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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-21 11:54:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-21 11:54:28 +0000 |
commit | e6918187568dbd01842d8d1d2c808ce16a894239 (patch) | |
tree | 64f88b554b444a49f656b6c656111a145cbbaa28 /src/common/StackStringStream.h | |
parent | Initial commit. (diff) | |
download | ceph-b26c4052f3542036551aa9dec9caa4226e456195.tar.xz ceph-b26c4052f3542036551aa9dec9caa4226e456195.zip |
Adding upstream version 18.2.2.upstream/18.2.2
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/common/StackStringStream.h')
-rw-r--r-- | src/common/StackStringStream.h | 192 |
1 files changed, 192 insertions, 0 deletions
diff --git a/src/common/StackStringStream.h b/src/common/StackStringStream.h new file mode 100644 index 000000000..3324e7add --- /dev/null +++ b/src/common/StackStringStream.h @@ -0,0 +1,192 @@ +// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*- +// vim: ts=8 sw=2 smarttab +/* + * Ceph - scalable distributed file system + * + * Copyright (C) 2018 Red Hat, Inc. + * + * This is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License version 2.1, as published by the Free Software + * Foundation. See file COPYING. + * + */ + +#ifndef COMMON_STACKSTRINGSTREAM_H +#define COMMON_STACKSTRINGSTREAM_H + +#include <boost/container/small_vector.hpp> + +#include <algorithm> +#include <iostream> +#include <memory> +#include <ostream> +#include <sstream> +#include <string_view> +#include <vector> + +#include "include/inline_memory.h" + +template<std::size_t SIZE> +class StackStringBuf : public std::basic_streambuf<char> +{ +public: + StackStringBuf() + : vec{SIZE, boost::container::default_init_t{}} + { + setp(vec.data(), vec.data() + vec.size()); + } + StackStringBuf(const StackStringBuf&) = delete; + StackStringBuf& operator=(const StackStringBuf&) = delete; + StackStringBuf(StackStringBuf&& o) = delete; + StackStringBuf& operator=(StackStringBuf&& o) = delete; + ~StackStringBuf() override = default; + + void clear() + { + vec.resize(SIZE); + setp(vec.data(), vec.data() + SIZE); + } + + std::string_view strv() const + { + return std::string_view(pbase(), pptr() - pbase()); + } + +protected: + std::streamsize xsputn(const char *s, std::streamsize n) final + { + std::streamsize capacity = epptr() - pptr(); + std::streamsize left = n; + if (capacity >= left) { + maybe_inline_memcpy(pptr(), s, left, 32); + pbump(left); + } else { + maybe_inline_memcpy(pptr(), s, capacity, 64); + s += capacity; + left -= capacity; + vec.insert(vec.end(), s, s + left); + setp(vec.data(), vec.data() + vec.size()); + pbump(vec.size()); + } + return n; + } + + int overflow(int c) final + { + if (traits_type::not_eof(c)) { + char str = traits_type::to_char_type(c); + vec.push_back(str); + return c; + } else { + return traits_type::eof(); + } + } + +private: + + boost::container::small_vector<char, SIZE> vec; +}; + +template<std::size_t SIZE> +class StackStringStream : public std::basic_ostream<char> +{ +public: + StackStringStream() : basic_ostream<char>(&ssb), default_fmtflags(flags()) {} + StackStringStream(const StackStringStream& o) = delete; + StackStringStream& operator=(const StackStringStream& o) = delete; + StackStringStream(StackStringStream&& o) = delete; + StackStringStream& operator=(StackStringStream&& o) = delete; + ~StackStringStream() override = default; + + void reset() { + clear(); /* reset state flags */ + flags(default_fmtflags); /* reset fmtflags to constructor defaults */ + ssb.clear(); + } + + std::string_view strv() const { + return ssb.strv(); + } + std::string str() const { + return std::string(ssb.strv()); + } + +private: + StackStringBuf<SIZE> ssb; + fmtflags const default_fmtflags; +}; + +/* In an ideal world, we could use StackStringStream indiscriminately, but alas + * it's very expensive to construct/destruct. So, we cache them in a + * thread_local vector. DO NOT share these with other threads. The copy/move + * constructors are deliberately restrictive to make this more difficult to + * accidentally do. + */ +class CachedStackStringStream { +public: + using sss = StackStringStream<4096>; + using osptr = std::unique_ptr<sss>; + + CachedStackStringStream() { + if (cache.destructed || cache.c.empty()) { + osp = std::make_unique<sss>(); + } else { + osp = std::move(cache.c.back()); + cache.c.pop_back(); + osp->reset(); + } + } + CachedStackStringStream(const CachedStackStringStream&) = delete; + CachedStackStringStream& operator=(const CachedStackStringStream&) = delete; + CachedStackStringStream(CachedStackStringStream&&) = delete; + CachedStackStringStream& operator=(CachedStackStringStream&&) = delete; + ~CachedStackStringStream() { + if (!cache.destructed && cache.c.size() < max_elems) { + cache.c.emplace_back(std::move(osp)); + } + } + + sss& operator*() { + return *osp; + } + sss const& operator*() const { + return *osp; + } + sss* operator->() { + return osp.get(); + } + sss const* operator->() const { + return osp.get(); + } + + sss const* get() const { + return osp.get(); + } + sss* get() { + return osp.get(); + } + +private: + static constexpr std::size_t max_elems = 8; + + /* The thread_local cache may be destructed before other static structures. + * If those destructors try to create a CachedStackStringStream (e.g. for + * logging) and access this cache, that access will be undefined. So note if + * the cache has been destructed and check before use. + */ + struct Cache { + using container = std::vector<osptr>; + + Cache() {} + ~Cache() { destructed = true; } + + container c; + bool destructed = false; + }; + + inline static thread_local Cache cache; + osptr osp; +}; + +#endif |