diff options
Diffstat (limited to 'src/VBox/Runtime/generic/timerlr-generic.cpp')
-rw-r--r-- | src/VBox/Runtime/generic/timerlr-generic.cpp | 442 |
1 files changed, 442 insertions, 0 deletions
diff --git a/src/VBox/Runtime/generic/timerlr-generic.cpp b/src/VBox/Runtime/generic/timerlr-generic.cpp new file mode 100644 index 00000000..2acd633d --- /dev/null +++ b/src/VBox/Runtime/generic/timerlr-generic.cpp @@ -0,0 +1,442 @@ +/* $Id: timerlr-generic.cpp $ */ +/** @file + * IPRT - Low Resolution Timers, Generic. + * + * This code is more or less identical to timer-generic.cpp, so + * bugfixes goes into both files. + */ + +/* + * Copyright (C) 2006-2020 Oracle Corporation + * + * This file is part of VirtualBox Open Source Edition (OSE), as + * available from http://www.virtualbox.org. This file is free software; + * you can redistribute it and/or modify it under the terms of the GNU + * General Public License (GPL) as published by the Free Software + * Foundation, in version 2 as it comes in the "COPYING" file of the + * VirtualBox OSE distribution. VirtualBox OSE is distributed in the + * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind. + * + * The contents of this file may alternatively be used under the terms + * of the Common Development and Distribution License Version 1.0 + * (CDDL) only, as it comes in the "COPYING.CDDL" file of the + * VirtualBox OSE distribution, in which case the provisions of the + * CDDL are applicable instead of those of the GPL. + * + * You may elect to license modified versions of this file under the + * terms and conditions of either the GPL or the CDDL or both. + */ + + +/********************************************************************************************************************************* +* Header Files * +*********************************************************************************************************************************/ +#include <iprt/timer.h> +#include "internal/iprt.h" + +#include <iprt/thread.h> +#include <iprt/err.h> +#include <iprt/assert.h> +#include <iprt/alloc.h> +#include <iprt/asm.h> +#include <iprt/semaphore.h> +#include <iprt/time.h> +#include <iprt/log.h> +#include "internal/magics.h" + + +/********************************************************************************************************************************* +* Defined Constants And Macros * +*********************************************************************************************************************************/ +/** The smallest interval for low resolution timers. */ +#define RTTIMERLR_MIN_INTERVAL RT_NS_100MS + + +/********************************************************************************************************************************* +* Structures and Typedefs * +*********************************************************************************************************************************/ +/** + * The internal representation of a timer handle. + */ +typedef struct RTTIMERLRINT +{ + /** Magic. + * This is RTTIMERRT_MAGIC, but changes to something else before the timer + * is destroyed to indicate clearly that thread should exit. */ + uint32_t volatile u32Magic; + /** Flag indicating the timer is suspended. */ + bool volatile fSuspended; + /** Flag indicating that the timer has been destroyed. */ + bool volatile fDestroyed; + /** Set when the thread is blocked. */ + bool volatile fBlocked; + bool fPadding; + /** The timer interval. 0 if one-shot. */ + uint64_t volatile u64NanoInterval; + /** The start of the current run (ns). + * This is used to calculate when the timer ought to fire the next time. */ + uint64_t volatile u64StartTS; + /** The start of the current run (ns). + * This is used to calculate when the timer ought to fire the next time. */ + uint64_t volatile u64NextTS; + /** The current tick number (since u64StartTS). */ + uint64_t volatile iTick; + + /** Callback. */ + PFNRTTIMERLR pfnTimer; + /** User argument. */ + void *pvUser; + /** The timer thread. */ + RTTHREAD hThread; + /** Event semaphore on which the thread is blocked. */ + RTSEMEVENT hEvent; +} RTTIMERLRINT; +typedef RTTIMERLRINT *PRTTIMERLRINT; + + +/********************************************************************************************************************************* +* Internal Functions * +*********************************************************************************************************************************/ +static DECLCALLBACK(int) rtTimerLRThread(RTTHREAD hThread, void *pvUser); + + +RTDECL(int) RTTimerLRCreateEx(RTTIMERLR *phTimerLR, uint64_t u64NanoInterval, uint32_t fFlags, PFNRTTIMERLR pfnTimer, void *pvUser) +{ + AssertPtr(phTimerLR); + *phTimerLR = NIL_RTTIMERLR; + + /* + * We don't support the fancy MP features, nor intervals lower than 100 ms. + */ + AssertReturn(!(fFlags & RTTIMER_FLAGS_CPU_SPECIFIC), VERR_NOT_SUPPORTED); + AssertReturn(!u64NanoInterval || u64NanoInterval >= RTTIMERLR_MIN_INTERVAL, VERR_OUT_OF_RANGE); + + /* + * Allocate and initialize the timer handle. + */ + PRTTIMERLRINT pThis = (PRTTIMERLRINT)RTMemAlloc(sizeof(*pThis)); + if (!pThis) + return VERR_NO_MEMORY; + + pThis->u32Magic = RTTIMERLR_MAGIC; + pThis->fSuspended = true; + pThis->fDestroyed = false; + pThis->fBlocked = false; + pThis->fPadding = false; + pThis->pfnTimer = pfnTimer; + pThis->pvUser = pvUser; + pThis->hThread = NIL_RTTHREAD; + pThis->hEvent = NIL_RTSEMEVENT; + pThis->u64NanoInterval = u64NanoInterval; + pThis->u64StartTS = 0; + + int rc = RTSemEventCreate(&pThis->hEvent); + if (RT_SUCCESS(rc)) + { + rc = RTThreadCreate(&pThis->hThread, rtTimerLRThread, pThis, 0, RTTHREADTYPE_TIMER, RTTHREADFLAGS_WAITABLE, "TimerLR"); + if (RT_SUCCESS(rc)) + { + *phTimerLR = pThis; + return VINF_SUCCESS; + } + + pThis->u32Magic = 0; + RTSemEventDestroy(pThis->hEvent); + pThis->hEvent = NIL_RTSEMEVENT; + } + RTMemFree(pThis); + + return rc; +} +RT_EXPORT_SYMBOL(RTTimerLRCreateEx); + + +RTDECL(int) RTTimerLRDestroy(RTTIMERLR hTimerLR) +{ + /* + * Validate input, NIL is fine though. + */ + if (hTimerLR == NIL_RTTIMERLR) + return VINF_SUCCESS; + PRTTIMERLRINT pThis = hTimerLR; + AssertPtrReturn(pThis, VERR_INVALID_HANDLE); + AssertReturn(pThis->u32Magic == RTTIMERLR_MAGIC, VERR_INVALID_HANDLE); + AssertReturn(!pThis->fDestroyed, VERR_INVALID_HANDLE); + + /* + * If the timer is active, we stop and destruct it in one go, to avoid + * unnecessary waiting for the next tick. If it's suspended we can safely + * set the destroy flag and signal it. + */ + RTTHREAD hThread = pThis->hThread; + if (!pThis->fSuspended) + ASMAtomicWriteBool(&pThis->fSuspended, true); + ASMAtomicWriteBool(&pThis->fDestroyed, true); + int rc = RTSemEventSignal(pThis->hEvent); + if (rc == VERR_ALREADY_POSTED) + rc = VINF_SUCCESS; + AssertRC(rc); + + RTThreadWait(hThread, 250, NULL); + return VINF_SUCCESS; +} +RT_EXPORT_SYMBOL(RTTimerLRDestroy); + + +/** + * Internal worker fro RTTimerLRStart and RTTiemrLRChangeInterval. + */ +static int rtTimerLRStart(PRTTIMERLRINT pThis, uint64_t u64First) +{ + if (!pThis->fSuspended) + return VERR_TIMER_ACTIVE; + + /* + * Calc when it should start firing and give the thread a kick so it get going. + */ + u64First += RTTimeNanoTS(); + ASMAtomicWriteU64(&pThis->iTick, 0); + ASMAtomicWriteU64(&pThis->u64StartTS, u64First); + ASMAtomicWriteU64(&pThis->u64NextTS, u64First); + ASMAtomicWriteBool(&pThis->fSuspended, false); + int rc = RTSemEventSignal(pThis->hEvent); + if (rc == VERR_ALREADY_POSTED) + rc = VINF_SUCCESS; + AssertRC(rc); + return rc; +} + + +RTDECL(int) RTTimerLRStart(RTTIMERLR hTimerLR, uint64_t u64First) +{ + /* + * Validate input. + */ + PRTTIMERLRINT pThis = hTimerLR; + AssertPtrReturn(pThis, VERR_INVALID_HANDLE); + AssertReturn(pThis->u32Magic == RTTIMERLR_MAGIC, VERR_INVALID_HANDLE); + AssertReturn(!pThis->fDestroyed, VERR_INVALID_HANDLE); + AssertReturn(!u64First || u64First >= RTTIMERLR_MIN_INTERVAL, VERR_OUT_OF_RANGE); + + /* + * Do the job. + */ + return rtTimerLRStart(pThis, u64First); +} +RT_EXPORT_SYMBOL(RTTimerLRStart); + + +/** + * Internal worker for RTTimerLRStop and RTTimerLRChangeInterval + */ +static int rtTimerLRStop(PRTTIMERLRINT pThis, bool fSynchronous) +{ + /* + * Fail if already suspended. + */ + if (pThis->fSuspended) + return VERR_TIMER_SUSPENDED; + + /* + * Mark it as suspended and kick the thread. + * It's simpler to always reset the thread user semaphore, so we do that first. + */ + int rc = RTThreadUserReset(pThis->hThread); + AssertRC(rc); + + ASMAtomicWriteBool(&pThis->fSuspended, true); + rc = RTSemEventSignal(pThis->hEvent); + if (rc == VERR_ALREADY_POSTED) + rc = VINF_SUCCESS; + AssertRC(rc); + + /* + * Wait for the thread to stop running if synchronous. + */ + if (fSynchronous && RT_SUCCESS(rc)) + { + rc = RTThreadUserWait(pThis->hThread, RT_MS_1MIN); + AssertRC(rc); + } + + return rc; +} + + +RTDECL(int) RTTimerLRStop(RTTIMERLR hTimerLR) +{ + /* + * Validate input. + */ + PRTTIMERLRINT pThis = hTimerLR; + AssertPtrReturn(pThis, VERR_INVALID_HANDLE); + AssertReturn(pThis->u32Magic == RTTIMERLR_MAGIC, VERR_INVALID_HANDLE); + AssertReturn(!pThis->fDestroyed, VERR_INVALID_HANDLE); + + /* + * Do the job. + */ + return rtTimerLRStop(pThis, false); +} +RT_EXPORT_SYMBOL(RTTimerLRStop); + + +RTDECL(int) RTTimerLRChangeInterval(RTTIMERLR hTimerLR, uint64_t u64NanoInterval) +{ + /* + * Validate input. + */ + PRTTIMERLRINT pThis = hTimerLR; + AssertPtrReturn(pThis, VERR_INVALID_HANDLE); + AssertReturn(pThis->u32Magic == RTTIMERLR_MAGIC, VERR_INVALID_HANDLE); + AssertReturn(!pThis->fDestroyed, VERR_INVALID_HANDLE); + AssertReturn(!u64NanoInterval || u64NanoInterval >= RTTIMERLR_MIN_INTERVAL, VERR_OUT_OF_RANGE); + + /* + * Do the job accoring to state and caller. + */ + int rc; + if (pThis->fSuspended) + { + /* Stopped: Just update the interval. */ + ASMAtomicWriteU64(&pThis->u64NanoInterval, u64NanoInterval); + rc = VINF_SUCCESS; + } + else if (RTThreadSelf() == pThis->hThread) + { + /* Running: Updating interval from the callback. */ + uint64_t u64Now = RTTimeNanoTS(); + pThis->iTick = 0; + pThis->u64StartTS = u64Now; + pThis->u64NextTS = u64Now; + ASMAtomicWriteU64(&pThis->u64NanoInterval, u64NanoInterval); + rc = VINF_SUCCESS; + } + else + { + /* Running: Stopping */ + rc = rtTimerLRStop(pThis, true); + if (RT_SUCCESS(rc)) + { + ASMAtomicWriteU64(&pThis->u64NanoInterval, u64NanoInterval); + rc = rtTimerLRStart(pThis, 0); + } + } + + return rc; +} +RT_EXPORT_SYMBOL(RTTimerLRChangeInterval); + + +static DECLCALLBACK(int) rtTimerLRThread(RTTHREAD hThreadSelf, void *pvUser) +{ + PRTTIMERLRINT pThis = (PRTTIMERLRINT)pvUser; + NOREF(hThreadSelf); + + /* + * The loop. + */ + while (!ASMAtomicUoReadBool(&pThis->fDestroyed)) + { + if (ASMAtomicUoReadBool(&pThis->fSuspended)) + { + /* Signal rtTimerLRStop thread. */ + int rc = RTThreadUserSignal(hThreadSelf); + AssertRC(rc); + + ASMAtomicWriteBool(&pThis->fBlocked, true); + rc = RTSemEventWait(pThis->hEvent, RT_INDEFINITE_WAIT); + if (RT_FAILURE(rc) && rc != VERR_INTERRUPTED) + { + AssertRC(rc); + RTThreadSleep(1000); /* Don't cause trouble! */ + } + ASMAtomicWriteBool(&pThis->fBlocked, false); + } + else + { + uint64_t cNanoSeconds; + const uint64_t u64NanoTS = RTTimeNanoTS(); + uint64_t u64NextTS = pThis->u64NextTS; + if (u64NanoTS >= u64NextTS) + { + uint64_t iTick = ++pThis->iTick; + pThis->pfnTimer(pThis, pThis->pvUser, iTick); + + /* status changed? */ + if ( ASMAtomicUoReadBool(&pThis->fSuspended) + || ASMAtomicUoReadBool(&pThis->fDestroyed)) + continue; + + /* + * Read timer data (it's all volatile and better if we read it all at once): + */ + iTick = pThis->iTick; + uint64_t const u64StartTS = pThis->u64StartTS; + uint64_t const u64NanoInterval = pThis->u64NanoInterval; + ASMCompilerBarrier(); + + /* + * Suspend if one shot. + */ + if (!u64NanoInterval) + { + ASMAtomicWriteBool(&pThis->fSuspended, true); + continue; + } + + /* + * Calc the next time we should fire. + * + * If we're more than 60 intervals behind, just skip ahead. We + * don't want the timer thread running wild just because the + * clock changed in an unexpected way. As seen in @bugref{3611} this + * does happen during suspend/resume, but it may also happen + * if we're using a non-monotonic clock as time source. + */ + u64NextTS = u64StartTS + iTick * u64NanoInterval; + if (RT_LIKELY(u64NextTS > u64NanoTS)) + cNanoSeconds = u64NextTS - u64NanoTS; + else + { + uint64_t iActualTick = (u64NanoTS - u64StartTS) / u64NanoInterval; + if (iActualTick - iTick > 60) + pThis->iTick = iActualTick - 1; +#ifdef IN_RING0 + cNanoSeconds = RTTimerGetSystemGranularity() / 2; +#else + cNanoSeconds = RT_NS_1MS; +#endif + u64NextTS = u64NanoTS + cNanoSeconds; + } + + pThis->u64NextTS = u64NextTS; + } + else + cNanoSeconds = u64NextTS - u64NanoTS; + + /* block. */ + ASMAtomicWriteBool(&pThis->fBlocked, true); + int rc = RTSemEventWait(pThis->hEvent, + (RTMSINTERVAL)(cNanoSeconds < 1000000 ? 1 : cNanoSeconds / 1000000)); + if (RT_FAILURE(rc) && rc != VERR_INTERRUPTED && rc != VERR_TIMEOUT) + { + AssertRC(rc); + RTThreadSleep(1000); /* Don't cause trouble! */ + } + ASMAtomicWriteBool(&pThis->fBlocked, false); + } + } + + /* + * Release the timer resources. + */ + ASMAtomicWriteU32(&pThis->u32Magic, ~RTTIMERLR_MAGIC); /* make the handle invalid. */ + int rc = RTSemEventDestroy(pThis->hEvent); AssertRC(rc); + pThis->hEvent = NIL_RTSEMEVENT; + pThis->hThread = NIL_RTTHREAD; + RTMemFree(pThis); + + return VINF_SUCCESS; +} + |