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-rw-r--r--src/VBox/Runtime/r0drv/netbsd/sleepqueue-r0drv-netbsd.h281
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diff --git a/src/VBox/Runtime/r0drv/netbsd/sleepqueue-r0drv-netbsd.h b/src/VBox/Runtime/r0drv/netbsd/sleepqueue-r0drv-netbsd.h
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index 00000000..e90bb7c6
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+++ b/src/VBox/Runtime/r0drv/netbsd/sleepqueue-r0drv-netbsd.h
@@ -0,0 +1,281 @@
+/* $Id: sleepqueue-r0drv-netbsd.h $ */
+/** @file
+ * IPRT - NetBSD Ring-0 Driver Helpers for Abstracting Sleep Queues,
+ */
+
+/*
+ * Copyright (C) 2006-2020 Oracle Corporation
+ *
+ * This file is part of VirtualBox Open Source Edition (OSE), as
+ * available from http://www.virtualbox.org. This file is free software;
+ * you can redistribute it and/or modify it under the terms of the GNU
+ * General Public License (GPL) as published by the Free Software
+ * Foundation, in version 2 as it comes in the "COPYING" file of the
+ * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
+ * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
+ *
+ * The contents of this file may alternatively be used under the terms
+ * of the Common Development and Distribution License Version 1.0
+ * (CDDL) only, as it comes in the "COPYING.CDDL" file of the
+ * VirtualBox OSE distribution, in which case the provisions of the
+ * CDDL are applicable instead of those of the GPL.
+ *
+ * You may elect to license modified versions of this file under the
+ * terms and conditions of either the GPL or the CDDL or both.
+ */
+
+#ifndef IPRT_INCLUDED_SRC_r0drv_netbsd_sleepqueue_r0drv_netbsd_h
+#define IPRT_INCLUDED_SRC_r0drv_netbsd_sleepqueue_r0drv_netbsd_h
+#ifndef RT_WITHOUT_PRAGMA_ONCE
+# pragma once
+#endif
+
+#include "the-netbsd-kernel.h"
+
+#include <iprt/asm-math.h>
+#include <iprt/err.h>
+#include <iprt/time.h>
+
+static syncobj_t vbox_syncobj = {
+ SOBJ_SLEEPQ_SORTED,
+ sleepq_unsleep,
+ sleepq_changepri,
+ sleepq_lendpri,
+ syncobj_noowner,
+};
+
+/**
+ * Kernel mode NetBSD wait state structure.
+ */
+typedef struct RTR0SEMBSDSLEEP
+{
+ /** The absolute timeout given as nano seconds since the start of the
+ * monotonic clock. */
+ uint64_t uNsAbsTimeout;
+ /** The timeout in ticks. Updated after waiting. */
+ int iTimeout;
+ /** Set if it's an indefinite wait. */
+ bool fIndefinite;
+ /** Set if we've already timed out.
+ * Set by rtR0SemBsdWaitDoIt and read by rtR0SemBsdWaitHasTimedOut. */
+ bool fTimedOut;
+ /** Flag whether the wait was interrupted. */
+ bool fInterrupted;
+ /** flag whether the wait is interruptible or not. */
+ bool fInterruptible;
+ /** Opaque wait channel id. */
+ wchan_t wchan;
+ sleepq_t *sq;
+ kmutex_t *sq_lock;
+} RTR0SEMBSDSLEEP;
+/** Pointer to a NetBSD wait state. */
+typedef RTR0SEMBSDSLEEP *PRTR0SEMBSDSLEEP;
+
+
+/**
+ * Updates the timeout of the NetBSD wait.
+ *
+ * @returns RTSEMWAIT_FLAGS_INDEFINITE if the timeout value is too big.
+ * 0 otherwise
+ * @param pWait The wait structure.
+ * @param uTimeout The relative timeout in nanoseconds.
+ */
+DECLINLINE(void) rtR0SemBsdWaitUpdateTimeout(PRTR0SEMBSDSLEEP pWait)
+{
+ /* Convert absolute timeout to ticks */
+ uint64_t now = RTTimeNanoTS();
+ if (now >= pWait->uNsAbsTimeout) {
+ pWait->iTimeout = 0;
+ } else {
+ uint64_t nanos = pWait->uNsAbsTimeout - now;
+ pWait->iTimeout = hz * nanos / 1000000000;
+ /* for 1ms wait, wait at least one tick ?? */
+ if ((pWait->iTimeout == 0) && (nanos >= 1000000)) {
+ pWait->iTimeout = 1;
+ }
+ }
+}
+
+/**
+ * Initializes a wait.
+ *
+ * The caller MUST check the wait condition BEFORE calling this function or the
+ * timeout logic will be flawed.
+ *
+ * @returns VINF_SUCCESS or VERR_TIMEOUT.
+ * @param pWait The wait structure.
+ * @param fFlags The wait flags.
+ * @param uTimeout The timeout.
+ * @param pvWaitChan The opaque wait channel.
+ */
+DECLINLINE(int) rtR0SemBsdWaitInit(PRTR0SEMBSDSLEEP pWait, uint32_t fFlags, uint64_t uTimeout,
+ void *pvWaitChan)
+{
+ if (fFlags & RTSEMWAIT_FLAGS_INDEFINITE) {
+ pWait->fIndefinite = true;
+ pWait->iTimeout = 0;
+ pWait->uNsAbsTimeout = 0;
+ } else {
+ if (fFlags & RTSEMWAIT_FLAGS_RELATIVE) {
+ if (fFlags & RTSEMWAIT_FLAGS_MILLISECS) {
+ pWait->uNsAbsTimeout = uTimeout * 1000000 + RTTimeSystemNanoTS();
+ } else {
+ pWait->uNsAbsTimeout = uTimeout + RTTimeSystemNanoTS();
+ }
+ } else {
+ if (fFlags & RTSEMWAIT_FLAGS_MILLISECS) {
+ pWait->uNsAbsTimeout = uTimeout * 1000000;
+ } else {
+ pWait->uNsAbsTimeout = uTimeout;
+ }
+ }
+ rtR0SemBsdWaitUpdateTimeout(pWait);
+ if (pWait->iTimeout == 0) {
+ return VERR_TIMEOUT;
+ }
+ }
+
+ pWait->fTimedOut = false;
+ /*
+ * Initialize the wait queue related bits.
+ */
+ pWait->fInterruptible = fFlags & RTSEMWAIT_FLAGS_INTERRUPTIBLE
+ ? true : false;
+ pWait->fInterrupted = false;
+ pWait->wchan = pvWaitChan;
+ pWait->sq = NULL;
+ pWait->sq_lock = NULL;
+
+ return VINF_SUCCESS;
+}
+
+/**
+ * Prepares the next wait.
+ *
+ * This must be called before rtR0SemBsdWaitDoIt, and the caller should check
+ * the exit conditions inbetween the two calls.
+ *
+ * @param pWait The wait structure.
+ */
+DECLINLINE(void) rtR0SemBsdWaitPrepare(PRTR0SEMBSDSLEEP pWait)
+{
+ pWait->sq = sleeptab_lookup(&sleeptab, pWait->wchan, &pWait->sq_lock);
+}
+
+/**
+ * Do the actual wait.
+ *
+ * @param pWait The wait structure.
+ */
+DECLINLINE(void) rtR0SemBsdWaitDoIt(PRTR0SEMBSDSLEEP pWait)
+{
+ sleepq_enter(pWait->sq, curlwp, pWait->sq_lock);
+ sleepq_enqueue(pWait->sq, pWait->wchan, "VBoxIS", &vbox_syncobj);
+
+ pWait->sq = NULL;
+ pWait->sq_lock = NULL;
+
+ int error = sleepq_block(pWait->iTimeout, pWait->fInterruptible);
+ if (error == EWOULDBLOCK) {
+ if (!pWait->fIndefinite) {
+ pWait->fTimedOut = true;
+ }
+ } else if (error == ERESTART) {
+ if (pWait->fInterruptible) {
+ pWait->fInterrupted = true;
+ } else if (!pWait->fIndefinite) {
+ rtR0SemBsdWaitUpdateTimeout(pWait);
+ if (pWait->iTimeout == 0) {
+ pWait->fTimedOut = true;
+ }
+ }
+ } else if (error == EINTR) {
+ if (pWait->fInterruptible) {
+ pWait->fInterrupted = true;
+ } else if (!pWait->fIndefinite) {
+ rtR0SemBsdWaitUpdateTimeout(pWait);
+ if (pWait->iTimeout == 0) {
+ pWait->fTimedOut = true;
+ }
+ }
+ } else if (error) {
+ AssertMsgFailed(("sleepq_block -> %d\n", error));
+ }
+}
+
+
+/**
+ * Checks if a NetBSD wait was interrupted.
+ *
+ * @returns true / false
+ * @param pWait The wait structure.
+ * @remarks This shall be called before the first rtR0SemLnxWaitDoIt().
+ */
+DECLINLINE(bool) rtR0SemBsdWaitWasInterrupted(PRTR0SEMBSDSLEEP pWait)
+{
+ return pWait->fInterrupted;
+}
+
+
+/**
+ * Checks if a NetBSD wait has timed out.
+ *
+ * @returns true / false
+ * @param pWait The wait structure.
+ */
+DECLINLINE(bool) rtR0SemBsdWaitHasTimedOut(PRTR0SEMBSDSLEEP pWait)
+{
+ return pWait->fTimedOut;
+}
+
+
+/**
+ * Deletes a NetBSD wait.
+ *
+ * @param pWait The wait structure.
+ */
+DECLINLINE(void) rtR0SemBsdWaitDelete(PRTR0SEMBSDSLEEP pWait)
+{
+ if (pWait->sq_lock != NULL) {
+ mutex_spin_exit(pWait->sq_lock);
+ pWait->sq = NULL;
+ pWait->sq_lock = NULL;
+ }
+}
+
+
+/**
+ * Signals the wait channel.
+ *
+ * @param pvWaitChan The opaque wait channel handle.
+ */
+DECLINLINE(void) rtR0SemBsdSignal(void *pvWaitChan)
+{
+ kmutex_t *mp;
+ sleepq_t *sq = sleeptab_lookup(&sleeptab, pvWaitChan, &mp);
+ sleepq_wake(sq, pvWaitChan, 1, mp);
+}
+
+/**
+ * Wakes up all waiters on the wait channel.
+ *
+ * @param pvWaitChan The opaque wait channel handle.
+ */
+DECLINLINE(void) rtR0SemBsdBroadcast(void *pvWaitChan)
+{
+ kmutex_t *mp;
+ sleepq_t *sq = sleeptab_lookup(&sleeptab, pvWaitChan, &mp);
+ sleepq_wake(sq, pvWaitChan, ~0u, mp);
+}
+
+/**
+ * Gets the max resolution of the timeout machinery.
+ *
+ * @returns Resolution specified in nanoseconds.
+ */
+DECLINLINE(uint32_t) rtR0SemBsdWaitGetResolution(void)
+{
+ return 1000000000 / hz; /* ns */
+}
+
+#endif /* !IPRT_INCLUDED_SRC_r0drv_netbsd_sleepqueue_r0drv_netbsd_h */