buffered) audio data. + * For input streams this will deliver the remaining (captured) audio data and not accepting + * any new audio input data afterwards. */ + PDMAUDIOSTREAMCMD_DISABLE, + /** Pauses the stream. */ + PDMAUDIOSTREAMCMD_PAUSE, + /** Resumes the stream. */ + PDMAUDIOSTREAMCMD_RESUME, + /** Tells the stream to drain itself. + * For output streams this plays all remaining (buffered) audio frames, + * for input streams this permits receiving any new audio frames. + * No supported by all backends. */ + PDMAUDIOSTREAMCMD_DRAIN, + /** Tells the stream to drop all (buffered) audio data immediately. + * No supported by all backends. */ + PDMAUDIOSTREAMCMD_DROP, + /** End of valid values. */ + PDMAUDIOSTREAMCMD_END, + /** Hack to blow the type up to 32-bit. */ + PDMAUDIOSTREAMCMD_32BIT_HACK = 0x7fffffff +} PDMAUDIOSTREAMCMD; + +/** + * Audio volume parameters. + */ +typedef struct PDMAUDIOVOLUME +{ + /** Set to @c true if this stream is muted, @c false if not. */ + bool fMuted; + /** Left channel volume. + * Range is from [0 ... 255], whereas 0 specifies + * the most silent and 255 the loudest value. */ + uint8_t uLeft; + /** Right channel volume. + * Range is from [0 ... 255], whereas 0 specifies + * the most silent and 255 the loudest value. */ + uint8_t uRight; +} PDMAUDIOVOLUME; +/** Pointer to audio volume settings. */ +typedef PDMAUDIOVOLUME *PPDMAUDIOVOLUME; + +/** Defines the minimum volume allowed. */ +#define PDMAUDIO_VOLUME_MIN (0) +/** Defines the maximum volume allowed. */ +#define PDMAUDIO_VOLUME_MAX (255) + +/** + * Rate processing information of a source & destination audio stream. + * + * This is needed because both streams can differ regarding their rates and + * therefore need to be treated accordingly. + */ +typedef struct PDMAUDIOSTREAMRATE +{ + /** Current (absolute) offset in the output (destination) stream. + * @todo r=bird: Please reveal which unit these members are given in. */ + uint64_t offDst; + /** Increment for moving offDst for the destination stream. + * This is needed because the source <-> destination rate might be different. */ + uint64_t uDstInc; + /** Current (absolute) offset in the input stream. */ + uint32_t offSrc; + /** Explicit alignment padding. */ + uint32_t u32AlignmentPadding; + /** Last processed frame of the input stream. + * Needed for interpolation. */ + PDMAUDIOFRAME SrcFrameLast; +} PDMAUDIOSTREAMRATE; +/** Pointer to rate processing information of a stream. */ +typedef PDMAUDIOSTREAMRATE *PPDMAUDIOSTREAMRATE; + +/** + * Mixing buffer volume parameters. + * + * The volume values are in fixed point style and must be converted to/from + * before using with e.g. PDMAUDIOVOLUME. + */ +typedef struct PDMAUDMIXBUFVOL +{ + /** Set to @c true if this stream is muted, @c false if not. */ + bool fMuted; + /** Left volume to apply during conversion. + * Pass 0 to convert the original values. May not apply to all conversion functions. */ + uint32_t uLeft; + /** Right volume to apply during conversion. + * Pass 0 to convert the original values. May not apply to all conversion functions. */ + uint32_t uRight; +} PDMAUDMIXBUFVOL; +/** Pointer to mixing buffer volument parameters. */ +typedef PDMAUDMIXBUFVOL *PPDMAUDMIXBUFVOL; + +/* + * Frame conversion parameters for the audioMixBufConvFromXXX / audioMixBufConvToXXX functions. + */ +typedef struct PDMAUDMIXBUFCONVOPTS +{ + /** Number of audio frames to convert. */ + uint32_t cFrames; + union + { + struct + { + /** Volume to use for conversion. */ + PDMAUDMIXBUFVOL Volume; + } From; + } RT_UNION_NM(u); +} PDMAUDMIXBUFCONVOPTS; +/** Pointer to conversion parameters for the audio mixer. */ +typedef PDMAUDMIXBUFCONVOPTS *PPDMAUDMIXBUFCONVOPTS; +/** Pointer to const conversion parameters for the audio mixer. */ +typedef PDMAUDMIXBUFCONVOPTS const *PCPDMAUDMIXBUFCONVOPTS; + +/** + * @note All internal handling is done in audio frames, not in bytes! + * @todo r=bird: What does this node actually apply to? + */ +typedef uint32_t PDMAUDIOMIXBUFFMT; +typedef PDMAUDIOMIXBUFFMT *PPDMAUDIOMIXBUFFMT; + +/** + * Convertion-from function used by the PDM audio buffer mixer. + * + * @returns Number of audio frames returned. + * @param paDst Where to return the converted frames. + * @param pvSrc The source frame bytes. + * @param cbSrc Number of bytes to convert. + * @param pOpts Conversion options. + * @todo r=bird: The @a paDst size is presumable given in @a pOpts->cFrames? + */ +typedef DECLCALLBACK(uint32_t) FNPDMAUDIOMIXBUFCONVFROM(PPDMAUDIOFRAME paDst, const void *pvSrc, uint32_t cbSrc, + PCPDMAUDMIXBUFCONVOPTS pOpts); +/** Pointer to a convertion-from function used by the PDM audio buffer mixer. */ +typedef FNPDMAUDIOMIXBUFCONVFROM *PFNPDMAUDIOMIXBUFCONVFROM; + +/** + * Convertion-to function used by the PDM audio buffer mixer. + * + * @param pvDst Output buffer. + * @param paSrc The input frames. + * @param pOpts Conversion options. + * @todo r=bird: The @a paSrc size is presumable given in @a pOpts->cFrames and + * this implicitly gives the pvDst size too, right? + */ +typedef DECLCALLBACK(void) FNPDMAUDIOMIXBUFCONVTO(void *pvDst, PCPDMAUDIOFRAME paSrc, PCPDMAUDMIXBUFCONVOPTS pOpts); +/** Pointer to a convertion-to function used by the PDM audio buffer mixer. */ +typedef FNPDMAUDIOMIXBUFCONVTO *PFNPDMAUDIOMIXBUFCONVTO; + +/** Pointer to audio mixing buffer. */ +typedef struct PDMAUDIOMIXBUF *PPDMAUDIOMIXBUF; + +/** + * Audio mixing buffer. + */ +typedef struct PDMAUDIOMIXBUF +{ + /** Magic value (PDMAUDIOMIXBUF_MAGIC). */ + uint32_t uMagic; + /** For quickly converting frames <-> bytes and vice versa. */ + uint8_t cShift; + uint8_t abPadding[3]; + /* ???Undocumented??? */ + RTLISTNODE Node; + /** Name of the buffer. */ + char *pszName; + /** Frame buffer. */ + PPDMAUDIOFRAME pFrames; + /** Size of the frame buffer (in audio frames). */ + uint32_t cFrames; + /** The current read position (in frames). */ + uint32_t offRead; + /** The current write position (in frames). */ + uint32_t offWrite; + /** Total frames already mixed down to the parent buffer (if any). + * + * Always starting at the parent's offRead position. + * @note Count always is specified in parent frames, as the sample count can + * differ between parent and child. */ + uint32_t cMixed; + /** How much audio frames are currently being used + * in this buffer. + * Note: This also is known as the distance in ring buffer terms. */ + uint32_t cUsed; + /** Number of children mix buffers kept in lstChildren. */ + uint32_t cChildren; + /** List of children mix buffers to keep in sync with (if being a parent buffer). */ + RTLISTANCHOR lstChildren; + /** Pointer to parent buffer (if any). */ + PPDMAUDIOMIXBUF pParent; + /** Intermediate structure for buffer conversion tasks. */ + PPDMAUDIOSTREAMRATE pRate; + /** Internal representation of current volume used for mixing. */ + PDMAUDMIXBUFVOL Volume; + /** This buffer's audio format. + * @todo r=bird: This seems to be a value created by AUDMIXBUF_AUDIO_FMT_MAKE(), + * which is not define here. Does this structure really belong here at + * all? */ + PDMAUDIOMIXBUFFMT uAudioFmt; + /** Standard conversion-to function for set uAudioFmt. */ + PFNPDMAUDIOMIXBUFCONVTO pfnConvTo; + /** Standard conversion-from function for set uAudioFmt. */ + PFNPDMAUDIOMIXBUFCONVFROM pfnConvFrom; + /** Ratio of the associated parent stream's frequency by this stream's + * frequency (1<<32), represented as a signed 64 bit integer. + * + * For example, if the parent stream has a frequency of 44 khZ, and this + * stream has a frequency of 11 kHz, the ration then would be + * (44/11 * (1 << 32)). + * + * Currently this does not get changed once assigned. */ + int64_t iFreqRatio; +} PDMAUDIOMIXBUF; + +/** Magic value for PDMAUDIOMIXBUF. */ +#define PDMAUDIOMIXBUF_MAGIC PDM_VERSION_MAKE(0xa0d2, 1, 0) + +/** @name PDMAUDIOFILE_FLAGS_XXX + * @{ */ +/** No flags defined. */ +#define PDMAUDIOFILE_FLAGS_NONE UINT32_C(0) +/** Keep the audio file even if it contains no audio data. */ +#define PDMAUDIOFILE_FLAGS_KEEP_IF_EMPTY RT_BIT_32(0) +/** Audio file flag validation mask. */ +#define PDMAUDIOFILE_FLAGS_VALID_MASK UINT32_C(0x1) +/** @} */ + +/** Audio file default open flags. + * @todo r=bird: What is the exact purpose of this? */ +#define PDMAUDIOFILE_DEFAULT_OPEN_FLAGS (RTFILE_O_OPEN_CREATE | RTFILE_O_APPEND | RTFILE_O_WRITE | RTFILE_O_DENY_WRITE) + +/** + * Audio file types. + * @todo r=bird: This does not really belong here. + */ +typedef enum PDMAUDIOFILETYPE +{ + /** The customary invalid zero value. */ + PDMAUDIOFILETYPE_INVALID = 0, + /** Unknown type, do not use. */ + PDMAUDIOFILETYPE_UNKNOWN, + /** Raw (PCM) file. */ + PDMAUDIOFILETYPE_RAW, + /** Wave (.WAV) file. */ + PDMAUDIOFILETYPE_WAV, + /** Hack to blow the type up to 32-bit. */ + PDMAUDIOFILETYPE_32BIT_HACK = 0x7fffffff +} PDMAUDIOFILETYPE; + +/** @name PDMAUDIOFILENAME_FLAGS_XXX + * @{ */ +/** No flags defined. */ +#define PDMAUDIOFILENAME_FLAGS_NONE UINT32_C(0) +/** Adds an ISO timestamp to the file name. */ +#define PDMAUDIOFILENAME_FLAGS_TS RT_BIT(0) +/** @} */ + +/** + * Audio file handle. + */ +typedef struct PDMAUDIOFILE +{ + /** Type of the audio file. */ + PDMAUDIOFILETYPE enmType; + /** Audio file flags, PDMAUDIOFILE_FLAGS_XXX. */ + uint32_t fFlags; + /** Actual file handle. */ + RTFILE hFile; + /** Data needed for the specific audio file type implemented. + * Optional, can be NULL. */ + void *pvData; + /** Data size (in bytes). */ + size_t cbData; + /** File name and path. */ + char szName[RTPATH_MAX]; +} PDMAUDIOFILE; +/** Pointer to an audio file handle. */ +typedef PDMAUDIOFILE *PPDMAUDIOFILE; + +/** @name PDMAUDIOSTREAMSTS_FLAGS_XXX + * @{ */ +/** No flags being set. */ +#define PDMAUDIOSTREAMSTS_FLAGS_NONE UINT32_C(0) +/** Whether this stream has been initialized by the + * backend or not. */ +#define PDMAUDIOSTREAMSTS_FLAGS_INITIALIZED RT_BIT_32(0) +/** Whether this stream is enabled or disabled. */ +#define PDMAUDIOSTREAMSTS_FLAGS_ENABLED RT_BIT_32(1) +/** Whether this stream has been paused or not. This also implies + * that this is an enabled stream! */ +#define PDMAUDIOSTREAMSTS_FLAGS_PAUSED RT_BIT_32(2) +/** Whether this stream was marked as being disabled + * but there are still associated guest output streams + * which rely on its data. */ +#define PDMAUDIOSTREAMSTS_FLAGS_PENDING_DISABLE RT_BIT_32(3) +/** Whether this stream is in re-initialization phase. + * All other bits remain untouched to be able to restore + * the stream's state after the re-initialization bas been + * finished. */ +#define PDMAUDIOSTREAMSTS_FLAGS_PENDING_REINIT RT_BIT_32(4) +/** Validation mask. */ +#define PDMAUDIOSTREAMSTS_VALID_MASK UINT32_C(0x0000001F) +/** Stream status flag, PDMAUDIOSTREAMSTS_FLAGS_XXX. */ +typedef uint32_t PDMAUDIOSTREAMSTS; +/** @} */ + +/** + * Backend status. + */ +typedef enum PDMAUDIOBACKENDSTS +{ + /** Unknown/invalid status. */ + PDMAUDIOBACKENDSTS_UNKNOWN = 0, + /** No backend attached. */ + PDMAUDIOBACKENDSTS_NOT_ATTACHED, + /** The backend is in its initialization phase. + * Not all backends support this status. */ + PDMAUDIOBACKENDSTS_INITIALIZING, + /** The backend has stopped its operation. */ + PDMAUDIOBACKENDSTS_STOPPED, + /** The backend is up and running. */ + PDMAUDIOBACKENDSTS_RUNNING, + /** The backend ran into an error and is unable to recover. + * A manual re-initialization might help. */ + PDMAUDIOBACKENDSTS_ERROR, + /** Hack to blow the type up to 32-bit. */ + PDMAUDIOBACKENDSTS_32BIT_HACK = 0x7fffffff +} PDMAUDIOBACKENDSTS; + +/** + * The specifics for an audio input stream. + * + * Do not use directly, use PDMAUDIOSTREAM instead. + */ +typedef struct PDMAUDIOSTREAMIN +{ + struct + { + /** File for writing stream reads. */ + PPDMAUDIOFILE pFileStreamRead; + /** File for writing non-interleaved captures. */ + PPDMAUDIOFILE pFileCaptureNonInterleaved; + } Dbg; + struct + { + STAMCOUNTER TotalFramesCaptured; + STAMCOUNTER AvgFramesCaptured; + STAMCOUNTER TotalTimesCaptured; + STAMCOUNTER TotalFramesRead; + STAMCOUNTER AvgFramesRead; + STAMCOUNTER TotalTimesRead; + } Stats; +} PDMAUDIOSTREAMIN; +/** Pointer to the specifics for an audio input stream. */ +typedef PDMAUDIOSTREAMIN *PPDMAUDIOSTREAMIN; + +/** + * The specifics for an audio output stream. + * + * Do not use directly, use PDMAUDIOSTREAM instead. + */ +typedef struct PDMAUDIOSTREAMOUT +{ + struct + { + /** File for writing stream writes. */ + PPDMAUDIOFILE pFileStreamWrite; + /** File for writing stream playback. */ + PPDMAUDIOFILE pFilePlayNonInterleaved; + } Dbg; + struct + { + STAMCOUNTER TotalFramesPlayed; + STAMCOUNTER AvgFramesPlayed; + STAMCOUNTER TotalTimesPlayed; + STAMCOUNTER TotalFramesWritten; + STAMCOUNTER AvgFramesWritten; + STAMCOUNTER TotalTimesWritten; + } Stats; +} PDMAUDIOSTREAMOUT; +/** Pointer to the specifics for an audio output stream. */ +typedef PDMAUDIOSTREAMOUT *PPDMAUDIOSTREAMOUT; + +/** Pointer to an audio stream. */ +typedef struct PDMAUDIOSTREAM *PPDMAUDIOSTREAM; + +/** + * Audio stream context. + * Needed for separating data from the guest and host side (per stream). + */ +typedef struct PDMAUDIOSTREAMCTX +{ + /** The stream's audio configuration. */ + PDMAUDIOSTREAMCFG Cfg; + /** This stream's mixing buffer. */ + PDMAUDIOMIXBUF MixBuf; +} PDMAUDIOSTREAMCTX; + +/** Pointer to an audio stream context. */ +typedef struct PDMAUDIOSTREAM *PPDMAUDIOSTREAMCTX; + +/** @name PDMAUDIOSTREAM_WARN_FLAGS_XXX + * @{ */ +/** No stream warning flags set. */ +#define PDMAUDIOSTREAM_WARN_FLAGS_NONE 0 +/** Warned about a disabled stream. */ +#define PDMAUDIOSTREAM_WARN_FLAGS_DISABLED RT_BIT(0) +/** @} */ + +/** + * An input or output audio stream. + */ +typedef struct PDMAUDIOSTREAM +{ + /** Magic value (PDMAUDIOSTREAM_MAGIC). */ + uint32_t uMagic; + /** Size (in bytes) of the backend-specific stream data. */ + uint32_t cbBackend; + /** List entry (some DrvAudio internal list). */ + RTLISTNODE ListEntry; + /** Number of references to this stream. + * Only can be destroyed when the reference count reaches 0. */ + uint32_t cRefs; + /** Number of (re-)tries while re-initializing the stream. */ + uint32_t cTriesReInit; + /** Warnings shown already in the release log. + * See PDMAUDIOSTREAM_WARN_FLAGS_XXX. */ + uint32_t fWarningsShown; + /** Stream status flag. */ + PDMAUDIOSTREAMSTS fStatus; + /** Audio direction of this stream. */ + PDMAUDIODIR enmDir; + /** For output streams this indicates whether the stream has reached + * its playback threshold, e.g. is playing audio. + * For input streams this indicates whether the stream has enough input + * data to actually start reading audio. */ + bool fThresholdReached; + bool afPadding[3]; + /** The guest side of the stream. */ + PDMAUDIOSTREAMCTX Guest; + /** The host side of the stream. */ + PDMAUDIOSTREAMCTX Host; + /** Timestamp (in ns) since last trying to re-initialize. + * Might be 0 if has not been tried yet. */ + uint64_t tsLastReInitNs; + /** Timestamp (in ns) since last iteration. */ + uint64_t tsLastIteratedNs; + /** Timestamp (in ns) since last playback / capture. */ + uint64_t tsLastPlayedCapturedNs; + /** Timestamp (in ns) since last read (input streams) or + * write (output streams). */ + uint64_t tsLastReadWrittenNs; + /** Data to backend-specific stream data. + * This data block will be casted by the backend to access its backend-dependent data. + * + * That way the backends do not have access to the audio connector's data. */ + void *pvBackend; + + /** Name of this stream. */ + char szName[64]; + + /** Union for input/output specifics depending on enmDir. */ + union + { + PDMAUDIOSTREAMIN In; + PDMAUDIOSTREAMOUT Out; + } RT_UNION_NM(u); +} PDMAUDIOSTREAM; + +/** Magic value for PDMAUDIOSTREAM. */ +#define PDMAUDIOSTREAM_MAGIC PDM_VERSION_MAKE(0xa0d3, 1, 0) + + +/** + * Audio callback source. + */ +typedef enum PDMAUDIOCBSOURCE +{ + /** Invalid, do not use. */ + PDMAUDIOCBSOURCE_INVALID = 0, + /** Device emulation. */ + PDMAUDIOCBSOURCE_DEVICE, + /** Audio connector interface. */ + PDMAUDIOCBSOURCE_CONNECTOR, + /** Backend (lower). */ + PDMAUDIOCBSOURCE_BACKEND, + /** Hack to blow the type up to 32-bit. */ + PDMAUDIOCBSOURCE_32BIT_HACK = 0x7fffffff +} PDMAUDIOCBSOURCE; + +/** + * Audio device callback types. + * Those callbacks are being sent from the audio connector -> device emulation. + */ +typedef enum PDMAUDIODEVICECBTYPE +{ + /** Invalid, do not use. */ + PDMAUDIODEVICECBTYPE_INVALID = 0, + /** Data is availabe as input for passing to the device emulation. */ + PDMAUDIODEVICECBTYPE_DATA_INPUT, + /** Free data for the device emulation to write to the backend. */ + PDMAUDIODEVICECBTYPE_DATA_OUTPUT, + /** Hack to blow the type up to 32-bit. */ + PDMAUDIODEVICECBTYPE_32BIT_HACK = 0x7fffffff +} PDMAUDIODEVICECBTYPE; + +#if 0 /** @todo r=bird: Who needs this exactly? Fix the style or remove */ +/** + * Device callback data for audio input. + */ +typedef struct PDMAUDIODEVICECBDATA_DATA_INPUT +{ + /** Input: How many bytes are availabe as input for passing + * to the device emulation. */ + uint32_t cbInAvail; + /** Output: How many bytes have been read. */ + uint32_t cbOutRead; +} PDMAUDIODEVICECBDATA_DATA_INPUT; +typedef PDMAUDIODEVICECBDATA_DATA_INPUT *PPDMAUDIODEVICECBDATA_DATA_INPUT; + +/** + * Device callback data for audio output. + */ +typedef struct PDMAUDIODEVICECBDATA_DATA_OUTPUT +{ + /** Input: How many bytes are free for the device emulation to write. */ + uint32_t cbInFree; + /** Output: How many bytes were written by the device emulation. */ + uint32_t cbOutWritten; +} PDMAUDIODEVICECBDATA_DATA_OUTPUT, *PPDMAUDIODEVICECBDATA_DATA_OUTPUT; +#endif + +/** + * Audio backend callback types. + * Those callbacks are being sent from the backend -> audio connector. + */ +typedef enum PDMAUDIOBACKENDCBTYPE +{ + /** Invalid, do not use. */ + PDMAUDIOBACKENDCBTYPE_INVALID = 0, + /** The backend's status has changed. */ + PDMAUDIOBACKENDCBTYPE_STATUS, + /** One or more host audio devices have changed. */ + PDMAUDIOBACKENDCBTYPE_DEVICES_CHANGED, + /** Hack to blow the type up to 32-bit. */ + PDMAUDIOBACKENDCBTYPE_32BIT_HACK = 0x7fffffff +} PDMAUDIOBACKENDCBTYPE; + +/** Pointer to a host audio interface. */ +typedef struct PDMIHOSTAUDIO *PPDMIHOSTAUDIO; + +/** + * Host audio callback function. + * + * This function will be called from a backend to communicate with the host audio interface. + * + * @returns IPRT status code. + * @param pDrvIns Pointer to driver instance which called us. + * @param enmType Callback type. + * @param pvUser User argument. + * @param cbUser Size (in bytes) of user argument. + */ +typedef DECLCALLBACK(int) FNPDMHOSTAUDIOCALLBACK(PPDMDRVINS pDrvIns, PDMAUDIOBACKENDCBTYPE enmType, void *pvUser, size_t cbUser); +/** Pointer to a FNPDMHOSTAUDIOCALLBACK(). */ +typedef FNPDMHOSTAUDIOCALLBACK *PFNPDMHOSTAUDIOCALLBACK; + +/** + * Audio callback registration record. + */ +typedef struct PDMAUDIOCBRECORD +{ + /** List node. */ + RTLISTANCHOR Node; + /** Callback source. */ + PDMAUDIOCBSOURCE enmSource; + /** Callback type, based on the given source. */ + union + { + /** Device callback stuff. */ + struct + { + PDMAUDIODEVICECBTYPE enmType; + } Device; + } RT_UNION_NM(u); + /** Pointer to context data. Optional. */ + void *pvCtx; + /** Size (in bytes) of context data. + * Must be 0 if pvCtx is NULL. */ + size_t cbCtx; +} PDMAUDIOCBRECORD; +/** Pointer to an audio callback registration record. */ +typedef PDMAUDIOCBRECORD *PPDMAUDIOCBRECORD; + +/** @todo r=bird: What is this exactly? */ +#define PPDMAUDIOBACKENDSTREAM void * + +/** Pointer to a audio connector interface. */ +typedef struct PDMIAUDIOCONNECTOR *PPDMIAUDIOCONNECTOR; + +/** + * Audio connector interface (up). + */ +typedef struct PDMIAUDIOCONNECTOR +{ + /** + * Enables or disables the given audio direction for this driver. + * + * When disabled, assiociated output streams consume written audio without passing them further down to the backends. + * Associated input streams then return silence when read from those. + * + * @returns VBox status code. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param enmDir Audio direction to enable or disable driver for. + * @param fEnable Whether to enable or disable the specified audio direction. + * + * @note Be very careful when using this function, as this could + * violate / run against the (global) VM settings. See @bugref{9882}. + */ + DECLR3CALLBACKMEMBER(int, pfnEnable, (PPDMIAUDIOCONNECTOR pInterface, PDMAUDIODIR enmDir, bool fEnable)); + + /** + * Returns whether the given audio direction for this driver is enabled or not. + * + * @returns True if audio is enabled for the given direction, false if not. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param enmDir Audio direction to retrieve enabled status for. + */ + DECLR3CALLBACKMEMBER(bool, pfnIsEnabled, (PPDMIAUDIOCONNECTOR pInterface, PDMAUDIODIR enmDir)); + + /** + * Retrieves the current configuration of the host audio backend. + * + * @returns VBox status code. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pCfg Where to store the host audio backend configuration data. + */ + DECLR3CALLBACKMEMBER(int, pfnGetConfig, (PPDMIAUDIOCONNECTOR pInterface, PPDMAUDIOBACKENDCFG pCfg)); + + /** + * Retrieves the current status of the host audio backend. + * + * @returns Status of the host audio backend. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param enmDir Audio direction to check host audio backend for. Specify PDMAUDIODIR_DUPLEX for the overall + * backend status. + */ + DECLR3CALLBACKMEMBER(PDMAUDIOBACKENDSTS, pfnGetStatus, (PPDMIAUDIOCONNECTOR pInterface, PDMAUDIODIR enmDir)); + + /** + * Creates an audio stream. + * + * @returns VBox status code. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pCfgHost Stream configuration for host side. + * @param pCfgGuest Stream configuration for guest side. + * @param ppStream Pointer where to return the created audio stream on success. + */ + DECLR3CALLBACKMEMBER(int, pfnStreamCreate, (PPDMIAUDIOCONNECTOR pInterface, PPDMAUDIOSTREAMCFG pCfgHost, + PPDMAUDIOSTREAMCFG pCfgGuest, PPDMAUDIOSTREAM *ppStream)); + + /** + * Destroys an audio stream. + * + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + */ + DECLR3CALLBACKMEMBER(int, pfnStreamDestroy, (PPDMIAUDIOCONNECTOR pInterface, PPDMAUDIOSTREAM pStream)); + + /** + * Adds a reference to the specified audio stream. + * + * @returns New reference count. UINT32_MAX on error. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream adding the reference to. + */ + DECLR3CALLBACKMEMBER(uint32_t, pfnStreamRetain, (PPDMIAUDIOCONNECTOR pInterface, PPDMAUDIOSTREAM pStream)); + + /** + * Releases a reference from the specified stream. + * + * @returns New reference count. UINT32_MAX on error. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream releasing a reference from. + */ + DECLR3CALLBACKMEMBER(uint32_t, pfnStreamRelease, (PPDMIAUDIOCONNECTOR pInterface, PPDMAUDIOSTREAM pStream)); + + /** + * Reads PCM audio data from the host (input). + * + * @returns VBox status code. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream to write to. + * @param pvBuf Where to store the read data. + * @param cbBuf Number of bytes to read. + * @param pcbRead Bytes of audio data read. Optional. + */ + DECLR3CALLBACKMEMBER(int, pfnStreamRead, (PPDMIAUDIOCONNECTOR pInterface, PPDMAUDIOSTREAM pStream, + void *pvBuf, uint32_t cbBuf, uint32_t *pcbRead)); + + /** + * Writes PCM audio data to the host (output). + * + * @returns VBox status code. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream to read from. + * @param pvBuf Audio data to be written. + * @param cbBuf Number of bytes to be written. + * @param pcbWritten Bytes of audio data written. Optional. + */ + DECLR3CALLBACKMEMBER(int, pfnStreamWrite, (PPDMIAUDIOCONNECTOR pInterface, PPDMAUDIOSTREAM pStream, + const void *pvBuf, uint32_t cbBuf, uint32_t *pcbWritten)); + + /** + * Controls a specific audio stream. + * + * @returns VBox status code. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + * @param enmStreamCmd The stream command to issue. + */ + DECLR3CALLBACKMEMBER(int, pfnStreamControl, (PPDMIAUDIOCONNECTOR pInterface, PPDMAUDIOSTREAM pStream, + PDMAUDIOSTREAMCMD enmStreamCmd)); + + /** + * Processes stream data. + * + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + */ + DECLR3CALLBACKMEMBER(int, pfnStreamIterate, (PPDMIAUDIOCONNECTOR pInterface, PPDMAUDIOSTREAM pStream)); + + /** + * Returns the number of readable data (in bytes) of a specific audio input stream. + * + * @returns Number of bytes of readable data. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + */ + DECLR3CALLBACKMEMBER(uint32_t, pfnStreamGetReadable, (PPDMIAUDIOCONNECTOR pInterface, PPDMAUDIOSTREAM pStream)); + + /** + * Returns the number of writable data (in bytes) of a specific audio output stream. + * + * @returns Number of bytes writable data. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + */ + DECLR3CALLBACKMEMBER(uint32_t, pfnStreamGetWritable, (PPDMIAUDIOCONNECTOR pInterface, PPDMAUDIOSTREAM pStream)); + + /** + * Returns the status of a specific audio stream. + * + * @returns Audio stream status + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + */ + DECLR3CALLBACKMEMBER(PDMAUDIOSTREAMSTS, pfnStreamGetStatus, (PPDMIAUDIOCONNECTOR pInterface, PPDMAUDIOSTREAM pStream)); + + /** + * Sets the audio volume of a specific audio stream. + * + * @returns VBox status code. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + * @param pVol Pointer to audio volume structure to set the stream's audio volume to. + */ + DECLR3CALLBACKMEMBER(int, pfnStreamSetVolume, (PPDMIAUDIOCONNECTOR pInterface, PPDMAUDIOSTREAM pStream, PPDMAUDIOVOLUME pVol)); + + /** + * Plays (transfers) available audio frames to the host backend. + * + * Only works with output streams. + * + * @returns VBox status code. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + * @param pcFramesPlayed Number of frames played. Optional. + */ + DECLR3CALLBACKMEMBER(int, pfnStreamPlay, (PPDMIAUDIOCONNECTOR pInterface, PPDMAUDIOSTREAM pStream, uint32_t *pcFramesPlayed)); + + /** + * Captures (transfers) available audio frames from the host backend. + * + * Only works with input streams. + * + * @returns VBox status code. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + * @param pcFramesCaptured Number of frames captured. Optional. + */ + DECLR3CALLBACKMEMBER(int, pfnStreamCapture, (PPDMIAUDIOCONNECTOR pInterface, PPDMAUDIOSTREAM pStream, + uint32_t *pcFramesCaptured)); + + /** + * Registers (device) callbacks. + * This is handy for letting the device emulation know of certain events, e.g. processing input / output data + * or configuration changes. + * + * @returns VBox status code. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param paCallbacks Pointer to array of callbacks to register. + * @param cCallbacks Number of callbacks to register. + */ + DECLR3CALLBACKMEMBER(int, pfnRegisterCallbacks, (PPDMIAUDIOCONNECTOR pInterface, PPDMAUDIOCBRECORD paCallbacks, + size_t cCallbacks)); + +} PDMIAUDIOCONNECTOR; + +/** PDMIAUDIOCONNECTOR interface ID. */ +#define PDMIAUDIOCONNECTOR_IID "00e704ef-0078-4bb6-0005-a5fd000ded9f" + + +/** + * PDM host audio interface. + */ +typedef struct PDMIHOSTAUDIO +{ + /** + * Initializes the host backend (driver). + * + * @returns VBox status code. + * @param pInterface Pointer to the interface structure containing the called function pointer. + */ + DECLR3CALLBACKMEMBER(int, pfnInit, (PPDMIHOSTAUDIO pInterface)); + + /** + * Shuts down the host backend (driver). + * + * @returns VBox status code. + * @param pInterface Pointer to the interface structure containing the called function pointer. + */ + DECLR3CALLBACKMEMBER(void, pfnShutdown, (PPDMIHOSTAUDIO pInterface)); + + /** + * Returns the host backend's configuration (backend). + * + * @returns VBox status code. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pBackendCfg Where to store the backend audio configuration to. + */ + DECLR3CALLBACKMEMBER(int, pfnGetConfig, (PPDMIHOSTAUDIO pInterface, PPDMAUDIOBACKENDCFG pBackendCfg)); + + /** + * Returns (enumerates) host audio device information. + * + * @returns VBox status code. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pDeviceEnum Where to return the enumerated audio devices. + */ + DECLR3CALLBACKMEMBER(int, pfnGetDevices, (PPDMIHOSTAUDIO pInterface, PPDMAUDIOHOSTENUM pDeviceEnum)); + + /** + * Returns the current status from the audio backend. + * + * @returns PDMAUDIOBACKENDSTS enum. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param enmDir Audio direction to get status for. Pass PDMAUDIODIR_DUPLEX for overall status. + */ + DECLR3CALLBACKMEMBER(PDMAUDIOBACKENDSTS, pfnGetStatus, (PPDMIHOSTAUDIO pInterface, PDMAUDIODIR enmDir)); + + /** + * Sets a callback the audio backend can call. Optional. + * + * @returns VBox status code. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pfnCallback The callback function to use, or NULL when unregistering. + */ + DECLR3CALLBACKMEMBER(int, pfnSetCallback, (PPDMIHOSTAUDIO pInterface, PFNPDMHOSTAUDIOCALLBACK pfnCallback)); + + /** + * Creates an audio stream using the requested stream configuration. + * + * If a backend is not able to create this configuration, it will return its + * best match in the acquired configuration structure on success. + * + * @returns VBox status code. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + * @param pCfgReq Pointer to requested stream configuration. + * @param pCfgAcq Pointer to acquired stream configuration. + * @todo r=bird: Implementation (at least Alsa) seems to make undocumented + * assumptions about the content of @a pCfgAcq. + */ + DECLR3CALLBACKMEMBER(int, pfnStreamCreate, (PPDMIHOSTAUDIO pInterface, PPDMAUDIOBACKENDSTREAM pStream, + PPDMAUDIOSTREAMCFG pCfgReq, PPDMAUDIOSTREAMCFG pCfgAcq)); + + /** + * Destroys an audio stream. + * + * @returns VBox status code. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + */ + DECLR3CALLBACKMEMBER(int, pfnStreamDestroy, (PPDMIHOSTAUDIO pInterface, PPDMAUDIOBACKENDSTREAM pStream)); + + /** + * Controls an audio stream. + * + * @returns VBox status code. + * @retval VERR_AUDIO_STREAM_NOT_READY if stream is not ready for required operation (yet). + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + * @param enmStreamCmd The stream command to issue. + */ + DECLR3CALLBACKMEMBER(int, pfnStreamControl, (PPDMIHOSTAUDIO pInterface, PPDMAUDIOBACKENDSTREAM pStream, + PDMAUDIOSTREAMCMD enmStreamCmd)); + + /** + * Returns the amount which is readable from the audio (input) stream. + * + * @returns For non-raw layout streams: Number of readable bytes. + * for raw layout streams : Number of readable audio frames. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + */ + DECLR3CALLBACKMEMBER(uint32_t, pfnStreamGetReadable, (PPDMIHOSTAUDIO pInterface, PPDMAUDIOBACKENDSTREAM pStream)); + + /** + * Returns the amount which is writable to the audio (output) stream. + * + * @returns For non-raw layout streams: Number of writable bytes. + * for raw layout streams : Number of writable audio frames. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + */ + DECLR3CALLBACKMEMBER(uint32_t, pfnStreamGetWritable, (PPDMIHOSTAUDIO pInterface, PPDMAUDIOBACKENDSTREAM pStream)); + + /** + * Returns the amount which is pending (in other words has not yet been processed) by/from the backend yet. + * Optional. + * + * For input streams this is read audio data by the backend which has not been processed by the host yet. + * For output streams this is written audio data to the backend which has not been processed by the backend yet. + * + * @returns For non-raw layout streams: Number of pending bytes. + * for raw layout streams : Number of pending audio frames. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + */ + DECLR3CALLBACKMEMBER(uint32_t, pfnStreamGetPending, (PPDMIHOSTAUDIO pInterface, PPDMAUDIOBACKENDSTREAM pStream)); + + /** + * Returns the current status of the given backend stream. + * + * @returns PDMAUDIOSTREAMSTS + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + */ + DECLR3CALLBACKMEMBER(PDMAUDIOSTREAMSTS, pfnStreamGetStatus, (PPDMIHOSTAUDIO pInterface, PPDMAUDIOBACKENDSTREAM pStream)); + + /** + * Gives the host backend the chance to do some (necessary) iteration work. + * + * @returns VBox status code. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + */ + DECLR3CALLBACKMEMBER(int, pfnStreamIterate, (PPDMIHOSTAUDIO pInterface, PPDMAUDIOBACKENDSTREAM pStream)); + + /** + * Signals the backend that the host wants to begin playing for this iteration. Optional. + * + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + */ + DECLR3CALLBACKMEMBER(void, pfnStreamPlayBegin, (PPDMIHOSTAUDIO pInterface, PPDMAUDIOBACKENDSTREAM pStream)); + + /** + * Plays (writes to) an audio (output) stream. + * + * @returns VBox status code. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + * @param pvBuf Pointer to audio data buffer to play. + * @param uBufSize The audio data buffer size (see note below for unit). + * @param puWritten Number of unit written. + * @note The @a uBufSize and @a puWritten values are in bytes for non-raw + * layout streams and in frames for raw layout ones. + */ + DECLR3CALLBACKMEMBER(int, pfnStreamPlay, (PPDMIHOSTAUDIO pInterface, PPDMAUDIOBACKENDSTREAM pStream, + const void *pvBuf, uint32_t uBufSize, uint32_t *puWritten)); + + /** + * Signals the backend that the host finished playing for this iteration. Optional. + * + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + */ + DECLR3CALLBACKMEMBER(void, pfnStreamPlayEnd, (PPDMIHOSTAUDIO pInterface, PPDMAUDIOBACKENDSTREAM pStream)); + + /** + * Signals the backend that the host wants to begin capturing for this iteration. Optional. + * + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + */ + DECLR3CALLBACKMEMBER(void, pfnStreamCaptureBegin, (PPDMIHOSTAUDIO pInterface, PPDMAUDIOBACKENDSTREAM pStream)); + + /** + * Captures (reads from) an audio (input) stream. + * + * @returns VBox status code. + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + * @param pvBuf Buffer where to store read audio data. + * @param uBufSize Size of the audio data buffer (see note below for unit). + * @param puRead Returns number of units read. + * @note The @a uBufSize and @a puRead values are in bytes for non-raw + * layout streams and in frames for raw layout ones. + */ + DECLR3CALLBACKMEMBER(int, pfnStreamCapture, (PPDMIHOSTAUDIO pInterface, PPDMAUDIOBACKENDSTREAM pStream, + void *pvBuf, uint32_t uBufSize, uint32_t *puRead)); + + /** + * Signals the backend that the host finished capturing for this iteration. Optional. + * + * @param pInterface Pointer to the interface structure containing the called function pointer. + * @param pStream Pointer to audio stream. + */ + DECLR3CALLBACKMEMBER(void, pfnStreamCaptureEnd, (PPDMIHOSTAUDIO pInterface, PPDMAUDIOBACKENDSTREAM pStream)); + +} PDMIHOSTAUDIO; + +/** PDMIHOSTAUDIO interface ID. */ +#define PDMIHOSTAUDIO_IID "007847a0-0075-4964-007d-343f0010f081" + +/** @} */ + +#endif /* !VBOX_INCLUDED_vmm_pdmaudioifs_h */ + |